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Chunchunmaru

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Posts posted by Chunchunmaru

  1. hi everyone,

    i use "SEND_TARGET_INFO" system and "ELEMENT_SYSTEM". 

    def __LoadInformation_Race(self, race):
                    dwRaceFlag = nonplayer.GetMonsterRaceFlag(race)

     

    if my mob has element and flag dwRaceFlag coming 0 and element symbol is coming. my mob has only flag dwraceflag coming with value. How can i solve that. 

     

    sorry for bad language :/

  2. hi everyone,

     

    i use that with lua but i need that c++ code. How can i use that ? 

    Lua : 

    list = 

    {

                    [5]        = { 110,123123,1,false,0},
                    [150]        = { 1103,1232123,1,false,0},
                    [3500]        = { 1120,123123,1,true,0},
                    [12]        = { 1110,123123,1,false,0},

    }

     

    i want use with c++ just like lua list[5][1]

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