okan4141
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Posts posted by okan4141
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On 1/3/2019 at 6:31 AM, PACI said:
ATTMOB AIflag in mob_proto.
bool CHARACTER::IsAggressive() const
{
return IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_AGGRESSIVE);
}void CHARACTER::SetAggressive()
{
SET_BIT(m_pointsInstant.dwAIFlag, AIFLAG_AGGRESSIVE);
}- 1
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Refresh UP UP UP
am also looking for this
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Download ?
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Yes it attacks but I guess char_battle.cpp but I don't know
Small Change for Range Attacks
in Bug Fixes
Posted
Is the shaman's character's remote strike?