intern35
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Posts posted by intern35
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I don't know exactly what the problem is, because the screenshot doesn't work,
but I can recommend adding systems as in the example below, at least you have a smaller chance to make a mistake while indexing them.GameType.h:
#ifdef ENABLE_NEW_EQUIPMENT_SYSTEM const DWORD c_New_Equipment_Start = c_Equipment_Start + 21 #ifdef ENABLE_SASH_SYSTEM +1 #endif #ifdef ENABLE_COSTUME_WEAPON_SYSTEM +1 #endif ; const DWORD c_New_Equipment_Count = 3; const DWORD c_Equipment_Ring1 = c_New_Equipment_Start + 0; const DWORD c_Equipment_Ring2 = c_New_Equipment_Start + 1; const DWORD c_Equipment_Belt = c_New_Equipment_Start + 2;; #endif #ifdef ENABLE_COSTUME_SYSTEM const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19; const DWORD c_Costume_Slot_Body = c_Costume_Slot_Start + 0; const DWORD c_Costume_Slot_Hair = c_Costume_Slot_Start + 1; #ifdef ENABLE_SASH_SYSTEM const DWORD c_Costume_Slot_Sash = c_Costume_Slot_Start + 2; #endif #ifdef ENABLE_COSTUME_WEAPON_SYSTEM const DWORD c_Costume_Slot_Weapon = c_Costume_Slot_Start + 3; #endif const DWORD c_Costume_Slot_Count = 2 #ifdef ENABLE_SASH_SYSTEM +1 #endif #ifdef ENABLE_COSTUME_WEAPON_SYSTEM +1 #endif ; const DWORD c_Costume_Slot_End = c_Costume_Slot_Start + c_Costume_Slot_Count; #endif
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/var/db/mysql/player
set chmod 777 for offline_shop_npc
(meybe this :D)
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Maybe your object is not player but he have other name?
e.g.
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xxx. fixed.
I don't know how.
Inventory bug
in Community Support - Questions & Answers
Posted
Yep, picture is really helpful
I think you made a mistake in slot count (5 page inventory), INVENTORY_MAX_NUM in src or EQUIPMENT_START_INDEX (inventorywindow.py) should be 225 slots count.