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Diggle

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Posts posted by Diggle

  1. Hey guys.. yea, its me again :PPPPP

    This is Syserr client : 

    Spoiler

     

    0216 18:52:31083 :: Unknown packet header: 94, last: 253 32
    0216 18:53:18472 :: ============================================================================================================
    0216 18:53:18472 :: Abort!!!!


     

    I ask someone and he said: this problem is from packet game/Binary :D 

    http://pastebin.com/zPNsgL7M -Packet.h Game

    http://pastebin.com/NHjUUQ9x -Packet.h UserInterface :D

    Thank you guys :P 

     

  2. Hi guys.. I have the old tutorial without scale ( i dont need scale, so :D )

     

    In my tutorial, for instance.cpp i have this:

    Spoiler

     // 1) Search: m_eHair = 0;
    // 2) After make a new line and paste:
        m_eAcce = 0;
        
    // Search
            if (!pkAcce->m_stModelFileName.empty())
            {
                CGraphicThing * pkAcceThing = (CGraphicThing *)CResourceManager::Instance().GetResourcePointer(pkAcce->m_stModelFileName.c_str());
                RegisterModelThing(CRaceData::PART_ACCE, pkAcceThing);
                SetModelInstance(CRaceData::PART_ACCE, CRaceData::PART_ACCE, 0, CRaceData::PART_MAIN);
            }
            
    //Delete this and paste
            if (!pkAcce->m_stModelFileName.empty())
            {
                CGraphicThing * pkAcceThing = (CGraphicThing *)CResourceManager::Instance().GetResourcePointer(pkAcce->m_stModelFileName.c_str());
                RegisterModelThing(CRaceData::PART_ACCE, pkAcceThing);
                SetModelInstance(CRaceData::PART_ACCE, CRaceData::PART_ACCE, 0);
                AttachModelInstance(0, "Bip01 Spine2", CRaceData::PART_ACCE);
            }

    Where can i put this:  if (!pkAcce->m_stModelFileName.empty()) 

  3. 9 minutes ago, Syreldar said:

    InstanceBase.cpp:

    
    if (item->GetType(() == CItemData::ITEM_TYPE_COSTUME && item->GetSubType() == CItemData::COSTUME_ACCE);

    to:

    
    //         if (item->GetType(() == CItemData::ITEM_TYPE_COSTUME && item->GetSubType() == CItemData::COSTUME_ACCE);

     

    ActorInstanceData.cpp:

    CRaceData::PART_ACCE or pkAcceThing are missing, make sure you have them.

    same thing for the rest of the errors, things are simply missing.

    Sry.. But i dont know... This tutorial works perfectly last year... With the same Source.. Vs 2013.. Before to install Sash Sistem i can compile without any errors.. 
    Look Release-Rebuild... 
    http://pastebin.com/hHdqCLYX

  4. 4 minutes ago, Syreldar said:
    
    WORD        wST, wHT, wDX, wIQ;

    Why?

    Change to:

    
    WORD        byST, byHT, byDX, byIQ;

     

    ... I solved the first one.. now??
     

    Spoiler

    ClientManagerPlayer.cpp: In member function 'char* CClientManager::GetCommand(ch                                                                                                                                                             ar*)':
    ClientManagerPlayer.cpp:365: warning: address of local variable 'command' return                                                                                                                                                             ed
    ClientManagerPlayer.cpp: In member function 'void CClientManager::__QUERY_PLAYER                                                                                                                                                             _CREATE(CPeer*, DWORD, TPlayerCreatePacket*)':
    ClientManagerPlayer.cpp:843: error: 'struct TSimplePlayer' has no member named '                                                                                                                                                             byLevel'
    ClientManagerLogin.cpp: In function 'void CreateAccountPlayerDataFromRes(MYSQL_R                                                                                                                                                             ES*, TAccountTable*)':
    ClientManagerLogin.cpp:297: error: 'struct TSimplePlayer' has no member named 'b                                                                                                                                                             yLevel'
    ClientManagerLogin.cpp:319: error: 'struct TSimplePlayer' has no member named 'b                                                                                                                                                             yLevel'
    ClientManagerLogin.cpp:333: error: 'struct TSimplePlayer' has no member named 'b                                                                                                                                                             yLevel'
    gmake: *** [.obj/ClientManagerLogin.o] Error 1
    gmake: *** Waiting for unfinished jobs....

     

  5. Hi guys.. I have a problem with DB.. I dont know why is not linking/compiling.. 

    This is: 

    ClientManagerPlayer.cpp: In member function 'char* CClientManager::GetCommand(char*)':
    ClientManagerPlayer.cpp:365: warning: address of local variable 'command' returned
    ClientManagerPlayer.cpp: In member function 'void CClientManager::__QUERY_PLAYER_CREATE(CPeer*, DWORD                                                                                                                                        , TPlayerCreatePacket*)':
    ClientManagerPlayer.cpp:843: error: 'struct TSimplePlayer' has no member named 'byLevel'
    ClientManagerPlayer.cpp:845: error: 'struct TSimplePlayer' has no member named 'byST'
    ClientManagerPlayer.cpp:846: error: 'struct TSimplePlayer' has no member named 'byHT'
    ClientManagerPlayer.cpp:847: error: 'struct TSimplePlayer' has no member named 'byDX'
    ClientManagerPlayer.cpp:848: error: 'struct TSimplePlayer' has no member named 'byIQ'
    compile ClientManagerEventFlag.cpp
    compile Marriage.cpp
    compile Monarch.cpp
    compile BlockCountry.cpp
    gmake: *** [.obj/ClientManagerPlayer.o] Error 1
    gmake: *** Waiting for unfinished jobs....
    ClientManagerLogin.cpp: In function 'void CreateAccountPlayerDataFromRes(MYSQL_RES*, TAccountTable*)'                                                                                                                                        :
    ClientManagerLogin.cpp:297: error: 'struct TSimplePlayer' has no member named 'byLevel'
    ClientManagerLogin.cpp:299: error: 'struct TSimplePlayer' has no member named 'byST'
    ClientManagerLogin.cpp:300: error: 'struct TSimplePlayer' has no member named 'byHT'
    ClientManagerLogin.cpp:301: error: 'struct TSimplePlayer' has no member named 'byDX'
    ClientManagerLogin.cpp:302: error: 'struct TSimplePlayer' has no member named 'byIQ'
    ClientManagerLogin.cpp:319: error: 'struct TSimplePlayer' has no member named 'byLevel'
    ClientManagerLogin.cpp:321: error: 'struct TSimplePlayer' has no member named 'byST'
    ClientManagerLogin.cpp:322: error: 'struct TSimplePlayer' has no member named 'byHT'
    ClientManagerLogin.cpp:323: error: 'struct TSimplePlayer' has no member named 'byDX'
    ClientManagerLogin.cpp:324: error: 'struct TSimplePlayer' has no member named 'byIQ'
    ClientManagerLogin.cpp:333: error: 'struct TSimplePlayer' has no member named 'byLevel'
    ClientManagerLogin.cpp:335: error: 'struct TSimplePlayer' has no member named 'byST'
    ClientManagerLogin.cpp:336: error: 'struct TSimplePlayer' has no member named 'byHT'
    ClientManagerLogin.cpp:337: error: 'struct TSimplePlayer' has no member named 'byDX'
    ClientManagerLogin.cpp:338: error: 'struct TSimplePlayer' has no member named 'byIQ'
    gmake: *** [.obj/ClientManagerLogin.o] Error 1

    My ClientManagerLogin.cpp and ClientManagerPlayer.cpp :D I hope you know how to make it works :D 

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