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Darkoz

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Posts posted by Darkoz

  1. hi i got a problem with 67k of vanilla core found on epvp. 

     

    SYSERR:

     

    SYSERR: Dec 17 01:34:36 :: socket_connect: HOST localhost:15000, could not connect.
    SYSERR: Dec 17 01:34:39 :: socket_connect: HOST localhost:15000, could not connect.
    SYSERR: Dec 17 09:51:27 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
    SYSERR: Dec 17 09:51:28 :: pid_deinit: 
    End of pid

    SysLog:

    Dec 17 09:51:27 :: QUEST eventflag oxevent_status 0 prev_value 0
    Dec 17 09:51:30 :: PARTY Disable
    Dec 17 09:51:30 :: SYSTEM: closing client socket. DESC #14
    Dec 17 09:51:30 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
    Dec 17 09:51:31 :: SYSTEM: Trying to connect to localhost:15000
    SYSERR: Dec 17 09:51:31 :: socket_connect: HOST localhost:15000, could not connect.
    Dec 17 09:51:31 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
    SYSERR: Dec 17 09:51:31 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
    Dec 17 09:51:31 :: <shutdown> Starting...
    Dec 17 09:51:31 :: <shutdown> Destroying CArenaManager...
    Dec 17 09:51:31 :: ARENA: ArenaMap will be destroy. mapIndex(112)
    Dec 17 09:51:31 :: ARENA: End Duel PID_A(0) vs PID_B(0)
    Dec 17 09:51:31 :: ARENA: End Duel PID_A(0) vs PID_B(0)
    Dec 17 09:51:31 :: ARENA: End Duel PID_A(0) vs PID_B(0)
    Dec 17 09:51:31 :: ARENA: End Duel PID_A(0) vs PID_B(0)
    Dec 17 09:51:31 :: <shutdown> Destroying COXEventManager...
    Dec 17 09:51:31 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
    Dec 17 09:51:31 :: <shutdown> Disabling signal timer...
    Dec 17 09:51:31 :: <shutdown> Shutting down CHARACTER_MANAGER...
    Dec 17 09:51:31 :: <shutdown> Shutting down ITEM_MANAGER...
    Dec 17 09:51:31 :: <shutdown> Flushing db_clientdesc...
    Dec 17 09:51:31 :: <shutdown> Flushing p2p_manager...
    Dec 17 09:51:31 :: <shutdown> Destroying CShopManager...
    Dec 17 09:51:31 :: <shutdown> Destroying CHARACTER_MANAGER...
    Dec 17 09:51:36 :: <shutdown> Destroying ITEM_MANAGER...
    Dec 17 09:51:36 :: <shutdown> Destroying DESC_MANAGER...
    Dec 17 09:51:36 :: P2P Connector closed (host 3*********)
    Dec 17 09:51:36 :: SYSTEM: closing client socket. DESC #15
    Dec 17 09:51:36 :: P2P Acceptor closed (host ********)
    Dec 17 09:51:36 :: SYSTEM: closing p2p socket. DESC #16
    Dec 17 09:51:36 :: <shutdown> Destroying quest::CQuestManager...
    Dec 17 09:51:36 :: <shutdown> Destroying building::CManager...
    Dec 17 09:51:36 :: <shutdown> Flushing TrafficProfiler...
    Dec 17 09:51:36 :: <shutdown> Canceling ReloadSpamEvent...
    Dec 17 09:51:36 :: <shutdown> regen_free()...
    Dec 17 09:51:36 :: <shutdown> Closing sockets...
    Dec 17 09:51:36 :: <shutdown> fdwatch_delete()...
    Dec 17 09:51:36 :: <shutdown> event_destroy()...
    Dec 17 09:51:36 :: <shutdown> CTextFileLoader::DestroySystem()...
    Dec 17 09:51:37 :: <shutdown> thecore_destroy()...
    SYSERR: Dec 17 09:51:37 :: pid_deinit: 
    End of pid
     
     
  2. hi i can't start the 67k core (2.6) of vanilla core.

    This is the syserr:

    SYSERR: Dec 17 09:51:31 :: socket_connect: HOST localhost:15000, could not connect.
    SYSERR: Dec 17 09:51:31 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
    SYSERR: Dec 17 09:51:37 :: pid_deinit: 
    End of pid

    This is the SysLog:

     

