onunezhe
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Version of Files : 40250
Hi everyone!
I was trying to compile source game (also I must tell that was extremelly hard to find one that at least compile something...), after compiling some libraries it seems to stop on external libs that I don't know why it fails. I am using FreeBSD 11.3-RELEASE-p9
After compiling (gmake clean && gmake dep && gmake -j20) returns following error:
/usr/bin/ld: cannot find -lIL gmake: *** [Makefile:138: ../game_r40250_lycan] Error 1
I checked on my Makefile and could be related with graphics, because it happens with all libs on following line:
# DevIL INCDIR += -I../../libdevil LIBDIR += -L../../libdevil LIBS += -lIL -lpng -ltiff -lmng -llcms -ljpeg
I have on that path libdevil dir, but I don't know if there are all files to make it works
https://metin2.download/picture/4CYj6ijv32tOTV22LIOJxV0f90H3BU5d/.png
Furthermore it happens also with another lib. If I comment that line of libs IL, png, etc the error changes to another lib, like mysqlclient. But sincerelly I don't know how to depure this kind of errors and what is missing
/usr/bin/ld: cannot find -lmysqlclient gmake: *** [Makefile:138: ../game_r40250_lycan] Error 1
If do you want to check the full compile output with the line of #DevIL libs check here>
Spoilermakedepend -f Depend -I../../../Extern/include/boost -I../../libdevil -I../../libmysql/5.x-5.1.35 -I../../../Extern/include -I../../libhackshield/include -I../../libxtrap/include -I../../liblua/include -I/usr/local/include -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -pOBJDIR/ BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp acce.cpp ani.cpp arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp buff_on_attributes.cpp dragon_soul_table.cpp DragonSoul.cpp group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp New_PetSystem.cpp questlua_petnew.cpp questlua_mysql.cpp char_cards.cpp offline_shop.cpp offlineshop_manager.cpp offlineshop_config.cpp minilzo.c main.cpp 2> /dev/null > Depend
compile: BattleArena.cpp
compile: FSM.cpp
compile: MarkConvert.cpp
compile: MarkImage.cpp
compile: MarkManager.cpp
compile: OXEvent.cpp
compile: TrafficProfiler.cpp
compile: acce.cpp
compile: ani.cpp
compile: banword.cpp
compile: blend_item.cpp
compile: buffer_manager.cpp
compile: castle.cpp
compile: char_affect.cpp
compile: char_change_empire.cpp
compile: arena.cpp
compile: battle.cpp
compile: block_country.cpp
compile: building.cpp
compile: char_battle.cpp
compile: char.cpp
compile: char_horse.cpp
compile: char_item.cpp
compile: char_manager.cpp
compile: char_quickslot.cpp
compile: char_resist.cpp
compile: char_skill.cpp
compile: char_state.cpp
compile: PetSystem.cpp
compile: cmd.cpp
compile: cmd_emotion.cpp
compile: cmd_general.cpp
compile: cmd_gm.cpp
compile: cmd_oxevent.cpp
compile: config.cpp
compile: crc32.cpp
compile: constants.cpp
compile: cube.cpp
compile: db.cpp
compile: desc.cpp
compile: desc_client.cpp
compile: desc_manager.cpp
compile: desc_p2p.cpp
compile: dev_log.cpp
compile: dungeon.cpp
compile: empire_text_convert.cpp
compile: entity.cpp
compile: entity_view.cpp
compile: event.cpp
compile: event_queue.cpp
compile: exchange.cpp
compile: file_loader.cpp
compile: fishing.cpp
compile: gm.cpp
compile: guild.cpp
compile: guild_manager.cpp
compile: guild_war.cpp
compile: horse_rider.cpp
compile: horsename_manager.cpp
compile: input.cpp
compile: input_db.cpp
compile: input_auth.cpp
