xsonicx201888
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Posts posted by xsonicx201888
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Solved
You must setup visual studio 2013 update 5
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hello all
after add render target system get this error
Error 1 error C1001: An internal error has occurred in the compiler. d:\metin2\clientsource\\eterlib\GrpRenderTargetTexture.h 35 1 eterlib Error 8 error C1001: An internal error has occurred in the compiler. d:\metin2\clientsource\\eterlib\GrpRenderTargetTexture.h 35 1 eterPythonLib Error 9 error C1001: An internal error has occurred in the compiler. d:\metin2\clientsource\\eterlib\GrpRenderTargetTexture.h 35 1 UserInterface
in output
16>d:\metin2\clientsource\eterlib\GrpRenderTargetTexture.h(35): fatal error C1001: An internal error has occurred in the compiler. 16> (compiler file 'msc1.cpp', line 1325) 16> To work around this problem, try simplifying or changing the program near the locations listed above. 16> Please choose the Technical Support command on the Visual C++ 16> Help menu, or open the Technical Support help file for more information ========== Rebuild All: 13 succeeded, 3 failed, 0 skipped ==========
Thx my friends
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On 10/2/2021 at 1:13 AM, lime said:
BSD : 11.2
libssl.so.11
fixed : pkg install openssl
thx my friend
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i upgrade my server source to gcc49
after upgrade game not start because *missing file*
i not found libssl.so.11 in google
any help pls ...
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my HDD formated , everything deleted
i download my client again and cant use it !!
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it generated hex keys .. but when search in hex not found
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You need binary source
Userinterface/instancebase.h
Add affect name
Userinterface/instancebase.cpp
Add item code and affect name
Compile your source
Root/playersettingmodule.py
Add affect number and (xxx.mse)
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hello all
how can i get keys from binary to unpack client
its using hex ?? or how to know that
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ant fix ?
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On 3/15/2021 at 9:40 PM, Ikarus_ said:
Dangling pointer, it may be due to the special storage/inventory if you got it
no .. i have only normal storage and inventory
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hello everyone ...
i have bug in my server, and i can't get the error..
this is game core
Spoiler(gdb) file game
Reading symbols from game...
(gdb) cd /usr/home/srv1/chan/ch1/core1
Working directory /usr/home/srv1/chan/ch1/core1.
(gdb) core game.core
[New LWP 100475]
[New LWP 100524]
[New LWP 100526]
[New LWP 100554]
Core was generated by `./srv1-ch1-core1'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0x0817c379 in ITEM_MANAGER::DestroyItem (this=0xffffa3a8, item=0x471dd0e0) at item_manager.cpp:629
629 item_manager.cpp: No such file or directory.
[Current thread is 1 (LWP 100475)]
(gdb) bt
#0 0x0817c379 in ITEM_MANAGER::DestroyItem (this=0xffffa3a8, item=0x471dd0e0) at item_manager.cpp:629
#1 0x080a49eb in CHARACTER::ClearItem (this=0x3bb25000) at char_item.cpp:560
#2 0x080831a0 in CHARACTER::Destroy (this=0x3bb25000) at char.cpp:621
#3 0x08086936 in CHARACTER::~CHARACTER (this=0x3bb25000, __in_chrg=<optimized out>) at char.cpp:188
#4 0x080bd161 in CHARACTER_MANAGER::DestroyCharacter (this=0xffffc408, ch=0x3bb25000) at char_manager.cpp:171
#5 0x0808560b in CHARACTER::Disconnect (this=0x3bb25000, c_pszReason=0x858ca84 "timed_event - SCMD_PHASE_SELECT") at char.cpp:1771
#6 0x080e664e in timed_event (event=..., processing_time=25) at cmd_general.cpp:429
#7 0x08131b51 in event_process (pulse=1181121) at event.cpp:140
#8 0x082ad47f in heartbeat (ht=0x291522d0, pulse=1181121) at main.cpp:273
#9 0x082ad964 in idle () at main.cpp:983
#10 0x082af407 in main (argc=<error reading variable: Cannot access memory at address 0x0>,
argv=<error reading variable: Cannot access memory at address 0x4>) at main.cpp:621
(gdb) bt full
#0 0x0817c379 in ITEM_MANAGER::DestroyItem (this=0xffffa3a8, item=0x471dd0e0) at item_manager.cpp:629
it = {<std::tr1::__detail::_Hashtable_iterator_base<CItem*, false>> = {_M_cur_node = 0x1000, _M_cur_bucket = 0x4893d444}, <No data fields>}
dwID = 1087626752
__FUNCTION__ = "DestroyItem"
#1 0x080a49eb in CHARACTER::ClearItem (this=0x3bb25000) at char_item.cpp:560
i = 0
item = 0x471dd0e0
#2 0x080831a0 in CHARACTER::Destroy (this=0x3bb25000) at char.cpp:621
party = <optimized out>
#3 0x08086936 in CHARACTER::~CHARACTER (this=0x3bb25000, __in_chrg=<optimized out>) at char.cpp:188
No locals.