    Dec 17 09:51:27 :: QUEST eventflag oxevent_status 0 prev_value 0
    Dec 17 09:51:30 :: PARTY Disable
    Dec 17 09:51:30 :: SYSTEM: closing client socket. DESC #14
    Dec 17 09:51:30 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
    Dec 17 09:51:31 :: SYSTEM: Trying to connect to localhost:15000
    SYSERR: Dec 17 09:51:31 :: socket_connect: HOST localhost:15000, could not connect.
    Dec 17 09:51:31 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
    SYSERR: Dec 17 09:51:31 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
    Dec 17 09:51:31 :: <shutdown> Starting...
    Dec 17 09:51:31 :: <shutdown> Destroying CArenaManager...
    Dec 17 09:51:31 :: ARENA: ArenaMap will be destroy. mapIndex(112)
    Dec 17 09:51:31 :: ARENA: End Duel PID_A(0) vs PID_B(0)
    Dec 17 09:51:31 :: ARENA: End Duel PID_A(0) vs PID_B(0)
    Dec 17 09:51:31 :: ARENA: End Duel PID_A(0) vs PID_B(0)
    Dec 17 09:51:31 :: ARENA: End Duel PID_A(0) vs PID_B(0)
    Dec 17 09:51:31 :: <shutdown> Destroying COXEventManager...
    Dec 17 09:51:31 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
    Dec 17 09:51:31 :: <shutdown> Disabling signal timer...
    Dec 17 09:51:31 :: <shutdown> Shutting down CHARACTER_MANAGER...
    Dec 17 09:51:31 :: <shutdown> Shutting down ITEM_MANAGER...
    Dec 17 09:51:31 :: <shutdown> Flushing db_clientdesc...
    Dec 17 09:51:31 :: <shutdown> Flushing p2p_manager...
    Dec 17 09:51:31 :: <shutdown> Destroying CShopManager...
    Dec 17 09:51:31 :: <shutdown> Destroying CHARACTER_MANAGER...
    Dec 17 09:51:36 :: <shutdown> Destroying ITEM_MANAGER...
    Dec 17 09:51:36 :: <shutdown> Destroying DESC_MANAGER...
    Dec 17 09:51:36 :: P2P Connector closed (host ********)
    Dec 17 09:51:36 :: SYSTEM: closing client socket. DESC #15
    Dec 17 09:51:36 :: P2P Acceptor closed (host *********)
    Dec 17 09:51:36 :: SYSTEM: closing p2p socket. DESC #16
    Dec 17 09:51:36 :: <shutdown> Destroying quest::CQuestManager...
    Dec 17 09:51:36 :: <shutdown> Destroying building::CManager...
    Dec 17 09:51:36 :: <shutdown> Flushing TrafficProfiler...
    Dec 17 09:51:36 :: <shutdown> Canceling ReloadSpamEvent...
    Dec 17 09:51:36 :: <shutdown> regen_free()...
    Dec 17 09:51:36 :: <shutdown> Closing sockets...
    Dec 17 09:51:36 :: <shutdown> fdwatch_delete()...
    Dec 17 09:51:36 :: <shutdown> event_destroy()...
    Dec 17 09:51:36 :: <shutdown> CTextFileLoader::DestroySystem()...
    Dec 17 09:51:37 :: <shutdown> thecore_destroy()...
    SYSERR: Dec 17 09:51:37 :: pid_deinit: 
    End of pid

     

  3. Hi i got a bug with blazing purgatory, when the mission say to kill the metin or Ignator mob didnt die and can't complete the dungeon sorry for my english

     

    this is the quest

    quest flame_dungeon begin
        state start begin   
            when 20394.click with pc.get_level() >= 90 begin
                pc.give_item2(71175, 1)
                set_state(run)
            end
        end
     
        state run begin
         
        function setting()
            return
            {
            ["bossroom_entry_pos"] = {8109,6867},
            ["boss_pos"] = {686,637},
            ["doors_pos"] = {
                {320,394},
                {293,359},
                {333,321},
                {378,320},
                {400,355},
                {394,401}
            },
            ["idoors_pos"] = {
                {268,447},
                {234,359},
                {300,264},
                {454,217},
                {470,355},
                {467,469}
            },
            ["doors_dir"] = {135,90,210,152,90,223},
            ["idoors_dir"] = {135,90,210,135,90,239},
            ["dungeon_entry_pos"] = {7766, 6719},-- ??? ?? ???? ?
            ["DUNGEON_MAN_bpos"] = {690,722},
            ["DUNGEON_MAN_pos"] = {354,362},
            ["LEVEL2_STONE_pos"] = {195,352},
            ["LEVEL4_TARGET_pos"] = {470,175},
            ["LEVEL5_STONE_pos"] = {
                    {486, 345},
                    {511, 336},
                    {525, 349},
                    {521, 365},
                    {503, 372},
                    {486, 365},
                    {500, 354}
            },
            ["LEVEL6_TARGET_pos"] = {511,480},
            ["outside_entry_pos"] = {5980,7075}, --??????? ??? ?
             
