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CastielL

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Posts posted by CastielL

  1. Hi, everyone. For a long time I have this issue with the terrarian and I can't figure it out why when I change to dark mode the terrarian doens't switch as the rest of the elements. I've replaced a lot of files with the official one, but the issue still remains.

    Proof

    I've made this post with the hope that someone had this problem or we can resolve it together.

  2. Hi, I have 3 problem and I hope that someone could help me.

     

    1. Why the weapon looks like this? 

     

    35l9ax3.jpg

     

    item_proto(server) runs from mysql :-? but I don't think this is a problem

     

    2.

    4 00:37:12887 :: CActorInstance::__RunNextCombo(wComboType=0, wComboIndex=4) - (dwComboArrayIndex=3) >= (pComboData->ComboIndexVector.size()=1)
    1104 00:37:18963 :: CActorInstance::__RunNextCombo(wComboType=0, wComboIndex=2) - (dwComboArrayIndex=1) >= (pComboData->ComboIndexVector.size()=1)
    1104 00:37:18963 :: CActorInstance::__RunNextCombo(wComboType=0, wComboIndex=3) - (dwComboArrayIndex=2) >= (pComboData->ComboIndexVector.size()=1)
    1104 00:37:18980 :: CActorInstance::__RunNextCombo(wComboType=0, wComboIndex=4) - (dwComboArrayIndex=3) >= (pComboData->ComboIndexVector.size()=1)

     
    3.
    [spoler]
    04 00:34:28458 :: CRaceMotionData::SetName - UNKNOWN NAME 335
    1104 00:34:28458 :: CRaceMotionData::SetName - UNKNOWN NAME 352
    1104 00:34:28458 :: CRaceMotionData::SetName - UNKNOWN NAME 353
    1104 00:34:28459 :: CRaceMotionData::SetName - UNKNOWN NAME 354
     

     

  3. #Solver

     

    You need to edit inventorywindow.py:

     

      ## Equipment Slot

                    {
                        "name" : "Equipment_Base",
                        "type" : "image",
     
                        "x" : 10,
                        "y" : 33,
     
                        "image" : "d:/ymir work/ui/equipment_bg_with_ring.tga",
     
                        "children" :
                        (
     
                            {
                                "name" : "EquipmentSlot",
                                "type" : "slot",
     
                                "x" : 3,
                                "y" : 3,
     
                                "width" : 150,
                                "height" : 182,
     
                                "slot" : (
                                            {"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64},
                                            {"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32},
                                            {"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32},
                                            {"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32},
                                            {"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96},
                                            {"index":EQUIPMENT_START_INDEX+5, "x":114, "y":67, "width":32, "height":32},
                                            {"index":EQUIPMENT_START_INDEX+6, "x":114, "y":35, "width":32, "height":32},
                                            {"index":EQUIPMENT_START_INDEX+7, "x":2, "y":145, "width":32, "height":32},
                                            {"index":EQUIPMENT_START_INDEX+8, "x":75, "y":145, "width":32, "height":32},
                                            {"index":EQUIPMENT_START_INDEX+9, "x":114, "y":2, "width":32, "height":32},
                                            {"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32},
                                            ## ? ??1
                                            {"index":item.EQUIPMENT_RING1, "x":2, "y":106, "width":32, "height":32},
                                            ## ? ??2
                                            {"index":item.EQUIPMENT_RING2, "x":75, "y":106, "width":32, "height":32},
                                            ## ? ??
                                            {"index":item.EQUIPMENT_BELT, "x":39, "y":106, "width":32, "height":32},
                                        ),
                            },

     
    And change type to ITEM_RING. 
    And thats all.
    • Love 1
  4. something like this? 

     

     

    case USE_CHANGE_ATTRIBUTE:
    if (item2->GetAttributeSetIndex() == -1)
    {
    ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
    return false;
    }
    
    
    if (item2->GetVnum() == 71084)
    return false;
    
    
    if (item2->GetAttributeCount() == 0)
    {
    ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯°æÇÒ ¼Ó¼ºÀÌ ¾ø½À´Ï´Ù."));
    return false;
    }

     

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