123fbalp123fb
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Posts posted by 123fbalp123fb
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Warning 1
i solved this problem
main.cpp and #include <boost/ add above lines
#define BOOST_BIND_NO_PLACEHOLDERS
Any idea about Warning-2 ?
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8 minutes ago, Stoorck said:
yes it does! Already managed to fix it, now I have a bug that someone posted above.
which?
- 1
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29 minutes ago, Stoorck said:
#ifdef ENABLE_EXTEND_INVEN_SYSTEM PyModule_AddIntConstant(poModule, "ENABLE_EXTEND_INVEN_SYSTEM", 1); #else PyModule_AddIntConstant(poModule, "ENABLE_EXTEND_INVEN_SYSTEM", 0); #endif
PythonApplicationModule.cpp
does this function exist?
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Hello. I came with two warnings. Can anyone help understand? Thank you ... (g++9 and C++11)
Warning - 1
pragma_messahe.hpp
#if defined(BOOST_DISABLE_PRAGMA_MESSAGE) # define BOOST_PRAGMA_MESSAGE(x) #elif defined(__INTEL_COMPILER) # define BOOST_PRAGMA_MESSAGE(x) __pragma(message(__FILE__ "(" BOOST_STRINGIZE(__LINE__) "): note: " x)) #elif defined(__GNUC__) # define BOOST_PRAGMA_MESSAGE(x) _Pragma(BOOST_STRINGIZE(message(x))) /* 24.line */ #elif defined(_MSC_VER) # define BOOST_PRAGMA_MESSAGE(x) __pragma(message(__FILE__ "(" BOOST_STRINGIZE(__LINE__) "): note: " x)) #else # define BOOST_PRAGMA_MESSAGE(x) #endif
bind.hpp
BOOST_PRAGMA_MESSAGE( /* 26.line */ "The practice of declaring the Bind placeholders (_1, _2, ...) " "in the global namespace is deprecated. Please use " "<boost/bind/bind.hpp> + using namespace boost::placeholders, " "or define BOOST_BIND_GLOBAL_PLACEHOLDERS to retain the current behavior." )
############################################################
Warning - 2
regen.cpp 431.line
while (true) { REGEN tmp; memset(&tmp, 0, sizeof(tmp)); /* 431.line */ if (!read_line(fp, &tmp)) break;
regen.h 13.line
typedef struct regen /* 13.line */ { LPREGEN prev, next; long lMapIndex; int type; int sx, sy, ex, ey; BYTE z_section; BYTE direction; . . .
regen.cpp 444.line
if (!bOnce) { regen = M2_NEW REGEN; memcpy(regen, &tmp, sizeof(REGEN)); /* 444.line */ } else regen = &tmp;
regen.cpp 531.line
while (true) { REGEN tmp; memset(&tmp, 0, sizeof(tmp)); /*531.line */ if (!read_line(fp, &tmp)) break;
regen.cpp 625.line
memset(&tmp, 0, sizeof(tmp));
regen.cpp 641.line
memcpy(regen, &tmp, sizeof(REGEN));
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1 hour ago, Ulas said:
make_unique > unique_ptr
Bunu deneyebilir misiniz lütfenThank you. This is how it was successfully built
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29.05.2019 saat 00:47'de Mali şunları söyledi:
Can you renew the links please I get an error in make_unique I'm using C++11
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There is a code blog like this in a system I want to add, but it gives a make_unique error. I'm using C++11, how should I edit it?
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The problem persists
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12 hours ago, adv1453 said:
Hi,
What are the differences between mysql 5.5 and 5.6? Can I use a 5.5 files in 5.6? What do I need to do to use it?