            }
        end
        function is_flamed(idx) -- ???? ??? ?? 
            return idx >= 351 * 10000 and idx < (351 + 1) *10000
        end
        function make_dungeon() -- ?? ???
            local setting = flame_dungeon.setting()
            d.new_jump_party(351, setting.dungeon_entry_pos[1], setting.dungeon_entry_pos[2])
            d.regen_file("data/dungeon/flame_dungeon/npc.txt")
            d.setf("level",0)
            for i=1,6 do
                d.set_unique("door"..i, d.spawn_mob_ac_dir(20387, setting.doors_pos[i][1], setting.doors_pos[i][2],setting.doors_dir[i]))
            end
            for i=1,6 do
                d.set_unique("idoor"..i, d.spawn_mob_ac_dir(20388, setting.idoors_pos[i][1], setting.idoors_pos[i][2],setting.idoors_dir[i]))
            end
            d.setf("clear_count",0)
            d.setf("started",0)
            d.setf("dungeon_enter",0) -- ????? ?????? // ??? : 0 ?? : 1 // ??? ??????? ?? ??
            d.setf("counter_11", 180)
            d.setf("counter_13", 180)
        end
        function go_boss() -- ??? ?? 
            local setting = flame_dungeon.setting()
            if pc.get_level() < 104 then --????
                say("Seu nível não é suficiente para continuar.[ENTER]Volte, quando tiver atingido pelo menos nível 104.")
                return
            else
                --if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- ????? ??
                    say("Será que você quer avançar[ENTER]para conhecer o seu destino?")
                    local warp = select("Avançar","Talvez mais tarde")
                    if warp == 1 then
                        d.setf("level",17)
                        d.jump_all(setting.bossroom_entry_pos[1],setting.bossroom_entry_pos[2])
                        d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_fild_boss.txt")
                        d.spawn_mob(6091,setting.boss_pos[1],setting.boss_pos[2])
                    end
                --else
                --    say("Pode apenas avançar quando tiver[ENTER]concluído a missão de nível 103.")
                --    return
                --end
            end
        end
        function level_clear() -- ?? ???, ?????, ?????
            d.setf("level",0)
            d.clear_regen()
            d.purge_area(750000,620000,817400,689400) -- ??? -- d.purge() ????
        end
        function clear_timer(inx) -- ??? ????
            clear_server_timer ("flame_dungeon_0m_left_timer", inx)
            clear_server_timer ("flame_dungeon_1m_left_timer", inx)
            clear_server_timer ("flame_dungeon_5m_left_timer", inx)
            clear_server_timer ("flame_dungeon_10m_left_timer", inx)
            clear_server_timer ("flame_dungeon_15m_left_timer", inx)
            clear_server_timer ("flame_dungeon_30m_left_timer", inx)
            clear_server_timer ("flame_dungeon_45m_left_timer", inx)
            clear_server_timer ("flame_dungeon_ticket_remove", inx) 
        end
         
            when login begin
                local idx = pc.get_map_index()
                local setting = flame_dungeon.setting()
                if idx == 351 then
                    --pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
                elseif flame_dungeon.is_flamed(idx) then -- ?? ??, ??? ?? ??
                ------------------------------------------------------------------------------------------------------------------------------------------------------
                --??? ??? ???? ???? ???? ?????? ?? ?? ??? ????. ???? ??? ?? ???? ???? ?? ?? ??? ??? ??.
                --???? ???? ?? ?? ?? ??? ??? ??, ???? ??? ??? ????? ?? ??? ????? ???? ??? ??? ??? ??.
                ------------------------------------------------------------------------------------------------------------------------------------------------------
                    --pc.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) -- ?? ??? ? ??? ????
                    local ticketGroup = {get_special_item_group (10033)}
                    if d.getf("dungeon_enter") == 0 then -- ???? ???
                        local canPass = false
                        for i=1, table.getn(ticketGroup),2 do
                            if pc.count_item(ticketGroup[i]) >= ticketGroup[i+1] then
                                canPass = true
                                break
                            end
                        end
     
                        if get_global_time() - pc.getf("flame_dungeon","exit_time") < 30 * 60 then -- ??????? ????
                            notice_multiline("O período de espera para re-entrada na[ENTER]Fortaleza Dragão Vermelho ainda não expirou.",d.notice)
                            say("O período de espera para re-entrada na[ENTER]Fortaleza Dragão Vermelho ainda não expirou.")
                            timer("flame_dungeon_warp_timer", 5)
                        elseif not canPass then
                            notice_multiline("Apenas um grupo pode invadir a Fortaleza Dragão[ENTER]Vermelho. Além disso, é necessário uma[ENTER]autorização para entrar.",d.notice)
                            say("Eu posso deixar você entrar se[ENTER]você tiver em posse de um passe.")
                            timer("flame_dungeon_warp_timer", 5)
                        elseif pc.get_level() < 100 then
                            notice_multiline("O nível de todos os membros do grupo deve ser[ENTER]pelo menos 100. Caso contrário, eu não posso[ENTER]deixar continuar.",d.notice)
                            say("Eu vou deixar passar se todos os membros do grupo,[ENTER]tiverem no mínimo nível 100.")
                            timer("flame_dungeon_warp_timer", 5)
                        end
                    elseif pc.getf("flame_dungeon","ticket_delete") == 0 then -- ????? ??? ???????
                         
