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frogen1145

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Posts posted by frogen1145

  1. 1 godzinę temu, WeedHex napisał:

    Please show your game.py  it's a problem of bad position of codes.

    I solved this problem now. But is there any chance that you can help with source code ?? as below:

    Cytat

    char.cpp:7230: warning: this decimal constant is unsigned only in ISO C90
    char.cpp: In member function 'int CHARACTER::GetPolymorphPoint(BYTE) const':
    char.cpp:2880: warning: suggest parentheses around && within ||
    char.cpp: In member function 'void CHARACTER::PointChange(BYTE, int, bool, bool)':
    char.cpp:3088: warning: comparison between signed and unsigned integer expressions
    char.cpp: In member function 'void CHARACTER::SetTarget(CHARACTER*)':
    char.cpp:5103: warning: suggest parentheses around && within ||
    char.cpp: In member function 'bool CHARACTER::CanSummon(int)':
    char.cpp:6284: warning: suggest parentheses around && within ||
    char.cpp: In member function 'int CHARACTER::GetBiologState(const std::string&) const':
    char.cpp:6290: error: 'pPC' was not declared in this scope
    char.cpp:6289: warning: unused variable 'q'
    ../../../Extern/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePairs::GetValue(const char*, T&) const [with T = std::string]':
    ../../../Extern/include/cryptopp/cryptlib.h:277:   instantiated from here
    ../../../Extern/include/cryptopp/cryptlib.h:264: warning: dereferencing type-punned pointer will break strict-aliasing rules
    ../../../Extern/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePairs::GetValue(const char*, T&) const [with T = int]':
    ../../../Extern/include/cryptopp/cryptlib.h:283:   instantiated from here
    ../../../Extern/include/cryptopp/cryptlib.h:264: warning: dereferencing type-punned pointer will break strict-aliasing rules
    gmake: *** [Makefile:133: OBJDIR/char.o] Error 1
    gmake: *** Waiting for unfinished jobs....
     

     

    My char.cpp

    Cytat

    #include "stdafx.h"

    #include "../../common/teen_packet.h"
    #include "../../common/VnumHelper.h"

    #include "char.h"

    #include "config.h"
    #include "utils.h"
    #include "crc32.h"
    #include "char_manager.h"
    #include "desc_client.h"
    #include "desc_manager.h"
    #include "buffer_manager.h"
    #include "item_manager.h"
    #include "motion.h"
    #include "vector.h"
    #include "packet.h"
    #include "cmd.h"
    #include "fishing.h"
    #include "exchange.h"
    #include "battle.h"
    #include "affect.h"
    #include "shop.h"
    #include "shop_manager.h"
    #include "safebox.h"
    #include "regen.h"
    #include "pvp.h"
    #include "party.h"
    #include "start_position.h"
    #include "questmanager.h"
    #include "log.h"
    #include "p2p.h"
    #include "guild.h"
    #include "guild_manager.h"
    #include "dungeon.h"
    #include "messenger_manager.h"
    #include "unique_item.h"
    #include "priv_manager.h"
    #include "war_map.h"
    #include "xmas_event.h"
    #include "banword.h"
    #include "target.h"
    #include "wedding.h"
    #include "mob_manager.h"
    #include "mining.h"
    #include "monarch.h"
    #include "castle.h"
    #include "arena.h"
    #include "dev_log.h"
    #include "horsename_manager.h"
    #include "pcbang.h"
    #include "gm.h"
    #include "map_location.h"
    #include "BlueDragon_Binder.h"
    #include "HackShield.h"
    #include "skill_power.h"
    #include "XTrapManager.h"
    #include "buff_on_attributes.h"

    #ifdef __PET_SYSTEM__
    #include "PetSystem.h"
    #endif
    #include "DragonSoul.h"

    extern const BYTE g_aBuffOnAttrPoints;
    extern bool RaceToJob(unsigned race, unsigned *ret_job);

    extern int g_nPortalLimitTime;
    extern int test_server;

    extern bool IS_SUMMONABLE_ZONE(int map_index); // char_item.cpp
    bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index);

    bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index)
    {
        switch (map_index)
        {
        case 301:
        case 302:
        case 303:
        case 304:
            if (ch->GetLevel() < 90)
                return false;
        }
        return true;
    }

    // <Factor> DynamicCharacterPtr member function definitions

    LPCHARACTER DynamicCharacterPtr::Get() const {
        LPCHARACTER p = NULL;
        if (is_pc) {
            p = CHARACTER_MANAGER::instance().FindByPID(id);
        } else {
            p = CHARACTER_MANAGER::instance().Find(id);
        }
        return p;
    }

    DynamicCharacterPtr& DynamicCharacterPtr::operator=(LPCHARACTER character) {
        if (character == NULL) {
            Reset();
            return *this;
        }
        if (character->IsPC()) {
            is_pc = true;
            id = character->GetPlayerID();
        } else {
            is_pc = false;
            id = character->GetVID();
        }
        return *this;
    }

    CHARACTER::CHARACTER()
    {
        m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateIdle, &CHARACTER::EndStateEmpty);
        m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
        m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateBattle, &CHARACTER::EndStateEmpty);

        Initialize();
    }

    CHARACTER::~CHARACTER()
    {
        Destroy();
    }

    void CHARACTER::Initialize()
    {
        CEntity::Initialize(ENTITY_CHARACTER);

        m_bNoOpenedShop = true;

        m_bOpeningSafebox = false;

        m_fSyncTime = get_float_time()-3;
        m_dwPlayerID = 0;
        m_dwKillerPID = 0;

        m_iMoveCount = 0;

        m_pkRegen = NULL;
        regen_id_ = 0;
        m_posRegen.x = m_posRegen.y = m_posRegen.z = 0;
        m_posStart.x = m_posStart.y = 0;
        m_posDest.x = m_posDest.y = 0;
        m_fRegenAngle = 0.0f;

        m_pkMobData        = NULL;
        m_pkMobInst        = NULL;

        m_pkShop        = NULL;
        m_pkChrShopOwner    = NULL;
        m_pkMyShop        = NULL;
        m_pkExchange    = NULL;
        m_pkParty        = NULL;
        m_pkPartyRequestEvent = NULL;

        m_pGuild = NULL;

        m_pkChrTarget = NULL;

        m_pkMuyeongEvent = NULL;

        m_pkWarpNPCEvent = NULL;
        m_pkDeadEvent = NULL;
        m_pkStunEvent = NULL;
        m_pkSaveEvent = NULL;
        m_pkRecoveryEvent = NULL;
        m_pkTimedEvent = NULL;
        m_pkFishingEvent = NULL;
        m_pkWarpEvent = NULL;

        // MINING
        m_pkMiningEvent = NULL;
        // END_OF_MINING

        m_pkPoisonEvent = NULL;
        m_pkFireEvent = NULL;
        m_pkCheckSpeedHackEvent    = NULL;
        m_speed_hack_count    = 0;

        m_pkAffectEvent = NULL;
        m_afAffectFlag = TAffectFlag(0, 0);

        m_pkDestroyWhenIdleEvent = NULL;

        m_pkChrSyncOwner = NULL;

        memset(&m_points, 0, sizeof(m_points));
        memset(&m_pointsInstant, 0, sizeof(m_pointsInstant));
        memset(&m_quickslot, 0, sizeof(m_quickslot));

        m_bCharType = CHAR_TYPE_MONSTER;

        SetPosition(POS_STANDING);

        m_dwPlayStartTime = m_dwLastMoveTime = get_dword_time();

        GotoState(m_stateIdle);
        m_dwStateDuration = 1;

        m_dwLastAttackTime = get_dword_time() - 20000;

        m_bAddChrState = 0;

        m_pkChrStone = NULL;

        m_pkSafebox = NULL;
        m_iSafeboxSize = -1;
        m_iSafeboxLoadTime = 0;

        m_pkMall = NULL;
        m_iMallLoadTime = 0;

        m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
        m_lWarpMapIndex = 0;

        m_posExit.x = m_posExit.y = m_posExit.z = 0;
        m_lExitMapIndex = 0;

        m_pSkillLevels = NULL;

        m_dwMoveStartTime = 0;
        m_dwMoveDuration = 0;

        m_dwFlyTargetID = 0;

        m_dwNextStatePulse = 0;

        m_dwLastDeadTime = get_dword_time()-180000;

        m_bSkipSave = false;

        m_bItemLoaded = false;

        m_bHasPoisoned = false;

        m_pkDungeon = NULL;
        m_iEventAttr = 0;

        m_kAttackLog.dwVID = 0;
        m_kAttackLog.dwTime = 0;

        m_bNowWalking = m_bWalking = false;
        ResetChangeAttackPositionTime();

        m_bDetailLog = false;
        m_bMonsterLog = false;

        m_bDisableCooltime = false;

        m_iAlignment = 0;
        m_iRealAlignment = 0;

        m_iKillerModePulse = 0;
        m_bPKMode = PK_MODE_PEACE;

        m_dwQuestNPCVID = 0;
        m_dwQuestByVnum = 0;
        m_pQuestItem = NULL;

        m_szMobileAuth[0] = '\0';

        m_dwUnderGuildWarInfoMessageTime = get_dword_time()-60000;

        m_bUnderRefine = false;

