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VladM

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Posts posted by VladM

  1. I need some help, please.

    I just started to work in this domain and i can not compile server source, i got an error.

    This is the error:

    /usr/bin/ld: cannot find -lgame
    gmake: *** [../db_r42042] Error 1
    root@:/usr/src/Server/db/src #


    Does anyone know how to solve it?

     

     

    this is my makefile:

    MAKE = gmake
    CC = g++

    INCDIR =
    LIBDIR =
    BINDIR = ..
    OBJDIR = .obj

    GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3  | cut -d'.' -f1)
    BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1)
    P4_VERSION = 42042
    $(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)

    TARGET = $(BINDIR)/db_r$(P4_VERSION)

    CFLAGS = -w -g -Wall -O2 -pipe -fno-rtti -fno-exceptions -pthread -D_THREAD_SAFE

    ifeq ($(GCC_VERSION), 4)
    CFLAGS += -mtune=i686
    else
    CFLAGS += -mcpu=i686
    endif

    # boost
    INCDIR += -I../../boost

    LIBDIR += -L../../libthecore/lib -L../../libsql -L../../libpoly -L../../libgame/lib -L/usr/local/lib/mysql

    ifeq ($(BSD_VERSION), 7)
    INCDIR += -I../../libmysql/7.x-5.1.35
    LIBDIR += -L../../libmysql/7.x-5.1.35
    else
    INCDIR += -I../../libmysql/5.x-5.1.35
    LIBDIR += -L../../libmysql/5.x-5.1.35
    endif

    LIBS = -lthecore -lmysqlclient -lsql -lpoly -lgame -lm -lz

    SRCS =    Config.cpp NetBase.cpp Peer.cpp PeerBase.cpp Main.cpp Lock.cpp DBManager.cpp \
            Cache.cpp LoginData.cpp ClientManager.cpp ClientManagerPlayer.cpp ClientManagerLogin.cpp \
            ClientManagerBoot.cpp ClientManagerParty.cpp ClientManagerGuild.cpp GuildManager.cpp HB.cpp \
            PrivManager.cpp MoneyLog.cpp ItemAwardManager.cpp ClientManagerEventFlag.cpp Marriage.cpp \
            Monarch.cpp BlockCountry.cpp ItemIDRangeManager.cpp ClientManagerHorseName.cpp version.cpp \
            AuctionManager.cpp ProtoReader.cpp CsvReader.cpp 

    OBJS = $(SRCS:%.cpp=$(OBJDIR)/%.o)

    default: $(TARGET)

    $(TARGET): $(OBJS)
        @echo linking ...
        @$(CC) $(CFLAGS) $(LIBDIR) $(OBJS) $(LIBS) -o $(TARGET)
        @touch version.cpp

    $(OBJDIR)/%.o: %.cpp
        @echo compile $<
        @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@

    $(OBJDIR)/version.o: version.cpp
        @$(CC) $(CFLAGS) -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__P4_VERSION__=\"$(P4_VERSION)\" -c $< -o $@
        @echo compile $<

    $(OBJDIR):
        @mkdir $(OBJDIR)

    clean:
        @rm -f $(OBJS) $(BINDIR)/db_r*

    dep:
        @touch Depend
        makedepend -fDepend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(SRCS) 2> /dev/null

    sinclude Depend
     

    and this is how my directory looks:

    1.png
    2.png
    3.png

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