Peaky
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Posts posted by Peaky
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#push
Still looking for experienced developer/s
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Hello,
i am currently looking for a developer to fix some bugs and code some new systems.
Examples what is needed:
- Pet & Mount Skin System
- New BoardAnimation- New gameoption entries
- Core-Cross porting into Dungeons
- Cooldown-Manager (Rankings - Total Complete / Fastest Time / Highest Damage on Boss )
- Shopsearch Filter
- IPv6 functionality ( Modification of the networking to Boost Asio)
We also looking for somebody who has experience with Protobuffer Library.
Designs will be available!
Using C++11 standards or higher is required, i'd rather not use anything older than that.As long as the bugs & systems have modern code, the payment will adapt accordingly. Whether by hourly pay or fixed price can then be discussed privately.
Write me a private message (gladly with references) and I will contact you as soon as possible.
Best regards -
Hello,
i am currently looking for a developer to fix some bugs and code some new systems.These are the following bugs:
- offlineshops are deleted after reboot
- Packet error in the shopsearch system when searching for an item
- Some minor Python bugs (example: notification from the dungeon info display)
The following must be coded:
- Buffi System (Character Buff System)
- Special costume adder & switcher with timestamp
- & more... if the performance is good and wants to be continued by both sides.Designs will be available!
Using C++11 standards or higher is required, i'd rather not use anything older than that.As long as the bugs & systems have modern code, the payment will adapt accordingly. Whether by hourly pay or fixed price can then be discussed privately.
Write me a private message (gladly with references) and I will contact you as soon as possible.
German:
SpoilerHallo,
ich bin zurzeit auf der suche nach einem Entwickler für die Behebung einiger Bugs sowie das Coden einiger Systeme.
Es handelt sich hierbei um folgende Bugs:
- Offlineshops werden nach reboot gelöscht
- Packetfehler in der Shopsuche wenn man nach einem Gegenstand sucht
- Einige kleinere Python Fehler (Beispiel: Benachrichtigung von der Dungeon-Info Anzeige)
Folgendes muss gecoded werden:
- Buffi-System (Charakter Buff System)
- Special Kostüm hinzufügen & switchen mit Zeitstempel
- & mehr... falls die Arbeit gut ist und von beiden Seiten weitergeführt werden möchte.
Designs werden vorhanden sein!
Das benutzen von C++11 Standards oder höher ist Pflicht, veralteter Code ist nicht gern gesehen.Solange die Bugs & Systeme einen Modernen Code besitzen, passt sich die Bezahlung dementsprechend gut an. Ob per Stundenlohn oder Fixpreis kann man dann Privat besprechen.
Schreibt mir eine Private Nachricht (gerne mit Referenzen) und ich werde mich so schnell wie möglich bei euch melden.
Problem with compiled game/database on FreeBSD 12
in Community Support - Questions & Answers
Posted · Edited by Peaky
Problem fixed, information for the next one
Hello,
since few days i have a problem.
I switched from Freebsd 11.2 to -> 12.3.
The game/db are compileable without problems. (All packages are also installed)
currently installed mariadb103 but also tried with mysql56 and no change was seen.
Problem
gdb-output (database)
Problem solved
Information
1. You need FreeBSD 32 Bit Server (After that you can use the static libs on FreeBSD 64BIT with "CFLAGS += -m32" option to compile as 32BIT)
2. Install devil/cryptopp via pkg or through the ports
3. Compile the devil/cryptopp libs & copy them to your extern folder (libIL / libILU / cryptopp .a)
I had some problems with cryptopp which installed trough pkg. You can also download Cryptopp manually and use "gmake -libcryptopp.a"
4. Add if missed to db/src/makefile
5. Compile libgame/liblua/libpoly/libserverkey/libsql/libthecore and after that game & db
enjoy