        // REFINE_NPC
        m_dwRefineNPCVID = 0;
        // END_OF_REFINE_NPC

        m_dwPolymorphRace = 0;

        m_bStaminaConsume = false;

        ResetChainLightningIndex();

        m_dwMountVnum = 0;
        m_chHorse = NULL;
        m_chRider = NULL;

        m_pWarMap = NULL;
        m_pWeddingMap = NULL;
        m_bChatCounter = 0;

        ResetStopTime();

        m_dwLastVictimSetTime = get_dword_time() - 3000;
        m_iMaxAggro = -100;

        m_bSendHorseLevel = 0;
        m_bSendHorseHealthGrade = 0;
        m_bSendHorseStaminaGrade = 0;

        m_dwLoginPlayTime = 0;

        m_pkChrMarried = NULL;

        m_posSafeboxOpen.x = -1000;
        m_posSafeboxOpen.y = -1000;

        // EQUIP_LAST_SKILL_DELAY
        m_dwLastSkillTime = get_dword_time();
        // END_OF_EQUIP_LAST_SKILL_DELAY

        // MOB_SKILL_COOLTIME
        memset(m_adwMobSkillCooltime, 0, sizeof(m_adwMobSkillCooltime));
        // END_OF_MOB_SKILL_COOLTIME

        m_isinPCBang = false;

        // ARENA
        m_pArena = NULL;
        m_nPotionLimit = quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count");
        // END_ARENA

        //PREVENT_TRADE_WINDOW
        m_isOpenSafebox = 0;
        //END_PREVENT_TRADE_WINDOW
        
        //PREVENT_REFINE_HACK
        m_iRefineTime = 0;
        //END_PREVENT_REFINE_HACK
        
        //RESTRICT_USE_SEED_OR_MOONBOTTLE
        m_iSeedTime = 0;
        //END_RESTRICT_USE_SEED_OR_MOONBOTTLE
        //PREVENT_PORTAL_AFTER_EXCHANGE
        m_iExchangeTime = 0;
        //END_PREVENT_PORTAL_AFTER_EXCHANGE
        //
        m_iSafeboxLoadTime = 0;

        m_iMyShopTime = 0;

        InitMC();

        m_deposit_pulse = 0;

        SET_OVER_TIME(this, OT_NONE);

        m_strNewName = "";

        m_known_guild.clear();

        m_dwLogOffInterval = 0;

        m_bComboSequence = 0;
        m_dwLastComboTime = 0;
        m_bComboIndex = 0;
        m_iComboHackCount = 0;
        m_dwSkipComboAttackByTime = 0;

        m_dwMountTime = 0;

        m_dwLastGoldDropTime = 0;

        m_HackShieldCheckEvent = NULL;
        m_HackShieldCheckMode = false;

        m_bIsLoadedAffect = false;
        cannot_dead = false;

    #ifdef __PET_SYSTEM__
        m_petSystem = 0;
        m_bIsPet = false;
    #endif

        m_fAttMul = 1.0f;
        m_fDamMul = 1.0f;

        m_pointsInstant.iDragonSoulActiveDeck = -1;

        memset(&m_tvLastSyncTime, 0, sizeof(m_tvLastSyncTime));
        m_iSyncHackCount = 0;
    }

    void CHARACTER::Create(const char * c_pszName, DWORD vid, bool isPC)
    {
        static int s_crc = 172814;

        char crc_string[128+1];
        snprintf(crc_string, sizeof(crc_string), "%s%p%d", c_pszName, this, ++s_crc);
        m_vid = VID(vid, GetCRC32(crc_string, strlen(crc_string)));

        if (isPC)
            m_stName = c_pszName;
    }

    void CHARACTER::Destroy()
    {
        CloseMyShop();

        if (m_pkRegen)
        {
            if (m_pkDungeon) {
                // Dungeon regen may not be valid at this point
                if (m_pkDungeon->IsValidRegen(m_pkRegen, regen_id_)) {
                    --m_pkRegen->count;
                }
            } else {
                // Is this really safe?
                --m_pkRegen->count;
            }
            m_pkRegen = NULL;
        }

        if (m_pkDungeon)
        {
            SetDungeon(NULL);
        }

    #ifdef __PET_SYSTEM__
        if (m_petSystem)
        {
            m_petSystem->Destroy();
            delete m_petSystem;

            m_petSystem = 0;
        }
    #endif

        HorseSummon(false);

        if (GetRider())
            GetRider()->ClearHorseInfo();

        if( IsPC() )
        {
            if (isHackShieldEnable)
            {
                CHackShieldManager::instance().DeleteClientHandle(GetPlayerID());
            }
        }

        if (GetDesc())
        {
            GetDesc()->BindCharacter(NULL);
    //        BindDesc(NULL);
        }

        if (m_pkExchange)
            m_pkExchange->Cancel();

        SetVictim(NULL);

        if (GetShop())
        {
            GetShop()->RemoveGuest(this);
            SetShop(NULL);
        }

        ClearStone();
        ClearSync();
        ClearTarget();

        if (NULL == m_pkMobData)
        {
            DragonSoul_CleanUp();
            ClearItem();
        }

        // <Factor> m_pkParty becomes NULL after CParty destructor call!
        LPPARTY party = m_pkParty;
        if (party)
        {
            if (party->GetLeaderPID() == GetVID() && !IsPC())
            {
                M2_DELETE(party);
            }
            else
            {
                party->Unlink(this); 

                if (!IsPC())
                    party->Quit(GetVID());
            }

            SetParty(NULL); // ľČÇصµ µÇÁö¸¸ ľČŔüÇĎ°Ô.
        }

        if (m_pkMobInst)
        {
            M2_DELETE(m_pkMobInst);
            m_pkMobInst = NULL;
        }

        m_pkMobData = NULL;

        if (m_pkSafebox)
        {
            M2_DELETE(m_pkSafebox);
            m_pkSafebox = NULL;
        }

        if (m_pkMall)
        {
            M2_DELETE(m_pkMall);
            m_pkMall = NULL;
        }

        m_set_pkChrSpawnedBy.clear();

        StopMuyeongEvent();
        event_cancel(&m_pkWarpNPCEvent);
        event_cancel(&m_pkRecoveryEvent);
        event_cancel(&m_pkDeadEvent);
        event_cancel(&m_pkSaveEvent);
        event_cancel(&m_pkTimedEvent);
        event_cancel(&m_pkStunEvent);
        event_cancel(&m_pkFishingEvent);
        event_cancel(&m_pkPoisonEvent);
        event_cancel(&m_pkFireEvent);
        event_cancel(&m_pkPartyRequestEvent);
        //DELAYED_WARP
        event_cancel(&m_pkWarpEvent);
        event_cancel(&m_pkCheckSpeedHackEvent);
        //END_DELAYED_WARP

        // RECALL_DELAY
        //event_cancel(&m_pkRecallEvent);
        // END_OF_RECALL_DELAY

        // MINING
        event_cancel(&m_pkMiningEvent);
        // END_OF_MINING

        StopHackShieldCheckCycle();

        for (itertype(m_mapMobSkillEvent) it = m_mapMobSkillEvent.begin(); it != m_mapMobSkillEvent.end(); ++it)
        {
            LPEVENT pkEvent = it->second;
            event_cancel(&pkEvent);
        }
        m_mapMobSkillEvent.clear();

        //event_cancel(&m_pkAffectEvent);
        ClearAffect();

        for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin();  it != m_map_buff_on_attrs.end(); it++)
        {
            if (NULL != it->second)
            {
                M2_DELETE(it->second);
            }
        }
        m_map_buff_on_attrs.clear();

        event_cancel(&m_pkDestroyWhenIdleEvent);

        if (m_pSkillLevels)
        {
            M2_DELETE_ARRAY(m_pSkillLevels);
            m_pSkillLevels = NULL;
        }

        CEntity::Destroy();

        if (GetSectree())
            GetSectree()->RemoveEntity(this);

        if (m_bMonsterLog)
            CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
    }

    const char * CHARACTER::GetName() const
    {
        return m_stName.empty() ? (m_pkMobData ? m_pkMobData->m_table.szLocaleName : "") : m_stName.c_str();
    }

    void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount)
    {
        if (GetPart(PART_MAIN) > 2)
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©żĘŔ» ąţľîľß °łŔÎ »óÁˇŔ» ż­ Ľö ŔÖ˝Ŕ´Ď´Ů."));
            return;
        }

        if (GetMyShop())    // ŔĚąĚ ĽĄŔĚ ż­·Á ŔÖŔ¸¸é ´Ý´Â´Ů.
        {
            CloseMyShop();
            return;
        }

        // ÁřÇŕÁßŔÎ Äů˝şĆ®°ˇ ŔÖŔ¸¸é »óÁˇŔ» ż­ Ľö ľř´Ů.
        quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());

