pixel
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Version of Files : XXX
Hey,
So what i want to achieve is:
When player A receives damage from player B(only from ground) i want player A not to be able to climb on mount for the next X seconds.
How can this be done?
Thanks for your time,
Pixel -
On 6/27/2020 at 12:44 PM, TMP4 said:
It only fixes the 181, 182, 183 mapindex, because the damage there is hidden on purpose because of the castle system.
If you refer map1 as towns, your problem is not here probably.
Yes the problem is in Map1 sysser is empty... how can i backtrack this problem?
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On 6/26/2020 at 3:33 AM, TMP4 said:
If just specified maps are affected (empirewar by default) then it's proably because of Ymir's castle system.
(Was it ever used in any server btw? )
At game/castle.h
#define IS_CASTLE_MAP(map) (181==(map)||182==(map)||(183)==(map))
Change those mapindex to another, or change at your map/index + CONFIG, you decide.
Basically the problem appears in towns, im not sure for other maps. Would this change fix the problem?
Thanks. -
Where can i find this, do you remember?
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Version of Files : XXX
Hello guys, i've realised that some times damages are not completely shown in my client. I wonder how i would be able to track down/fix this problem and make damages appear all the time.
Thanks a lot,
Pixel
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Hey guys, i've been having a problem the last few days. When i try make a hyperlink to show an item either in all chat or in a pm the hyperlink is been set, but the players cannot press on it. No sysser. Any ideas what we could do to fix it?
Restrict mounts when player receives damage
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