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OceanusPT

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Posts posted by OceanusPT

  1. 2 hours ago, Shang said:

    Man, when server loads the txt it converts string to numbers (like mysql) ANTIFLAG_GIVE is an antiflag number.

    hum... i dont know that! Ty for the info

     

    2 hours ago, .Devil. said:

    I wrote this for you: http://sandbox.onlinephpfunctions.com/code/9194d1bac0985bcc9a35834ba6dd95e20651ef8d (it's easy to understand, find "$current_antiflag" and set your item's antiflag, after use the set_bit function to set a new flag).

    taks Devil. I get it yes. Ty for this tutorial.

  2. ScriptType            RaceDataScript
     
    BaseModelFileName     "D:Ymir Worknpc2leopard_young1leopard_young1_yellow.GR2"
     
    Group ShapeData
    {
        PathName ""
        ShapeDataCount 0
    }
    Group AttachingData
    {
        AttachingDataCount       2
        
        Group AttachingData00
        {
            AttachingDataType    1
            
            isAttaching          1
            AttachingModelIndex  0
            AttachingBoneName    "horse_bip01"
            
            CollisionType        1
            
            SphereDataCount      1
            Group SphereData00
            {
                Radius           28.000000
                Position         0.000000 0.000000 0.000000
            }
        }
        
        Group AttachingData01
        {
            AttachingDataType    1
            
            isAttaching          1
            AttachingModelIndex  0
            AttachingBoneName    "horse_bip01"
            
            CollisionType        3
            
            SphereDataCount      1
            Group SphereData00
            {
                Radius           37.000000
                Position         0.000000 0.000000 0.000000
            }
        }
    }
     

     
    i cant remove the Collision why?
  3.  

    Hi there. i have this error on syserr

     

    i belive its because u forget the constinfo.py part.... right?

     

     
    0315 00:12:23731 :: Unknown Server Command ManagerBlockItems UnBlockItems| | ManagerBlockItems
    0315 00:12:25548 :: Traceback (most recent call last):
     
    0315 00:12:25548 ::   File "ui.py", line 1398, in OnUnselectItemSlot
     
    0315 00:12:25549 ::   File "ui.py", line 87, in __call__
     
    0315 00:12:25549 ::   File "ui.py", line 78, in __call__
     
    0315 00:12:25550 ::   File "uiInventory.py", line 958, in UseItemSlot
     
    0315 00:12:25550 ::   File "uiInventory.py", line 973, in __UseItem
     
    0315 00:12:25551 ::   File "uiInventory.py", line 1002, in __SendUseItemPacket
     
    0315 00:12:25551 :: TypeError
    0315 00:12:25551 :: : 
    0315 00:12:25551 :: sequence index must be integer
    0315 00:12:25551 :: 

    • Good 1
  4.  

     

    • First open playersttingmodule.py and search:

    [codesyntax]net.RegisterEmoticonString("(fish)")[/codesyntax]

    • below add:

    [codesyntax]chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+12, "", "rinnegan/carcel.mse")

    net.RegisterEmoticonString("(carcel)")[/codesyntax]

    • Open game.py and and eventually add:

    [codesyntax]def __carcel(self):

    net.SendChatPacket("(carcel)")[/codesyntax]

    • Now search:

    [codesyntax]def __ServerCommand_Build(self):[/codesyntax]

    • and below add:

    [codesyntax]#carcel

    'carcel' : self.__Carcel,

    #end carcel[/codesyntax]

     

    Textures Link

    https://mega.co.nz/#!c8MijYQQ!uKFNefvo0WEyoKvSMnp7En8tHUwwGW_AXvl8r-9RgT0

    Client/Server Side

    This is the hidden content, please

     

    by Metin2Area

     

     

     

    lols! This is beautiful!!   Nice work!

    • Good 1
  5. Hi there,

     

     

    i have 4 cores in ch1.

    ch1_1, ch1_2, ch1_3 and ch1_4

     

     

    I have one (and many more) npc in map 41 ch1_1 core.

    I go to this NPC and i activate my drop_item quest. The quest works very fine in all the maps that are in ch1_1 core. (The same as NPC)

     

     

    But if i log in other maps from diferente cores, for ex: ch1_3, i can't drops itens from the event.... Why??

     

     

     

    When i do the command reload q, they dont "upload" in all cores? I realy dont andurstand why this quest only work in same core as i activated. Can any one help?