                        for i=1, table.getn(ticketGroup),2 do
                            if pc.count_item(ticketGroup[i]) >= ticketGroup[i+1] then
                                pc.remove_item(ticketGroup[i], ticketGroup[i+1])
                                break
                            end
                        end
                        pc.setf("flame_dungeon","ticket_delete",1)
                    end
                else
                    pc.setf("flame_dungeon","ticket_delete",0)
                end
            end
            when flame_dungeon_warp_timer.timer begin
                local setting = flame_dungeon.setting()
                pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
            end
            when logout begin
                local idx = pc.get_map_index()
                if flame_dungeon.is_flamed(idx) then 
                    if d.getf("dungeon_enter") == 1 then -- ???? ?? ?? ? ????
                        pc.setf("flame_dungeon","exit_time",get_global_time()) -- ???? ???? ??? ??? ??, ?? ???? ??? or ?? ???? ???
                    end
                     
     
                end
            end
            when 20394.chat."Fortaleza Dragão Vermelho" begin
             
                local setting = flame_dungeon.setting()
                if party.is_party() then
                    local party_check = 0
                    if d.find(party.getf("dungeon_index")) then
                        party_check = (d.getf_from_map_index("party_leader_pid", party.getf("dungeon_index")) == party.get_leader_pid())
                    end
                     
                    if d.find(party.getf("dungeon_index")) and party_check then
                        if get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then -- ?? ?? 5? ??
                            local dungeon_level = d.getf_from_map_index("level", party.getf("dungeon_index"))
                            if dungeon_level == 17 then -- ??
                                pc.warp(setting.bossroom_entry_pos[1] * 100, setting.bossroom_entry_pos[2] * 100, party.getf("dungeon_index"))
                            else
                                pc.warp(setting.dungeon_entry_pos[1] * 100, setting.dungeon_entry_pos[2] * 100, party.getf("dungeon_index"))
                            end
                        else -- 5? ???? ? ?? ??
                            say_title(mob_name(20394))
                            say("Você esteve mais de cinco minutos fora da[ENTER]Fortaleza Dragão Vermelho e[ENTER]agora não pode entrar.")
                        end
                    else
                        local pids = {party.get_member_pids()}
                        local noTicketMembers = {}
                        local notEnoughLevelMembers = {}
                        local ticketCheck = true
                        local levelCheck = true
                        local ticketGroup = {get_special_item_group (10033)}
                        for i, pid in next, pids, nil do
                            q.begin_other_pc_block(pid)
                            local canPass = false
                            for idx=1, table.getn(ticketGroup),2 do
                                if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
                                    canPass = true
                                    break
                                end
                            end
                             
                            if not canPass then
                                table.insert(noTicketMembers, pc.get_name())
                                ticketCheck = false
                            end
                            if pc.level < 100 then
                                table.insert(notEnoughLevelMembers, pc.get_name())
                                levelCheck = false
                            end
                            q.end_other_pc_block()
                        end
     
                        if not ticketCheck then
                            say_title(mob_name(20394))
                            say("Atenção! Para entrar na Fortaleza Dragão[ENTER]Vermelho, exige-se que cada membro do grupo[ENTER]tenha um passe para entrar. Os membros que não[ENTER]têem passe são:")
                            for i, name in next, noTicketMembers, nil do
                                say(color(1,1,0), "    "..name)
                            end
                            if levelCheck then
                                return
                            else
                                wait()
                            end
                        end
     
                        if not levelCheck then
                            say_title(mob_name(20394))
                            say("Atenção! Para entrar na Fortaleza Dragão[ENTER]Vermelho, todos os membros do grupo devem ter[ENTER]nível 100, os jogadores que actualmente não[ENTER]atingiram o nível são:")
                            for i, name in next, notEnoughLevelMembers, nil do
                                say(color(1,1,0), "    "..name)
                            end
                            return
                        end
     
                        if party.is_leader() then
                            say("Você quer entrar na Fortaleza Dragão Vermelho?")
                            local warp = select("Entrar","Talvez mais tarde")
                            if warp == 1 then
                                if party.is_map_member_flag_lt("exit_time", get_global_time() - 30 * 60 ) then
                                    flame_dungeon.make_dungeon()
                                else
                                    say("O período de espera para re-entrada na[ENTER]Fortaleza Dragão Vermelho ainda não expirou.")
                                end
                            end
                             
                            party.setf("flame_dungeon_boss_kill_count", 0)
                             
