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Posts posted by Dalyn
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Somebody can help me with this error ?
I dont understand where is the error .. but the problem is when i try to open the offline shop , or anothers shops for example Armor Shop ...the window dont show!
1207 15:25:25343 :: File "game.py", line 1012, in StartShop
1207 15:25:25343 :: File "interfaceModule.py", line 725, in OpenShopDialog
1207 15:25:25343 :: File "uiShop.py", line 168, in Open
1207 15:25:25343 :: AttributeError
1207 15:25:25343 :: :
1207 15:25:25343 :: 'builtin_function_or_method' object has no attribute 'SelectInstance'
1207 15:25:25343 ::Thank's a lot!
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Good , thanx for share!
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Hello Metin2Dev , I need help becouse I don"t understand much ...
I use Vegas Tittles System and I need to the premium tittles have more bonus for example :
Spoilerint pTitleBonus_1[] = {POINT_MAX_HP, 5000};
int pTitleBonus_2[] = {POINT_CRITICAL_PCT, 20};
int pTitleBonus_3[] = {POINT_ATTBONUS_WARRIOR, 15};Now is how Vegas have his system.. but the question is how I can add more bonus?
I search the function for the pTitleBonus_3
Spoiler* [Premium Title III]
*/
if (!strcmp(valueAffect, "send_premium_3"))
{
if (ch->CountSpecifyItem(sPotionVnum[2]))
{
ch->AddAffect(get_affect_premium[2], pTitleBonus_3[0], pTitleBonus_3[1], 0, sTimeDuratingBonus[0], 0, true);
ch->RemoveSpecifyItem(sPotionVnum[2], 1);
UpdateTitle(ch, sTitle[19], 0);
}
else
ch->ChatPacket(CHAT_TYPE_NOTICE, title_translate[11]);
return;
}
}That is from Premium Title III
And i do that I add :
Spoiler* [Premium Title III]
*/
if (!strcmp(valueAffect, "send_premium_3"))
{
if (ch->CountSpecifyItem(sPotionVnum[2]))
{
ch->AddAffect(get_affect_premium[2], pTitleBonus_3[0], pTitleBonus_3[1], 0, sTimeDuratingBonus[0], 0, true);
ch->AddAffect(get_affect_premium[2], pTitleBonus_4[0], pTitleBonus_4[2], 0, sTimeDuratingBonus[0], 0, true);
ch->AddAffect(get_affect_premium[2], pTitleBonus_5[0], pTitleBonus_5[3], 0, sTimeDuratingBonus[0], 0, true);
ch->AddAffect(get_affect_premium[2], pTitleBonus_6[0], pTitleBonus_6[4], 0, sTimeDuratingBonus[0], 0, true);
ch->RemoveSpecifyItem(sPotionVnum[2], 1);
UpdateTitle(ch, sTitle[19], 0);
}
else
ch->ChatPacket(CHAT_TYPE_NOTICE, title_translate[11]);
return;
}
}And after i add that :
Spoilerint pTitleBonus_1[] = {POINT_MAX_HP, 5000};
int pTitleBonus_2[] = {POINT_CRITICAL_PCT, 20};
int pTitleBonus_3[] = {POINT_ATTBONUS_WARRIOR, 15};
int pTitleBonus_4[] = {POINT_ATTBONUS_ASSASSIN, 15};
int pTitleBonus_5[] = {POINT_ATTBONUS_SURA, 15};
int pTitleBonus_6[] = {POINT_ATTBONUS_SHAMAN, 15};Dont give me errors , but in the game when I active the III premium title , only get me POINT_ATTBONUS_SHAMAN , the others nope , how i can solve that for works?
I dont find more function about the bonus :S
Thanks
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Thank you vegas!
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Hello Dev , i need your help , i need to block the RANK in the map , for example
If i have 20.000 rank , in the map index 200 , dont go down and dont go up the rank. Dont lose rank and dont gain rank!
I can pay for that , please if you can help me , or help me if i pay , contact me with pm , and write your skype , and i contact with you.