compile: input_login.cpp
compile: input_main.cpp
compile: input_p2p.cpp
compile: input_teen.cpp
compile: input_udp.cpp
compile: ip_ban.cpp
compile: item.cpp
compile: item_addon.cpp
compile: item_attribute.cpp
compile: item_manager.cpp
compile: item_manager_idrange.cpp
compile: locale.cpp
compile: locale_service.cpp
compile: log.cpp
compile: login_data.cpp
compile: lzo_manager.cpp
compile: marriage.cpp
compile: matrix_card.cpp
compile: messenger_manager.cpp
compile: mining.cpp
compile: mob_manager.cpp
compile: monarch.cpp
compile: motion.cpp
compile: over9refine.cpp
compile: p2p.cpp
compile: packet_info.cpp
compile: party.cpp
compile: passpod.cpp
compile: pcbang.cpp
compile: polymorph.cpp
compile: priv_manager.cpp
compile: pvp.cpp
compile: questevent.cpp
compile: questlua.cpp
compile: questlua_affect.cpp
compile: questlua_arena.cpp
compile: questlua_building.cpp
compile: questlua_ba.cpp
compile: questlua_danceevent.cpp
compile: questlua_dungeon.cpp
compile: questlua_forked.cpp
compile: questlua_game.cpp
compile: questlua_global.cpp
compile: questlua_guild.cpp
compile: questlua_horse.cpp
compile: questlua_pet.cpp
compile: questlua_item.cpp
compile: questlua_marriage.cpp
compile: questlua_mgmt.cpp
compile: questlua_monarch.cpp
compile: questlua_npc.cpp
compile: questlua_oxevent.cpp
compile: questlua_party.cpp
compile: questlua_pc.cpp
compile: questlua_quest.cpp
compile: questlua_target.cpp
compile: questnpc.cpp
compile: questmanager.cpp
compile: questpc.cpp
compile: refine.cpp
compile: regen.cpp
compile: safebox.cpp
compile: sectree.cpp
compile: sectree_manager.cpp
compile: sequence.cpp
compile: shop.cpp
compile: start_position.cpp
compile: target.cpp
compile: skill.cpp
compile: text_file_loader.cpp
compile: trigger.cpp
compile: utils.cpp
compile: war_map.cpp
compile: vector.cpp
compile: wedding.cpp
compile: xmas_event.cpp
version compile: version.cpp
compile: panama.cpp
compile: threeway_war.cpp
compile: map_location.cpp
compile: auth_brazil.cpp
compile: BlueDragon.cpp
compile: DragonLair.cpp
compile: BlueDragon_Binder.cpp
compile: questlua_dragonlair.cpp
compile: HackShield.cpp
compile: HackShield_Impl.cpp
compile: char_hackshield.cpp
compile: skill_power.cpp
compile: affect.cpp
compile: SpeedServer.cpp
compile: questlua_speedserver.cpp
compile: XTrapManager.cpp
compile: auction_manager.cpp
compile: FileMonitor_FreeBSD.cpp
compile: ClientPackageCryptInfo.cpp
compile: cipher.cpp
compile: buff_on_attributes.cpp
compile: dragon_soul_table.cpp
compile: DragonSoul.cpp
compile: group_text_parse_tree.cpp
compile: char_dragonsoul.cpp
compile: questlua_dragonsoul.cpp
compile: shop_manager.cpp
compile: shopEx.cpp
compile: item_manager_read_tables.cpp
compile: New_PetSystem.cpp
compile: questlua_petnew.cpp
compile: questlua_mysql.cpp
compile: char_cards.cpp
compile: offline_shop.cpp
compile: offlineshop_manager.cpp
compile: offlineshop_config.cpp
minilzo compile: minilzo.c
---- LYCAN SOURCE © PRO SF - 2017 ----
---- GAME SAVED: ../game_r40250_lycan
-------------------------------------------------
/usr/bin/ld: cannot find -lIL
gmake: *** [Makefile:138: ../game_r40250_lycan] Error 1And if do you want to check the Makefile also check here>
SpoilerPLATFORM = $(shell file /bin/ls | cut -d' ' -f3 | cut -d'-' -f1)
GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3 | cut -d'.' -f1)
BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1)
SVN_VERSION = 40250
WOLF_ENABLE = lycanCC = g++
INCDIR =
LIBDIR =
BINDIR = ..
