ABoWaLy
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Posts posted by ABoWaLy
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if you have lennt system
go to Common > item_length.h
search > ACCE_GRADE_1_ABS =
and change the number to 1
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On 12/6/2017 at 1:09 AM, PeaceMaker said:
did you fix the sash ?
Sure .. its from scale (new pet system)
instancebase.cpp
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Weapon costume Solved
Char_item.cpp
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iam not asking about this >>
i know the fix for this ..
in NewPetSystem.cpp .. search
void CNewPetActor::ItemCubeFeed(int type)
and paste it
if (ITEM_WEAPON == itemxp->GetType() && itemxp->IsEquipped()) return ;
iam asking about weapon costume .. when unwear it .. it is Keep appearances
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12 hours ago, Mano said:
pet feeding equipped item bug is easy to fix you just have to return if the item is equipped
make it in your files first
this is beta2 SF with martysama Source .. it will be free for all in lb-h
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hello all :
i have problem in sash system LenNt
when change character with ( /set Name race 1 )
the sash is Rise up
when remove the weapon and remove the costum weapon ... costum weapon is Keep appearances
this video to show the problems
why i can't summon a horse ?
in Community Support - Questions & Answers
Posted
he has install (Combat 1Zone (Official Webzen 16.4) [v.0.2.0])
your problem is not here
add me om skype : kamal.solaiman6
#no_paid