marian1112
-
Posts
3 -
Joined
-
Last visited
-
Days Won
1 -
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by marian1112
-
-
PythonSystemModule.cpp
PyObject * systemSetShadowLevel(PyObject * poSelf, PyObject * poArgs)
{
int level;if (!PyTuple_GetInteger(poArgs, 0, &level))
return Py_BuildException();if (level >= 0) // This
CPythonSystem::Instance().SetShadowLevel(level);return Py_BuildNone();
}- 1
-
Charskill.cpp
bool CHARACTER::UseSkill(DWORD dwVnum, LPCHARACTER pkVictim, bool bUseGrandMaster)
find :
else if (dwVnum == SKILL_BYEURAK) ComputeSkill(dwVnum, pkVictim);
after that add:
else if (dwVnum == SKILL_PAERYONG) ComputeSkill(dwVnum, pkVictim);
- 1
Shadow system
in Community Support - Questions & Answers
Posted
(uiscript) systemoptiondialog.py :
After:
Add:
(root) uisystemoption.py
def __Initialize(self):
After:
self.ctrlShadowQuality = 0
Add:
self.ctrlShadowNameList = ("Shadow_None", "Shadow_Ground", "Shadow_Ground_and_Solo", "Shadow_All", "Shadow_All_High", "Shadow_All_Max")
def __Load_BindObject(self):
After:
self.ctrlShadowQuality = GetObject("shadow_bar")
Add:
self.ctrlShadowName = GetObject("shadow_name")
def __Load(self):
After:
self.ctrlShadowQuality.SetEvent(ui.__mem_func__(self.OnChangeShadowQuality))
Add:
self.ctrlShadowName.SetText(self.ctrlShadowNameList[int(systemSetting.GetShadowLevel())])
def OnChangeShadowQuality(self):
After:
systemSetting.SetShadowLevel(int(pos / 0.2))
Add:
self.ctrlShadowName.SetText(self.ctrlShadowNameList[int(pos / 0.2)])