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Posts posted by Chunchunmaru
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7 minutes ago, ReFresh said:
@Chunchunmaru Use World Editor and remove the safezone in the map.
Block :
https://metin2.download/picture/qZpfMLfbQnc3g15Yc3I9aaGsF94WLAxP/.png
No-PvP :
https://metin2.download/picture/S6j20BFsfo2rwHkQkfSqr2cTOWmWz2BT/.png
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hi everyone,
https://metin2.download/picture/F4SXF4aQ9Ct5VaFsj5bve0T4N8C0Zxgl/.png
i can spawn mob in red zone but i cant spawn in blue zone. how can i solve this problem ?
sorry for bad english
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1 minute ago, Sonitex said:
Ugh sorry for not understanding you, I guess you have to list every single NPC in there, there is no way around it sadly unless you edit source...
yeah i know i need to edit source but idk how to do this
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1 minute ago, Sonitex said:
when 9001.take begin if item.vnum == 19 then ... end end
thank you for answer. as i said i want to when take begin not when xxx.take
i need when take with item.vnum == xxx begin
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thank you for answer but i dont want "use" item. i'm gonna take item on npc
"when xxx.take with item.vnum begin" works but i want "when take with item.vnum begin"
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How you fixed it ? @lux
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hi,
my character always skip collision when target npc. i dont want this. i didnt anything how can i disable that ?
https://metin2.download/picture/BV2MQNvLHOWx1aeC2kfR5Q8sy6VuGz9n/.gif
My ActorInstanceCollisionDetection and msm file : https://paste.ee/p/ryzvk
sorry for bad language
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hi everyone,
i use "SEND_TARGET_INFO" system and "ELEMENT_SYSTEM".
def __LoadInformation_Race(self, race):
dwRaceFlag = nonplayer.GetMonsterRaceFlag(race)if my mob has element and flag dwRaceFlag coming 0 and element symbol is coming. my mob has only flag dwraceflag coming with value. How can i solve that.
sorry for bad language :/
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hi,
anyone have this map ?
sorry for bad language
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Hi there,
monsters can attack in safe zone. how can i disable that ?
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hi everyone,
i use that with lua but i need that c++ code. How can i use that ?
Lua :
list =
{
[5] = { 110,123123,1,false,0},
[150] = { 1103,1232123,1,false,0},
[3500] = { 1120,123123,1,true,0},
[12] = { 1110,123123,1,false,0},}
i want use with c++ just like lua list[5][1]
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Solved thank you @Nevisor
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13 minutes ago, Nolwarg said:
delete? are you stupid or troll?
no i'm serious.
he said
QuoteI Want that all players get the Yellow Lion (with or without guild) how i can fix this?
if you want that he need to remove guild control i guess.
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Try this:
char_horse.cpp search and delete :
if (GetGuild()) { ++delta; if (GetGuild()->GetMasterPID() == GetPlayerID()) ++delta; }
Render Target
in Features & Metin2 Systems
Posted · Edited by Metin2 Dev
Core X - External 2 Internal
this system doesnt work some maps. example : chunjo2
i can see render in chunjo 1 but i cant see chunjo2.
chunjo 1 : https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif
chunjo 2 : https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif