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Posts posted by kjaerkjaer
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I wanted to work on my files again after an eternity and noticed the following error: When I increase the status or generally an update of the character is sent to the client and a costume is worn, the problem occurs that the player stops running. This also happens when you equip a mount and is quite annoying.
It is similar to this topic here I found but not related to weapon but the costume system in general.Like suggested I also took a look at "GetOriginalPart" and compare it to other files but couldnt find a solution. I also tried to disable all other costume features to see if they maybe cause this problem (mount costume, sash and weapon costume).
Maybe someone knows this error and a solution to this.
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On 5/2/2019 at 12:45 PM, Endymion said:
Offline shops by great?
no
On 5/1/2019 at 5:48 PM, WeedHex said:Pos = 0, Count = 0, there is ID and Vnum out of range.
mystery
I know the question is how this can happen
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this error is rare and i can not figure out whats wrong
i tried to check the item columns/structure (source) but i cant find itbt
bt full
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system:
Freebsd 11.0 32bit
gcc49
gmake output:
compile Main.cpp linking ... /usr/local/bin/ld: /usr/local/lib/gcc49/gcc/i386-portbld-freebsd11.2/4.9.4/../../../libstdc++.so: undefined reference to `__cxa_thread_atexit_impl@FBSD_1.5' collect2: error: ld returned 1 exit status
this error only appears while compiling the database
Costume system character jumping after update
in Community Support - Questions & Answers
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