ezonyo123
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Posts posted by ezonyo123
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POINT_NONE, // 0
POINT_LEVEL, // 1
POINT_VOICE, // 2
POINT_EXP, // 3
POINT_NEXT_EXP, // 4
POINT_HP, // 5
POINT_MAX_HP, // 6
POINT_SP, // 7
POINT_MAX_SP, // 8
POINT_STAMINA, // 9
POINT_MAX_STAMINA, // 10
POINT_GOLD, // 11
POINT_ST, // 12
POINT_HT, // 13
POINT_DX, // 14
POINT_IQ, // 15
POINT_ATT_POWER, // 16
POINT_ATT_SPEED, // 17
POINT_EVADE_RATE, // 18
POINT_MOV_SPEED, // 19
POINT_DEF_GRADE, // 20
POINT_CASTING_SPEED, // 21
POINT_MAGIC_ATT_GRADE, // 22
POINT_MAGIC_DEF_GRADE, // 23
POINT_EMPIRE_POINT, // 24
POINT_LEVEL_STEP, // 25
POINT_STAT, // 26
POINT_SUB_SKILL, // 27
POINT_SKILL, // 28
// POINT_BLANK, // 27
// POINT_BLANK, // 28
POINT_MIN_ATK, // 29
POINT_MAX_ATK, // 30
POINT_PLAYTIME, // 31
POINT_HP_REGEN, // 32
POINT_SP_REGEN, // 33
POINT_BOW_DISTANCE, // 34
POINT_HP_RECOVERY, // 35
POINT_SP_RECOVERY, // 36
POINT_POISON_PCT, // 37
POINT_STUN_PCT, // 38
POINT_SLOW_PCT, // 39
POINT_CRITICAL_PCT, // 40
POINT_PENETRATE_PCT, // 41
POINT_CURSE_PCT, // 42
POINT_ATTBONUS_HUMAN, // 43
POINT_ATTBONUS_ANIMAL, // 44
POINT_ATTBONUS_ORC, // 45
POINT_ATTBONUS_MILGYO, // 46
POINT_ATTBONUS_UNDEAD, // 47
POINT_ATTBONUS_DEVIL, // 48
POINT_ATTBONUS_INSECT, // 49
POINT_ATTBONUS_FIRE, // 50
POINT_ATTBONUS_ICE, // 51
POINT_ATTBONUS_DESERT, // 52
POINT_ATTBONUS_MONSTER, // 53
POINT_ATTBONUS_WARRIOR, // 54
POINT_ATTBONUS_ASSASSIN, // 55
POINT_ATTBONUS_SURA, // 56
POINT_ATTBONUS_SHAMAN, // 57
POINT_ATTBONUS_UNUSED5, // 58
POINT_RESIST_WARRIOR, // 59
POINT_RESIST_ASSASSIN, // 60
POINT_RESIST_SURA, // 61
POINT_RESIST_SHAMAN, // 62
POINT_STEAL_HP, // 63
POINT_STEAL_SP, // 64
POINT_MANA_BURN_PCT, // 65
POINT_DAMAGE_SP_RECOVER, // 66
POINT_BLOCK, // 67
POINT_DODGE, // 68
POINT_RESIST_SWORD, // 69
POINT_RESIST_TWOHAND, // 70
POINT_RESIST_DAGGER, // 71
POINT_RESIST_BELL, // 72
POINT_RESIST_FAN, // 73
POINT_RESIST_BOW, // 74
POINT_RESIST_FIRE, // 75
POINT_RESIST_ELEC, // 76
POINT_RESIST_MAGIC, // 77
POINT_RESIST_WIND, // 78
POINT_REFLECT_MELEE, // 79
POINT_REFLECT_CURSE, // 80
POINT_POISON_REDUCE, // 81
POINT_KILL_SP_RECOVER, // 82
POINT_EXP_DOUBLE_BONUS, // 83
POINT_GOLD_DOUBLE_BONUS, // 84
POINT_ITEM_DROP_BONUS, // 85
POINT_POTION_BONUS, // 86
POINT_KILL_HP_RECOVER, // 87
POINT_IMMUNE_STUN, // 88
POINT_IMMUNE_SLOW, // 89
POINT_IMMUNE_FALL, // 90
POINT_PARTY_ATT_GRADE, // 91
POINT_PARTY_DEF_GRADE, // 92
POINT_ATT_BONUS, // 93
POINT_DEF_BONUS, // 94
POINT_ATT_GRADE_BONUS, // 95
POINT_DEF_GRADE_BONUS, // 96
POINT_MAGIC_ATT_GRADE_BONUS, // 97
POINT_MAGIC_DEF_GRADE_BONUS, // 98
POINT_RESIST_NORMAL_DAMAGE, // 99POINT_STAT_RESET_COUNT = 112,
POINT_HORSE_SKILL = 113,
POINT_MALL_ATTBONUS, // 114
POINT_MALL_DEFBONUS, // 115
POINT_MALL_EXPBONUS, // 116
POINT_MALL_ITEMBONUS, // 117
POINT_MALL_GOLDBONUS, // 118
POINT_MAX_HP_PCT, // 119
POINT_MAX_SP_PCT, // 120
POINT_SKILL_DAMAGE_BONUS, // 121
