-
Posts
217 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by ‚Point‘
-
-
-
-
Please close the topic, I bought the system.
Thanks
-
Got following syserr and the Popup doesn't appear..
Would appreciate some help.
syserr:
Spoiler1124 13:31:46024 :: File "game.py", line 1023, in OnMessengerAddFriendQuestion 1124 13:31:46024 :: TypeError 1124 13:31:46024 :: : 1124 13:31:46024 :: Open() takes exactly 3 arguments (2 given)
part of game.py:
Spoilerdef ChangePartyParameter(self, distributionMode): self.interface.ChangePartyParameter(distributionMode) ## Messenger def OnMessengerAddFriendQuestion(self, name): messengerAddFriendQuestion = uiCommon.QuestionDialogWithTimeLimit() messengerAddFriendQuestion.SetText1(localeInfo.MESSENGER_DO_YOU_ACCEPT_ADD_FRIEND % (name)) messengerAddFriendQuestion.SetTimeOverMsg(localeInfo.MESSENGER_ADD_FRIEND_ANSWER_TIMEOVER) messengerAddFriendQuestion.SetTimeOverEvent(self.OnDenyAddFriend) messengerAddFriendQuestion.SetAcceptEvent(ui.__mem_func__(self.OnAcceptAddFriend)) messengerAddFriendQuestion.SetCancelEvent(ui.__mem_func__(self.OnDenyAddFriend)) messengerAddFriendQuestion.Open(10) messengerAddFriendQuestion.name = name self.messengerAddFriendQuestion = messengerAddFriendQuestion def OnAcceptAddFriend(self): name = self.messengerAddFriendQuestion.name net.SendChatPacket("/messenger_auth y " + name) self.OnCloseAddFriendQuestionDialog() return True
Line 1023 = messengerAddFriendQuestion.Open(10)
Would appreciate some Help.
Best Regards
-
1 hour ago, Mali said:
ActorInstance.h:
ActorInstance.cpp:
//Find bool CActorInstance::IsPoly() { ... } ///Add bool CActorInstance::IsPet() const { //for 2014 default proto if (TYPE_NPC != m_eActorType) return false; switch (m_eRace) { case 34005: case 34006: return true; default: return false; } } //Find /*if (GetActorType() == EType::TYPE_PET || GetActorType() == EType::TYPE_PET_PAY) m_bRenderActor = CPythonGraphicOnOff::Instance().CanRenderPet();*/ ///Change if (IsPet()) m_bRenderActor = CPythonGraphicOnOff::Instance().CanRenderPet();
you add the vnum of the pets to the function
Works perfect! Thanks a lot
Best Regards
- 1
-
1 hour ago, Mali said:
Thanks for your reply. To be honest i don't really know how to do this.
Could you give me an example please i you have time?
Best Regards
-
Thanks for the release, appreciate a lot!
Everything is working like a charm, execpt the Pet Show/Hide.
Any ideas on it? Unfortunately no syserr entry..
https://metin2.download/picture/p1o80Gi6QMHR8dIjQh4Um7kGOlC33Ydm/.gif
Best Regards
- 1
-
Hey guys,
I'm looking for a Tutorial to buy in shop with multiple items like on rubinum. I'm pretty sure it was public about 2 years ago but can't find it anymore.
Example Screenshot:
Thanks in advance.
-
-
On 11/22/2022 at 1:43 AM, ReFresh said:
Edit values in the boss.mse file.
Do you know which value to edit? There are quite much and i've never done before.
Thanksk in advance
EDIT: Got it fixxed - it was "MOVING_TYPE_DIRECT"
-
43 minutes ago, WeedHex said:
Try to use "Bip01" in chrmgr.RegisterEffect()
Have changed to
chrmgr.RegisterEffect(chrmgr.EFFECT_BOSS, "Bip01", "d:/ymir work/effect/etc/boss_effect/boss.mse")
But still the same
Do you know how to set the high of the effect? Its no good solution but then i would try to find a middle way.
