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zoes77

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Posts posted by zoes77

  1. 6 hours ago, Mali61 said:

    sorry but are you blind? 

    I gave this example

    net.SendItemDropPacketNew(player.INVENTORY, 0, 1)

    
    net.SendItemDropPacketNew(player.INVENTORY, 0, 1)

    why did you remove Inven Type?

    sorry I posted before trying yours, it was right to inform

     

    import player, net

    for i = 0 < 180:
    slot = player.GetItemIndex(i)
    if slot == 808:
    net.SendItemDropPacketNew(player.INVENTORY,slot, 200)

     

    Its correct for check in my inventory compesd by 180 slot ?

    • Love 1
  2. 6 hours ago, Mali61 said:

    # net.SendItemDropPacketNew(itemInvenType, slot, itemCount) net.SendItemDropPacketNew(player.INVENTORY, 0, 1)

    
    		# net.SendItemDropPacketNew(itemInvenType, slot, itemCount)
    		net.SendItemDropPacketNew(player.INVENTORY, 0, 1)

    I tried this :

    for slot in xrange(SLOT_COUNT) :
    if player.GetItemIndex(slot) == ITEM_ID:
    net.SendItemDropPacketNew(slot,200)

     

    but not work :S

     

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