There is no difference. It only gives syser. Open mysql "player -> mob_proto" from the design table, change the "size" field from enum to "set"
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Oct 5 20:33:14 :: COMMAND: [SA]Test: open_offlineshop Oct 5 20:33:14 :: reallocating buffer to 32768, current 1024 Oct 5 20:33:14 :: INPUT: [SA]Test OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS Oct 5 20:33:14 :: reallocating buffer to 32768, current 1024 SYSERR: Oct 5 20:33:14 :: Process: UNKNOWN HEADER: 167, LAST HEADER: 56(2), REMAIN BYTES: 4, fd: 17 Oct 5 20:33:14 :: DISCONNECT: [SA]Test (DESC::~DESC) Oct 5 20:33:34 :: COMMAND: [SA]Test: open_offlineshop Oct 5 20:33:35 :: reallocating buffer to 32768, current 1024 Oct 5 20:33:35 :: INPUT: [SA]Test OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS Oct 5 20:33:35 :: reallocating buffer to 32768, current 1024 SYSERR: Oct 5 20:33:35 :: Process: UNKNOWN HEADER: 167, LAST HEADER: 56(2), REMAIN BYTES: 4, fd: 17 Oct 5 20:33:35 :: DISCONNECT: [SA]Test (DESC::~DESC) Oct 5 20:33:54 :: COMMAND: [SA]Test: open_offlineshop Oct 5 20:33:54 :: reallocating buffer to 32768, current 1024 Oct 5 20:33:54 :: INPUT: [SA]Test OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS Oct 5 20:33:54 :: reallocating buffer to 32768, current 1024 SYSERR: Oct 5 20:33:59 :: Process: UNKNOWN HEADER: 85, LAST HEADER: 0(0), REMAIN BYTES: 7, fd: 17 Oct 5 20:33:59 :: DISCONNECT: [SA]Test (DESC::~DESC)
After clicking the offline store button, the game goes to the login screen. CH1 "syslog" as above;
I couldn't find any problem with files in "client->packet.h" and "game->packet.h" 1-1 matches
added;
#ifdef __OFFLINE_PRIVATE_SHOP_SYSTEM__
#ifdef __PRIVATE_SHOP_SEARCH_SYSTEM__
#if defined(__NEW_PRIVATE_SHOP_SEARCH_SYSTEM__)
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Hello. I added "offlineshop" to my server, but I encountered some errors. First of all, I added the system and logged in to the game, but when I click the offlineshop button, the gui opens and after 2 seconds it throws me to the game login screen. Here are the systems I bought:
DB syslog;
Oct 2 18:32:21 :: AUTH_LOGIN id(1) login(root) social_id(1234567) login_key(911884769), client_key(816826671 1690387873 1287815348 1972359370) Oct 2 18:32:22 :: LOGIN_BY_KEY success root 911884769 192.168.1.21 Oct 2 18:32:23 :: RESULT_LOGIN: login success root rows: 3 Oct 2 18:32:23 :: [SA]YavruKurt 962366 273337 hair 2005 Oct 2 18:32:23 :: test02 460501 951869 hair 0 Oct 2 18:32:23 :: test03 960546 269542 hair 0 Oct 2 18:32:25 :: [ 16250] return 0/0/0 async 0/0/0 Oct 2 18:32:30 :: [ 16300] return 0/0/0 async 0/0/0 Oct 2 18:32:32 :: LOGIN_BY_KEY success root 911884769 192.168.1.21 Oct 2 18:32:32 :: RESULT_LOGIN: login success root rows: 3 Oct 2 18:32:32 :: [SA]YavruKurt 962366 273337 hair 2005 Oct 2 18:32:32 :: test02 460501 951869 hair 0 Oct 2 18:32:32 :: test03 960546 269542 hair 0 Oct 2 18:32:34 :: [PLAYER_LOAD] Load from PlayerDB pid[10032] Oct 2 18:32:34 :: QID_PLAYER 4 10032 Oct 2 18:32:34 :: SetPlay on 911884769 root Oct 2 18:32:34 :: QID_ITEM 4 Oct 2 18:32:34 :: ITEM_LOAD: count 51 pid 10032 Oct 2 18:32:34 :: QID_QUEST 4 Oct 2 18:32:34 :: QUEST_LOAD: count 32 PID 10032 Oct 2 18:32:34 :: info of pLoginData1 before call ItemAwardfunction 702849664 Oct 2 18:32:35 :: QID_AFFECT 4 Oct 2 18:32:35 :: AFFECT_LOAD: count 46 PID 10032 Oct 2 18:32:35 :: [ 16350] return 0/0/4 async 0/0/0 Oct 2 18:32:40 :: [ 16400] return 0/0/0 async 0/0/0 Oct 2 18:32:45 :: [ 16450] return 0/0/0 async 0/0/0 Oct 2 18:32:50 :: [ 16500] return 0/0/0 async 0/0/0 Oct 2 18:32:55 :: [ 16550] return 0/0/0 async 0/0/1 Oct 2 18:33:00 :: [ 16600] return 0/0/0 async 0/0/0 Oct 2 18:33:05 :: [ 16650] return 0/0/0 async 0/0/0 Oct 2 18:33:10 :: [ 16700] return 0/0/0 async 0/0/0 Oct 2 18:33:15 :: [ 16750] return 0/0/0 async 0/0/0 Oct 2 18:33:20 :: [ 16800] return 0/0/0 async 0/0/0 Oct 2 18:33:25 :: [ 16850] return 0/0/0 async 0/0/0 Oct 2 18:33:30 :: [ 16900] return 0/0/0 async 0/0/0 Oct 2 18:33:35 :: [ 16950] return 0/0/0 async 0/0/0 Oct 2 18:33:40 :: [ 17000] return 0/0/0 async 0/0/0 Oct 2 18:33:45 :: [ 17050] return 0/0/0 async 0/0/0 Oct 2 18:33:46 :: SetPlay off 911884769 root Oct 2 18:33:50 :: [ 17100] return 0/0/0 async 0/0/0 Oct 2 18:33:55 :: [ 17150] return 0/0/0 async 0/0/0 Oct 2 18:34:00 :: [ 17200] return 0/0/0 async 0/0/0 Oct 2 18:34:05 :: [ 17250] return 0/0/0 async 0/0/0 Oct 2 18:34:10 :: [ 17300] return 0/0/0 async 0/0/0 Oct 2 18:34:15 :: [ 17350] return 0/0/0 async 0/0/0 Oct 2 18:34:20 :: [ 17400] return 0/0/0 async 0/0/0 Oct 2 18:34:25 :: [ 17450] return 0/0/0 async 0/0/0 Oct 2 18:34:30 :: [ 17500] return 0/0/0 async 0/0/0 Oct 2 18:34:35 :: [ 17550] return 0/0/0 async 0/0/0 Oct 2 18:34:40 :: [ 17600] return 0/0/0 async 0/0/0 Oct 2 18:34:45 :: [ 17650] return 0/0/0 async 0/0/0 Oct 2 18:34:50 :: [ 17700] return 0/0/0 async 0/0/0 Oct 2 18:34:55 :: [ 17750] return 0/0/0 async 0/0/0 Oct 2 18:35:00 :: [ 17800] return 0/0/0 async 0/0/0 Oct 2 18:35:05 :: [ 17850] return 0/0/0 async 0/0/0 Oct 2 18:35:10 :: [ 17900] return 0/0/0 async 0/0/0 Oct 2 18:35:15 :: [ 17950] return 0/0/0 async 0/0/0 Oct 2 18:35:20 :: [ 18000] return 0/0/0 async 0/0/0 Oct 2 18:35:25 :: [ 18050] return 0/0/0 async 0/0/0 Oct 2 18:35:30 :: [ 18100] return 0/0/0 async 0/0/0 Oct 2 18:35:35 :: [ 18150] return 0/0/0 async 0/0/0 Oct 2 18:35:40 :: [ 18200] return 0/0/0 async 0/0/0 Oct 2 18:35:45 :: [ 18250] return 0/0/0 async 0/0/0 Oct 2 18:35:50 :: [ 18300] return 0/0/0 async 0/0/0 Oct 2 18:35:55 :: [ 18350] return 0/0/0 async 0/0/0 Oct 2 18:36:00 :: [ 18400] return 0/0/0 async 0/0/0 Oct 2 18:36:05 :: [ 18450] return 0/0/0 async 0/0/0 Oct 2 18:36:10 :: [ 18500] return 0/0/0 async 0/0/0 Oct 2 18:36:15 :: [ 18550] return 0/0/0 async 0/0/0 Oct 2 18:36:20 :: [ 18600] return 0/0/0 async 0/0/0 Oct 2 18:36:25 :: [ 18650] return 0/0/0 async 0/0/0 Oct 2 18:36:30 :: [ 18700] return 0/0/0 async 0/0/0 Oct 2 18:36:35 :: [ 18750] return 0/0/0 async 0/0/0 Oct 2 18:36:40 :: [ 18800] return 0/0/0 async 0/0/0 Oct 2 18:36:45 :: [ 18850] return 0/0/0 async 0/0/0 Oct 2 18:36:50 :: [ 18900] return 0/0/0 async 0/0/0 Oct 2 18:36:55 :: [ 18950] return 0/0/0 async 0/0/0 Oct 2 18:37:00 :: [ 