        // GetPCForce´Â NULLŔĎ Ľö ľřŔ¸ąÇ·Î µű·Î Č®ŔÎÇĎÁö ľĘŔ˝
        if (pPC->IsRunning())
            return;

        if (bItemCount == 0)
            return;

        int64_t nTotalMoney = 0;

        for (int n = 0; n < bItemCount; ++n)
        {
            nTotalMoney += static_cast<int64_t>((pTable+n)->price);
        }

        nTotalMoney += static_cast<int64_t>(GetGold());

        if (GOLD_MAX <= nTotalMoney)
        {
            sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20ľď łÉŔ» ĂĘ°úÇĎż© »óÁˇŔ» ż­Ľö°ˇ ľř˝Ŕ´Ď´Ů"));
            return;
        }

        char szSign[SHOP_SIGN_MAX_LEN+1];
        strlcpy(szSign, c_pszSign, sizeof(szSign));

        m_stShopSign = szSign;

        if (m_stShopSign.length() == 0)
            return;

        if (LC_IsCanada() == false)
        {
            if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
            {
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("şńĽÓľîłŞ Ŕşľî°ˇ Ć÷ÇÔµČ »óÁˇ Ŕ̸§Ŕ¸·Î »óÁˇŔ» ż­ Ľö ľř˝Ŕ´Ď´Ů."));    
                return;
            }
        }

        // MYSHOP_PRICE_LIST
        std::map<DWORD, DWORD> itemkind;  // ľĆŔĚĹŰ Áľ·ůş° °ˇ°Ý, first: vnum, second: ´ÜŔĎ Ľö·® °ˇ°Ý
        // END_OF_MYSHOP_PRICE_LIST    

        std::set<TItemPos> cont;
        for (BYTE i = 0; i < bItemCount; ++i)
        {
            if (cont.find((pTable + i)->pos) != cont.end())
            {
                sys_err("MYSHOP: duplicate shop item detected! (name: %s)", GetName());
                return;
            }

            // ANTI_GIVE, ANTI_MYSHOP check
            LPITEM pkItem = GetItem((pTable + i)->pos);

            if (pkItem)
            {
                const TItemTable * item_table = pkItem->GetProto();

                if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
                {
                    ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ŔŻ·áČ­ ľĆŔĚĹŰŔş °łŔλóÁˇżˇĽ­ ĆǸĹÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                    return;
                }

                if (pkItem->IsEquipped() == true)
                {
                    ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ŔĺşńÁßŔÎ ľĆŔĚĹŰŔş °łŔλóÁˇżˇĽ­ ĆǸĹÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                    return;
                }

                if (true == pkItem->isLocked())
                {
                    ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»çżëÁßŔÎ ľĆŔĚĹŰŔş °łŔλóÁˇżˇĽ­ ĆǸĹÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                    return;
                }

                // MYSHOP_PRICE_LIST
                itemkind[pkItem->GetVnum()] = (pTable + i)->price / pkItem->GetCount();
                // END_OF_MYSHOP_PRICE_LIST
            }

            cont.insert((pTable + i)->pos);
        }

        // MYSHOP_PRICE_LIST
        // ş¸µű¸® °łĽö¸¦ °¨ĽŇ˝ĂŲ´Ů. 
        if (CountSpecifyItem(71049)) { // şń´Ü ş¸µű¸®´Â ľřľÖÁö ľĘ°í °ˇ°ÝÁ¤ş¸¸¦ ŔúŔĺÇŃ´Ů.

            //
            // ľĆŔĚĹŰ °ˇ°ÝÁ¤ş¸¸¦ ŔúŔĺÇϱâ Ŕ§ÇŘ ľĆŔĚĹŰ °ˇ°ÝÁ¤ş¸ ĆĐŶŔ» ¸¸µéľî DB Äł˝Ăżˇ ş¸ł˝´Ů.
            //
            TPacketMyshopPricelistHeader header;
            TItemPriceInfo info;
            
            header.dwOwnerID = GetPlayerID();
            header.byCount = itemkind.size();

            TEMP_BUFFER buf;
            buf.write(&header, sizeof(header));

            for (itertype(itemkind) it = itemkind.begin(); it != itemkind.end(); ++it)
            {
                info.dwVnum = it->first;
                info.dwPrice = it->second;

                buf.write(&info, sizeof(info));
            }

            db_clientdesc->DBPacket(HEADER_GD_MYSHOP_PRICELIST_UPDATE, 0, buf.read_peek(), buf.size());
        } 
        // END_OF_MYSHOP_PRICE_LIST
        else if (CountSpecifyItem(50200))
            RemoveSpecifyItem(50200, 1);
        else
            return; // ş¸µű¸®°ˇ ľřŔ¸¸é Áß´Ü.

        if (m_pkExchange)
            m_pkExchange->Cancel();

        TPacketGCShopSign p;

        p.bHeader = HEADER_GC_SHOP_SIGN;
        p.dwVID = GetVID();
        strlcpy(p.szSign, c_pszSign, sizeof(p.szSign));

        PacketAround(&p, sizeof(TPacketGCShopSign));

        m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);

        if (IsPolymorphed() == true)
        {
            RemoveAffect(AFFECT_POLYMORPH);
        }

        if (GetHorse())
        {
            HorseSummon( false, true );
        }
        // new mount ŔĚżë Áßżˇ, °łŔÎ »óÁˇ ż­¸é ŔÚµż unmount
        // StopRidingŔ¸·Î ´ş¸¶żîĆ®±îÁö Ăł¸®Çϸé ÁÁŔşµĄ żÖ ±×·¸°Ô ľČÇŘłů´ÂÁö ľË Ľö ľř´Ů.
        else if (GetMountVnum())
        {
            RemoveAffect(AFFECT_MOUNT);
            RemoveAffect(AFFECT_MOUNT_BONUS);
        }
        //if (!LC_IsNewCIBN())
            SetPolymorph(30000, true);

    }

    void CHARACTER::CloseMyShop()
    {
        if (GetMyShop())
        {
            m_stShopSign.clear();
            CShopManager::instance().DestroyPCShop(this);
            m_pkMyShop = NULL;

            TPacketGCShopSign p;

            p.bHeader = HEADER_GC_SHOP_SIGN;
            p.dwVID = GetVID();
            p.szSign[0] = '\0';

            PacketAround(&p, sizeof(p));
            
            //if (!LC_IsNewCIBN())
                SetPolymorph(GetJob(), true);
        }
    }

    void EncodeMovePacket(TPacketGCMove & pack, DWORD dwVID, BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, BYTE bRot)
    {
        pack.bHeader = HEADER_GC_MOVE;
        pack.bFunc   = bFunc;
        pack.bArg    = bArg;
        pack.dwVID   = dwVID;
        pack.dwTime  = dwTime ? dwTime : get_dword_time();
        pack.bRot    = bRot;
        pack.lX        = x;
        pack.lY        = y;
        pack.dwDuration    = dwDuration;
    }

    void CHARACTER::RestartAtSamePos()
    {
        if (m_bIsObserver)
            return;

        EncodeRemovePacket(this);
        EncodeInsertPacket(this);

        ENTITY_MAP::iterator it = m_map_view.begin();

        while (it != m_map_view.end())
        {
            LPENTITY entity = (it++)->first;

            EncodeRemovePacket(entity);
            if (!m_bIsObserver)
                EncodeInsertPacket(entity);

            if( entity->IsType(ENTITY_CHARACTER) )
            {
                LPCHARACTER lpChar = (LPCHARACTER)entity;
                if( lpChar->IsPC() || lpChar->IsNPC() || lpChar->IsMonster() )
                {
                    if (!entity->IsObserverMode())
                        entity->EncodeInsertPacket(this);
                }
            }
            else
            {
                if( !entity->IsObserverMode())
                {
                    entity->EncodeInsertPacket(this);
                }
            }
        }
    }


    // Entityżˇ ł»°ˇ łŞĹ¸łµ´Ů°í ĆĐŶŔ» ş¸ł˝´Ů.
    void CHARACTER::EncodeInsertPacket(LPENTITY entity)
    {

        LPDESC d;

        if (!(d = entity->GetDesc()))
            return;

        // ±ćµĺŔ̸§ ąö±× ĽöÁ¤ ÄÚµĺ
        LPCHARACTER ch = (LPCHARACTER) entity;
        ch->SendGuildName(GetGuild());
        // ±ćµĺŔ̸§ ąö±× ĽöÁ¤ ÄÚµĺ