     

     

    quest drop_item begin
    state start begin
     
    when 11004.chat."item Drop" with pc.is_gm() and pc.get_name() == "[XXXXX]XXXXX" begin 
    if game.get_event_flag("item_drop_event") == 0 then
    say_title("Guarda da Cidade")
    say("")
    say("Olá "..pc.get_name().." ")
                    say("Deseja Iniciar o evento Item drop?")
                    say("")
                    local a = select ("Sim", "Não")
    if a == 2 then
    return
    end
    if a == 1 then
    say("Por favor, indique o ID que será dropado.")
    say("")
    say_reward("30096 - Bolsa da Fortuna")
    say_reward("71051 - Adicionar 6 e 7")
    say_reward("50162 - Ovo Páscoa")
    say_reward("50010 - Meia de Natál")
    say_reward("50095 - Abóbora")
    say_reward("53504 - Cofre Disfarçe")
    say_reward("38055 - Caixa da Cria")
    say_reward("30154 - Livro do Templo Secreto")
    say_reward("38059 - Caixa do Chaegirab")
    say_reward("27987 - Ostra")
    say("")
    drop_event_id = tonumber(input()) or 0
    if drop_event_id == 0 then
    say_title("Guarda da Cidade")
    say("")
    say("Evento Cancelado")
    say_reward("erro: Falta ID do Drop")
    say("")
    return
    end
    say_title("Guarda da Cidade")
    say("")
    say("Escolher percentagem de drop")
    say("")
    say_reward("Mínimo: 0%")
    say_reward("Máximo: 200 = 100%Drops")
    say("")
    say_reward("normal: 30 ou inferior")
    say_reward("Quanto mais baixo, mais dificil!")
    drop_event_pr = tonumber(input()) or 0
    if drop_event_pr == 0 then
    say_title("Guarda da Cidade")
    say("")
    say("Evento Cancelado")
    say_reward("erro: Falta percentagem do Evento")
    say("")
    return
    end
    game.set_event_flag("item_drop_event", 1)
    notice_all("XXXXX")
    notice_all("XXXXXXXXXXXXXXX "..item_name(drop_event_id).." ")
    end
    else
    say_title("Guarda da Cidade")
    say("")
                    say("O Evento Drop Item esta a decorrer")
                    say("Parar evento?")
                    local a = select ("Sim", "Não")
    if a == 2 then
    return
    end
    if a == 1 then
    game.set_event_flag("item_drop_event", 0)
    notice_all("XXXXXXXXXX")
    end
                end
            end
     
     
     
     
     
    when kill with not npc.is_pc() and game.get_event_flag("item_drop_event") == 1 begin
    local r = number(1, 201-drop_event_pr) 
    if r == 1 then
    game.drop_item_with_ownership(drop_event_id, 1) 
    syschat("XXXXX "..item_name(drop_event_id).." XXXXXXXXXXXXXXX!")
    end
    end
    when login with game.get_event_flag("item_drop_event") == 1 begin
    syschat("Evento a decorrer. Para participares mata moobs e dropa: "..item_name(drop_event_id).." ") 
    end
    end
    end
    
  6. Hi there,

     

    is there any tutorial around u teach how to add hackshield to client? 

    My client is 34083 and i realy need to protect't from hacks inject... I know it will not 100% safe, but with hackshield will be better then anyone xD

     

    i have enigma and i can protect the client with it, but then windows8 clients cant play :

     

     

    Free hugs for all!

  7. ee /etc/rc.conf

    Add these lines:

    php_fpm_enable="YES"
    nginx_enable="YES"

    Start your services:

    service nginx start

     

     

    i have made all... but i get 

     

    nginx: [emerg] unknown directive "rewrite" in /usr/local/etc/nginx/nginx.conf:38
    /usr/local/etc/rc.d/nginx: WARNING: failed to start nginx
     
     
    line38: " rewrite ^(.*)$ $scheme://xxxxxxxxxx.xxxxx$1; "
     
    any help pls?
  8. esse ponto ficou resolvido. Mas agora dá isto no syserr da db

     

    SYSERR: Dec 23 23:09:12 :: Start: TABLE_POSTFIX not configured use default
    SYSERR: Dec 23 23:09:12 :: InitializeTables: InitializeMobTable FAILED
    SYSERR: Dec 23 23:09:12 :: Initialize: Table Initialize FAILED
    SYSERR: Dec 23 23:09:12 :: pid_deinit: 
    End of pid
    Dec 23 23:09:12 :: AsyncSQL: closing mysql connection.
    Dec 23 23:09:12 :: AsyncSQL: closing mysql connection.
    Dec 23 23:09:12 :: AsyncSQL: closing mysql connection.
    Dec 23 23:09:12 :: AsyncSQL: closing mysql connection.......................
     
     
    it's all ok with the mysql_upgrade now.
    But now i have this in syerr "db"  when i make start,sh,,,, 
    dam xD
     
    i solve one bug, and i win 2 xD
     
     
    edit: in NAVICAT, the mob_proto its ok.... but maybe its not here xD
  9. Shogun... : 

     

    isto não faz os updates.... Ja instalei a máquina e formatei mais de 30x. Ja fiz tudo e mais alguma coisa.

