Saitama
-
Posts
5 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by Saitama
-
-
@arlinamid
Im so thankful and im appreciating the consideration already! Thanks you alot!
If you don't have time thats okay too! -
Its still not working even with all these settings
What i did:
- noesis: "-rotate 90 0 0", checked "no anmiations", applied the settings from Jawwad
- 3ds max: applied all above mentioned settingsIm so confused, i dont know why its not working.. Its only the sholder and that i cant hold weapons ingame
I appreciate all your help so far! Here is the file im using, maybe its the file?:
- 3
- 1
-
@arlinamidthis worked thank you very much i dont have problems with animations anymore
but now i have two new problems:
1: The sholder of the armor looks like this after noesis to 3ds max
2: weapon doesnt stick to hand in game, it is on 0 0 0 position
-
hello! im trying to export armor from fbx to gr2 but everytime i do this it doesnt work properly. this it what it looks in granny viewer (with color is original, white is my export):
https://metin2.download/picture/BZoYTHvY4B21tfcpV7EJvyK1zSV1Wlqo/.gif
but this is what happens if i add animation:
https://metin2.download/picture/BeS6VkCIMq9XD2n85mOt1uQDcKahloBJ/.gif
i exported the granny to fbx with noesis script 1.3 with -rotate 90 0 0 as advanced parameter. then i exported armor with granny plugin with scale 100 in export settings
can someone help ?
- 1
[HowTo] Import/Export Model with Noesis and 3ds Max
in Guides & HowTo
Posted
Thank you for this indepth tutorial, it worked like a charm!