        TPacketGCCharacterAdd pack;

        pack.header        = HEADER_GC_CHARACTER_ADD;
        pack.dwVID        = m_vid;
        pack.bType        = GetCharType();
        pack.angle        = GetRotation();
        pack.x        = GetX();
        pack.y        = GetY();
        pack.z        = GetZ();
        pack.wRaceNum    = GetRaceNum();
        if (IsPet())
        {
            pack.bMovingSpeed    = 150;
        }
        else
        {
            pack.bMovingSpeed    = GetLimitPoint(POINT_MOV_SPEED);
        }
        pack.bAttackSpeed    = GetLimitPoint(POINT_ATT_SPEED);
        pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
        pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];

        pack.bStateFlag = m_bAddChrState;

        int iDur = 0;

        if (m_posDest.x != pack.x || m_posDest.y != pack.y)
        {
            iDur = (m_dwMoveStartTime + m_dwMoveDuration) - get_dword_time();

            if (iDur <= 0)
            {
                pack.x = m_posDest.x;
                pack.y = m_posDest.y;
            }
        }

        d->Packet(&pack, sizeof(pack));

        if (IsPC() == true || m_bCharType == CHAR_TYPE_NPC)
        {
            TPacketGCCharacterAdditionalInfo addPacket;
            memset(&addPacket, 0, sizeof(TPacketGCCharacterAdditionalInfo));

            addPacket.header = HEADER_GC_CHAR_ADDITIONAL_INFO;
            addPacket.dwVID = m_vid;

            addPacket.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
            addPacket.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
            addPacket.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
            addPacket.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);

            addPacket.bPKMode = m_bPKMode;
            addPacket.dwMountVnum = GetMountVnum();
            addPacket.bEmpire = m_bEmpire;

            if (IsPC() == true && (LC_IsEurope() == true || LC_IsCanada() == true || LC_IsSingapore() == true))
            {
                addPacket.dwLevel = GetLevel();
            }
            else
            {
                addPacket.dwLevel = 0;
            }

            if (false)
            {
                LPCHARACTER ch = (LPCHARACTER) entity;

                if (GetEmpire() == ch->GetEmpire() || ch->GetGMLevel() > GM_PLAYER || m_bCharType == CHAR_TYPE_NPC)
                {
                    goto show_all_info;
                }
                else
                {
                    memset(addPacket.name, 0, CHARACTER_NAME_MAX_LEN);
                    addPacket.dwGuildID = 0;
                    addPacket.sAlignment = 0;
                }
            }
            else
            {
            show_all_info:
                strlcpy(addPacket.name, GetName(), sizeof(addPacket.name));

                if (GetGuild() != NULL)
                {    
                    addPacket.dwGuildID = GetGuild()->GetID();
                }
                else
                {
                    addPacket.dwGuildID = 0;
                }

                addPacket.sAlignment = m_iAlignment / 10;
            }

            d->Packet(&addPacket, sizeof(TPacketGCCharacterAdditionalInfo));
        }

        if (iDur)
        {
            TPacketGCMove pack;
            EncodeMovePacket(pack, GetVID(), FUNC_MOVE, 0, m_posDest.x, m_posDest.y, iDur, 0, (BYTE) (GetRotation() / 5));
            d->Packet(&pack, sizeof(pack));

            TPacketGCWalkMode p;
            p.vid = GetVID();
            p.header = HEADER_GC_WALK_MODE;
            p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;

            d->Packet(&p, sizeof(p));
        }

        if (entity->IsType(ENTITY_CHARACTER) && GetDesc())
        {
            LPCHARACTER ch = (LPCHARACTER) entity;
            if (ch->IsWalking())
            {
                TPacketGCWalkMode p;
                p.vid = ch->GetVID();
                p.header = HEADER_GC_WALK_MODE;
                p.mode = ch->m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
                GetDesc()->Packet(&p, sizeof(p));
            }
        }

        if (GetMyShop())
        {
            TPacketGCShopSign p;

            p.bHeader = HEADER_GC_SHOP_SIGN;
            p.dwVID = GetVID();
            strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));

            d->Packet(&p, sizeof(TPacketGCShopSign));
        }

        if (entity->IsType(ENTITY_CHARACTER))
        {
            sys_log(3, "EntityInsert %s (RaceNum %d) (%d %d) TO %s",
                    GetName(), GetRaceNum(), GetX() / SECTREE_SIZE, GetY() / SECTREE_SIZE, ((LPCHARACTER)entity)->GetName());
        }
    }

    void CHARACTER::EncodeRemovePacket(LPENTITY entity)
    {
        if (entity->GetType() != ENTITY_CHARACTER)
            return;

        LPDESC d;

        if (!(d = entity->GetDesc()))
            return;

        TPacketGCCharacterDelete pack;

        pack.header    = HEADER_GC_CHARACTER_DEL;
        pack.id    = m_vid;

        d->Packet(&pack, sizeof(TPacketGCCharacterDelete));

        if (entity->IsType(ENTITY_CHARACTER))
            sys_log(3, "EntityRemove %s(%d) FROM %s", GetName(), (DWORD) m_vid, ((LPCHARACTER) entity)->GetName());
    }

    void CHARACTER::UpdatePacket()
    {
        if (GetSectree() == NULL) return;

        TPacketGCCharacterUpdate pack;
        TPacketGCCharacterUpdate pack2;

        pack.header = HEADER_GC_CHARACTER_UPDATE;
        pack.dwVID = m_vid;

        pack.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
        pack.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
        pack.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
        pack.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);

        pack.bMovingSpeed    = GetLimitPoint(POINT_MOV_SPEED);
        pack.bAttackSpeed    = GetLimitPoint(POINT_ATT_SPEED);
        pack.bStateFlag    = m_bAddChrState;
        pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
        pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
        pack.dwGuildID    = 0;
        pack.sAlignment    = m_iAlignment / 10;
        pack.bPKMode    = m_bPKMode;

        if (GetGuild())
            pack.dwGuildID = GetGuild()->GetID();

        pack.dwMountVnum    = GetMountVnum();

        pack2 = pack;
        pack2.dwGuildID = 0;
        pack2.sAlignment = 0;

        if (false)
        {
            if (m_bIsObserver != true)
            {
                for (ENTITY_MAP::iterator iter = m_map_view.begin(); iter != m_map_view.end(); iter++)
                {
                    LPENTITY pEntity = iter->first;

                    if (pEntity != NULL)
                    {
                        if (pEntity->IsType(ENTITY_CHARACTER) == true)
                        {
                            if (pEntity->GetDesc() != NULL)
                            {
                                LPCHARACTER pChar = (LPCHARACTER)pEntity;

                                if (GetEmpire() == pChar->GetEmpire() || pChar->GetGMLevel() > GM_PLAYER)
                                {
                                    pEntity->GetDesc()->Packet(&pack, sizeof(pack));
                                }
                                else
                                {
                                    pEntity->GetDesc()->Packet(&pack2, sizeof(pack2));
                                }
                            }
                        }
                        else
                        {
                            if (pEntity->GetDesc() != NULL)
                            {
                                pEntity->GetDesc()->Packet(&pack, sizeof(pack));
                            }
                        }
                    }
                }
            }

            if (GetDesc() != NULL)
            {
                GetDesc()->Packet(&pack, sizeof(pack));
            }
        }
        else
        {
            PacketAround(&pack, sizeof(pack));
        }
    }

    LPCHARACTER CHARACTER::FindCharacterInView(const char * c_pszName, bool bFindPCOnly)
    {
        ENTITY_MAP::iterator it = m_map_view.begin();

        for (; it != m_map_view.end(); ++it)
        {
            if (!it->first->IsType(ENTITY_CHARACTER))
                continue;

            LPCHARACTER tch = (LPCHARACTER) it->first;

            if (bFindPCOnly && tch->IsNPC())
                continue;

            if (!strcasecmp(tch->GetName(), c_pszName))
                return (tch);
        }

        return NULL;
    }

    void CHARACTER::SetPosition(int pos)
    {
        if (pos == POS_STANDING)
        {
            REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
            REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_STUN);

            event_cancel(&m_pkDeadEvent);
            event_cancel(&m_pkStunEvent);
        }
        else if (pos == POS_DEAD)
            SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);

        if (!IsStone())
        {
            switch (pos)
            {
                case POS_FIGHTING:
                    if (!IsState(m_stateBattle))
                        MonsterLog("[BATTLE] ˝Îżě´Â »óĹÂ");

                    GotoState(m_stateBattle);
                    break;

                default:
                    if (!IsState(m_stateIdle))
                        MonsterLog("[IDLE] ˝¬´Â »óĹÂ");

                    GotoState(m_stateIdle);
                    break;
            }
        }

        m_pointsInstant.position = pos;
    }

    void CHARACTER::Save()
    {
        if (!m_bSkipSave)
            CHARACTER_MANAGER::instance().DelayedSave(this);
    }

    void CHARACTER::CreatePlayerProto(TPlayerTable & tab)
    {
        memset(&tab, 0, sizeof(TPlayerTable));

        if (GetNewName().empty())
        {
            strlcpy(tab.name, GetName(), sizeof(tab.name));
        }
        else
        {
            strlcpy(tab.name, GetNewName().c_str(), sizeof(tab.name));
        }

        strlcpy(tab.ip, GetDesc()->GetHostName(), sizeof(tab.ip));

        tab.id            = m_dwPlayerID;
        tab.voice        = GetPoint(POINT_VOICE);
        tab.level        = GetLevel();
        tab.level_step    = GetPoint(POINT_LEVEL_STEP);
        tab.exp            = GetExp();
        tab.gold        = GetGold();
        tab.job            = m_points.job;
        tab.part_base    = m_pointsInstant.bBasePart;
        tab.skill_group    = m_points.skill_group;

        DWORD dwPlayedTime = (get_dword_time() - m_dwPlayStartTime);

        if (dwPlayedTime > 60000)
        {
            if (GetSectree() && !GetSectree()->IsAttr(GetX(), GetY(), ATTR_BANPK))
            {
                if (GetRealAlignment() < 0)
                {
                    if (IsEquipUniqueItem(UNIQUE_ITEM_FASTER_ALIGNMENT_UP_BY_TIME))
                        UpdateAlignment(120 * (dwPlayedTime / 60000));
                    else
                        UpdateAlignment(60 * (dwPlayedTime / 60000));
                }
                else
                    UpdateAlignment(5 * (dwPlayedTime / 60000));
            }

