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anagonda1

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Posts posted by anagonda1

  1. On 2/24/2019 at 3:05 AM, xP3NG3Rx said:

    Hi guys.

    First of all, I also know this system is public already, but I was boring, so I had to reverse something, so here it is:

    This is the hidden content, please

    If you have extra systems which might ignore the quivers, you must to extend them by yourself.
    Just couple of them from the official: acce, costume bonus transfer, change look, skillbook combination, sealbind and so on.

    Anything is wrong in the guide or missing something let me know, hit a comment below.

     

    When you attach the arrow bag comes the effects of the normal arrow effect.

    • Metin2 Dev 3
  2. 23 hours ago, xP3NG3Rx said:

    Oh yes, I made an extra modification for that, because of the quivers gave me some meaningless errors in syserr. The remain time is stored in the sockets so basically the game recognised as a stone into it so I've put this:

    1ba21f603d.png

    e1b650329a.png

    And @anagonda1 which errors you got?

    PyObject *itemGetSocketCountByVnum(...)

     

    which cpp needs to be added?

    • Sad 3
  3. 3 hours ago, WeedHex said:
      Hide contents

    RaceData.h

    class CRaceData
    {
        public:

    .....

    add:

            enum
            {
                RACE_WARRIOR_M,
                RACE_ASSASSIN_W,
                RACE_SURA_M,
                RACE_SHAMAN_W,
                RACE_WARRIOR_W,
                RACE_ASSASSIN_M,
                RACE_SURA_W,
                RACE_SHAMAN_M,
    #ifdef ENABLE_WOLFMAN_CHARACTER
                RACE_WOLFMAN_M,
    #endif
                RACE_MAX_NUM,
            };

    ......

    @anagonda1  Maybe penger forgot to share it but it's logical >_<

    Thanks.

    I will test

  4. 1 hour ago, WeedHex said:

    @anagonda1 You need an enum for the races inside the CRaceData class.

     

    @xP3NG3Rx

    SYSERR: Apr 21 01:05:48.568996 :: CalcMeleeDamage: CalcMeleeDamage should not handle bows (name: ????)
    The system is making also this syserr. Do you have a solution?

    Can you throw me the CRaceData part?
    Because I made additions to my fleet, but I get a mistake, can you help?

    Can you download Client / Gamelib Files and drop me?

    11 hours ago, xP3NG3Rx said:

    Oh yes, I made an extra modification for that, because of the quivers gave me some meaningless errors in syserr. The remain time is stored in the sockets so basically the game recognised as a stone into it so I've put this:

    1ba21f603d.png

    e1b650329a.png

    And @anagonda1 which errors you got?

    Can you throw me the Client / Gamelib File?

  5.                

    On 2/24/2019 at 3:05 AM, xP3NG3Rx said:

    Hi guys.

    First of all, I also know this system is public already, but I was boring, so I had to reverse something, so here it is:

    This is the hidden content, please

    If you have extra systems which might ignore the quivers, you must to extend them by yourself.
    Just couple of them from the official: acce, costume bonus transfer, change look, skillbook combination, sealbind and so on.

    Anything is wrong in the guide or missing something let me know, hit a comment below.

     

    instanceBase.cpp 

    m_GraphicThingInstance.SetQuiverEquipped(false);
                    m_GraphicThingInstance.SetQuiverEffectID(0);

     

    These lines give error

     

    ++++ActorInstanceMotionEvent.cpp

    if (m_eRace == CRaceData::RACE_ASSASSIN_W || m_eRace == CRaceData::RACE_ASSASSIN_M)

     

    These lines give error

     

    @P3NG3R

    • Metin2 Dev 1
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