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patytan

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Posts posted by patytan

  1. The next problem, the game does not want to load .

    Syser client clear .

    Syser db source error ->>

     

    Cytat

    SYSERR: Jan 28 16:59:42 :: pid_init:
    Start of pid: 1295

    SYSERR: Jan 28 16:59:42 :: Start: TABLE_POSTFIX not configured use default
    SYSERR: Jan 28 16:59:42 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Column 'name' in field list is ambiguous
    query: SELECT empire, pid, name, money, windate FROM monarch a, player b where a.pid=b.id
    SYSERR: Jan 28 17:00:57 :: ChildLoop: AsyncSQL: query failed: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'player WHERE id=58850' at line 1 (query: SELECT id, name, job, voice, dir, x, y, z, map_index, exit_x, exit_y, exit_map_index, hp, mp, stamina, random_hp, random_sp, playtime, gold, level, level_step, st, ht, dx, iq, exp, stat_point, skill_point, sub_skill_point, stat_reset_count, part_base, part_hair, part_sash, skill_level, quickslot, skill_group, alignment, mobile, horse_level, horse_riding, horse_hp, horse_hp_droptime, horse_stamina, UNIX_TIMESTAMP(NOW())-UNIX_TIMESTAMP(last_play), horse_skill_point envanterFROM player WHERE id=58850 errno: 1064)
    SYSERR: Jan 28 17:00:57 :: RESULT_COMPOSITE_PLAYER: null MYSQL_RES QID 0

     

  2. I used a taboo but now I have such an error in syser:

    Cytat

    0128 12:40:42670 ::
    networkModule.py(line:208) SetSelectCharacterPhase
    system.py(line:130) __pack_import
    system.py(line:110) _process_result
    introSelect.py(line:30) <module>
    system.py(line:130) __pack_import
    system.py(line:110) _process_result
    interfaceModule.py(line:12) <module>
    system.py(line:130) __pack_import
    system.py(line:110) _process_result
    uiInventory.py(line:249) <module>
    uiInventory.py(line:595) InventoryWindow

    networkModule.SetSelectCharacterPhase - <type 'exceptions.AttributeError'>:'module' object has no attribute 'ADD_INVENTORY'

    0128 12:40:42670 :: ============================================================================================================
    0128 12:40:42670 :: Abort!!!!

     

     

    My line 595 uinvetory.py

    19225325_1541143059293701_2154100853774199144_n.jpg

    Maybe someone paste this code correctly from the update ?;> Pleasy

  3. Hello , I have a problem . I am talking about here last code... https://paste2.org/mJgPFLxK

    Did I paste well?

    Cytat

        def SetEquipmentPage(self, page):
            self.equipmentPageIndex = page
            self.equipmentTab[1-page].SetUp()
            self.RefreshEquipSlotWindow()
            
    if app.ADD_INVENTORY:
            def en_ac(self):
                if player.GetEnvanter() < 4:
                    envanter = 2
                    self.questionDialog = uiCommon.QuestionDialog()
                    self.questionDialog.SetText(localeInfo.ENVANTER_GENIS_1 % envanter)
                    self.questionDialog.SetAcceptEvent(ui.__mem_func__(self.genislet))
                    self.questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
                    self.questionDialog.Open()
                    # self.questionDialog.slotIndex = slotIndex
                elif player.GetEnvanter() == 4 or player.GetEnvanter() == 5:
                    envanter = 3
                    self.questionDialog = uiCommon.QuestionDialog()
                    self.questionDialog.SetText(localeInfo.ENVANTER_GENIS_1 % envanter)
                    self.questionDialog.SetAcceptEvent(ui.__mem_func__(self.genislet))
                    self.questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
                    self.questionDialog.Open()
                    # self.questionDialog.slotIndex = slotIndex
                elif player.GetEnvanter() == 6 or player.GetEnvanter() == 7 or player.GetEnvanter() == 8:
                    envanter = 4
                    self.questionDialog = uiCommon.QuestionDialog()
                    self.questionDialog.SetText(localeInfo.ENVANTER_GENIS_1 % envanter)
                    self.questionDialog.SetAcceptEvent(ui.__mem_func__(self.genislet))
                    self.questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
                    self.questionDialog.Open()
                    # self.questionDialog.slotIndex = slotIndex
                elif player.GetEnvanter() == 9 or player.GetEnvanter() == 10 or player.GetEnvanter() == 11:
                    envanter = 5
                    self.questionDialog = uiCommon.QuestionDialog()
                    self.questionDialog.SetText(localeInfo.ENVANTER_GENIS_1 % envanter)
                    self.questionDialog.SetAcceptEvent(ui.__mem_func__(self.genislet))
                    self.questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
                    self.questionDialog.Open()
                    # self.questionDialog.slotIndex = slotIndex
                elif player.GetEnvanter() == 12 or player.GetEnvanter() == 13 or player.GetEnvanter() == 14:
                    envanter = 6
                    self.questionDialog = uiCommon.QuestionDialog()
                    self.questionDialog.SetText(localeInfo.ENVANTER_GENIS_1 % envanter)
                    self.questionDialog.SetAcceptEvent(ui.__mem_func__(self.genislet))
                    self.questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
                    self.questionDialog.Open()
                    # self.questionDialog.slotIndex = slotIndex
                elif player.GetEnvanter() == 15 or player.GetEnvanter() == 16 or player.GetEnvanter() == 17:
                    envanter = 7
                    self.questionDialog = uiCommon.QuestionDialog()
                    self.questionDialog.SetText(localeInfo.ENVANTER_GENIS_1 % envanter)
                    self.questionDialog.SetAcceptEvent(ui.__mem_func__(self.genislet))
                    self.questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
                    self.questionDialog.Open()
                    # self.questionDialog.slotIndex = slotIndex
                else:
                    self.wndPopupDialog = uiCommon.PopupDialog()
                    self.wndPopupDialog.SetText(localeInfo.ENVANTER_ZATEN_GENIS_3)
                    self.wndPopupDialog.Open()
            
        def SetAntyExp(self):
            activare_antiexp = constInfo.ANTIEXP_QUESTINDEX
            event.QuestButtonClick(activare_antiexp)

    When he logs in to the game,  he throws me out . Error syser :

    Cytat

    0128 00:21:06752 ::
    networkModule.py(line:208) SetSelectCharacterPhase
    system.py(line:130) __pack_import
    system.py(line:110) _process_result
    introSelect.py(line:30) <module>
    system.py(line:130) __pack_import
    system.py(line:110) _process_result
    interfaceModule.py(line:12) <module>
    system.py(line:130) __pack_import

    networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unexpected indent (uiInventory.py, line 594)

    0128 00:21:06752 :: ============================================================================================================
    0128 00:21:06752 :: Abort!!!!

     

    Pleasy help ;3...

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