19000] return 0/0/0 async 0/0/0 Oct 2 18:37:05 :: [ 19050] return 0/0/0 async 0/0/0 Oct 2 18:37:10 :: [ 19100] return 0/0/0 async 0/0/0 Oct 2 18:37:15 :: [ 19150] return 0/0/0 async 0/0/0 Oct 2 18:37:20 :: [ 19200] return 0/0/0 async 0/0/0 Oct 2 18:37:25 :: [ 19250] return 0/0/0 async 0/0/0 Oct 2 18:37:30 :: [ 19300] return 0/0/0 async 0/0/0 Oct 2 18:37:35 :: [ 19350] return 0/0/0 async 0/0/0 Oct 2 18:37:40 :: [ 19400] return 0/0/0 async 0/0/0 Oct 2 18:37:45 :: [ 19450] return 0/0/0 async 0/0/0 Oct 2 18:37:50 :: [ 19500] return 0/0/0 async 0/0/0 Oct 2 18:37:55 :: [ 19550] return 0/0/0 async 0/0/0 Oct 2 18:38:00 :: [ 19600] return 0/0/0 async 0/0/0 Oct 2 18:38:05 :: [ 19650] return 0/0/0 async 0/0/0
db syser;
SYSERR: Oct 2 18:05:51 :: heart_idle: losing 50 seconds. (lag occured)
channel1 syslog;
Oct 2 18:32:36 :: VERSION: [SA]YavruKurt 1215955205 Metin2Release.exe Oct 2 18:32:43 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) Oct 2 18:32:53 :: GMC guild_name Samsun Oct 2 18:32:53 :: GMC master 10032 Oct 2 18:32:53 :: SHOW: [SA]YavruKurt 962366x273337x0 Oct 2 18:32:53 :: reallocating buffer to 8192, current 1024 Oct 2 18:32:53 :: AddAffect [SA]YavruKurt type 215 apply 0 0 flag 28 duration 5 Oct 2 18:32:53 :: ENTERGAME: [SA]YavruKurt 962366x273337x0 192.168.1.21 map_index 41 Oct 2 18:32:53 :: HORSE STAMINA CONSUME EVENT CANCEL 0x0 Oct 2 18:32:53 :: HORSE STAMINA REGEN EVENT CREATE 0x32ed7ca0 Oct 2 18:32:53 :: SendLandList map 41 count 18 elem_size: 432 Oct 2 18:32:53 :: AddAffect [SA]YavruKurt type 502 apply 0 0 flag 0 duration 230794026 Oct 2 18:32:53 :: PREMIUM: [SA]YavruKurt type 2 230794026min Oct 2 18:32:54 :: AddAffect [SA]YavruKurt type 504 apply 0 0 flag 0 duration 230794025 Oct 2 18:32:54 :: PREMIUM: [SA]YavruKurt type 4 230794025min Oct 2 18:32:54 :: AddAffect [SA]YavruKurt type 505 apply 0 0 flag 0 duration 230794025 Oct 2 18:32:54 :: PREMIUM: [SA]YavruKurt type 5 230794025min Oct 2 18:32:54 :: VERSION CHECK 1215955205 1215955205 1215955205 1215955205 Oct 2 18:32:54 :: AddAffect [SA]YavruKurt type 724 apply 0 0 flag 47 duration 4584970 Oct 2 18:32:54 :: HORSENAME: update 10032 Oct 2 18:32:54 :: QUEST_LOAD: Login pc 10032 by event Oct 2 18:33:19 :: SECTREE DIFFER: [SA]YavruKurt 149x42 was 150x42 Oct 2 18:33:20 :: GLOBAL_TIME: Oct 2 18:33:20 time_gap 0 Oct 2 18:33:22 :: OnClick Satıcı[vnum 9003 ServerUniqueID 13995, pid 0] by [SA]YavruKurt Oct 2 18:33:22 :: reallocating buffer to 8192, current 1024 Oct 2 18:33:22 :: SHOP: START: [SA]YavruKurt Oct 2 18:33:24 :: SHOP: END: [SA]YavruKurt Oct 2 18:33:25 :: SECTREE DIFFER: [SA]YavruKurt 150x42 was 149x42 Oct 2 18:33:40 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) Oct 2 18:33:46 :: COMMAND: [SA]YavruKurt: open_offlineshop Oct 2 18:33:46 :: reallocating buffer to 32768, current 1024 Oct 2 18:33:46 :: INPUT: [SA]YavruKurt OFFLINE_SHOP_REFRESH_UNSOLD_ITEMS Oct 2 18:33:46 :: reallocating buffer to 32768, current 1024 SYSERR: Oct 2 18:33:46 :: Process: UNKNOWN HEADER: 214, LAST HEADER: 57(2), REMAIN BYTES: 4, fd: 17 Oct 2 18:33:46 :: DISCONNECT: [SA]YavruKurt (DESC::~DESC) Oct 2 