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dunkakika

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Posts posted by dunkakika

  1.  

    Hi! It doesn't even disappear because you don't have to look there :)

    bool CInstanceBase::SetWeapon(DWORD eWeapon)
    {
        if (IsPoly())
            return false;

        if (__IsShapeAnimalWear())
            return false;

        if (__IsChangableWeapon(eWeapon) == false)
            eWeapon = 0;

        m_GraphicThingInstance.AttachWeapon(eWeapon);
        m_awPart[CRaceData::PART_WEAPON] = eWeapon;

        //Weapon Effect
        CItemData * pItemData;
        if (CItemManager::Instance().GetItemDataPointer(eWeapon, &pItemData))
            __GetRefinedEffect(pItemData);
        else
            __ClearWeaponRefineEffect();
        // Weapon Sword Effect
    #ifdef ENABLE_COSTUME_WEAPON_SYSTEM
        if (pItemData->GetType() == CItemData::ITEM_TYPE_COSTUME)
            __ClearWeaponRefineEffect();
    #endif

        return true;
    }

    BTW 

     
     
    look good and it will go :)
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