ondry
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Posts posted by ondry
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No, its not safe nor good solution for unknown header packets.. Your client will not be closed if you receive wrong packets, but your whole client will go nuts (you will see that your level is 98865556, you will see nonsense items in your inventory etc.)
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did u try to lower "Specular" value in item_proto ?
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it will not work.. Z coordinate is ignored in published ymir files..
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2 hours ago, Karbust said:
What? How the well will he "translate" something he doesn't have?
There are new items, they aren't always the same...
dont ask me.. he said, he is translating server files.. and if he doesnt have items (icons/models), what is the point of having protos anyway?
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1 hour ago, Karbust said:
The most recent aren't included in the package posted by p3ng3r...
he can take the latest one from p3ng3r and translate the missing ones by himself within few minutes
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you can find mob names and item names from official server here
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37 minutes ago, Mali61 said:
I'm so sorry to hear that buuuttt you can still share it for free for the community
thanks for idea
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no unfortunately i am not allowed to sell it as the sellers on this forum need to have 250+ posts
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try to change
if (!pkVictim->GetParty())
to
if (pkVictim && !pkVictim->GetParty())
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try to edit server_timer function like that:
when PAJp_OutAll.server_timer begin if d.select(get_server_timer_arg()) then local setting = flame_dungeon_01.setting() d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) d.exit_all() end end
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yes thats because your item_proto is not updated in client, google for "metin2 item_proto packer" and put correct item_proto to client "locale/xx/"
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i think the problem is in client item_proto
did you pack properly item_proto and placed it correctly to the locale/xx/item_proto ? try to change the level of item and see if it changes ingame -
since the item does not dissapear from your inventory while its showing time "0" it seems like a client bug
check the uiToolTip.py file for function def AddItemData
check if you have this part:
https://metin2.download/picture/P1WbSeg59Dksd589ppU1jLI1wJJ9y499/.jpg
and also this part
https://metin2.download/picture/2h18y061b5Np9oZ1EqgumlC9v6xonPp8/.jpg
also make sure you have updated item_proto in client
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seems like you are setting the time in value0 instead of limittype and limitvalue
or you are missing the code for mount costume in uitooltip.py
first make sure you are setting the limittype to "7" and limitvalue to the time in seconds
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put this to the top of index.php on your website and it will tell you exactly what is the problem
error_reporting(E_ALL); ini_set('display_errors', '1');
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45 minutes ago, LinG said:
yup i didnt find them
but if i make them will it fix the broblem ?
my problem is that when i do the 5 steep i sayed
when i login the game crash
yes i am pretty sure that crash is because of missing motlist.txt
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try to change map index or coordinates
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check if the monster folder in client contains file "motlist.txt"
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there is no error on that line.. try doing "gmake clean" and then "gmake"
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try to upload char_item.cppp somewhere else, pastebin.com won't load for me
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try
pkg install devil
otherwise check your path to DevIL in "Makefile" and make sure it exists in your "Extern" folder
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unknown header +++
in Community Support - Questions & Answers
Posted
If you are getting "Unknown packet header : [random number], last: 251 250" then you can try to disable IMPROVED_PACKET_ENCRYPTION - but you will have to make some changes about buffer