Jump to content

leito431

Inactive Member
  • Posts

    22
  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by leito431

  1. 11 minut temu, WeedHex napisał:

    data/monster   there is the folder named  mob75?

    About skill, you should set the skill using skill_proto vnums.

     

    Skill level  - Skill vnum  (you can set x3 skill) on  mob_proto side.

    Yes, Of course. In my (Polish) client there is: ...pack\Monster\ymir work\monster\mob75 

    I have folder with skill effects for this mob. it looks like this:

    metin22dev.PNG.45202bea9276e4e53bc05ce4599deefd.PNG

    Naturally i tried changes file path and i pasted this file on good path and all looks like good.

    I added another mob the same way and his skills work correctly and I did not add entries to skill_proto.

    Thanks for your answers ! I aprreciate :)

  2. Hi !

    I was add new mob on my server, but he doesn`t use spells. He can only use basic attack for player.

    File path was checked on .msa files, and i was paste folder monster in folder effect.

    I don`t know where the problem is.

    Look at this:

    Spoiler

    ScriptType               MotionData

    MotionFileName           "d:\ymir work\monster\mob75\atk2.GR2"
    MotionDuration           3.000000

    Group MotionEventData
    {
        MotionEventDataCount     8
        Group Event00
        {
            MotionEventType      1
            StartingTime         0.313152
            
            IndependentFlag      0
            AttachingEnable      1
            AttachingBoneName    "Bip001-R-Hand"
            FollowingEnable      1
            EffectFileName       "d:/ymir work/effect/monster/hand_aura.mse"
            EffectPosition       0.000000 0.000000 0.000000
        }
        Group Event01
        {
            MotionEventType      1
            StartingTime         0.319415
            
            IndependentFlag      0
            AttachingEnable      1
            AttachingBoneName    "Bip001-L-Hand"
            FollowingEnable      1
            EffectFileName       "d:/ymir work/effect/monster/hand_aura.mse"
            EffectPosition       0.000000 0.000000 0.000000
        }
        Group Event02
        {
            MotionEventType      1
            StartingTime         0.814196
            
            IndependentFlag      0
            AttachingEnable      1
            AttachingBoneName    "Bip001-R-Hand"
            FollowingEnable      1
            EffectFileName       "d:/ymir work/effect/monster/hand_aura.mse"
            EffectPosition       0.000000 0.000000 0.000000
        }
        Group Event03
        {
            MotionEventType      1
            StartingTime         0.820459
            
            IndependentFlag      0
            AttachingEnable      1
            AttachingBoneName    "Bip001-L-Hand"
            FollowingEnable      1
            EffectFileName       "d:/ymir work/effect/monster/hand_aura.mse"
            EffectPosition       0.000000 0.000000 0.000000
        }
        Group Event04
        {
            MotionEventType      1
            StartingTime         1.346555
            
            IndependentFlag      0
            AttachingEnable      1
            AttachingBoneName    "Bip001-L-Hand"
            FollowingEnable      1
            EffectFileName       "d:/ymir work/effect/monster/hand_aura.mse"
            EffectPosition       0.000000 0.000000 0.000000
        }
        Group Event05
        {
            MotionEventType      1
            StartingTime         1.346555
            
            IndependentFlag      0
            AttachingEnable      1
            AttachingBoneName    "Bip001-R-Hand"
            FollowingEnable      1
            EffectFileName       "d:/ymir work/effect/monster/hand_aura.mse"
            EffectPosition       0.000000 0.000000 0.000000
        }
        Group Event06
        {
            MotionEventType      1
            StartingTime         1.590814
            
            IndependentFlag      0
            AttachingEnable      1
            AttachingBoneName    "B_Root"
            FollowingEnable      0
            EffectFileName       "d:/ymir work/effect/monster/impact_floor.mse"
            EffectPosition       0.000000 -120.000000 0.000000
        }
        Group Event07
        {
            MotionEventType      4
            StartingTime         1.584551
            DuringTime           0.500000
            EnableHitProcess     1
            
            AttackType           0
            HittingType          1
            StiffenTime          0.000000
            InvisibleTime        0.500000
            ExternalForce        0.500000
            HitLimitCount        1
            CollisionType        4
            
            SphereDataCount      1
            Group SphereData00
            {
                Radius           500.000000
                Position         0.000000 -120.000000 0.000000
            }
        }
    }
     

    And this (motlist):

    Spoiler

    GENERAL WAIT wait.msa 100
    GENERAL RUN run.msa 100
    GENERAL NORMAL_ATTACK atk.msa 50
    GENERAL NORMAL_ATTACK1 atk1.msa 50
    GENERAL SPECIAL atk2.msa 100
    GENERAL FRONT_DAMAGE dmg.msa 100
    GENERAL BACK_DAMAGE dmg.msa 100
    GENERAL FRONT_KNOCKDOWN down.msa 100
    GENERAL BACK_KNOCKDOWN down.msa 100
    GENERAL FRONT_STANDUP up.msa 100
    GENERAL BACK_STANDUP up.msa 100
    GENERAL DEAD die.msa 100
     

    Sorry for weak English, i`m from Poland.

    Best regards !

  3. Hi !

    I was create my first map for my private metin2 server. 

    All working as well but.. when i`m logged in to the server, map doesn`t have tree`s, grass and flowers.

    I tried copy objects files to property folder, but when i was logged in to server i haven`t objects.. buildings and other, but i have tree`s, grass and flowers.

    What`s wrong ?

     

    PS. Sorry for my weak english. I`m from Poland :)

  4. Hi guys,

    after adding sash system i have a problem with hairs. This problem occurs only for second look of character in case of warrior for example.

    Second problem is costumes they do not sign up for some time, and are removed from costume slot and eq slot.

    Do you need any logs ?

    Thanks a lot, and sorry for my weak english. I`m from Poland ;)

    I would add ss what it looks like:

    9da01383c9f6f.png.html
    Link: https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif.html

×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.