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Hello , guys who know this error ? and know how solve that
Thank you very much
522 21:55:47272 :: CInstanceBase::AttachTextTail - VID [16804] ALREADY EXIST
0522 21:56:26672 :: CInstanceBase::AttachTe0522 21:56:03909 :: CPythonPlayer::S0522 21:56:59088 :: CInstanceBase::AttachTextTail - VID [16802] ALREADY EXIST
0522 21:57:17775 :: CInstanceBase::AttachTextTail - VID [16805] ALREADY EXIST
0522 21:58:56073 :: CInstanceBase::AttachTextTail - VID [16801] ALREADY EXIST
EXIST
0522 21:58:10908 :: CInstanceBase::AttachTextTail - VID [16801] ALREADY EXIST
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https://metin2.download/picture/t99E1O3IT0r910s7qvbr2LG9EfBlFzDB/.png
Hi guys , i have this problem , today i put the mouse when the name for see the karma (rank) , for the pj , and dont apper the rank , i put the mouse in the name and dont show nothing , i see the un uicharacter.py the refresh.Alignment , i remplace with other and dont work , i see uitooltiip and dont work , i remplace this and dont work , i dont know why , someone know why this error , and how solve it ?
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Hello guys , i have this problem , i use uscript , root and locale for one client , when i use his serverfiles and mysql , the client work perfect , i dont have problems , but , when for example i change the mysql , and i put other mysql , the client crash and i dont know , only apper this in the syser of client ...
0302 21:27:05804 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item2.mse) Error
0302 21:27:05804 :: CInstanceBase::RegisterEffect(eEftType=270, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item2.mse, isCache=1) - Error
0302 21:27:05806 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item4.mse) Error
0302 21:27:05806 :: CInstanceBase::RegisterEffect(eEftType=272, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item4.mse, isCache=1) - Error
0302 21:27:06286 :: CRaceManager::GetRaceDataPointer: cannot load data by dwRaceIndex 8
0302 21:27:06286 :: CGraphicThingInstance::RegisterModelThing(iModelThing=0, pModelThing=d:\ymir work\pc\warrior\warrior_novice.gr2)Please help me :s i dont know why apper this error ...and crash the client ...
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Hello everyone , i have this bug with wolfman , when i use this skill dont work i dont know why :s someone have idea ? and can help me ? or tell me when is the error , if the other opponent attack me , the skill yes provocte damage , but if the other opponent dont attack , dont provoct damage , i test to change the skill_proto , but dont work :s Thanks
https://metin2.download/picture/93RvHHx11uPDlSbV53mf6a81RuwFr5GK/.gif
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Hello Community i"am looking for a good Mapper !!
Contact with me with skype daniel.mladin28
Maybe i can pay with models for maps , [buildings , objects] , plants etc..
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Hello guys i have this error when i try to combine two sash system , the absortion work perfect but combine dont work look , when i click in accept for combine the sash system , i can see in the chat this "Dragon the item in the window"
Image :
Someone have why ?
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You welcome Rose
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Thanks
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Thanks Bro UP!
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Hello I buy interface INGAME , please contact me with MP , only low price please :3
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Hello , I have 20 euros in Paysafecard [PIN] and i dont have account in paysafecard , i give the pin for anything that interests me !!! PM PM
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Hi metin2dev, i need your help. I have the wolfman in my serverfiles but i have a problem and i can´t find a solution, im implemented the claw deffense in battle.cpp, char.h and char.cpp but i have 100% possibiliti of claw defense in sql but when i change the bonus, there are snow resistence, earth, indented, etc but never claw ressistence.
So, Can someone help me? I need a solution please
Thanks, and Mary Chrismas -
Hello I have this problem when I open and login into the client ...
https://metin2.download/picture/H6rR56G4o44kRaRR3A1sB7Y6B41UABKv/.gif
this problem select the character , and the window close and this error in syser / and dont can see the other character ..