            SetRealPoint(POINT_PLAYTIME, GetRealPoint(POINT_PLAYTIME) + dwPlayedTime / 60000);
            ResetPlayTime(dwPlayedTime % 60000);
        }

        tab.playtime = GetRealPoint(POINT_PLAYTIME);
        tab.lAlignment = m_iRealAlignment;

        if (m_posWarp.x != 0 || m_posWarp.y != 0)
        {
            tab.x = m_posWarp.x;
            tab.y = m_posWarp.y;
            tab.z = 0;
            tab.lMapIndex = m_lWarpMapIndex;
        }
        else
        {
            tab.x = GetX();
            tab.y = GetY();
            tab.z = GetZ();
            tab.lMapIndex    = GetMapIndex();
        }

        if (m_lExitMapIndex == 0)
        {
            tab.lExitMapIndex    = tab.lMapIndex;
            tab.lExitX        = tab.x;
            tab.lExitY        = tab.y;
        }
        else
        {
            tab.lExitMapIndex    = m_lExitMapIndex;
            tab.lExitX        = m_posExit.x;
            tab.lExitY        = m_posExit.y;
        }

        sys_log(0, "SAVE: %s %dx%d", GetName(), tab.x, tab.y);

        tab.st = GetRealPoint(POINT_ST);
        tab.ht = GetRealPoint(POINT_HT);
        tab.dx = GetRealPoint(POINT_DX);
        tab.iq = GetRealPoint(POINT_IQ);

        tab.stat_point = GetPoint(POINT_STAT);
        tab.skill_point = GetPoint(POINT_SKILL);
        tab.sub_skill_point = GetPoint(POINT_SUB_SKILL);
        tab.horse_skill_point = GetPoint(POINT_HORSE_SKILL);

        tab.stat_reset_count = GetPoint(POINT_STAT_RESET_COUNT);

        tab.hp = GetHP();
        tab.sp = GetSP();

        tab.stamina = GetStamina();

        tab.sRandomHP = m_points.iRandomHP;
        tab.sRandomSP = m_points.iRandomSP;

        for (int i = 0; i < QUICKSLOT_MAX_NUM; ++i)
            tab.quickslot = m_quickslot;

        if (m_stMobile.length() && !*m_szMobileAuth)
            strlcpy(tab.szMobile, m_stMobile.c_str(), sizeof(tab.szMobile));

        thecore_memcpy(tab.parts, m_pointsInstant.parts, sizeof(tab.parts));

        // REMOVE_REAL_SKILL_LEVLES
        thecore_memcpy(tab.skills, m_pSkillLevels, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
        // END_OF_REMOVE_REAL_SKILL_LEVLES

        tab.horse = GetHorseData();
    }


    void CHARACTER::SaveReal()
    {
        if (m_bSkipSave)
            return;

        if (!GetDesc())
        {
            sys_err("Character::Save : no descriptor when saving (name: %s)", GetName());
            return;
        }

        TPlayerTable table;
        CreatePlayerProto(table);

        db_clientdesc->DBPacket(HEADER_GD_PLAYER_SAVE, GetDesc()->GetHandle(), &table, sizeof(TPlayerTable));

        quest::PC * pkQuestPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());

        if (!pkQuestPC)
            sys_err("CHARACTER::Save : null quest::PC pointer! (name %s)", GetName());
        else
        {
            pkQuestPC->Save();
        }

        marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
        if (pMarriage)
            pMarriage->Save();
    }

    void CHARACTER::FlushDelayedSaveItem()
    {
        // ŔúŔĺ ľČµČ ĽŇÁöÇ°Ŕ» ŔüşÎ ŔúŔĺ˝ĂŲ´Ů.
        LPITEM item;

        for (int i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i)
            if ((item = GetInventoryItem(i)))
                ITEM_MANAGER::instance().FlushDelayedSave(item);
    }

    void CHARACTER::Disconnect(const char * c_pszReason)
    {
        assert(GetDesc() != NULL);

        sys_log(0, "DISCONNECT: %s (%s)", GetName(), c_pszReason ? c_pszReason : "unset" );

        if (GetShop())
        {
            GetShop()->RemoveGuest(this);
            SetShop(NULL);
        }

        if (GetArena() != NULL)
        {
            GetArena()->OnDisconnect(GetPlayerID());
        }

        if (GetParty() != NULL)
        {
            GetParty()->UpdateOfflineState(GetPlayerID());
        }

        marriage::CManager::instance().Logout(this);

        // P2P Logout
        TPacketGGLogout p;
        p.bHeader = HEADER_GG_LOGOUT;
        strlcpy(p.szName, GetName(), sizeof(p.szName));
        P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogout));
        char buf[51];
        snprintf(buf, sizeof(buf), "%s %d %d %ld %d", 
            inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment());

        LogManager::instance().CharLog(this, 0, "LOGOUT", buf);

        if (LC_IsYMIR() || LC_IsKorea() || LC_IsBrazil())
        {
            long playTime = GetRealPoint(POINT_PLAYTIME) - m_dwLoginPlayTime;
            LogManager::instance().LoginLog(false, GetDesc()->GetAccountTable().id, GetPlayerID(), GetLevel(), GetJob(), playTime);

            if (LC_IsBrazil() != true)
                CPCBangManager::instance().Log(GetDesc()->GetHostName(), GetPlayerID(), playTime);
        }

        if (m_pWarMap)
            SetWarMap(NULL);

        if (m_pWeddingMap)
        {
            SetWeddingMap(NULL);
        }

        if (GetGuild())
            GetGuild()->LogoutMember(this);

        quest::CQuestManager::instance().LogoutPC(this);

        if (GetParty())
            GetParty()->Unlink(this);

        // Á׾úŔ» ¶§ Á˘ĽÓ˛÷Ŕ¸¸é °ćÇčġ ÁŮ°Ô Çϱâ
        if (IsStun() || IsDead())
        {
            DeathPenalty(0);
            PointChange(POINT_HP, 50 - GetHP());
        }


        if (!CHARACTER_MANAGER::instance().FlushDelayedSave(this))
        {
            SaveReal();
        }

        FlushDelayedSaveItem();

        SaveAffect();
        m_bIsLoadedAffect = false;

        m_bSkipSave = true; // ŔĚ ŔĚČÄżˇ´Â ´őŔĚ»ó ŔúŔĺÇĎ¸é ľČµČ´Ů.

        quest::CQuestManager::instance().DisconnectPC(this);

        CloseSafebox();

        CloseMall();

        CPVPManager::instance().Disconnect(this);

        CTargetManager::instance().Logout(GetPlayerID());

        MessengerManager::instance().Logout(GetName());

        if (g_TeenDesc)
        {
            int        offset = 0;
            char    buf[245] = {0};

            buf[0] = HEADER_GT_LOGOUT;
            offset += 1;

            memset(buf+offset, 0x00, 2);
            offset += 2;

            TAccountTable    &acc_table = GetDesc()->GetAccountTable();
            memcpy(buf+offset, &acc_table.id, 4);
            offset += 4;

            g_TeenDesc->Packet(buf, offset);
        }

        if (GetDesc())
        {
            GetDesc()->BindCharacter(NULL);
    //        BindDesc(NULL);
        }

        CXTrapManager::instance().DestroyClientSession(this);

        M2_DESTROY_CHARACTER(this);
    }

    bool CHARACTER::Show(long lMapIndex, long x, long y, long z, bool bShowSpawnMotion/* = false */)
    {
        LPSECTREE sectree = SECTREE_MANAGER::instance().Get(lMapIndex, x, y);

        if (!sectree)
        {
            sys_log(0, "cannot find sectree by %dx%d mapindex %d", x, y, lMapIndex);
            return false;
        }

        SetMapIndex(lMapIndex);

        bool bChangeTree = false;

        if (!GetSectree() || GetSectree() != sectree)
            bChangeTree = true;

        if (bChangeTree)
        {
            if (GetSectree())
                GetSectree()->RemoveEntity(this);

            ViewCleanup();
        }

        if (!IsNPC())
        {
            sys_log(0, "SHOW: %s %dx%dx%d", GetName(), x, y, z);
            if (GetStamina() < GetMaxStamina())
                StartAffectEvent();
        }
        else if (m_pkMobData)
        {
            m_pkMobInst->m_posLastAttacked.x = x;
            m_pkMobInst->m_posLastAttacked.y = y;
            m_pkMobInst->m_posLastAttacked.z = z;
        }

        if (bShowSpawnMotion)
        {
            SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
            m_afAffectFlag.Set(AFF_SPAWN);
        }

        SetXYZ(x, y, z);

        m_posDest.x = x;
        m_posDest.y = y;
        m_posDest.z = z;

        m_posStart.x = x;
        m_posStart.y = y;
        m_posStart.z = z;

        if (bChangeTree)
        {
            EncodeInsertPacket(this);
            sectree->InsertEntity(this);

            UpdateSectree();
        }
        else
        {
            ViewReencode();
            sys_log(0, "      in same sectree");
        }

        REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
        
        SetValidComboInterval(0);
        return true;
    }

    // BGM_INFO
    struct BGMInfo
    {
        std::string    name;
        float        vol;
    };

    typedef std::map<unsigned, BGMInfo> BGMInfoMap;

    static BGMInfoMap     gs_bgmInfoMap;
    static bool        gs_bgmVolEnable = false;

    void CHARACTER_SetBGMVolumeEnable()
    {
        gs_bgmVolEnable = true;    
        sys_log(0, "bgm_info.set_bgm_volume_enable");
    }

    void CHARACTER_AddBGMInfo(unsigned mapIndex, const char* name, float vol)
    {
        BGMInfo newInfo;
        newInfo.name = name;
        newInfo.vol = vol;

        gs_bgmInfoMap[mapIndex] = newInfo;

        sys_log(0, "bgm_info.add_info(%d, '%s', %f)", mapIndex, name, vol);
    }

    const BGMInfo& CHARACTER_GetBGMInfo(unsigned mapIndex)
    {
        BGMInfoMap::iterator f = gs_bgmInfoMap.find(mapIndex);
        if (gs_bgmInfoMap.end() == f)
        {
            static BGMInfo s_empty = {"", 0.0f};
            return s_empty;
        }
        return f->second;
    }

    bool CHARACTER_IsBGMVolumeEnable()
    {
        return gs_bgmVolEnable;
    }
    // END_OF_BGM_INFO

    void CHARACTER::MainCharacterPacket()
    {
        const unsigned mapIndex = GetMapIndex();
        const BGMInfo& bgmInfo = CHARACTER_GetBGMInfo(mapIndex);

        // SUPPORT_BGM
        if (!bgmInfo.name.empty())
        {
            if (CHARACTER_IsBGMVolumeEnable())
            {
                sys_log(1, "bgm_info.play_bgm_vol(%d, name='%s', vol=%f)", mapIndex, bgmInfo.name.c_str(), bgmInfo.vol);
                TPacketGCMainCharacter4_BGM_VOL mainChrPacket;
                mainChrPacket.header = HEADER_GC_MAIN_CHARACTER4_BGM_VOL;
                mainChrPacket.dwVID = m_vid;
                mainChrPacket.wRaceNum = GetRaceNum();
                mainChrPacket.lx = GetX();
                mainChrPacket.ly = GetY();
                mainChrPacket.lz = GetZ();
                mainChrPacket.empire = GetDesc()->GetEmpire();
                mainChrPacket.skill_group = GetSkillGroup();
                strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));

                mainChrPacket.fBGMVol = bgmInfo.vol;
                strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
                GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter4_BGM_VOL));
            }
            else
            {
                sys_log(1, "bgm_info.play(%d, '%s')", mapIndex, bgmInfo.name.c_str());
                TPacketGCMainCharacter3_BGM mainChrPacket;
                mainChrPacket.header = HEADER_GC_MAIN_CHARACTER3_BGM;
                mainChrPacket.dwVID = m_vid;
                mainChrPacket.wRaceNum = GetRaceNum();
                mainChrPacket.lx = GetX();
                mainChrPacket.ly = GetY();
                mainChrPacket.lz = GetZ();
                mainChrPacket.empire = GetDesc()->GetEmpire();
                mainChrPacket.skill_group = GetSkillGroup();
                strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
                strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
                GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter3_BGM));
            }
            //if (m_stMobile.length())
            //        ChatPacket(CHAT_TYPE_COMMAND, "sms");
        }
        // END_OF_SUPPORT_BGM
        else
        {
            sys_log(0, "bgm_info.play(%d, DEFAULT_BGM_NAME)", mapIndex);

            TPacketGCMainCharacter pack;
            pack.header = HEADER_GC_MAIN_CHARACTER;
            pack.dwVID = m_vid;
            pack.wRaceNum = GetRaceNum();
            pack.lx = GetX();
            pack.ly = GetY();
            pack.lz = GetZ();
            pack.empire = GetDesc()->GetEmpire();
            pack.skill_group = GetSkillGroup();
            strlcpy(pack.szName, GetName(), sizeof(pack.szName));
            GetDesc()->Packet(&pack, sizeof(TPacketGCMainCharacter));

            if (m_stMobile.length())
                ChatPacket(CHAT_TYPE_COMMAND, "sms");
        }
    }

    void CHARACTER::PointsPacket()
    {
        if (!GetDesc())
            return;

        TPacketGCPoints pack;

        pack.header    = HEADER_GC_CHARACTER_POINTS;

        pack.points[POINT_LEVEL]        = GetLevel();
        pack.points[POINT_EXP]        = GetExp();
        pack.points[POINT_NEXT_EXP]        = GetNextExp();
        pack.points[POINT_HP]        = GetHP();
        pack.points[POINT_MAX_HP]        = GetMaxHP();
        pack.points[POINT_SP]        = GetSP();
        pack.points[POINT_MAX_SP]        = GetMaxSP();
        pack.points[POINT_GOLD]        = GetGold();
        pack.points[POINT_STAMINA]        = GetStamina();
        pack.points[POINT_MAX_STAMINA]    = GetMaxStamina();

        for (int i = POINT_ST; i < POINT_MAX_NUM; ++i)
            pack.points = GetPoint(i);

        GetDesc()->Packet(&pack, sizeof(TPacketGCPoints));
    }

    bool CHARACTER::ChangeSex()
    {
        int src_race = GetRaceNum();

        switch (src_race)
        {
            case MAIN_RACE_WARRIOR_M:
                m_points.job = MAIN_RACE_WARRIOR_W;
                break;

            case MAIN_RACE_WARRIOR_W:
                m_points.job = MAIN_RACE_WARRIOR_M;
                break;

            case MAIN_RACE_ASSASSIN_M:
                m_points.job = MAIN_RACE_ASSASSIN_W;
                break;

            case MAIN_RACE_ASSASSIN_W:
                m_points.job = MAIN_RACE_ASSASSIN_M;
                break;

            case MAIN_RACE_SURA_M:
                m_points.job = MAIN_RACE_SURA_W;
                break;

            case MAIN_RACE_SURA_W:
                m_points.job = MAIN_RACE_SURA_M;
                break;

            case MAIN_RACE_SHAMAN_M:
                m_points.job = MAIN_RACE_SHAMAN_W;
                break;

            case MAIN_RACE_SHAMAN_W:
                m_points.job = MAIN_RACE_SHAMAN_M;
                break;

            default:
                sys_err("CHANGE_SEX: %s unknown race %d", GetName(), src_race);
                return false;
        }

        sys_log(0, "CHANGE_SEX: %s (%d -> %d)", GetName(), src_race, m_points.job);
        return true;
    }

    WORD CHARACTER::GetRaceNum() const
    {
        if (m_dwPolymorphRace)
            return m_dwPolymorphRace;

        if (m_pkMobData)
            return m_pkMobData->m_table.dwVnum;

        return m_points.job;
    }

    void CHARACTER::SetRace(BYTE race)
    {
        if (race >= MAIN_RACE_MAX_NUM)
        {
            sys_err("CHARACTER::SetRace(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
            return;
        }

        m_points.job = race;
    }

    BYTE CHARACTER::GetJob() const
    {
        unsigned race = m_points.job;
        unsigned job;

        if (RaceToJob(race, &job))
            return job;

        sys_err("CHARACTER::GetJob(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
        return JOB_WARRIOR;
    }

    void CHARACTER::SetLevel(BYTE level)
    {
        m_points.level = level;

        if (IsPC())
        {
            if (level < PK_PROTECT_LEVEL)
                SetPKMode(PK_MODE_PROTECT);
            else if (GetGMLevel() != GM_PLAYER)
                SetPKMode(PK_MODE_PROTECT);
            else if (m_bPKMode == PK_MODE_PROTECT)
                SetPKMode(PK_MODE_PEACE);
        }
    }

    void CHARACTER::SetEmpire(BYTE bEmpire)
    {
        m_bEmpire = bEmpire;
    }

    void CHARACTER::SetPlayerProto(const TPlayerTable * t)
    {
        if (!GetDesc() || !*GetDesc()->GetHostName())
            sys_err("cannot get desc or hostname");
        else
            SetGMLevel();

        m_bCharType = CHAR_TYPE_PC;

        m_dwPlayerID = t->id;

        m_iAlignment = t->lAlignment;
        m_iRealAlignment = t->lAlignment;

        m_points.voice = t->voice;

        m_points.skill_group = t->skill_group; 

        m_pointsInstant.bBasePart = t->part_base;
        SetPart(PART_HAIR, t->parts[PART_HAIR]);

        m_points.iRandomHP = t->sRandomHP;
        m_points.iRandomSP = t->sRandomSP;

        // REMOVE_REAL_SKILL_LEVLES
        if (m_pSkillLevels)
            M2_DELETE_ARRAY(m_pSkillLevels);

        m_pSkillLevels = M2_NEW TPlayerSkill[SKILL_MAX_NUM];
        thecore_memcpy(m_pSkillLevels, t->skills, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
        // END_OF_REMOVE_REAL_SKILL_LEVLES

        if (t->lMapIndex >= 10000)
        {
            m_posWarp.x = t->lExitX;
            m_posWarp.y = t->lExitY;
            m_lWarpMapIndex = t->lExitMapIndex;
        }

