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Posts posted by Juppsy
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Just now, arves100 said:
Are you compiling with? Also are you using c++?
I'm compiling with gcc5, using c++11. I'm need a newer version of c++?
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11 minutes ago, arves100 said:
Try chaining cipher.cpp
I sended you mine
Same...
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3 minutes ago, ds_aim said:
If you don't know how to update. Then don't do it.
If all work why you want to update? Any good reasons for this ?
Why not? I just want to try.
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On 6/7/2016 at 0:54 AM, arves100 said:
I have sended the files in private message.
The problem is the crypto++ library witch dosen't include by default deprecated features
Same problem using crypto++ from you.
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13 minutes ago, Istny said:
have you added -lcrypto in makefile ?
Yes, I have it.
Spoiler -
23 hours ago, arves100 said:
Ok, i've got this problem. After a lot of edits i finally get that worked.
Contact me in private if you want include\cryptopp and libcryptopp.a
My Crypto++ is 2.6.3
I was trying with older Crypto++ and the newer boost few minutes ago, and the error are the same. Well, I tink the problem is from boost.
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Open every VC++ Project from every folder and search for <PlatformToolset> and replace with <PlatformToolset>v120_xp</PlatformToolset>.
Hope I helped you.
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Hello community, today I decided to upgrade boost-libs (1.55.0_10) and cryptopp (5.6.2_2) via pkg.
I rezolved the compilation errors, but I have linking errors, most probably from cryptopp.
Spoilerlinking ../game_juppsy....
OBJDIR/cipher.o:(.rodata._ZTVN8CryptoPP36CipherModeFinalTemplate_CipherHolderINS _16BlockCipherFinalILNS_9CipherDirE0ENS_7SHACAL23EncEEENS_20ConcretePolicyHolder INS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCi pherAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE[_ZTVN8CryptoPP36CipherModeFin alTemplate_CipherHolderINS_16BlockCipherFinalILNS_9CipherDirE0ENS_7SHACAL23EncEE ENS_20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPo licyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE]+0x 15c): undefined reference to `CryptoPP::RandomNumberGenerator::GenerateIntoBuffe redTransformation(CryptoPP::BufferedTransformation&, std::__cxx11::basic_string< char, std::char_traits<char>, std::allocator<char> > const&, unsigned long long) '
OBJDIR/cipher.o:(.rodata._ZTVN8CryptoPP36CipherModeFinalTemplate_CipherHolderINS _16BlockCipherFinalILNS_9CipherDirE0ENS_3TEA3EncEEENS_20ConcretePolicyHolderINS_ 5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipher AbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE[_ZTVN8CryptoPP36CipherModeFinalTe mplate_CipherHolderINS_16BlockCipherFinalILNS_9CipherDirE0ENS_3TEA3EncEEENS_20Co ncretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHold erINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE]+0x15c): un defined reference to `CryptoPP::RandomNumberGenerator::GenerateIntoBufferedTrans formation(CryptoPP::BufferedTransformation&, std::__cxx11::basic_string<char, st d::char_traits<char>, std::allocator<char> > const&, unsigned long long)'
OBJDIR/cipher.o:(.rodata._ZTVN8CryptoPP36CipherModeFinalTemplate_CipherHolderINS _16BlockCipherFinalILNS_9CipherDirE0ENS_8Blowfish4BaseEEENS_20ConcretePolicyHold erINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28Additive CipherAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE[_ZTVN8CryptoPP36CipherModeF inalTemplate_CipherHolderINS_16BlockCipherFinalILNS_9CipherDirE0ENS_8Blowfish4Ba seEEENS_20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20Abstra ctPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE ]+0x15c): undefined reference to `CryptoPP::RandomNumberGenerator::GenerateIntoB ufferedTransformation(CryptoPP::BufferedTransformation&, std::__cxx11::basic_str ing<char, std::char_traits<char>, std::allocator<char> > const&, unsigned long l ong)'