OBJDIR = OBJDIR
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)# Standard Setting
LIBS = -pthread -lm -lmd
# Removed -fno-rtti
CFLAGS = -g -Wall -O2 -m32 -pipe -fexceptions -D_THREAD_SAFE -DNDEBUG -D__SVN_VERSION__=\"$(SVN_VERSION)\"ifeq ($(GCC_VERSION), 4)
CFLAGS += -mtune=i686 -fstack-protector-all
else
CFLAGS += -mcpu=i686
endif# boost
INCDIR += -I../../../Extern/include/boost# DevIL
INCDIR += -I../../libdevil
LIBDIR += -L../../libdevil
LIBS += -lIL -lpng -ltiff -lmng -llcms -ljpeg# MySQL
ifeq ($(BSD_VERSION), 7)
INCDIR += -I../../libmysql/7.x-5.1.35
LIBDIR += -L../../libmysql/7.x-5.1.35
else
INCDIR += -I../../libmysql/5.x-5.1.35
LIBDIR += -L../../libmysql/5.x-5.1.35
endifLIBS += -lmysqlclient -lz
# Miscellaneous external libraries
INCDIR += -I../../../Extern/include
LIBDIR += -L../../../Extern/lib
LIBS += -lcryptopp -lgtest# HackShield
INCDIR += -I../../libhackshield/include
LIBDIR += -L../../libhackshield/lib
LIBS += -lanticpxsvr# XTrap
INCDIR += -I../../libxtrap/include# openssl
#INCDIR += -I/usr/include
LIBS += -lssl# Project Library
INCDIR += -I../../liblua/include
INCDIR += -I/usr/local/include
LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../liblua/lib
LIBDIR += -L/usr/local/lib
LIBS += -lthecore -lpoly -llua -llualib -lsql -lgame
USE_STACKTRACE = 0
ifeq ($(USE_STACKTRACE), 1)
LIBS += /usr/local/lib/libexecinfo.a
endifTARGET = $(BINDIR)/game_r$(SVN_VERSION)_$(WOLF_ENABLE)
CFILE = minilzo.c
CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp acce.cpp ani.cpp\
arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp\
char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\
char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\
cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp\
desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\
entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\
guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\
input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp\
item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\
locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp\
messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp\
party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp\
questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp\
questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp\
questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp\
questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\
questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\
refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp\
skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\
wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp\
BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\
HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp\
SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp\
auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp\
buff_on_attributes.cpp dragon_soul_table.cpp DragonSoul.cpp\
group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp\
shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp New_PetSystem.cpp questlua_petnew.cpp questlua_mysql.cpp char_cards.cpp offline_shop.cpp offlineshop_manager.cpp offlineshop_config.cpp
COBJS = $(CFILE:%.c=$(OBJDIR)/%.o)
CPPOBJS = $(CPPFILE:%.cpp=$(OBJDIR)/%.o)MAINOBJ = $(OBJDIR)/main.o
MAINCPP = main.cpp### ONLY TEST
#TESTOBJ = $(OBJDIR)/test.o
#TESTCPP = test.cpp
#TEST_TARGET = $(BINDIR)/testdefault: $(TARGET)
###default: $(TEST_TARGET)$(OBJDIR)/minilzo.o: minilzo.c
@$(CC) -w $(CFLAGS) $(INCDIR) -c $< -o $@
@echo minilzo compile: $<$(OBJDIR)/version.o: version.cpp
@$(CC) -w $(CFLAGS) -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__SVN_VERSION__=\"$(SVN_VERSION)\" -c $< -o $@
@echo version compile: $<$(OBJDIR)/%.o: %.cpp
@echo compile: $<
@$(CC) -w $(CFLAGS) $(INCDIR) -c $< -o $@$(TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
@echo ---- LYCAN SOURCE © PRO SF - 2017 ----
@echo ---- GAME SAVED: $(TARGET)
@echo -------------------------------------------------
@$(CC) -w $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(TARGET)
@touch version.cpp
### ONLY TEST
#$(TEST_TARGET): $(TESTCPP) $(CPPOBJS) $(COBJS) $(TESTOBJ)
# @echo linking $(TEST_TARGET)
# @$(CC) -w $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(TESTOBJ) $(LIBS) -o ../testclean:
@rm -f $(COBJS) $(CPPOBJS)
@rm -f $(BINDIR)/game_r* $(BINDIR)/conv
## @rm -f $(BINDIR)/testtag:
ctags *.cpp *.h *.cdep:
makedepend -f Depend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > Dependsinclude Depend
Thanks in advance!
Error compiling source. Missing libs/link?
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