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pixel

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Posts posted by pixel

  1. On 6/26/2020 at 3:33 AM, TMP4 said:

    If just specified maps are affected (empirewar by default) then it's proably because of Ymir's castle system.

    (Was it ever used in any server btw? :D )

     

    At game/castle.h

    
    #define IS_CASTLE_MAP(map)		(181==(map)||182==(map)||(183)==(map))

    Change those mapindex to another, or change at your map/index + CONFIG, you decide.

     

     

    Basically the problem appears in towns, im not sure for other maps. Would this change fix the problem? 

    Thanks. 

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