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Tiburon

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Posts posted by Tiburon

  1. Help Me !! Por favor !!!!!!!!!!!!!!!!!
    I do not give more xD
    I have a nice kilombo with the Extra K Inventory, it does not let me use the stones or the objects to add and change bonus xD
    And I don't get any results from sysser neither in the core nor in the debug log of the client
    I have nothing to guide me, what reaction does it have when dragging and trying to use the mentioned objects
    The only thing that gives me the log is
    0506 12: 31: 59734 :: PointWindow: BlockEquipmentButton
    0506 12: 31: 59816 :: PointWindow: game
    0506 12: 31: 59974 :: PointWindow: CharacterButton
    0506 12: 31: 00017 :: PointWindow: InventoryButton
    0506 12: 31: 01171 :: PointWindow: CharacterButton
    0506 12: 31: 01205 :: PointWindow: board
    0506 12: 31: 01236 :: PointWindow: game
    0506 12: 31: 02030 :: PointWindow: board
    0506 12: 31: 02225 :: PointWindow: EfsunButton
    0506 12: 31: 05170 :: PointWindow: Inventory_Tab_03
    0506 12: 31: 05191 :: PointWindow: ItemSlot
    0506 12: 31: 05394 :: PointWindow: board
    0506 12: 31: 05576 :: PointWindow: ItemSlot
    0506 12: 31: 08267 :: PointWindow: board
    0506 12: 31: 08298 :: PointWindow: game
    0506 12: 31: 09501 :: PointWindow: ExpandBtn
    0506 12: 31: 09517 :: PointWindow: board
    0506 12: 31: 09535 :: PointWindow: ItemSlot
    0506 12: 31: 12973 :: PointWindow: game
    And this does not help at all xD
    They are only the actions of the buttons but when wanting to use these objects it does nothing, everything goes to its place as corresponds with the system but only those 2 things do not suit me well, what did I do wrong?
    Already before and installed without problems but this time I don't know what happens. I'm with the files marty 4.9

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  2. Help me!!! 

    Severity Code Description Project File Line Status suppressed
    Error C2664 'void CGrannyModelInstance :: SetMotionPointer (const std :: shared_ptr <CGrannyMotion>, float, int, float)': Argument 1 cannot be converted from 'CGrannyMotion *' to 'const std :: shared_ptr <CGrannyMotion>' gamelib D : \ Binary \ Binary \ Client \ GameLib \ ActorInstanceAttach.cpp 253

    On 12/2/2020 at 9:52 AM, TokiSan said:

    Awesome System!!


    Here Metin2 Acce with animation

    spacer.png

     

    Mega Download

    This is the hidden content, please
      ( Mega )

    Could you pass me your ActorInstanceAttach.cpp, to compare with mine and see what I am placing wrong?

    • Metin2 Dev 8
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    • Love 4
  3. Hi, can someone give me some help?
    I want to add an extra to the account save.

    so that apart from ID and PWD, also save a pin or account security code, as you want.

    The problem is that at the time of adding it. everything normal is saved with the ID and PWD but, when I want to call the account and it logs automatically.

    It gives me problems, it says in sysser
    0715 10: 19: 39539 :: File "introLogin.py", line 1719, in __OnClickLoginAutoButton

    0715 10: 19: 39539 :: IndexError
    0715 10: 19: 39539 :::
    0715 10: 19: 39539 :: list index out of range

     

        def __OnClickSaveLoginButton(self):
            id = self.idEditLine.GetText()
            pwd = self.pwdEditLine.GetText()
            pin = self.pinEditLine.GetText()
            keypw = self.__ReadSavedPassword()
            pwd = self.encode(keypw, pwd)
            if (len(id) == 0 or len(pwd) == 0 or len(pin) == 0):
                self.PopupNotifyMessage("Por favor, escriba ID , contrasena y pin.",self.SetIDEditLineFocus)
                return
            
            try:
                file_object = open("user//credentials", "a")
            except:
                file_object = open("user//credentials", "w")
            file_object.write("{}:{};{}\n".format(id,pwd,pin))
            file_object.close()
            
            self.PopupNotifyMessage("Se guardo con exito",self.SetIDEditLineFocus)
            
        def __OnClickLoadInfoButton(self):
            self.accountList = uiSelectCredentials.FileListDialog()
            self.accountList.Open()
        
        
        def __OnClickLoginAutoButton(self):
            file_object = open("user//preferred", "r")
            credentials = file_object.readline()
            credentials = credentials.split(";")
            file_object.close()
            self.Connect("{}".format(credentials[0]), "{}".format(self.decode(self.__ReadSavedPassword(),credentials[1]), "{}".format(credentials[2]) ))

     

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