-
Thanks for Release!
Does someone know how to fix the position of the icon with "bigger" monsters?
Example:
https://metin2.download/picture/r9fBlLXWjI4vLB9169uFntZ2Bw8mIP7y/.gif
Thanks is advance.
EDIT:
I have replaced the item from the release with the icon from Aeldra and now the Item is ways to high.
https://metin2.download/picture/ijRxNBI96A2mDQBY97g5380JV7I2TjaM/.gif
Is it possible to make the position of icon dependent of the monster?
- 1
-
Please close, found the solution. Had a 3rd systemdialog..
-
Added the released pickfilter serverside and got the following error:
https://metin2.download/picture/Tv1aw9h3DyyrRE3i5HXASDeWWhLYWNt8/.png
I already changed the systemdialog in uiscript and xx/locale/ui
They look as the following:
codeblock from locale:
Spoiler"children" : ( { "name" : "board", "type" : "thinboard", "x" : 0, "y" : 0, "width" : 200, "height" : 318 - 30 + VERSION_ADD_Y, "children" : ( { "name" : "pickup_filter_button", "type" : "button", "x" : 10, "y" : 17, "text" : uiScriptLocale.PICKUP_FILTER_TITLE, "default_image" : ROOT + "XLarge_Button_01.sub", "over_image" : ROOT + "XLarge_Button_02.sub", "down_image" : ROOT + "XLarge_Button_03.sub", }, { "name" : "version", "type" : "text", "x" : 0, "y" : 47, "text" : app.VERSION, "horizontal_align" : "center", "text_horizontal_align" : "center", }, {
codeblock from uiscript:
Spoiler"children" : ( { "name" : "pickup_filter_button", "type" : "button", "x" : 10, "y" : 17, "text" : uiScriptLocale.PICKUP_FILTER_TITLE, "default_image" : ROOT + "XLarge_Button_01.sub", "over_image" : ROOT + "XLarge_Button_02.sub", "down_image" : ROOT + "XLarge_Button_03.sub", }, { "name" : "system_option_button", "type" : "button", "x" : 10, "y" : 57, "text" : uiScriptLocale.SYSTEMOPTION_TITLE, "default_image" : ROOT + "XLarge_Button_01.sub", "over_image" : ROOT + "XLarge_Button_02.sub", "down_image" : ROOT + "XLarge_Button_03.sub", }, {
Would appreciate some help - can pay a fee for help too.
Best Regards
-
-
-
-
Push, looking for help
-
Hey guys!
I added the following system with all fixxes in the thread :
I have the problem that heal shamans"cure" heal & REMOVE_BAD_AFFECT does not work anymore. Not on them self and on nobody else. Also if I use Cure on an other character the core is going to crash.
Someone have an idea? Looking forward for help.Best Regards!
-
On 3/1/2021 at 7:55 PM, ‚Point‘ said:
Having a problem, that since I added the system with all fixxes here in the thread, heal shamans can't use "cure" anymore. Not on them self and on nobody else. Also if I set the Party flag to Cure the core is going to crash.
Someone have an idea? Won't add a second Party flag since I'd like to make Cure able for the whole group too.
Push
-
On 3/1/2021 at 7:55 PM, ‚Point‘ said:
Having a problem, that since I added the system with all fixxes here in the thread, heal shamans can't use "cure" anymore. Not on them self and on nobody else. Also if I set the Party flag to Cure the core is going to crash.
Someone have an idea? Won't add a second Party flag since I'd like to make Cure able for the whole group too.
Looking for help
-
push
-
Having a problem, that since I added the system with all fixxes here in the thread, heal shamans can't use "cure" anymore. Not on them self and on nobody else. Also if I set the Party flag to Cure the core is going to crash.
Someone have an idea? Won't add a second Party flag since I'd like to make Cure able for the whole group too.
-
Dont know what you are talking about, sorry
Official Item Combination [18.4]
in Features & Metin2 Systems
Posted
Nice release mate!