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Monsti66

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Posts posted by Monsti66

  1. I edited this function:  

    bool CHARACTER::Follow(LPCHARACTER pkChr, float fMinDistance)
    {
        if (IsPC())
        {
            sys_err("CHARACTER::Follow : PC cannot use this method", GetName());
            return false;
        }
    
        // TRENT_MONSTER
        if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
        {
            if (pkChr->IsPC())
            {
                // If i'm in a party. I must obey party leader's AI.
                if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
                {
                    if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000)
                    {
                        if (m_pkMobData->m_table.wAttackRange < DISTANCE_APPROX(pkChr->GetX() - GetX(), pkChr->GetY() - GetY()))
                            if (Return())
                                return true;
                    }
                }
            }
            return false;
        }
        // END_OF_TRENT_MONSTER
    
        long x = pkChr->GetX();
        long y = pkChr->GetY();
    
        if (pkChr->IsPC())
        {
            // If i'm in a party. I must obey party leader's AI.
            if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
            {
                if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000)
                {
                    if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
                        if (Return())
                            return true;
                }
            }
        }
    
        if (IsGuardNPC())
        {
            if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
                if (Return())
                    return true;
        }
    
        SetRotationToXY(x, y);
    
        float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
    
        if (fDist <= fMinDistance)
            return false;
    
        float fx, fy;
    
        if (IsChangeAttackPosition(pkChr) && GetMobRank() < MOB_RANK_BOSS)
        {
            SetChangeAttackPositionTime();
    
            int retry = 16;
            int dx, dy;
            int rot = (int) GetDegreeFromPositionXY(x, y, GetX(), GetY());
    
            while (--retry)
            {
                if (fDist < 500.0f)
                    GetDeltaByDegree((rot + number(-90, 90) + number(-90, 90)) % 360, fMinDistance, &fx, &fy);
                else
                    GetDeltaByDegree(number(0, 359), fMinDistance, &fx, &fy);
    
                dx = x + (int) fx;
                dy = y + (int) fy;
    
                LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), dx, dy);
    
                if (NULL == tree)
                    break;
    
                if (0 == (tree->GetAttribute(dx, dy) & (ATTR_BLOCK | ATTR_OBJECT)))
                    break;
            }
    
            //sys_log(0, "근처 어딘가로 이동 %s retry %d", GetName(), retry);
            if (!Goto(dx, dy))
                return false;
        }
        else
        {
            float fDistToGo = fDist - fMinDistance;
            GetDeltaByDegree(GetRotation(), fDistToGo, &fx, &fy);
    
            //sys_log(0, "직선으로 이동 %s", GetName());
            if (!Goto(GetX() + (int) fx, GetY() + (int) fy))
                return false;
        }
    
        SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
        //MonsterLog("쫓아가기; %s", pkChr->GetName());
        return true;
    }

    Undefined/delete this ( #ifdef __BOSS_SECURITY__
    #ifdef NEW_PET_SYSTEM )

     

    But don't work.. /horse_summon the horse not follow me.

  2. Hi.

     

    game.py error: 

    0722 15:00:20345 ::   File "networkModule.py", line 245, in SetGamePhase

    0722 15:00:20345 ::   File "system.py", line 130, in __pack_import

    0722 15:00:20345 ::   File "
    0722 15:00:20345 :: game.py
    0722 15:00:20345 :: ", line 
    0722 15:00:20345 :: 726
    0722 15:00:20345 :: 

    0722 15:00:20345 ::     
    0722 15:00:20345 :: if constInfo.INPUT_IGNORE == 1:

    0722 15:00:20345 ::     
    0722 15:00:20345 ::  
    0722 15:00:20345 :: ^

    0722 15:00:20345 :: IndentationError
    0722 15:00:20345 :: : 
    0722 15:00:20345 :: expected an indented block
    0722 15:00:20345 :: 

     

    What is the problem?

    I try but not work.

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