                        else
                            say("Apenas o líder do grupo pode solicitar a entrada.")
                        end
                    end
                else
                    say("Eu aprecio a sua coragem, mas só você[ENTER]não pode entrar na Fortaleza Dragão Vermelho.[ENTER]Defina um grupo forte e eu vou conceder a entrada.")
                end
            end
            when 20394.chat."Test : Teleporte para instancia" with pc.is_gm() begin -- ????
                local setting = flame_dungeon.setting()
                pc.setf("flame_dungeon","fdRtest",1)
                pc.warp( setting.dungeon_entry_pos[1]*100, setting.dungeon_entry_pos[2]*100, 351)
            end
             
             
            when 20394.chat."TEST : Init time limit init" with pc.is_gm() begin -- ????
                pc.setf("flame_dungeon","exit_time",get_global_time()-1800)
                say("Done")
            end
            when 20385.chat."Test : Informação" with pc.is_gm() begin -- ????
                say("monstros_11 : "..d.getf("counter_11"))
                say("monstros_13 : "..d.getf("counter_13"))
                say("server time : "..get_server_timer_arg())
                say("número de monstros : "..d.count_monster())
                say("level : "..d.getf("level"))
                say("Dmap index : "..d.get_map_index())
                say("Pmap index : "..pc.get_map_index())
                say("access limit : "..pc.getf("flame_dungeon","exit_time"))
                say("global time : "..get_global_time())
                if flame_dungeon.is_flamed(d.get_map_index()) then
                    say("in dungeon") -- is_flamed ?? ??
                end
                if d.is_unique_dead("stone1") then
                    say("stone1 is dead")
                else
                    say("stone1 is not dead")
                end
            end
            when 20385.chat."ativar instancia" with pc.is_gm() begin -- ????
                say("??? ???")
                flame_dungeon.clear_timer(d.get_map_index())
                flame_dungeon.make_dungeon()
            end
            when 20385.chat."Test : Boss Room" with pc.is_gm() begin -- ????
                flame_dungeon.go_boss()
            end
             
            when 20385.chat."testar sair" with pc.is_gm() begin -- ???? ??? ?? ? ?? ???
                local setting = flame_dungeon.setting()
                say("??? ????????")
                local warp = select("Sim","Não")
                if warp == 1 then
                    pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
                end
            end
            when flame_dungeon_45m_left_timer.timer begin
                notice_multiline(string.format("Tempo restante: %d minuto(s)", 45),d.notice)
                notice_multiline("Depois do tempo, o grupo é teleportado[ENTER]para fora da fortaleza.",d.notice)
                timer("flame_dungeon_30m_left_timer", 15*60)
            end
            when flame_dungeon_30m_left_timer.timer begin
                notice_multiline(string.format("Tempo restante: %d minuto(s)", 30),d.notice)
                notice_multiline("Depois do tempo, o grupo é teleportado[ENTER]para fora da fortaleza.",d.notice)
                timer("flame_dungeon_15m_left_timer", 15*60)
            end
            when flame_dungeon_15m_left_timer.timer begin
                notice_multiline(string.format("Tempo restante: %d minuto(s)", 15),d.notice)
                notice_multiline("Depois do tempo, o grupo é teleportado[ENTER]para fora da fortaleza.",d.notice)
                timer("flame_dungeon_5m_left_timer", 10*60)
            end
            when flame_dungeon_5m_left_timer.timer begin
                notice_multiline(string.format("Tempo restante: %d minuto(s)", 5),d.notice)
                notice_multiline("Depois do tempo, o grupo é teleportado[ENTER]para fora da fortaleza.",d.notice)
                timer("flame_dungeon_1m_left_timer", 4*60)
            end
            when flame_dungeon_1m_left_timer.timer begin
                notice_multiline(string.format("Tempo restante: %d minuto(s)", 1),d.notice)
                notice_multiline("Depois do tempo, o grupo é teleportado[ENTER]para fora da fortaleza.",d.notice)
                timer("flame_dungeon_0m_left_timer", 60)
            end
            when flame_dungeon_0m_left_timer.timer begin
                local setting = flame_dungeon.setting()
                notice_multiline("Seu tempo expirou. Dentro de 10 segundos você[ENTER]será teleportado para os portões da fortaleza.",d.notice)
                notice_multiline("Em dez segundos, o grupo é teleportado[ENTER]da Fortaleza Dragão Vermelho.",d.notice)
                timer("exit_dungeon",10)    
            end
     
     
            when 20385.chat."O despertar do Am-heh" with npc.lock() begin -- '0x'? x?? ?? ??? ?? ? ?? ?? , '1x'? x?? ?? ??? ???
                local setting = flame_dungeon.setting()
                if d.getf("started") == 0 then
                    say("O Am-heh foi despertado.")
                    say("Os portões da Fortaleza Dragão Vermelho[ENTER]seram fechados dentro de uma hora.")
                    wait()
                    d.setf("started",1)
                    timer("flame_dungeon_45m_left_timer",15*60)
                    notice_multiline("Tempo restante: 60 Minuto(s) ",d.notice)
                    notice_multiline("Depois do tempo, o grupo é teleportado[ENTER]para fora da fortaleza.",d.notice)
                     
                    local pids = {party.get_member_pids()}
                    local ticketGroup = {get_special_item_group (10033)}
                    for i, pid in next, pids, nil do
                        q.begin_other_pc_block(pid)
                        local canPass = false
                        for idx=1, table.getn(ticketGroup),2 do
                            if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
                                canPass = true
                                pc.remove_item(ticketGroup[idx], ticketGroup[idx+1])
                                break
                            end
                        end
                         
