Jump to content

xnutzx

Inactive Member
  • Posts

    12
  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by xnutzx

  1. On 8/26/2018 at 6:26 PM, .ZeNu said:

    Auto refine option when you upgrade the item with SCROLL or on NPC.

    I did all checks like example :

    When you have just one scroll in inventory, refine window will be close.

    When the item is already maximum upgrade. (+8 to +9 just in case will be succes) 

    and more ..

     

    Preview:

    https://metin2.download/picture/698k2baWEOV40gk0jFvHl4l031PHq8fP/.gif

     

    Download :

    This is the hidden content, please

     

    Help pls

    https://metin2.download/picture/BQ4r078ryGf10QT3ux6D390G5Xe9Rdc4/.gif

    https://metin2.download/picture/97rE7102R9hYKO1aJiWiyRvwPj8K8OOV/.gif

    no syserr 

    • Metin2 Dev 1
  2. 10 minutes ago, lastone122 said:
    
    0626 10:22:15289 :: expected an indented block 

    In python. Be careful with tabs. 

    0626 13:59:29951 :: Traceback (most recent call last):
    
    0626 13:59:29951 ::   File "game.py", line 753, in OpenRefineDialog
    
    0626 13:59:29951 ::   File "interfaceModule.py", line 816, in OpenRefineDialog
    
    0626 13:59:29951 ::   File "uiRefine.py", line 394, in Open
    
    0626 13:59:29952 ::   File "uiRefine.py", line 329, in __LoadScript
    
    0626 13:59:29952 :: AttributeError
    0626 13:59:29952 :: : 
    0626 13:59:29952 :: 'RefineDialogNew' object has no attribute 'AutoRefine'
    0626 13:59:29952 :: 

    https://pastebin.com/YKTuHsRY --> uirefine.py

  3. Hİ. i have a problem help pls.

    0626 10:22:15288 :: Traceback (most recent call last):
    
    0626 10:22:15289 ::   File "networkModule.py", line 245, in SetGamePhase
    
    0626 10:22:15289 ::   File "system.py", line 130, in __pack_import
    
    0626 10:22:15289 ::   File "
    0626 10:22:15289 :: game.py
    0626 10:22:15289 :: ", line
    0626 10:22:15289 :: 1327
    0626 10:22:15289 ::
    
    0626 10:22:15289 ::     
    0626 10:22:15289 :: if app.ENABLE_REFINE_RENEWAL:
    
    0626 10:22:15289 ::     
    0626 10:22:15289 :: 
    0626 10:22:15289 :: ^
    
    0626 10:22:15289 :: IndentationError
    0626 10:22:15289 :: :
    0626 10:22:15289 :: expected an indented block
    0626 10:22:15289 ::
        def __PutItem(self, attachedType, attachedItemIndex, attachedItemSlotPos, attachedItemCount, dstChrID):
            if player.SLOT_TYPE_INVENTORY == attachedType or player.SLOT_TYPE_DRAGON_SOUL_INVENTORY == attachedType:
                attachedInvenType = player.SlotTypeToInvenType(attachedType)
                if True == chr.HasInstance(self.PickingCharacterIndex) and player.GetMainCharacterIndex() != dstChrID:
                    if player.IsEquipmentSlot(attachedItemSlotPos) and player.SLOT_TYPE_DRAGON_SOUL_INVENTORY != attachedType:
                        self.stream.popupWindow.Close()
                        self.stream.popupWindow.Open(localeInfo.EXCHANGE_FAILURE_EQUIP_ITEM, 0, localeInfo.UI_OK)
                    else:
                        if chr.IsNPC(dstChrID):
                        if app.ENABLE_REFINE_RENEWAL:
                            constInfo.AUTO_REFINE_TYPE = 2
                            constInfo.AUTO_REFINE_DATA["NPC"][0] = dstChrID
                            constInfo.AUTO_REFINE_DATA["NPC"][1] = attachedInvenType
                            constInfo.AUTO_REFINE_DATA["NPC"][2] = attachedItemSlotPos
                            constInfo.AUTO_REFINE_DATA["NPC"][3] = attachedItemCount
                        else:
                            net.SendExchangeStartPacket(dstChrID)
                            net.SendExchangeItemAddPacket(attachedInvenType, attachedItemSlotPos, 0)
                else:
                    self.__DropItem(attachedType, attachedItemIndex, attachedItemSlotPos, attachedItemCount)

     

×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.