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Posts posted by ggns7
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3 minutes ago, Filachilla said:
I just using notepad++ many years for sort without any problem.. Maybe this is a reason why no one make it before?
Data loss is impossible, nothing to lose by trying.
I already use it myself, it's not a prototype
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6 minutes ago, HFWhite said:
yeah but if you do this, the song will save for all maps and wont reset..
It will reset when you deactivate the Xmas event. It is also expected to work on all maps.
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Just a logic problem, because GetFieldMusicFileName always returns a non-empty value. There is probably a default music name on the server.
If there is no custom music selection, to play the default
Find in game.py
netFieldMusicFileName = net.GetFieldMusicFileName() if netFieldMusicFileName: snd.FadeInMusic("BGM/" + netFieldMusicFileName) elif musicInfo.fieldMusic != "": snd.FadeInMusic("BGM/" + musicInfo.fieldMusic)
Replace with;
netFieldMusicFileName = net.GetFieldMusicFileName() if musicInfo.fieldMusic != "": snd.FadeInMusic("BGM/" + musicInfo.fieldMusic) elif netFieldMusicFileName: snd.FadeInMusic("BGM/" + netFieldMusicFileName)
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I don't know if developed a tool like this, before by anotherone.
I wrote it for myself and I am sharing it to help you too.What is it?
- Sort the contents of proto files from smallest to largest based on numbers
How to use?
- Simple to use, just put the file to be sorted in the same directory as the tool and run the tool. Easy to use.
- If undecodable characters are encountered (aka if not in EUC_KR charmap), you will fail.
- If you agree to ignore this, you can use 'force_sort_proto.exe' or 'force_sort_proto.py' to force sort the file.
- Effects: Functionally you should not encounter any problems. However, it may lose its meaning in 'human language'
- .exe? For those who don't have the Python Interpreter, for quick use.
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On 9/14/2022 at 1:17 AM, ArturxApsik said:
anyone have problem with damage value ?
yes
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6 hours ago, Psycho said:
just study a little programming and everything comes by itself
I already have an intermediate level of knowledge, I know how a programming language works and what's the programming. That's not the problem. The server side and the client side have the same enumerators. I make the logical change, the index is correct, but I don't get the result I expect. Very strange results.
If someone tell me how it works, I will try to understand it better by making changes and tests accordingly
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Hi,
When adding systems like wearable mounts, weapon skins, shoulder sashes, we try to adapt the indexes in GameType.h file.
I have difficulty with this part, I think I understand it but when I test it, I don't get the results I expect.
Can someone explain to me the logic of this?
For example: What steps must be followed for an item to be wearable?
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How can I make it faster?
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when calling the pet, his not coming. but when change item index in inventory the pet was summon/unsummon
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Hi, I think I added everything correctly. Never used SendSequence before in my files. Probably because it is used for the first time, some adjustment needs to be made, but I don't know how.
I didn't see a guide in the system files either.
https://metin2.download/picture/b7PDrt0icQbihRtt7glrxb5OwEeCJ712/.png
Can you help me?
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I also solved this problem when I created a subfolder with the same name:
metin2_map_city/metin2_map_city
but this time there is another problem:
0415 00:19:11099 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0415 00:19:11104 :: CMapOutdoor::LoadTerrain AreaProperty Read Error0415 00:19:11104 :: CArea::Load File Load metin2_map_city\000000\AreaData.txt ERROR
0415 00:19:11104 :: CArea::Load File Load metin2_map_city\000000\AreaAmbienceData.txt ERROR
0415 00:19:11104 :: CMapOutdoor::LoadTerrain AreaProperty Read Error0415 00:19:11104 :: CArea::Load File Load metin2_map_city\000001\AreaData.txt ERROR
0415 00:19:11104 :: CArea::Load File Load metin2_map_city\000001\AreaAmbienceData.txt ERROR
0415 00:19:44612 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0415 00:19:44613 :: CMapOutdoor::LoadTerrain AreaProperty Read Errorno environment:
https://metin2.download/picture/V4gXuVKg6B8RDc1dxza0FYSbq3b6Y5US/.png
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10 minutes ago, TMP4 said:
You may have an atlasinfo.txt in your locale_xy.eix-epk. If it exists there, it'll load from there and not from root.
Thank you very much <3, that's true. I'm closer to the end now but this time there is a new problem
I think it's a problem with names, I'm trying to solve it
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First created a map myself, after installing to my game i got this error.
Then i downloaded and installed a map on this site, i got this wrong again. please help
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Thanks for share with us
I have a question, i can export 3d models. but i can't export animations, i am not getting any error. is there a tutorial for this? or how can i do? -
I am looking for a Dungeon Tracking System with a new design and running smoothly
You can always contact me
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Of course, this information was enough to solve the problem. Thank you so much
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no, i haven't seen this. Thank you so much
hi, I managed to install the World Editor. But I have a problem. I cannot add any objects to a map I just created
https://metin2.download/picture/43161y2PBV6jbQqNo51sg1Nb7987h1SX/.gif
When I double-click it, the last window opens but even if I agree, nothing changes!
Do you think why?Insert image from URL
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Hello, the file structure of World Editor v38 is a little different compared to previous versions.
I can't wait to try it out but just couldn't install it :( . How can I install it?
Thank you :)
Two music are playing at the same time.
in Community Support - Questions & Answers
Posted · Edited by ggns7
No, this is very useless, you are writing specific code. It should be flexible.