1224 13:18:12685 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12686 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12756 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12757 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12821 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12832 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12875 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12876 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12886 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12890 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12892 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12903 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12932 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file
1224 13:18:12942 :: GRANNY: r:/granny/rt/granny_file.cpp(331): File is not a Granny file -
Hello Metin2Dev , I need the EXPORTER gr2 for 3D Max 2010 , please any person give me this exporter TPlease !!!
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Hello Guys , I have one question for you....
I search in many pages , and dont found what he wanted ... My question is , are you know the program UModel ?
If so , are you know games , are they can extract with UModel ??? I need more things for my Metin2 (Server) , Please Help me and I posted the first things to adapt ...
The games if they can be oriental is optional , but having to do with metin2 haha Thanks Guys !!!
But if you know other games and extracted the you can leave here!! <3
Thanks !
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Hello Guys , I have one question for you....
I search in many pages , and dont found what he wanted ... My question is , are you know the program UModel ?
If so , are you know games , are they can extract with UModel ??? I need more things for my Metin2 (Server) , Please Help me and I posted the first things to adapt ...
The games if they can be oriental is optional , but having to do with metin2 haha Thanks Guys !!!
But if you know other games and extracted the you can leave here!! <3
Thanks !
[HELP CHANGE TRANSLATE]
in Community Support - Questions & Answers
Posted
Hello Friend's , I need help with that. I need when i change language , choose the correct translate.lua
My translate i have in that directory /home/eterny2/main/srv1/share/locale/germany/country/ro ( for example this is ro )
The code is that :
#ifdef ENABLE_TRANSLATE_LUA { char translateFileName[256]; snprintf(translateFileName, sizeof(translateFileName), "%s/translate.lua", LocaleService_GetBasePath().c_str()); int translateLoadingResult = lua_dofile(L, translateFileName); sys_log(0, "LoadTranslate(%s), returns %d", translateFileName, translateLoadingResult); if (translateLoadingResult != 0) { sys_err("LOAD_TRANSLATE_ERROR(%s)", translateFileName); return false; } } #endif
And my change is that :
#define ENABLE_TRANSLATE_LUA #ifdef ENABLE_TRANSLATE_LUA { char translateFileName[256]; #ifdef ENABLE_MULTI_LANGUAGE_SYSTEM for (BYTE locale = 0; locale < LOCALE_MAX_NUM; locale++) { if (locale == LOCALE_YMIR) g_stLocale = g_stLocale + "/" + "translate.lua"; else g_stLocale = g_stLocale + "/country/" + get_locale(locale) + "/" + "translate.lua"; if (g_stLocaleFilename.empty()) continue; #else snprintf(translateFileName, sizeof(translateFileName), "%s/translate.lua", LocaleService_GetBasePath().c_str()); #endif int translateLoadingResult = lua_dofile(L, translateFileName); sys_log(0, "LoadTranslate(%s), returns %d", translateFileName, translateLoadingResult); if (translateLoadingResult != 0) { sys_err("LOAD_TRANSLATE_ERROR(%s)", translateFileName); return false; } } } #endif
Compile good , but dont read the translate on this directory ... maybe i am in wrong part of code.
But my language when i change the languages , work fine with locale_string.txt , mob_proto.txt , item_proto.txt
That is the example from the locale_string.txt and works good.
#ifdef ENABLE_MULTI_LANGUAGE_SYSTEM for (BYTE locale = 0; locale < LOCALE_MAX_NUM; locale++) { // g_stLocaleFilename = g_stServiceBasePath + "/" + get_locale_file(locale); if (locale == LOCALE_YMIR) g_stLocaleFilename = g_stServiceBasePath + "/" + "locale_string.txt"; else g_stLocaleFilename = g_stServiceBasePath + "/country/" + get_locale(locale) + "/" + "locale_string.txt"; if (g_stLocaleFilename.empty()) continue; fprintf(stderr, "LocaleService %s\n", g_stLocaleFilename.c_str()); locale_init(g_stLocaleFilename.c_str(), locale); } #else fprintf(stderr, "LocaleService %s\n", g_stLocaleFilename.c_str()); locale_init(g_stLocaleFilename.c_str()); #endif
Someone can help me with this code ?