    Segundo vi na net, tinha de fazer o "mysql_upgrade" apos a instalação do mysql e ja fiz... ja fiz antes, depois,.... nem sei :

     

    o erro é sempre esse. Se eu tentar fazer o mysql_upgrade apos copiar a minha db para o dedicado, aparece a dizer que:

     

     

    Looking for 'mysql' as: mysql
    Looking for 'mysqlcheck' as: mysqlcheck
    FATAL ERROR: Upgrade failed

     

     

    não faço ideia de todo :

  10.  

    Nice nice but i can change the X and Y of the map ? because my server not find 484412 484412

    Yes u can.

     

     

    my server cant find it to.

     

    i do: /warp 4854 4854 and a don't move.

     

    syserr: WarpSet: cannot find map location index 0 x 485400 y 485400 name [ADM]OceanusMT2

     

    index: 211 metin2_map_trade

     

    1 metin2_map_a1
    3 metin2_map_a3
    4 metin2_map_guild_01
    5 metin2_map_monkey_dungeon_11
    21 metin2_map_b1
    23 metin2_map_b3
    24 metin2_map_guild_02
    25 metin2_map_monkey_dungeon_12
    41 metin2_map_c1
    43 metin2_map_c3
    44 metin2_map_guild_03
    45 metin2_map_monkey_dungeon_13
    61 map_n_snowm_01
    62 metin2_map_n_flame_01
    63 metin2_map_n_desert_01
    64 map_n_threeway
    65 metin2_map_milgyo
    66 metin2_map_deviltower1
    67 metin2_map_trent
    68 metin2_map_trent02
    69 metin2_map_WL_01
    70 metin2_map_nusluck01
    71 metin2_map_spiderdungeon_02
    72 metin2_map_skipia_dungeon_01
    73 metin2_map_skipia_dungeon_02
    74 map_n_snowm_02
    75 metin2_map_milgyo_a
    77 metin2_map_n_flame_02
    78 metin2_map_a2_1
    79 metin2_map_skipia_dungeon_boss
    80 metin2_map_spiderdungeon_03
    81 metin2_map_wedding_01
    100 metin2_map_fielddungeon
    103 metin2_map_t1
    104 metin2_map_spiderdungeon
    105 metin2_map_t2
    107 metin2_map_monkey_dungeon
    108 metin2_map_monkey_dungeon2
    109 metin2_map_monkey_dungeon3
    110 metin2_map_t3
    111 metin2_map_t4
    112 metin2_map_duel
    113 metin2_map_oxevent
    114 metin2_map_sungzi
    118 metin2_map_sungzi_flame_hill_01
    119 metin2_map_sungzi_flame_hill_02
    120 metin2_map_sungzi_flame_hill_03
    121 metin2_map_sungzi_snow
    122 metin2_map_sungzi_snow_pass01
    123 metin2_map_sungzi_snow_pass02
    124 metin2_map_sungzi_snow_pass03
    125 metin2_map_sungzi_desert_01
    126 metin2_map_sungzi_desert_hill_01
    127 metin2_map_sungzi_desert_hill_02
    128 metin2_map_sungzi_desert_hill_03
    181 metin2_map_empirewar01
    182 metin2_map_empirewar02
    183 metin2_map_empirewar03
    184 metin2_map_skipia_dungeon_011
    185 metin2_map_skipia_dungeon_021
    186 metin2_map_skipia_dungeon_012
    187 metin2_map_skipia_dungeon_022
    188 metin2_map_skipia_dungeon_013
    189 metin2_map_skipia_dungeon_023
    206 metin2_map_dd
    207 metin2_map_bayblacksand
    208 metin2_map_capedragonhead
    209 metin2_map_dawnmistwood
    210 metin2_map_mt_thunder
    211 metin2_map_trade
    212 gm_guild_build
    407 metin2_map_n_flame_dungeon_01

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