                        if not canPass then
                            pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
                        end
                        q.end_other_pc_block()
                    end
                    d.setqf2("flame_dungeon","ticket_delete",1)
                    d.setf("dungeon_enter",1)
                     
                    party.setf("dungeon_index", d.get_map_index())
                    d.setf("party_leader_pid", party.get_leader_pid())
                end
                if d.getf("level") < 7 then --???? ???
                    if d.getf("clear_count") == 6 then -- ? ??? ??? ???
                        d.setf("level",7)
                    else
                        local rand = number(1,6)--???? ????? ?? ???? ?? ?? ?????? ???
                        local setlev = 0
                        d.setf("level",7) -- ?? ?? ??? ?? ??? ?????? ??? ????? ????
                        for i=1,50 do
                            setlev = setlev + 1
                            if setlev > 6 then
                                setlev = 1
                            end
                            if not d.is_unique_dead("door"..setlev) then
                                rand = rand - 1
                                if rand == 0 then
                                    d.setf("level",setlev)
                                    d.setf("clear_count",d.getf("clear_count")+1)
                                    break
                                end
                            end
                        end
                    end
                end
                    if d.getf("level") == 1 then
                        say("Missão: Aventure-se no anel de demônios[ENTER]e surja como vencedor.")
                        notice_multiline("Missão: Aventure-se no anel de demônios[ENTER]e surja como vencedor.",d.notice)
                        d.kill_unique("door1")
                        d.kill_unique("idoor1")
                        d.setf("level",11)
                        local counter_11 = 180
                        d.regen_file ("data/dungeon/flame_dungeon/".."fd_a.txt")
                    elseif d.getf("level") == 11 then
                        say("Não foram derrotados todos os demônios.")
                        say_title("Restantes: ", counter_11)
                    elseif d.getf("level") == 2 then
                            say("Tarefa: Encontre a engrenagem de ouro,[ENTER]substituindo o mecanismo oculto[ENTER]na estela de Isfet.")
                            notice_multiline("Tarefa: Encontre a engrenagem de ouro, substituindo [ENTER] o mecanismo oculto na estela de Isfet.",d.notice)
                            d.spawn_mob(20386, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2]) -- ??? ??
                            d.kill_unique("door2")
                            d.kill_unique("idoor2")
                            d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_b.txt")
                            d.setf("level",12)
                    elseif d.getf("level") == 12 then
                        say("O mecanismo na estela de Isfet só pode ser[ENTER]acionado com a roda de engrenagem de ouro.[ENTER]Volta quando a tarefa foi cumprida.")
                    elseif d.getf("level") == 3 then
                        say("Missão: Aventure-se no anel de demônios e[ENTER]surja como vencedor.")
                        notice_multiline("Missão: Aventure-se no anel de demônios e[ENTER]surja como vencedor.",d.notice)
                        d.kill_unique("door3")
                        d.kill_unique("idoor3")
                        d.setf("level",13)
                        local counter_13 = 180
                        d.regen_file ("data/dungeon/flame_dungeon/".."fd_c.txt")
                    elseif d.getf("level") == 13 then
                        say("Não foram derrotados todos os demônios.")
                        say_title("Restantes: ", counter_13)
                    elseif d.getf("level") == 4 then -- 474 178
                        say("Tarefa: Derrote Ignator, guarda das brasas.")
                        notice_multiline("Tarefa: Derrote Ignator, guarda das brasas.",d.notice)
                        d.setf("level",14)
                        d.kill_unique("door4")
                        d.kill_unique("idoor4")
                        d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_d.txt")
                        d.spawn_mob(6051,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) -- ????? ??
                    elseif d.getf("level") == 14 then
                        say("Ignator ainda não foi derrotado.[ENTER]Fortaleça-se ou receberá a condenação eterna.[ENTER]Volte se a tarefa for cumprida.")
                    elseif d.getf("level") == 5 then -- 510 355
                        say("Missão: Procurar as Pedras de Maat e coloca-as[ENTER]na ordem correta nas 7 estelas de Isfet.")
                        say("Se usares a Pedra de Maat na estela errada,[ENTER]a pedra irá partir-se.")
                        notice_multiline("Missão: Procurar as Pedras de Maat e coloca-as[ENTER]na ordem correta nas 7 estelas de Isfet.",d.notice)
                        notice_multiline("Se usares a Pedra de Maat na estela errada,[ENTER]a pedra irá partir-se.",d.notice)
                        d.kill_unique("door5")
                        d.kill_unique("idoor5")
                        d.setf("level",15)
                        d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        local vis = { 0,0,0,0,0,0,0}
                        for i=1,7 do
                            vis[i] = 0
                        end
                        for i = 1, 7 do -- ???? ???
                            local ran = number(1,7)
                            local st = 0
                            for j = 1, 50 do
                                st = st + 1
                                if st > 7 then
                                    st = 1
                                end
                                if vis[st] == 0 then
                                    ran = ran - 1
                                    if ran == 0 then
                                        vis[st] = 1
                                        d.set_unique("stone5_"..st, d.spawn_mob(20386, setting.LEVEL5_STONE_pos[i][1], setting.LEVEL5_STONE_pos[i][2]))
                                        break
                                    end
                                end
                            end
                        end 
                    elseif d.getf("level") == 15 then
                        say("Errar é humano! Portanto, escolha com sabedoria[ENTER]para resolver o mistério. Volte se a tarefa[ENTER]for cumprida.")
                    elseif d.getf("level") == 6 then -- 507 490
                        say("Tarefa: Só quem não tem medo do calor abrasador,[ENTER]irá destruir a Metin do purgatório.")
                        notice_multiline("Tarefa: Só quem não tem medo do calor abrasador,[ENTER]irá destruir a Metin do purgatório.",d.notice)
                        d.setf("level",16)
                        d.kill_unique("door6")
                        d.kill_unique("idoor6")
                        d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_f.txt")
                        d.spawn_mob(8057, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) -- ?????? ??
                    elseif d.getf("level") == 16 then
                        say(" ")
                        say("Vamos colocar a Metin do purgatório em cinzas.[ENTER]Volta se a tarefa for cumprida.")
                    elseif d.getf("level") == 7 then
                        flame_dungeon.go_boss()
                    else
                        say(" ")
                    end
                npc.unlock()        
            end
         