OBJDIR/cipher.o:(.rodata._ZTVN8CryptoPP36CipherModeFinalTemplate_CipherHolderINS _16BlockCipherFinalILNS_9CipherDirE0ENS_3RC53EncEEENS_20ConcretePolicyHolderINS_ 5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCipher AbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE[_ZTVN8CryptoPP36CipherModeFinalTe mplate_CipherHolderINS_16BlockCipherFinalILNS_9CipherDirE0ENS_3RC53EncEEENS_20Co ncretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHold erINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE]+0x15c): un defined reference to `CryptoPP::RandomNumberGenerator::GenerateIntoBufferedTrans formation(CryptoPP::BufferedTransformation&, std::__cxx11::basic_string<char, st d::char_traits<char>, std::allocator<char> > const&, unsigned long long)'
OBJDIR/cipher.o:(.rodata._ZTVN8CryptoPP36CipherModeFinalTemplate_CipherHolderINS _16BlockCipherFinalILNS_9CipherDirE0ENS_4SEED4BaseEEENS_20ConcretePolicyHolderIN S_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28AdditiveCiph erAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE[_ZTVN8CryptoPP36CipherModeFinal Template_CipherHolderINS_16BlockCipherFinalILNS_9CipherDirE0ENS_4SEED4BaseEEENS_ 20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicy HolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE]+0x15c) : undefined reference to `CryptoPP::RandomNumberGenerator::GenerateIntoBufferedT ransformation(CryptoPP::BufferedTransformation&, std::__cxx11::basic_string<char , std::char_traits<char>, std::allocator<char> > const&, unsigned long long)'
OBJDIR/cipher.o:(.rodata._ZTVN8CryptoPP36CipherModeFinalTemplate_CipherHolderINS _16BlockCipherFinalILNS_9CipherDirE0ENS_8Camellia4BaseEEENS_20ConcretePolicyHold erINS_5EmptyENS_22AdditiveCipherTemplateINS_20AbstractPolicyHolderINS_28Additive CipherAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE[_ZTVN8CryptoPP36CipherModeF inalTemplate_CipherHolderINS_16BlockCipherFinalILNS_9CipherDirE0ENS_8Camellia4Ba seEEENS_20ConcretePolicyHolderINS_5EmptyENS_22AdditiveCipherTemplateINS_20Abstra ctPolicyHolderINS_28AdditiveCipherAbstractPolicyENS_14CTR_ModePolicyEEEEESA_EEEE ]+0x15c): more undefined references to `CryptoPP::RandomNumberGenerator::Generat eIntoBufferedTransformation(CryptoPP::BufferedTransformation&, std::__cxx11::bas ic_string<char, std::char_traits<char>, std::allocator<char> > const&, unsigned long long)' follow
OBJDIR/cipher.o:(.rodata._ZTVN8CryptoPP20AutoSeededRandomPoolE[_ZTVN8CryptoPP20A utoSeededRandomPoolE]+0x34): undefined reference to `CryptoPP::RandomPool::Gener ateIntoBufferedTransformation(CryptoPP::BufferedTransformation&, std::__cxx11::b asic_string<char, std::char_traits<char>, std::allocator<char> > const&, unsigne d long long)'
collect2: error: ld returned 1 exit status
Makefile:118: recipe for target '../game_juppsy' failed (line: @echo linking $(TARGET)....)
gmake: *** [../game_juppsy] Error 1
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For binary source go to UserInterface/Locale_inc.h and comment this lines:
Spoiler#define ENABLE_COSTUME_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
and #define ENABLE_ENERGY_SYSTEM if you want to disable energy system.
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For me is working 100%. Thanks!
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Right click on UserInterface Project - > Properties - > Linking - > Advenced - > Scroll to the last and set to no.
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You have a little mistake.
On char_item.cpp part you have "estination_size" instread of "destination_size".
Regards.
#Edit:
I tested it, it works good but my client syserr spam
0415 19:07:11581 :: Cannot find item by 0
Anyone know why?
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1
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Can you share it without the logo?
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5 hours ago, Chyumgo said:
You have to edit it in World Editor.
Ok, I just imported it but I never used World Editor and I really don't know how to change the color. Can you tell me if you have some free time?
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How can I change the colors?
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On 05.03.2015 at 0:17 PM, SgtFatality said:
Yep exactly
We gonna move on a self hosted Git system.
I'll let you know when it's done.
New link?
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New download link?
