if (item->GetCount() > 1)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("In order to be able to equip this object, you must separate it first. (Shift + Left Click) ."));
return false;
}
in this function:
bool CHARACTER::EquipItem(LPITEM item, int iCandidateCell):
SOUCE: EXP RING AND THIEF GLOVES STACK PROBLEM
in Community Support - Questions & Answers
Posted · Edited by Kr1G3R™
Char_item.cpp
Add this:
if (item->GetCount() > 1) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("In order to be able to equip this object, you must separate it first. (Shift + Left Click) .")); return false; }
in this function:
bool CHARACTER::EquipItem(LPITEM item, int iCandidateCell):