h4c0k1
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Posts posted by h4c0k1
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14 godzin temu, Thundernatsu napisał:
Now have this error
Show code. py + cpp
Spoiler- 1
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10 godzin temu, avertuss napisał:
Did you change or add something to sema code? I mean render armor/weapon/hair etc. or it works fine?
I use ChangeArmor / ChangeWeapon ..
Not SetArmor
i add this horizontal scroll for set the camera:
And in code add functions:
And view function:
Like in PY:
renderTarget.View("costume", dwVnum)
That's it.
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New bug with opacity / speculary / alpcha ?
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Next bug.
Look for the shaman skills. When u far stay its this bug.
Some Solution?
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Hi i have problem with sethair / setweapon / setsashhair:0428 02:57:16230 :: CGraphicThingInstance::RegisterModelThing(iModelThing=4, pModelThing=d:\ymir work\pc\assassin\hair\hair_1_1.gr2) 0428 02:57:16230 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=4, pModelThing=4, iSrcModel=0) 0428 02:57:16232 :: CGraphicThingInstance::SetMaterialImagePointer(ePart(4)<uPartCount(1), c_szImageName=d:\ymir Work\pc\assassin\assassin_hair_01.dds, pImage=d:\ymir work\pc\assassin\assassin_hair_01_brown.dds) - ePart OUT OF RANGE
weapon:0428 02:59:47212 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=1, pModelThing=1, iSrcModel=0) 0428 02:59:47213 :: CGraphicThingInstance::AttachModelInstance(iDstModelInstance=0, c_szBoneName=equip_right, iSrcModelInstance=1) 0428 02:59:47214 :: CGraphicThingInstance::SetMaterialData(ePart(1)<uPartCount(1)) - ePart OUT OF RANGE 0428 02:59:48152 :: CGraphicThingInstance::RegisterModelThing(iModelThing=1, pModelThing=d:\ymir work\item\weapon\00010.gr2)
acce:0428 02:59:43334 :: CGraphicThingInstance::SetModelInstance(iDstModelInstance=5, pModelThing=5, iSrcModel=0) 0428 02:59:43335 :: CGraphicThingInstance::AttachModelInstance(iDstModelInstance=0, c_szBoneName=Bip01 Spine2, iSrcModelInstance=5) 0428 02:59:43336 :: CGraphicThingInstance::SetMaterialData(ePart(5)<uPartCount(1)) - ePart OUT OF RANGE 0428 02:59:43763 :: CGraphicThingInstance::RegisterModelThing(iModelThing=5, pModelThing=d:\ymir work\item\wing\acce_easter_2k19_03.gr2)
I add function like @CxL'Mufuku & @ѕeмa™ write.But work only setarmor.Some suggestions?Solution:
in SelectModel:
change this:
kCreateData.m_bType = CActorInstance::TYPE_NPC;
to this:
kCreateData.m_bType = index > 8 ? CActorInstance::TYPE_NPC : CActorInstance::TYPE_PC;
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Bravery cape more distance
in Community Support - Questions & Answers
Posted
Hi i edited struct FuncAggregateMonster in char_battle.cpp I changed distance from 5000 to 7000 and nothing else.
I don't see the diffrence between 5000 and 700. Both distances are the same when I comapred them in game.
Anyone have a solution to increase the distance?