SadMonkey
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Posts posted by SadMonkey
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9 hours ago, Cunoo said:
Serverside: desc_client.cpp
if (!bSentBoot) { bSentBoot = true; TPacketGDBoot p; p.dwItemIDRange[0] = 0; p.dwItemIDRange[1] = 0; memcpy(p.szIP, "Your IP", 16); DBPacket(HEADER_GD_BOOT, 0, &p, sizeof(p)); } } TEMP_BUFFER buf; TPacketGDSetup p; memset(&p, 0, sizeof(p)); strlcpy(p.szPublicIP, "Your IP", sizeof(p.szPublicIP));
Clientside: NetAddress.cpp
void CNetworkAddress::GetIP(char* szIP, int len) { BYTE IPs[4]; *((DWORD*)IPs)=m_sockAddrIn.sin_addr.s_addr; _snprintf(szIP, len, "Your IP", IPs[0], IPs[1], IPs[2], IPs[3]);
Internal ip or external? ty 4 reply
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Hello , i got a problem .. I got home server and people cant connect on my server.. I have all ports online but they cant to connect , i can do it if i'm in lan with external ip but they not, how to repair that?
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work , thanks alot !
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Hello , i got a bug .. I cant to use nothing with right click from inventory.. Please help me
Syserr:
0920 19:49:23479 :: File "ui.py", line 1485, in OnUnselectItemSlot
0920 19:49:23479 :: File "ui.py", line 87, in __call__
0920 19:49:23479 :: File "ui.py", line 78, in __call__
0920 19:49:23479 :: File "uiInventory.py", line 1165, in UseItemSlot
0920 19:49:23479 :: AttributeError
0920 19:49:23479 :: :
0920 19:49:23479 :: 'InventoryWindow' object has no attribute 'wndDragonSoulRefine'
0920 19:49:23479 :: -
Hello , i got a question.. How to color LOGIN_CONNECT from locale_game? The message "Connecting to server".. Thanks alot
Character select kick 40k
in Community Support - Questions & Answers
Posted
That really work , thanks alot!