            when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 11 begin -- 2?? ??? ?? ??
                if d.getf("counter_11") == 0 then -- 1?? ??? ???
                    notice_multiline("Todos os demônios foram derrotados.",d.notice)
                    notice_multiline("Fala com Am-heh para abrir um novo destino.",d.notice)
                    flame_dungeon.level_clear()
                else
                    d.setf("counter_11",d.getf("counter_11")-1)
                end
            end
     
            when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 13 begin -- 2?? ??? ?? ??
                if d.getf("counter_13") == 0 then -- 1?? ??? ???
                    notice_multiline("Todos os demônios foram derrotados.",d.notice)
                    notice_multiline("Fala com Am-heh para abrir um novo destino.",d.notice)
                    flame_dungeon.level_clear()
                else
                    d.setf("counter_13",d.getf("counter_13")-1)
                end
            end
     
            when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 12 begin -- 2?? ??? ?? ??
                local i = number(1, 100) -- 100?? 1 ??? ????
                if i == 1 then
                    game.drop_item (30329, 1)
                end
            end
            when 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30329 and d.getf("level") == 12 begin -- 2?? ?? ????
                local i = number(1, 5) -- 5?? 1 ??? ?? ??
                if i == 1 then
                    npc.purge()
                    item.remove()
                    notice_multiline("A estela de Isfet foi destruída.",d.notice)
                    notice_multiline("Fala com Am-heh para abrir um novo destino.",d.notice)
                    flame_dungeon.level_clear()
                else
                    item.remove()
                    say("Esta peça é falsa e foi destruida.[ENTER]Procura a original.")
                end
            end
     
            when 6051.kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 14 begin
                notice_multiline("Ignator, guarda das brasas, foi destruído.",d.notice)
                notice_multiline("Fala com Am-heh para abrir um novo destino.",d.notice)
                flame_dungeon.level_clear()
            end
     
