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Artes

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Posts posted by Artes

  1. Hello people. I added a new equipment item to the game but i planned to add this item to the third page of rubinum inventory.

    When i try to put the item to the third page it doesn't show up but when i put the item to the first page i am be able to see it. There is an example of it. 

    As you can see there is a slot but i don't see the item. But when i put the item slot to the first inventory i can see it.


    It is probably about this code 

    I would really appreciate if you can help me.

    Code

     

    
    	def RefreshEquipSlotWindow(self):
    		getItemVNum=player.GetItemIndex
    		getItemCount=player.GetItemCount
    		setItemVNum=self.wndEquip.SetItemSlot
    		for i in xrange(player.EQUIPMENT_PAGE_COUNT):
    			slotNumber = player.EQUIPMENT_SLOT_START + i
    			itemCount = getItemCount(slotNumber)
    			if itemCount <= 1:
    				itemCount = 0
    			setItemVNum(slotNumber, getItemVNum(slotNumber), itemCount)
    			self.wndEquip.SetItemSlot(item.EQUIPMENT_BELT, getItemVNum(item.EQUIPMENT_BELT), 0)
    			#self.wndEquip.SetItemSlot(item.EQUIPMENT_TALISMAN, getItemVNum(item.EQUIPMENT_TALISMAN), 0)
    			self.wndEquip.SetItemSlot(item.EQUIPMENT_GLOVE, getItemVNum(item.EQUIPMENT_GLOVE), 0)
    			self.wndEquip.SetItemSlot(item.EQUIPMENT_ETILSIM, getItemVNum(item.EQUIPMENT_ETILSIM), 0) ## The item i am trying to add.
    		for i in xrange(item.COSTUME_SLOT_COUNT):
    			slotNumber = item.COSTUME_SLOT_START + i
    			self.wndCostume.SetItemSlot(slotNumber, getItemVNum(slotNumber), 0)
    			if app.ENABLE_WEAPON_COSTUME_SYSTEM:
    				self.wndCostume.SetItemSlot(item.COSTUME_SLOT_WEAPON, getItemVNum(item.COSTUME_SLOT_WEAPON), 0)
    				self.wndEquip.SetItemSlot(item.EQUIPMENT_ETILSIM, getItemVNum(item.EQUIPMENT_ETILSIM), 0)
    			self.wndEquip.SetItemSlot(slotNumber, getItemVNum(slotNumber), 0)
    		if app.ENABLE_NEW_EQUIPMENT_SYSTEM:
    			for i in xrange(player.NEW_EQUIPMENT_SLOT_COUNT):
    				slotNumber = player.NEW_EQUIPMENT_SLOT_START + i
    				itemCount = getItemCount(slotNumber)
    				if itemCount <= 1:
    					itemCount = 0
    				self.wndSecondary.SetItemSlot(slotNumber, getItemVNum(slotNumber), itemCount)
    				print "ENABLE_NEW_EQUIPMENT_SYSTEM", slotNumber, itemCount, getItemVNum(slotNumber)
    

     

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