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Thanks again ... finally i knew what is the problem for 40k files
and i'll share my code to people
... thanks to denis and shogun and .plechito' (i copyed some of your codes)
uicharacter.py
for i in questRange[:questCount]: (questName, questIcon, questCounterName, questCounterValue) = quest.GetQuestData(self.questShowingStartIndex+i) # start colored scrolls if questName[0] == '*': questName = questName[1:] elif questName[0] == '&': questName = questName[1:] elif questName[0] == '~': questName = questName[1:] elif questName[0] == '+': questName = questName[1:] # end colored scrolls self.questNameList[i].SetText(questName) self.questNameList[i].Show() self.questLastCountList[i].Show() self.questLastTimeList[i].Show()
interfacemodule.py
QUESTICON = "%s/ui/questicon/" %(app.GetLocalePath(),) if name[0] == '*': btn.SetUpVisual(QUESTICON + "scroll_close_green.tga") btn.SetOverVisual(QUESTICON + "scroll_open_green.tga") btn.SetDownVisual(QUESTICON + "scroll_open_green.tga") name = name[1:] elif name[0] == '&': btn.SetUpVisual(QUESTICON + "scroll_close_blue.tga") btn.SetOverVisual(QUESTICON + "scroll_open_blue.tga") btn.SetDownVisual(QUESTICON + "scroll_open_blue.tga") name = name[1:] elif name[0] == '~': btn.SetUpVisual(QUESTICON + "scroll_close_golden.tga") btn.SetOverVisual(QUESTICON + "scroll_open_golden.tga") btn.SetDownVisual(QUESTICON + "scroll_open_golden.tga") name = name[1:] elif name[0] == '+': btn.SetUpVisual(QUESTICON + "scroll_close_purple.tga") btn.SetOverVisual(QUESTICON + "scroll_open_purple.tga") btn.SetDownVisual(QUESTICON + "scroll_open_purple.tga") name = name[1:] else: btn.SetUpVisual(QUESTICON + "scroll_close_red.tga") btn.SetOverVisual(QUESTICON + "scroll_open_red.tga") btn.SetDownVisual(QUESTICON + "scroll_open_red.tga") # END_OF_QUEST_LETTER_IMAGE
just change the this line "QUESTICON = "%s/ui/questicon/" %(app.GetLocalePath(),)"
questlib.lua (send_letter function)
function send_letter(name) local files = { ["*"] = "scroll_open_green.tga", ["~"] = "scroll_open_golden.tga", ["&"] = "scroll_open_blue.tga", ["+"] = "scroll_open_purple.tga", } local chr = string.sub(name,1,1) if chr == '*' or chr == '~' or chr == '&' or chr == '+' then q.set_icon(files[chr]) end makequestbutton(name) set_skin(NOWINDOW) q.set_title(name) q.start() end
ok every thing now must work if you put the .tga file in this folder "d:/ymir work/ui/game/quest/questicon/" .
if you put them in other folder the tut will fail .. open PlayerQuest.cpp in binary source
and search for "if (!pQuestInstance->strIconFileName.empty())" in "questGetQuestData"
and change the link to the folder
if you want to put them in locale like me change the code to this
if (!pQuestInstance->strIconFileName.empty()) { std::string strIconFileName (LocaleService_GetLocalePath()); strIconFileName += "/ui/questicon/"; strIconFileName += pQuestInstance->strIconFileName.c_str(); pImage = (CGraphicImage *)CResourceManager::Instance().GetResourcePointer(strIconFileName.c_str()); }
sorry for my bad english
best regards
FlyGun
I do like this but I have this problem:
https://metin2.download/picture/3bd8HCx86IrXXOLs5q61mT7Tb49TwhPy/.jpg
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Link doesn't work.
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Go to your_client_source/UserInterface/GameType.h and after:
#ifdef ENABLE_COSTUME_SYSTEM
const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19; // [ÁÖÀÇ] ¼ýÀÚ(19) ÇϵåÄÚµù ÁÖÀÇ. ÇöÀç ¼¹ö¿¡¼ ÄÚ½ºÃõ ½½·ÔÀº 19ºÎÅÍÀÓ. ¼¹ö common/length.h ÆÄÀÏÀÇ EWearPositions ¿°ÅÇü Âü°í.
const DWORD c_Costume_Slot_Body = c_Costume_Slot_Start + 0;
const DWORD c_Costume_Slot_Hair = c_Costume_Slot_Start + 1;
const DWORD c_Costume_Slot_Count = 2;
const DWORD c_Costume_Slot_End = c_Costume_Slot_Start + c_Costume_Slot_Count;
#endifThat:
#ifdef ENABLE_MOUNT_COSTUME_SYSTEM
const DWORD c_Costume_Mount_Slot_Start = c_Equipment_Start + 24;
const DWORD c_Costume_Mount_Slot_Shoulder = c_Costume_Slot_Start + 0;
const DWORD c_Costume_Mount_Slot_Count = 1;
const DWORD c_Costume_Mount_Slot_End = c_Costume_Mount_Slot_Start + c_Costume_Mount_Slot_Count;
#endifRegards.
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Oh sry sry
No problem dude, but you can post the icons?
Linking error after upgrade boost and cryptopp
in Community Support - Questions & Answers
Posted
All it works now, thanks!