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h4c0k1

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Posts posted by h4c0k1

  1. 10 godzin temu, avertuss napisał:

    @h4c0k1

    Did you change or add something to sema code? I mean render armor/weapon/hair etc. or it works fine?

     

    I use ChangeArmor / ChangeWeapon .. 

    Not SetArmor

    @avertuss

    i add this horizontal scroll for set the camera:

     fuzz-guyS5m4MfFmn.png

     

    And in code add functions:

    fuzz-takGcjEuQWDb.png 

    And view function:

    fuzz-JopG4Ge3bLix.png

     

    Like in PY:

    renderTarget.View("costume", dwVnum)

     

    That's it.

     

    • Love 1
  2. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    Next bug.

    fuzz-qrSc2wGX8QX7.gif 

    Look for the shaman skills. When u far stay its this bug.

    Some Solution?

     

  3. Hi i have problem with sethair / setweapon / setsash

    e76eQRT.png

    hair:

    0428 02:57:16230 :: CGraphicThingInstance::RegisterModelThing(iModelThing=4, pModelThing=d:\ymir work\pc\assassin\hair\hair_1_1.gr2)
    0428 02:57:16230 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=4, pModelThing=4, iSrcModel=0)
    0428 02:57:16232 :: CGraphicThingInstance::SetMaterialImagePointer(ePart(4)<uPartCount(1), c_szImageName=d:\ymir Work\pc\assassin\assassin_hair_01.dds, pImage=d:\ymir work\pc\assassin\assassin_hair_01_brown.dds) - ePart OUT OF RANGE

    weapon:

    0428 02:59:47212 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=1, pModelThing=1, iSrcModel=0)
    0428 02:59:47213 :: CGraphicThingInstance::AttachModelInstance(iDstModelInstance=0, c_szBoneName=equip_right, iSrcModelInstance=1)
    0428 02:59:47214 :: CGraphicThingInstance::SetMaterialData(ePart(1)<uPartCount(1)) - ePart OUT OF RANGE
    0428 02:59:48152 :: CGraphicThingInstance::RegisterModelThing(iModelThing=1, pModelThing=d:\ymir work\item\weapon\00010.gr2)

    acce:

    0428 02:59:43334 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=5, pModelThing=5, iSrcModel=0)
    0428 02:59:43335 :: CGraphicThingInstance::AttachModelInstance(iDstModelInstance=0, c_szBoneName=Bip01 Spine2, iSrcModelInstance=5)
    0428 02:59:43336 :: CGraphicThingInstance::SetMaterialData(ePart(5)<uPartCount(1)) - ePart OUT OF RANGE
    0428 02:59:43763 :: CGraphicThingInstance::RegisterModelThing(iModelThing=5, pModelThing=d:\ymir work\item\wing\acce_easter_2k19_03.gr2)

    I add function like @CxL'Mufuku & @ѕeмa™ write.

    But work only setarmor.

    Some suggestions? 

     

    Solution:

    in SelectModel:

    change this:

    kCreateData.m_bType = CActorInstance::TYPE_NPC;

    to this:

    kCreateData.m_bType = index > 8 ? CActorInstance::TYPE_NPC : CActorInstance::TYPE_PC;

     

    • Love 2
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