18:33:46 :: SAVE: [SA]YavruKurt 961824x273853 Oct 2 18:33:46 :: QUEST clear timer 0 Oct 2 18:33:46 :: SYSTEM: closing socket. DESC #17 Oct 2 18:33:47 :: SYSTEM: new connection from [192.168.1.21] fd: 16 handshake 3871261104 output input_len 0, ptr 0x2aa4a600 Oct 2 18:33:55 :: SYSTEM: closing socket. DESC #16 Oct 2 18:34:20 :: GLOBAL_TIME: Oct 2 18:34:20 time_gap 0 Oct 2 18:34:39 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61) Oct 2 18:35:20 :: GLOBAL_TIME: Oct 2 18:35:20 time_gap 0 Oct 2 18:35:37 :: SpawnMob: cannot create monster at non-exist sectree 405100 x 656600 (map 61)
channel1 syser;
SYSERR: Oct 2 18:05:12 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Oct 2 18:22:11 :: heart_idle: losing 977 seconds. (lag occured) SYSERR: Oct 2 18:33:46 :: Process: UNKNOWN HEADER: 214, LAST HEADER: 57(2), REMAIN BYTES: 4, fd: 17
and client syser ;
1002 18:33:50883 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 1002 18:33:07697 :: Cannot find item by 0 1002 18:33:07697 :: Cannot find item by 0 1002 18:33:07697 :: Cannot find item by 0 1002 18:33:07697 :: Cannot find item by 0 1002 18:33:07697 :: Cannot find item by 0 1002 18:33:07697 :: Cannot find item by 0 1002 18:33:07697 :: Cannot find item by 0 1002 18:33:07697 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07698 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0 1002 18:33:07699 :: Cannot find item by 0
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Hey. I did the build process with Freebds 13.0 and opened the game. Gene gave "connection-refused" error. this time db.core like this;
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56 minutes ago, Tekanse said:
Type
bt full
in gdb and show result.
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14 minutes ago, Developer1321 said:
Şans eseri db'den geçen bir sistem koyduğunuzda?
No, I didn't add system. just "extern" "cryptopp",
I did the "lzo" library upgrade (gcc9). My game was running fine on freebds9.2. After gcc9 upgrade, I switched to Freebds 11.4 and it gave this error. I didn't add any extra system pluginsI've looked at other threads on the forum; for example
It says change port 15000. I've tried. It didn't happen.
I added BIND_IP and PUBLIC_IP to the CONFIGs and it still didn't work. -
13 dakika önce Malin şunları söyledi:
hizmet mysql-sunucu durumu
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44 dakika önce, Sherer şunları söyledi:
MySQL'in çalışıp çalışmadığını kontrol edin.
How?
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6 minutes ago, Developer1321 said:
If you compiled the game and it gave you a connection error, the safest thing is that you have to change the ip in the config.cpp
In the config.cpp file look for this line "The ip can vary depending on the files, but it almost always starts with 192. if (!strncmp(netip, "192.168", 7)) // ignore if address is starting with 192 { Then replace the ip with 999.999 "Example" if (!strncmp(netip, "999.999", 7)) // ignore if address is starting with 192 {
Save and compile again. This should solve your problem, I hope I helped you.