        SetRealPoint(POINT_PLAYTIME, t->playtime);
        m_dwLoginPlayTime = t->playtime;
        SetRealPoint(POINT_ST, t->st);
        SetRealPoint(POINT_HT, t->ht);
        SetRealPoint(POINT_DX, t->dx);
        SetRealPoint(POINT_IQ, t->iq);

        SetPoint(POINT_ST, t->st);
        SetPoint(POINT_HT, t->ht);
        SetPoint(POINT_DX, t->dx);
        SetPoint(POINT_IQ, t->iq);

        SetPoint(POINT_STAT, t->stat_point);
        SetPoint(POINT_SKILL, t->skill_point);
        SetPoint(POINT_SUB_SKILL, t->sub_skill_point);
        SetPoint(POINT_HORSE_SKILL, t->horse_skill_point);

        SetPoint(POINT_STAT_RESET_COUNT, t->stat_reset_count);

        SetPoint(POINT_LEVEL_STEP, t->level_step);
        SetRealPoint(POINT_LEVEL_STEP, t->level_step);

        SetRace(t->job);

        SetLevel(t->level);
        SetExp(t->exp);
        SetGold(t->gold);

        SetMapIndex(t->lMapIndex);
        SetXYZ(t->x, t->y, t->z);

        ComputePoints();

        SetHP(t->hp);
        SetSP(t->sp);
        SetStamina(t->stamina);

        //GMŔ϶§ ş¸ČŁ¸đµĺ  
        if (!test_server)
        {
            if (GetGMLevel() > GM_LOW_WIZARD)
            {
                m_afAffectFlag.Set(AFF_YMIR);
                m_bPKMode = PK_MODE_PROTECT;
            }
        }

        if (GetLevel() < PK_PROTECT_LEVEL)
            m_bPKMode = PK_MODE_PROTECT;

        m_stMobile = t->szMobile;

        SetHorseData(t->horse);

        if (GetHorseLevel() > 0)
            UpdateHorseDataByLogoff(t->logoff_interval);

        thecore_memcpy(m_aiPremiumTimes, t->aiPremiumTimes, sizeof(t->aiPremiumTimes));

        m_dwLogOffInterval = t->logoff_interval;

        sys_log(0, "PLAYER_LOAD: %s PREMIUM %d %d, LOGGOFF_INTERVAL %u PTR: %p", t->name, m_aiPremiumTimes[0], m_aiPremiumTimes[1], t->logoff_interval, this);

        if (GetGMLevel() != GM_PLAYER) 
        {
            LogManager::instance().CharLog(this, GetGMLevel(), "GM_LOGIN", "");
            sys_log(0, "GM_LOGIN(gmlevel=%d, name=%s(%d), pos=(%d, %d)", GetGMLevel(), GetName(), GetPlayerID(), GetX(), GetY());
        }

    #ifdef __PET_SYSTEM__
        // NOTE: ŔĎ´Ü Äł¸ŻĹÍ°ˇ PCŔÎ °ćżěżˇ¸¸ PetSystemŔ» °®µµ·Ď ÇÔ. ŔŻ·´ ¸Ó˝Ĺ´ç ¸Ţ¸đ¸® »çżë·ü¶§ą®żˇ NPC±îÁö Çϱä Á»..
        if (m_petSystem)
        {
            m_petSystem->Destroy();
            delete m_petSystem;
        }

        m_petSystem = M2_NEW CPetSystem(this);
    #endif
    }

    EVENTFUNC(kill_ore_load_event)
    {
        char_event_info* info = dynamic_cast<char_event_info*>( event->info );
        if ( info == NULL )
        {
            sys_err( "kill_ore_load_even> <Factor> Null pointer" );
            return 0;
        }

        LPCHARACTER    ch = info->ch;
        if (ch == NULL) { // <Factor>
            return 0;
        }    

        ch->m_pkMiningEvent = NULL;
        M2_DESTROY_CHARACTER(ch);
        return 0;
    }

    void CHARACTER::SetProto(const CMob * pkMob)
    {
        if (m_pkMobInst)
            M2_DELETE(m_pkMobInst);

        m_pkMobData = pkMob;
        m_pkMobInst = M2_NEW CMobInstance;

        m_bPKMode = PK_MODE_FREE;

        const TMobTable * t = &m_pkMobData->m_table;

        m_bCharType = t->bType;

        SetLevel(t->bLevel);
        SetEmpire(t->bEmpire);

        SetExp(t->dwExp);
        SetRealPoint(POINT_ST, t->bStr);
        SetRealPoint(POINT_DX, t->bDex);
        SetRealPoint(POINT_HT, t->bCon);
        SetRealPoint(POINT_IQ, t->bInt);

        ComputePoints();

        SetHP(GetMaxHP());
        SetSP(GetMaxSP());

        ////////////////////
        m_pointsInstant.dwAIFlag = t->dwAIFlag;
        SetImmuneFlag(t->dwImmuneFlag);

        AssignTriggers(t);

        ApplyMobAttribute(t);

        if (IsStone())
        {
            DetermineDropMetinStone();
        }

        if (IsWarp() || IsGoto())
        {
            StartWarpNPCEvent();
        }

        CHARACTER_MANAGER::instance().RegisterRaceNumMap(this);

        // XXX X-mas santa hardcoding
        if (GetRaceNum() == xmas::MOB_SANTA_VNUM)
        {
            SetPoint(POINT_ATT_GRADE_BONUS, 10);
            if (g_iUseLocale)
                SetPoint(POINT_DEF_GRADE_BONUS, 6);
            else
                SetPoint(POINT_DEF_GRADE_BONUS, 15);

            //»ęŸżë
            //m_dwPlayStartTime = get_dword_time() + 10 * 60 * 1000;
            //˝ĹĽ±ŔÚ łëÇŘ 
            m_dwPlayStartTime = get_dword_time() + 30 * 1000;
            if (test_server)
                m_dwPlayStartTime = get_dword_time() + 30 * 1000;
        }

        // XXX CTF GuildWar hardcoding
        if (warmap::IsWarFlag(GetRaceNum()))
        {
            m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
            m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
            m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
        }

        if (warmap::IsWarFlagBase(GetRaceNum()))
        {
            m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
            m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
            m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
        }

        if (m_bCharType == CHAR_TYPE_HORSE || 
                GetRaceNum() == 20101 ||
                GetRaceNum() == 20102 ||
                GetRaceNum() == 20103 ||
                GetRaceNum() == 20104 ||
                GetRaceNum() == 20105 ||
                GetRaceNum() == 20106 ||
                GetRaceNum() == 20107 ||
                GetRaceNum() == 20108 ||
                GetRaceNum() == 20109
          )
        {
            m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
            m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
            m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
        }

        // MINING
        if (mining::IsVeinOfOre (GetRaceNum()))
        {
            char_event_info* info = AllocEventInfo<char_event_info>();

            info->ch = this;

            m_pkMiningEvent = event_create(kill_ore_load_event, info, PASSES_PER_SEC(number(7 * 60, 15 * 60)));
        }
        // END_OF_MINING
    }

    const TMobTable & CHARACTER::GetMobTable() const
    {
        return m_pkMobData->m_table;
    }

    bool CHARACTER::IsRaceFlag(DWORD dwBit) const
    {
        return m_pkMobData ? IS_SET(m_pkMobData->m_table.dwRaceFlag, dwBit) : 0;
    }

    DWORD CHARACTER::GetMobDamageMin() const
    {
        return m_pkMobData->m_table.dwDamageRange[0];
    }

    DWORD CHARACTER::GetMobDamageMax() const
    {
        return m_pkMobData->m_table.dwDamageRange[1];
    }

    float CHARACTER::GetMobDamageMultiply() const
    {
        float fDamMultiply = GetMobTable().fDamMultiply;

        if (IsBerserk())
            fDamMultiply = fDamMultiply * 2.0f; // BALANCE: ±¤ĆřČ­ ˝Ă µÎąč

        return fDamMultiply;
    }

    DWORD CHARACTER::GetMobDropItemVnum() const
    {
        return m_pkMobData->m_table.dwDropItemVnum;
    }

    bool CHARACTER::IsSummonMonster() const
    {
        return GetSummonVnum() != 0;
    }

    DWORD CHARACTER::GetSummonVnum() const
    {
        return m_pkMobData ? m_pkMobData->m_table.dwSummonVnum : 0;
    }

    DWORD CHARACTER::GetPolymorphItemVnum() const
    {
        return m_pkMobData ? m_pkMobData->m_table.dwPolymorphItemVnum : 0;
    }

    DWORD CHARACTER::GetMonsterDrainSPPoint() const
    {
        return m_pkMobData ? m_pkMobData->m_table.dwDrainSP : 0;
    }