            when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 15 begin -- 5?? ??? ?? ??
                local i = number(1, 30) -- 30?? 1 ??? ????
                if i == 1 then
                    game.drop_item (30330, 1)
                end
            end
            when 20386.take with flame_dungeon.is_flamed(d.get_map_index()) and item.vnum == 30330 and d.getf("level") == 15 begin -- 5?? ???? ????
                local setting = flame_dungeon.setting()
                if npc.get_vid() == d.get_unique_vid("stone5_1") then -- ??? ?? ????? ? ?? ????? ???? ????
                    npc.purge()
                    item.remove()
                    say("Essa foi uma escolha sábia.[ENTER]Destrua agora a próxima estela.")
                    d.setf("stonekill",2) -- 2? ?? ???
                    if d.count_monster() < 100 then
                        d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_2") then 
                    if d.getf("stonekill") == 2 then -- 2??? ?? ??? 2???? ??? ??? ?
                        npc.purge()
                        item.remove()
                        say("Essa foi uma escolha sábia.[ENTER]Destrua agora a próxima estela.")
                        d.setf("stonekill",3)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
                        say("Ordem errada. A Pedra de Maat foi destruída.")
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_3") then
                    if d.getf("stonekill") == 3 then
                        npc.purge()
                        item.remove()
                        say("Essa foi uma escolha sábia.[ENTER]Destrua agora a próxima estela.")
                        d.setf("stonekill",4)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
                        say("Ordem errada. A Pedra de Maat foi destruída.")
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_4") then
                    if d.getf("stonekill") == 4 then
                        npc.purge()
                        item.remove()
                        say("Essa foi uma escolha sábia.[ENTER]Destrua agora a próxima estela.")
                        d.setf("stonekill",5)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
                        say("Ordem errada. A Pedra de Maat foi destruída.")
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_5") then
                    if d.getf("stonekill") == 5 then
                        npc.purge()
                        item.remove()
                        say("Essa foi uma escolha sábia.[ENTER]Destrua agora a próxima estela.")
                        d.setf("stonekill",6)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
                        say("Ordem errada. A Pedra de Maat foi destruída.")
                    end
                elseif npc.get_vid() == d.get_unique_vid("stone5_6") then
                    if d.getf("stonekill") == 6 then
                        npc.purge()
                        item.remove()
                        say("Essa foi uma escolha sábia. Destrua agora a última[ENTER]estela e Maat triunfará sobre Isfet.")
                        d.setf("stonekill",7)
                        if d.count_monster() < 100 then
                            d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
                        end
                    else
                        item.remove()
                        say("Ordem errada. A Pedra de Maat foi destruída.")
                    end
                else
                    if d.getf("stonekill") == 7 then
                        npc.purge()
                        item.remove()
                        notice_multiline("A estela de Isfet foi destruída.",d.notice)
                        notice_multiline("Fala com Am-heh para abrir um novo destino.",d.notice)
                        flame_dungeon.level_clear()
                    else
                        item.remove()
                        say("Ordem errada. A Pedra de Maat foi destruída.")
                    end
                end
            end
     
            when 8057.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin -- ??? ???? ?
                notice_multiline("A Metin do purgatório foi destruída.",d.notice)
                notice_multiline("Fala com Am-heh para abrir um novo destino.",d.notice)
                flame_dungeon.level_clear()
            end
     
            when 6091.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin -- ?? ????
                notice_multiline("Razador foi destruído.",d.notice)
                notice_multiline("Todos os lutadores seram teleportados[ENTER]em um minuto do Templo do Dragão.",d.notice)
                timer("exit_dungeon", 60)
                flame_dungeon.level_clear()
                 
                if party.is_party() then
                    party.setf("flame_dungeon_boss_kill_count", 1)
                end
                 
            end
             
            when exit_dungeon.timer begin
                local setting = flame_dungeon.setting()
                flame_dungeon.clear_timer(d.get_map_index())
                d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2])
                d.exit_all()
                d.setf("party_leader_pid", 0)
            end
             
        end
    end
    
  4. I can't start my client got  a problem for thys syserr:

    1029 22:24:01266 :: mouseModule:155: RuntimeWarning: tp_compare didn't return -1 or -2 for exception
    
    
    1029 22:24:01266 :: Traceback (most recent call last):
    
    
    1029 22:24:01266 ::   File "mouseModule.py", line 155, in ChangeCursor
    
    
    1029 22:24:01266 :: RuntimeError
    1029 22:24:01266 :: : 
    1029 22:24:01267 :: Cannot load image (filename: D:/Ymir Work/UI/Cursor/cursor_hvsize.sub)
    1029 22:24:01267 :: 
    
    
    1029 22:24:02435 :: RunMain Error
     
    How to fix?
  5. Hi all i got this problem when i start my VM of freebsd 9.2 with 40k files.

    here the syserr:

    SYSERR: Oct  1 04:08:53 :: socket_connect: HOST localhost:15000, could not connect.
    SYSERR: Oct  1 04:08:56 :: socket_connect: HOST localhost:15000, could not connect.
    SYSERR: Oct  1 04:08:59 :: socket_connect: HOST localhost:15000, could not connect.
    SYSERR: Oct  1 04:09:02 :: socket_connect: HOST localhost:15000, could not connect.
    SYSERR: Oct  1 04:09:05 :: socket_connect: HOST localhost:15000, could not connect.
    SYSERR: Oct  1 04:09:08 :: socket_connect: HOST localhost:15000, could not connect.
     
    And the FreeBSD error when i start the file of metin2
    Failed retrying in 5 second mysql_real_connect: access denied for user metin2@localhost  usingpassword YES
     
    I don't know why because i have set the true dates of login
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