POINT_NORMAL_HIT_DAMAGE_BONUS, // 122
POINT_SKILL_DEFEND_BONUS, // 123
POINT_NORMAL_HIT_DEFEND_BONUS, // 124
POINT_PC_BANG_EXP_BONUS, // 125
POINT_PC_BANG_DROP_BONUS, // 126POINT_ENERGY = 128,
POINT_ENERGY_END_TIME = 129,
POINT_COSTUME_ATTR_BONUS = 130,
POINT_MAGIC_ATT_BONUS_PER = 131,
POINT_MELEE_MAGIC_ATT_BONUS_PER = 132,
POINT_RESIST_ICE = 133,
POINT_RESIST_EARTH = 134,
POINT_RESIST_DARK = 135,
POINT_RESIST_CRITICAL = 136,
POINT_RESIST_PENETRATE = 137,POINT_MIN_WEP = 200,
POINT_MAX_WEP,
POINT_MIN_MAGIC_WEP,
POINT_MAX_MAGIC_WEP,
POINT_HIT_RATE,
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Solved, kinda:
In char.cpp, search for : void CHARACTER::ComputePoints() and in this function search: RefreshAffect();
Move that above this:for (int i = 0 ; i < WEAR_MAX_NUM; i++)
{
LPITEM pItem = GetWear(i);
if (pItem)
{
pItem->ModifyPoints(true);
SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
}
}- 2
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3 hours ago, glosteng4141 said:
Get the passenger seconds speed.
Example: 152.500.0006.888.
Okay, can you be more precise? Where do I find the passenger seconds speed?
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9 hours ago, HITRON said:
So this is happening only when you reach 170 Move Speed? i don't get the part with the equipment can you be more specific?
I checked again and is happening when I reach 140 move speed and got sash and costumes equipped. You got bellow a picture.
With sash and costumes uneqquiped it`s working fine.
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I've tried with the original horse, the one that you get from the stable... But same result... if my moving speed is higher than 170 and I have equipped weapon costume, sash, costume the player stutter...
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Hi, I have a small problem:
i.gyazo.com/5f6b3927b360724022a2024d42b5f99d.mp4
I've searched the fix but I only got something about a function for WEAR that is useless... But I can`t find it.
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I`ve found some mismatch, but if I try to make them look alike, I got errors when I build the client...
I just changed just the uiTarget.py... isn`t the problem just from there? -
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All works fine, but the character disappear when I open the Drop Info and the syserr is blank... The system is from a turkey forum... the uiTarget.py:
[40250] Reference Serverfile + Client + Src [15 Available Languages]
in Binaries
Posted · Edited by Metin2 Dev
Core X - External 2 Internal
Hi!
Does anybody has this bug?
When I first use Aura of Sword, the affect image is put on the upper left corner of the screen, but if I teleport and then use the skill the affect image won`t show, but the effect works(I get the hit bonus)
EDIT: I realised that CTRL+Q wont show the quest scrolls on the left side neither. After a teleport