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Do you know when it crash or it crash randomly?
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You don't put bonus on it.
Post syseer
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I don't understand your problem
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Check Client Source UserInterface/GameType.h
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It's not from packet.
If your core is UP and one of it crash like core1 and you try to up it manually or with a script so core1 go UP two times, it got a desynchronization
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Edit like this:
/* if (test_server) { sys_log(0, "%s attack hack! time (delta, limit)=(%u, %u) hack_count %d", ch->GetName(), current_time - ch->m_kAttackLog.dwTime, GET_ATTACK_SPEED(ch), ch->m_speed_hack_count); ch->ChatPacket(CHAT_TYPE_INFO, "%s attack hack! time (delta, limit)=(%u, %u) hack_count %d", ch->GetName(), current_time - ch->m_kAttackLog.dwTime, GET_ATTACK_SPEED(ch), ch->m_speed_hack_count); }*/
Test
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Check in your source "attack hack!" and paste here the code so we can help you!
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You have to put the same value3 (item_proto client / server) and .msm files
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It's uiscript part or locale_xx part, check it
(Just fix the X, Y of slot)
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Install this
pkg install mysql56-server
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1 minute ago, Sebypunct said:
I checked the value of both , everything looks ok.
to check what ? more explicitly
Merge it with standard uitooltip.py
If it doesn't refresh time it's because your uitooltip.py is crappy about this function
It's like time and something like else. I'm with phone, I can't paste you the string
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Paste here exchange.cpp (pastebin.com)
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Check your uitooltip.py
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I don't understand what happen.
How many yang you put in the exchange and how much money it send/remove?
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Yes change with my edit and tell me if it works.
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Edit this net.SendExchangeElkAddPacket(str(money))
with
net.SendExchangeElkAddPacket(money)
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Yes because if you do wrong conversion in python-part when you send packet you send it wrong
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Post your uiexchange.py
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Check header files.
You are missing declaration of IsNewPet on ActorInstance
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I think that you remove function on char_item.cpp
Share it please
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If you use 'Search' you can see that there are many tutorial about this like TXT: 0/1 SQL: 0/1
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Try to check this!
You have got 4 inventory on server but 2 on client and you can't see your items
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Check your uitooltip.py
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Check the packet client/server
Error constants.cpp
in Community Support - Questions & Answers
Posted
You add other elements but you have to increase this too: TApplyInfo [98]
Change 98 with the right number of elements