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Ev4ng3li0n

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Posts posted by Ev4ng3li0n

  1.  

    Vanilla do you see my video with the mount bug? I tried it already with another 40k file there isn't the problem.

    Anybody else has the problem too?

     

     

    When you release the version with the global chat fix?

     

     

    Bugfixed version:

     

    -> General <-

    * Fixed empire chat to add the right colors

    * Fixed a bug where people couldn't deal damage when riding mounts ("bug" with the vnums, now every mount is able to do damage)

    * Lowered the vnum to use horse spells from the mount down to 20000 (so every vnum higher or equal to 20000 will possibly be able to use spells)

     

    As I told you. Fixed version will be up today.

    Invisibility bug is a binary bug. Not a game fault. I already fixed it in earlier versions.

    Invisibility holds for 5 seconds or when you move/attack. Then the effect will be stopped.

     

    There you go

     

     

    Today, but when is my question è.è

  2. @Sentox: It isn't. The server removes the invisibility, but the client binary doesn't do the same. Therefore the caracter remains invisible for you, but still it isn't invisible at all.

     

    You are free to use the gamefile in other languages too. I'm currently changing the source to use the locale-file.

    You can then simply add the 3 empire names and translate them in your locale-file:

    Shinsoo

    Chunjo

    Jinno

    When do you release the version with the global chat fix?

  3. Got some news for you.

     

    I'm working on a hotfixed version of 2.4.1 that'll soon come out. Expect your bugs to be fixed!

     

    Additionally I can give you a small peek into 2.5...

    I'll try to rework the CMD-system, so you'll be able to give rights to the players/gms/etc... There'll be standard values so you won't have to change the CMD if you don't want to. But this means that there'll be a shift in the permissions to create more clarity about each role.

    Also I'll maybe create new roles.

     

     

    For OnDie:

    when die begin

      etc...

    end

     

    in your quest. You can also make a check which player actually dies. Simply use the pc-commands.

    I also have this problem with the global_chat ---> https://metin2.download/picture/S4kFVlQ21qN1I6KZBRgRrPQwDR2R7UcD/.png

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