KingWolf
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Posts posted by KingWolf
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14 hours ago, Koray said:
I managed to run it on the test server, and as you mentioned, it seems to be caused by Sync. However, to completely fix it, we need to rework the entire Sync processing structure. To solve the high range pushing issue shown in the video, you can try changing:
static const float fLimitDistWithSyncOwner = 2500.f + 1000.f;
to:
static const float fLimitDistWithSyncOwner = 25.f + 10.f.
A value of 35 seems reasonable, but technically, the problem of pushing with cheats will continue unless the sync is completely rewritten
I was informed that through cshield can be stopped, already someone has succeeded
Resolution by cshireld I don't know
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19 hours ago, Koray said:
This isn't it a simply just an attack speed cheat? It appears that only the final combo motion is being spammed, causing constant pushing or basically It seems to be due to a directly high attack speed, but I'm not sure which. If you learn how the cheat works, we can be of better help
All I could find out is that it uses Sync Position
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Hello devs
Lately some servers are facing a problem, a certain hacker breaks into servers and can't be banned or anything
I am looking for someone capable to solve this problem Metin2 - GM vs Hacker (youtube.com)
My apologies for my broken English
If I haven't posted in the correct section, I ask a moderator to move my topic
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hello devs
recently I saw on a server a guild war system where it makes you choose how many members to be like 5v5 and up to how many points, do you have any idea if it is on the net or if I can buy it from somewhere? -
7 hours ago, Kidro said:
input_login.cpp
Search
else
{
if (CWarMapManager::instance().IsWarMap(ch->GetMapIndex()) ||
marriage::WeddingManager::instance().IsWeddingMap(ch->GetMapIndex()))
{
if (!test_server)
ch->WarpSet(EMPIRE_START_X(ch->GetEmpire()), EMPIRE_START_Y(ch->GetEmpire()));
}
}
under
if (ch->GetMapIndex() == ur index)
{
if (ch->IsRiding())
{
ch->StopRiding();
}
}
is not functional
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and what should I put there? ...
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hello, I've been looking for some time for a source code so I can block the horse in map1, and in the war map, if you are cute I would like you to leave me a tutorial that is functional
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Hi all I come here to ask for your help with 2 functions that I want to add and I don't have does anyone have the functions to view player equipment and delete the item?
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I didn't edit anything ... that's how I got the source
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hello after i compiled the source i received this error does anyone have any idea why it gives me this error? sorry for the English but i don't know her 100%
https://metin2.download/picture/H7RbLtPcShc6XQsjLWt5PHTQ1rRq4N6y/.png
ClientManagerPlayer.cpp: https://pastebin.com/0jd1KF84
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Hi
I have this error since I bought the source and I have no idea where it is from
https://metin2.download/picture/oj6Wt6DQYtmNRHPvC8564rA9Y48eBT8H/.png
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Hi forum
I have a small problem from compiler source binary
https://metin2.download/picture/a72X5319Lp3TB4S98YyDZUN6BPTiE5Mo/.png
In search of the right man
in Paid Support / Searching / Recruiting
Posted
Hi devs
Currently I own a PvP server in Romania and am looking for a skilled developer to solve a problem
Some players have lag in map1/map2 and so far we have not found a resolution
We pay well to the one who can come up with a solution to this