The relevant line in my config.cpp;
if (!strncmp(netip, "111.111", 7)) // ignore if address is starting with 192
this (netip, "999,999", 7) I will try as
57 minutes ago, Developer1321 said:If you compiled the game and it gave you a connection error, the safest thing is that you have to change the ip in the config.cpp
In the config.cpp file look for this line "The ip can vary depending on the files, but it almost always starts with 192. if (!strncmp(netip, "192.168", 7)) // ignore if address is starting with 192 { Then replace the ip with 999.999 "Example" if (!strncmp(netip, "999.999", 7)) // ignore if address is starting with 192 {
Save and compile again. This should solve your problem, I hope I helped you.
Unfortunately it still gives the same error. No change
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My game was going well. I upgraded the "source" file to gcc9. Successfully created "game" and "db". But it gave such an error while opening channels.
ch1 syser SYSERR: Sep 19 11:15:58 :: pid_init: Start of pid: 885 SYSERR: Sep 19 11:15:58 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Sep 19 11:16:01 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Sep 19 11:16:04 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Sep 19 11:16:07 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Sep 19 11:16:10 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Sep 19 11:16:13 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Sep 19 11:16:16 :: socket_connect: HOST localhost:15000, could not connect.
CH1 syslog
Sep 19 11:25:12 :: SYSTEM: Trying to connect to localhost:15000 SYSERR: Sep 19 11:25:12 :: socket_connect: HOST localhost:15000, could not connect. Sep 19 11:25:12 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected Sep 19 11:25:13 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected SYSERR: Sep 19 11:25:14 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. Sep 19 11:25:14 :: <shutdown> Starting... Sep 19 11:25:14 :: <shutdown> Destroying CArenaManager... Sep 19 11:25:14 :: ARENA: ArenaMap will be destroy. mapIndex(112) Sep 19 11:25:14 :: ARENA: End Duel PID_A(0) vs PID_B(0) Sep 19 11:25:14 :: ARENA: End Duel PID_A(0) vs PID_B(0) Sep 19 11:25:14 :: ARENA: End Duel PID_A(0) vs PID_B(0) Sep 19 11:25:14 :: ARENA: End Duel PID_A(0) vs PID_B(0) Sep 19 11:25:14 :: <shutdown> Destroying COXEventManager... Sep 19 11:25:14 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected Sep 19 11:25:14 :: <shutdown> Disabling signal timer... Sep 19 11:25:14 :: <shutdown> Shutting down CHARACTER_MANAGER... Sep 19 11:25:14 :: <shutdown> Shutting down ITEM_MANAGER... Sep 19 11:25:14 :: <shutdown> Flushing db_clientdesc... Sep 19 11:25:14 :: <shutdown> Flushing p2p_manager... Sep 19 11:25:14 :: <shutdown> Destroying CShopManager... Sep 19 11:25:14 :: <shutdown> Destroying CHARACTER_MANAGER... Sep 19 11:25:14 :: <shutdown> Destroying ITEM_MANAGER... Sep 19 11:25:14 :: <shutdown> Destroying DESC_MANAGER... Sep 19 11:25:14 :: <shutdown> Destroying quest::CQuestManager... Sep 19 11:25:14 :: <shutdown> Destroying building::CManager... Sep 19 11:25:14 :: <shutdown> Flushing TrafficProfiler... Sep 19 11:25:14 :: <shutdown> Canceling ReloadSpamEvent... Sep 19 11:25:14 :: <shutdown> regen_free()... Sep 19 11:25:14 :: <shutdown> Closing sockets... Sep 19 11:25:14 :: <shutdown> fdwatch_delete()... Sep 19 11:25:14 :: <shutdown> event_destroy()... Sep 19 11:25:14 :: <shutdown> CTextFileLoader::DestroySystem()... Sep 19 11:25:14 :: <shutdown> thecore_destroy()... SYSERR: Sep 19 11:25:14 :: pid_deinit: End of pid
DB, syser and not giving syslog
and the strange thing is that when I edit the item_name.txt item_proto.txt in the db, the item_proto does not change in mysql
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Such an article was shared in foreign forums. How can I do it?
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Fixed by changing "cryptopp" Version
Offline Shop - dynamic packet size
in Community Support - Questions & Answers
Posted
I have this problem too. Were you able to find the solution?