Dutschke
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Posts posted by Dutschke
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1 minute ago, xP3NG3Rx said:
Very nice picture, I think I am going to use it as my desktop wallpaper, thank you.
new pic for you
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9 hours ago, Evo said:
This """things""" have nothing to do with original beta skill window gui.
Why you don't learn/inform about that before posting horrible turky selfmade shit and 99,9999% coded like shit aswell?
My eyes are burning becouse of that video.
OT:
Is 240p a standard in turkylandia?
Why do you insult turkey? is it the blame of turks? go and get some respect.
OT:
rude.
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void CPetActor::SetName() { char buf[64]; if (0 != m_pkOwner && 0 != m_pkOwner->GetName()) snprintf(buf, sizeof(buf), "%s - %s", m_pkOwner->GetName(), m_pkChar->GetMobTable().szLocaleName); else snprintf(buf, sizeof(buf), "%s", m_pkChar->GetMobTable().szLocaleName); if (true == IsSummoned()) m_pkChar->SetName(buf); m_name = buf; }
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On 11/21/2019 at 6:13 PM, xP3NG3Rx said:
Hey everybody!
Long time no release, so I would like to share this small stuff with you.
With this you can change the values of the bonuses in an item.
There are two types of the new switcher:- Normal: rolls the bonus values from all of the available values (value0=0)
- Plus: sets the bonuses to the max. value (value0=1)
Demo:
ps.: any problem appears, just tell us in comment.
Can you share equipment background.tga?
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19 hours ago, ElRenardo said:
Hi,
I saw this topic up again and so I took a few minutes to think about it.
As you can see on the images posted before, the "dot" seems to appear only on the right edge of a character.
I managed to fix arial and tahoma latin alphabet by reducing the vertices right and bottom from 0.5.
You will have to do the same for the Outline rendering.
I cannot paste the code here myself as I don't have the original file and I did modify the rendering method before.
Please let me know if it's working in other alphabets too.
Can u share pls?
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5 hours ago, WeedHex said:
Just remove the useless space you put between the buttons...
That's not the point. I need the mouse wheel down and mouse wheel up event.
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Is there anyone who can share the necessary codes for the mouse wheel up or mouse wheel down?
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18 minutes ago, Owsap said:
Which system are you talking about?
I don't know when you made this mistake. I think it's random.
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Visual Studio 2019
ERROR: Windows headers require the default packing option. Changing this can lead to memory corruption. This diagnostic can be disabled by building with WINDOWS_IGNORE_PACKING_MISMATCH defined.
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Thank you for sharing. I was looking for something like that.
Instant Manager - Definitive Server Manager
in Tools & Programs
Posted · Edited by Metin2 Dev
Core X - External 2 Internal