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ilovefeeding

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Posts posted by ilovefeeding

  1. 13 hours ago, rawtrand said:

    Nice . THX can you insert the FOXFS on next update ?

    This is the hidden content, please

    Edit: This its compile with all libs you need for this serverfiles but you need to update the cryptopp to 6_0_0_0 from arhive. The cryptopp lib for 6_0_0_0 its compiled in cryptopp\build\RelWithDebInfo the static just raname.

    You need to update the client src to cryptopp 6.0.0.0

     

    This is the hidden content, please

    Compiled BOOST/CRYPTO/LIBS/INCLUDE/EXE

     

     

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  2. Hi everyone I have a question how can i make this to hide skill ?

     

    #ifdef ENABLE_EMOTION_HIDE_WEAPON
    	if (m_GraphicThingInstance.GetCurrentMotionIndex() < CRaceMotionData::NAME_CLAP || m_GraphicThingInstance.GetCurrentMotionIndex() == CRaceMotionData::NAME_DIG)
    	{
    		if (m_GraphicThingInstance.GetPartItemID(CRaceData::PART_WEAPON) != m_adwPart[CRaceData::PART_WEAPON])
    		{
    			m_GraphicThingInstance.AttachWeapon(m_adwPart[CRaceData::PART_WEAPON]);
    			CItemData* pItemData;
    			if (CItemManager::Instance().GetItemDataPointer(m_adwPart[CRaceData::PART_WEAPON], &pItemData))
    				__GetRefinedEffect(pItemData);
    		}
    	}
    	else if (m_GraphicThingInstance.GetPartItemID(CRaceData::PART_WEAPON))
    	{
    		m_GraphicThingInstance.AttachWeapon(0);
    		__ClearWeaponRefineEffect();
    	}
    #endif

     

    https://metin2.download/picture/pOlgW0WdvgZ7khUAlo5ON4nma3ZkYLEh/.gif

     

    Thx. 

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