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xSess

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Posts posted by xSess

  1. On 10/30/2021 at 5:24 PM, centarus said:

    There was no problem while building, but it gave an error like this when entering the game

    LOG

    FATAL ERROR!! Python Library file not exist!

    1 Year later but if someone have the same Problem look at Userinterface.cpp static const char * sc_apszPythonLibraryFilenames[] = maybe you has make the same mistake like me and just change everything via strg shift f and     "string.pyc", is changed to std::string.pyc took me sometime to find that and modify it back 😄 

    • Good 2
  2. bigint in navicat ? :D

    Everything in char.cpp/h changed?

    I have done gold limit shop up to 999kkk (only for me 999kkk (and up to 9.223.372.036.854.755.807)),  gold limit inventory up to 9.223.372.036.854.755.807, trade up to 9.223.372.036.854.755.807. I would like to share it on a full tut, but i don't know... i had to find all changes i've done.... but i will do a full tutorial, in the next day's.

  3. #Bump. nearly everything worked with shop but only this thing if i open my shop with 2kkk+ it show's me 0 yang :/ It must be in uitooltip or some other .py in root, but i didn't find any int integer or anything else...

     

    @T4Ump i have no interest. For 15€?! I mean you was at the same problem a long time ago and some people help you.... and now you sell it? :lol:

  4. On 31.12.2015 at 9:18 PM, Cyclone_DE said:

    Hello metin2dev community,

    So , first of all, i am using mainline for serverside, and novaline for clientside compile. My problem is that, Poison as a bonus works perfect, and you deal damage to your enemies, but when we come to Skills, and first of all Ninja, poison dont work, even with 100% prob. (GM STATS). The problem is on ATTACK_POISON i am 60% sure, but i dont know in which files to search. Any ideas?:wacko: Thanks for your time! :ph34r:

    Poison has not 100%. Only 50% if you mean Poison Cloud. But when you mean the Poison chance, you can edit it in the Game-Source for level over 8+ or. 100% by every level i mean the normal Rate have for example 8 Level difference : 1 Level difference 100% 2 Level difference 90% etc. (That mean if you have Poison bonus you have a another Chance/Rate how fast Poison work on a Player/Monster...) Where ATTACK_POISON is defined i don't know^^ But what if you try only Poison? :D

     

    But if you use my Method with the Level difference change, i only mean the change with the rate from Level 1 difference, 2, 3,4 .... every with 100%. Poison will nearly always come.

  5. Hey, can someone help me by the max limit of yang with Privateshop's? :D

    I saw this Topic and changed all things... it worked perfectly but the only thing which doesn't work is that the item in the shop have 0 yang, if i open the shop... If i use 2.1kkk it worked everyone over 2.1kkk doesn't worked.... but in the uitooltip i haven't any idea what i must change :S

     

     

  6. Error	292	error LNK2001: unresolved external symbol __imp__GrannyConvertSingleObject@20	etergrnlib.lib UserInterface
    Error	293	error LNK2001: unresolved external symbol __imp__GrannyFindMatchingMember@16	etergrnlib.lib	UserInterface
    Error	294	error LNK2001: unresolved external symbol __imp__GrannyUpdateModelMatrix@20	etergrnlib.lib	UserInterface
    Error	295	error LNK2001: unresolved external symbol __imp__GrannyNewMeshDeformer@16	etergrnlib.lib	UserInterface
    Error	296	fatal error LNK1120: 4 unresolved externals	Release/metin2client.exe	UserInterface

    Anyone have an Idea? I use Novaline Client-Source.

     

    I don't find etergrnlib.lib in UserInterface.... Or is it in some other File?

     

     

    #Solved

     

    solved. If anyone has the same problem. Put the Files from the Zip Data in your Extern/lib Folder and your special Lib-Folder.

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