Jump to content

blacklistt

Inactive Member
  • Posts

    9
  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by blacklistt

  1. 3 hours ago, Denizeri24 said:

    check your mob_proto.txt, you have empty damage value

     

    for temporarily fix, change your function;

     

    CHARACTER::GetMobDamageMax()
    {
    	if (m_pkMobData->m_table.dwDamageRange[1] == 0)
    	{
    		return 1;
    	}
    	else
    	{
    		return m_pkMobData->m_table.dwDamageRange[1];
    	}
    }

     

     

    I had this problem in azrael today. I checked the MIN DAMAGE and MAX DAMAGE values from mob_proto, they are not empty.

  2. On 16.10.2018 at 22:07, WeedHex said:

    Çözüm, bu forumdaki en iyi geliştiriciler için de zor.

     

    Bir çözüm bulmak için çok zaman harcadım. sana tamamen vermek istemiyorum 

    ama size sorunun c++'dan değil, BAD LUA USING'den kaynaklandığını söyleyebilirim.

    It has been 3 years since the issue. i am having this problem. I think that's enough time for you to tell the solution.

  3. 11 hours ago, Mitachi said:

    Something tells me you are using martysama, I'm not sure so I'll give you a chance

    Add "-static" in your CFLAGS (Makefile game/db)

    im using mainline. 

    I added -static in cflags. Currently there is no "basic_string::append" error in putty.

    But when I open the client game.core comes up and the content of game.core changed to:

    spacer.png

  4. While opening channels after gcc 9 upgrade, I got the following error as many people have encountered, although lib32 has libstdc++.so.6:
     

    Quote

    /usr/lib32/libstdc++.so.6: version CXXABI_1.3.8 required by /usr/game/share/bin/ game not found

     

    Then I installed gcc 9 on the server where I opened the game, however, when I opened the channels, I got the following error:

    Quote

    /usr/local/lib/gcc9/libstdc++.so.6: unsupported file layout

     

    Then I moved the libstdc++.so.6 file in /usr/local/lib32/gcc9 to /usr/lib32 and removed gcc9 from the machine.
    After that, the channels open quite normally. Then, when I open the client, the following error appears in putty:

     

    Quote

    /usr/game # terminate called after throwing an instance of ' std::length_error'
    what(): basic_string::append

     

    With this error, game.core occurs on auth and ch1.

    CH1 game.core:

    spacer.png

     

×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.