#4 0x080bd161 in CHARACTER_MANAGER::DestroyCharacter (this=0xffffc408, ch=0x3bb25000) at char_manager.cpp:171
it = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, CHARACTER*>, false>> = {_M_cur_node = 0x47179540,
_M_cur_bucket = 0x46ffb3c8}, <No data fields>}
__FUNCTION__ = "DestroyCharacter"
#5 0x0808560b in CHARACTER::Disconnect (this=0x3bb25000, c_pszReason=0x858ca84 "timed_event - SCMD_PHASE_SELECT") at char.cpp:1771
p = {bHeader = 2 '\002', szName = "ErenYeager\000\366\271(\350m\276(\000\322\001)\340\334\377"}
#6 0x080e664e in timed_event (event=..., processing_time=25) at cmd_general.cpp:429
info = <optimized out>
ch = 0x3bb25000
d = 0x36d6d000
__FUNCTION__ = "timed_event"
#7 0x08131b51 in event_process (pulse=1181121) at event.cpp:140
pElem = <optimized out>
the_event = {px = 0x48b59b60}
processing_time = 25
new_time = <optimized out>
num_events = 1
#8 0x082ad47f in heartbeat (ht=0x291522d0, pulse=1181121) at main.cpp:273
t = 47268723
#9 0x082ad964 in idle () at main.cpp:983
now = {tv_sec = 1615809763, tv_usec = 684432}
passed_pulses = 1
t = <optimized out>
pta = {tv_sec = 1615809763, tv_usec = 4181}
process_time_count = 17
#10 0x082af407 in main (argc=<error reading variable: Cannot access memory at address 0x0>,
argv=<error reading variable: Cannot access memory at address 0x4>) at main.cpp:621
sectree_manager = {<singleton<SECTREE_MANAGER>> = {_vptr$singleton = 0x85ab080 <vtable for SECTREE_MANAGER+8>, static ms_singleton = 0xffffa65c},
static current_sectree_version = 768, m_map_pkSectree = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<unsigned int const, SECTREE_MAP*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<unsigned int const, SECTREE_MAP*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<std::binary_function<unsigned int, unsigned int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {
_M_color = std::_S_red, _M_parent = 0x30becf40, _M_left = 0x2b3bf080, _M_right = 0x472693a0}, _M_node_count = 17}}}, m_map_pkArea = {
_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<int const, std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, TAreaInfo> > > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, TAreaInfo, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> > const, TAreaInfo> > > > > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red,
_M_parent = 0x0, _M_left = 0xffffa67c, _M_right = 0xffffa67c}, _M_node_count = 0}}},
m_vec_mapRegion = {<std::_Vector_base<SMapRegion, std::allocator<SMapRegion> >> = {
_M_impl = {<std::allocator<SMapRegion>> = {<__gnu_cxx::new_allocator<SMapRegion>> = {<No data fields>}, <No data fields>},
_M_start = 0x4644c000, _M_finish = 0x4644d560, _M_end_of_storage = 0x4644e600}}, <No data fields>}, m_mapNPCPosition = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<unsigned int const, std::vector<npc_info, std::allocator<npc_info> > > > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<unsigned int const, std::vector<npc_info, std::allocator<npc_info> > > > >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<unsigned int, unsigned int, bool>> = {<No data fields>}, <No data fields>}, _M_header = {
_M_color = std::_S_red, _M_parent = 0x317fe980, _M_left = 0x2e3087a0, _M_right = 0x471cb700}, _M_node_count = 15}}},
--Type <RET> for more, q to quit, c to continue without paging--this is item_manager.cpp 629
Spoiler#ifndef DEBUG_ALLOC
M2_DELETE(item);
#else
M2_DELETE_EX(item, file, line);
#endif -
هههههههههههههههههههههههههههههههههههههههههههههههههههههههه
'int' object has no attribute '__getitem__'
in Community Support - Questions & Answers
Posted
at this line
anyone have fix please