Maze
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Posts posted by Maze
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3 hours ago, arlinamid said:
@Maze are you had same error like me thats why you are using my video??
yes bro xD
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1 hour ago, Kafa said:
You did something wrong in PythonApplication.cpp. Does this appear when you start a application as admin?
yes, I always open with admin
syserr
0221 14:44:42044 :: CREATE_WEBBROWSER_ERROR:0 -
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good night, does anyone know how to put the message "You received 0 experience" to appear only when you receive a certain amount that is greater than 0?
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good night, does anyone know how I can control the phrase that appears on the item saying "This item cannot be sold" and the phrase that appears "Sell Price: X" on top of the item's tooltip?
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good night, does anyone know if it is possible to put the buffs (eg aura) to reactivate automatically after receiving the ability to remove the sura character?
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Is it possible to put the channel switch to occur even being attacked by mobs?
Currently if I am attacked by mobs the channel change is cancelled. -
@Mali would it be possible to put bonuses to come out random when the specified item has 100 in item_proto?
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@Mali I have this error missing type specifier - int assumed. note: c++ does not support default-int private shop
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@Mali auto potions not work
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@Mali
if constInfo.IS_BLEND_POTION_PERM(itemVnum):
r, g, b = (255.00 / 255.0), (102.00 / 255.0), (178.00 / 255.0)
elif constInfo.IS_BLEND_POTION_NORM(itemVnum):
r, g, b = (255.00 / 200.0), (255.00 / 255.0), (204.00 / 255.0)
else:
r, g, b = (153.00 / 200.0), (76.00 / 255.0), (0.00 / 255.0)
how do i use for example here? -
@Mali flash not work
Syserr:
0924 16:27:16495 :: uiInventory:1679: RuntimeWarning: tp_compare didn't return -1 or -2 for exception
0924 16:27:16495 :: Traceback (most recent call last):
0924 16:27:16495 :: File "game.py", line 838, in RefreshInventory
0924 16:27:16495 :: File "interfaceModule.py", line 692, in RefreshInventory
0924 16:27:16495 :: File "uiInventory.py", line 840, in RefreshItemSlot
0924 16:27:16495 :: File "uiInventory.py", line 765, in RefreshBagSlotWindow
0924 16:27:16495 :: File "uiInventory.py", line 1679, in __HighlightSlot_Refresh
0924 16:27:16495 :: SystemError
0924 16:27:16495 :: :
0924 16:27:16495 :: ..\Objects\longobject.c:998: bad argument to internal function -
is it possible to create a quest button like the one that shows we have attributes to add and show the number of quests that are active?
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1 minute ago, Dalyiah said:
if app.ENABLE_QUEST_RENEWAL and count > 0:
to
if app.ENABLE_QUEST_RENEWAL and count > 1:
Try like that.
not work xD
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4 minutes ago, Dalyiah said:
Paste here your interfacemodule.py
https://metin2.dev/bin/?01e5abfc30ec1d04#2PFVhSMGp4YVbr7AeY38dQwj78xQFJDJ2AKuhcN6xu4B
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2 hours ago, Schyck said:
Yes, I forgot to put that part in the post I made. But what I put was the solution for the problem you were having. What you comment now can be easily solved if you use your reasoning a little.
Here we go:
# Just delete all related with "RefreshChatWindow" (except define, obviously), and change this define like this: def OnUpdate(self): if self.boardState == chatm2g.BOARD_STATE_EDIT: if app.ENABLE_CHATTING_WINDOW_RENEWAL: self.RefreshChatWindow() chatm2g.Update(self.chatID) elif self.boardState == chatm2g.BOARD_STATE_VIEW: if systemSetting.IsViewChat(): if app.ENABLE_CHATTING_WINDOW_RENEWAL: self.RefreshChatWindow() chatm2g.Update(self.chatID) # That's all!
FIXED. Thanks
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I have this error, any fix?
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2 hours ago, SamuraiHUN said:
ui.py
class Window(object):
search this:
def GetLocalPosition(self): return wndMgr.GetWindowLocalPosition(self.hWnd)
add under this:
def GetGlobalPosition(self): return wndMgr.GetWindowGlobalPosition(self.hWnd)
I don't know why lordsas wanted to add it to the Dragbutton class.
I already have this
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3 minutes ago, Gurgarath said:
I've talked about this with Intel and yeah, the whole check is clumsy, it works only for the second window and if you open it during a specific timestamp. However the fact that it opens at the opposite of the second one is an approach I could understand, but centering it would erase any clumsyness
I personally had no issue with the second window, but here you are. Undo the original tutorial and do this:
I have it like this, but only the first window is centered on me, the second keeps appearing further to the side
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how do I fix the second window position?
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4 hours ago, lordsas61 said:
GetGlobalPosition Problem Solution
search ui.pyclass DragButton(Button):
def SetRestrictMovementArea(self, x, y, width, height): wndMgr.SetRestrictMovementArea(self.hWnd, x, y, width, height)
add under
def GetGlobalPosition(self): return wndMgr.GetWindowGlobalPosition(self.hWnd)
for me not work
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1 hour ago, lucaluca said:
@Maze you have to specify the costume's bonuses in 'shopex_item'
(do it like in 'item_proto')
basically i can't put out random bonuses is that it?
Render Target Remastered
in Features & Metin2 Systems
Posted · Edited by Metin2 Dev
Core X - External 2 Internal
can help?