    BYTE CHARACTER::GetMobRank() const
    {
        if (!m_pkMobData)
            return MOB_RANK_KNIGHT;    // PCŔĎ °ćżě KNIGHT±Ţ

        return m_pkMobData->m_table.bRank;
    }

    BYTE CHARACTER::GetMobSize() const
    {
        if (!m_pkMobData)
            return MOBSIZE_MEDIUM;

        return m_pkMobData->m_table.bSize;
    }

    WORD CHARACTER::GetMobAttackRange() const

        switch (GetMobBattleType())
        {
            case BATTLE_TYPE_RANGE:
            case BATTLE_TYPE_MAGIC:
                return m_pkMobData->m_table.wAttackRange + GetPoint(POINT_BOW_DISTANCE);  
            default:
                return m_pkMobData->m_table.wAttackRange; 
        }
    }

    BYTE CHARACTER::GetMobBattleType() const
    {
        if (!m_pkMobData)
            return BATTLE_TYPE_MELEE;

        return (m_pkMobData->m_table.bBattleType);
    }

    void CHARACTER::ComputeBattlePoints()
    {
        if (IsPolymorphed())
        {
            DWORD dwMobVnum = GetPolymorphVnum();
            const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
            int iAtt = 0;
            int iDef = 0;

            if (pMob)
            {
                iAtt = GetLevel() * 2 + GetPolymorphPoint(POINT_ST) * 2;
                // lev + con
                iDef = GetLevel() + GetPolymorphPoint(POINT_HT) + pMob->m_table.wDef;
            }

            SetPoint(POINT_ATT_GRADE, iAtt);
            SetPoint(POINT_DEF_GRADE, iDef);
            SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE)); 
            SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
        }
        else if (IsPC())
        {
            SetPoint(POINT_ATT_GRADE, 0);
            SetPoint(POINT_DEF_GRADE, 0);
            SetPoint(POINT_CLIENT_DEF_GRADE, 0);
            SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
            SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));

            //
            // ±âş» ATK = 2lev + 2str, Á÷ľ÷żˇ ¸¶´Ů 2strŔş ąŮ˛đ Ľö ŔÖŔ˝
            //
            int iAtk = GetLevel() * 2;
            int iStatAtk = 0;

            switch (GetJob())
            {
                case JOB_WARRIOR:
                case JOB_SURA:
                    iStatAtk = (2 * GetPoint(POINT_ST));
                    break;

                case JOB_ASSASSIN:
                    iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_DX)) / 3;
                    break;

                case JOB_SHAMAN:
                    iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_IQ)) / 3;
                    break;

                default:
                    sys_err("invalid job %d", GetJob());
                    iStatAtk = (2 * GetPoint(POINT_ST));
                    break;
            }

            // ¸»Ŕ» Ÿ°í ŔÖ°í, ˝şĹČŔ¸·Î ŔÎÇŃ °ř°Ý·ÂŔĚ ST*2 ş¸´Ů ł·Ŕ¸¸é ST*2·Î ÇŃ´Ů.
            // ˝şĹČŔ» Ŕ߸ř ÂďŔş »ç¶÷ °ř°Ý·ÂŔĚ ´ő ł·Áö ľĘ°Ô Çϱâ Ŕ§ÇŘĽ­´Ů.
            if (GetMountVnum() && iStatAtk < 2 * GetPoint(POINT_ST))
                iStatAtk = (2 * GetPoint(POINT_ST));

            iAtk += iStatAtk;

            // ˝Â¸¶(¸») : °ËĽö¶ó µĄąĚÁö °¨ĽŇ  
            if (GetMountVnum())
            {
                if (GetJob() == JOB_SURA && GetSkillGroup() == 1)
                {
                    iAtk += (iAtk * GetHorseLevel()) / 60;
                }
                else
                {
                    iAtk += (iAtk * GetHorseLevel()) / 30;
                }
            }
            
            //
            // ATK Setting
            //
            iAtk += GetPoint(POINT_ATT_GRADE_BONUS);

            PointChange(POINT_ATT_GRADE, iAtk);

            // DEF = LEV + CON + ARMOR
            int iShowDef = GetLevel() + GetPoint(POINT_HT); // For Ymir(õ¸¶)
            int iDef = GetLevel() + (int) (GetPoint(POINT_HT) / 1.25); // For Other
            int iArmor = 0;

            LPITEM pkItem;

            for (int i = 0; i < WEAR_MAX_NUM; ++i)
                if ((pkItem = GetWear(i)) && pkItem->GetType() == ITEM_ARMOR)
                {
                    if (pkItem->GetSubType() == ARMOR_BODY || pkItem->GetSubType() == ARMOR_HEAD || pkItem->GetSubType() == ARMOR_FOOTS || pkItem->GetSubType() == ARMOR_SHIELD)
                    {
                        iArmor += pkItem->GetValue(1);
                        iArmor += (2 * pkItem->GetValue(5));
                    }
                }

            // ¸» Ÿ°í ŔÖŔ» ¶§ ąćľî·ÂŔĚ ¸»ŔÇ ±âÁŘ ąćľî·Âş¸´Ů ł·Ŕ¸¸é ±âÁŘ ąćľî·ÂŔ¸·Î ĽłÁ¤
            if( true == IsHorseRiding() )
            {
                if (iArmor < GetHorseArmor())
                    iArmor = GetHorseArmor();

                const char* pHorseName = CHorseNameManager::instance().GetHorseName(GetPlayerID());

                if (pHorseName != NULL && strlen(pHorseName))
                {
                    iArmor += 20;
                }
            }

            iArmor += GetPoint(POINT_DEF_GRADE_BONUS);
            iArmor += GetPoint(POINT_PARTY_DEFENDER_BONUS);

            // INTERNATIONAL_VERSION
            if (LC_IsYMIR())
            {
                PointChange(POINT_DEF_GRADE, iShowDef + iArmor);
            }
            else
            {
                PointChange(POINT_DEF_GRADE, iDef + iArmor);
                PointChange(POINT_CLIENT_DEF_GRADE, (iShowDef + iArmor) - GetPoint(POINT_DEF_GRADE));
            }
            // END_OF_INTERNATIONAL_VERSION

            PointChange(POINT_MAGIC_ATT_GRADE, GetLevel() * 2 + GetPoint(POINT_IQ) * 2 + GetPoint(POINT_MAGIC_ATT_GRADE_BONUS));
            PointChange(POINT_MAGIC_DEF_GRADE, GetLevel() + (GetPoint(POINT_IQ) * 3 + GetPoint(POINT_HT)) / 3 + iArmor / 2 + GetPoint(POINT_MAGIC_DEF_GRADE_BONUS));
        }
        else
        {
            // 2lev + str * 2
            int iAtt = GetLevel() * 2 + GetPoint(POINT_ST) * 2;
            // lev + con
            int iDef = GetLevel() + GetPoint(POINT_HT) + GetMobTable().wDef;

            SetPoint(POINT_ATT_GRADE, iAtt);
            SetPoint(POINT_DEF_GRADE, iDef);
            SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE)); 
            SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
        }
    }

    void CHARACTER::ComputePoints()
    {
        long lStat = GetPoint(POINT_STAT);
        long lStatResetCount = GetPoint(POINT_STAT_RESET_COUNT);
        long lSkillActive = GetPoint(POINT_SKILL);
        long lSkillSub = GetPoint(POINT_SUB_SKILL);
        long lSkillHorse = GetPoint(POINT_HORSE_SKILL);
        long lLevelStep = GetPoint(POINT_LEVEL_STEP);

        long lAttackerBonus = GetPoint(POINT_PARTY_ATTACKER_BONUS);
        long lTankerBonus = GetPoint(POINT_PARTY_TANKER_BONUS);
        long lBufferBonus = GetPoint(POINT_PARTY_BUFFER_BONUS);
        long lSkillMasterBonus = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
        long lHasteBonus = GetPoint(POINT_PARTY_HASTE_BONUS);
        long lDefenderBonus = GetPoint(POINT_PARTY_DEFENDER_BONUS);

        long lHPRecovery = GetPoint(POINT_HP_RECOVERY);
        long lSPRecovery = GetPoint(POINT_SP_RECOVERY);

        memset(m_pointsInstant.points, 0, sizeof(m_pointsInstant.points));
        BuffOnAttr_ClearAll();
        m_SkillDamageBonus.clear();

        SetPoint(POINT_STAT, lStat);
        SetPoint(POINT_SKILL, lSkillActive);
        SetPoint(POINT_SUB_SKILL, lSkillSub);
        SetPoint(POINT_HORSE_SKILL, lSkillHorse);
        SetPoint(POINT_LEVEL_STEP, lLevelStep);
        SetPoint(POINT_STAT_RESET_COUNT, lStatResetCount);

        SetPoint(POINT_ST, GetRealPoint(POINT_ST));
        SetPoint(POINT_HT, GetRealPoint(POINT_HT));
        SetPoint(POINT_DX, GetRealPoint(POINT_DX));
        SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));

        SetPart(PART_MAIN, GetOriginalPart(PART_MAIN));
        SetPart(PART_WEAPON, GetOriginalPart(PART_WEAPON));
        SetPart(PART_HEAD, GetOriginalPart(PART_HEAD));
        SetPart(PART_HAIR, GetOriginalPart(PART_HAIR));

        SetPoint(POINT_PARTY_ATTACKER_BONUS, lAttackerBonus);
        SetPoint(POINT_PARTY_TANKER_BONUS, lTankerBonus);
        SetPoint(POINT_PARTY_BUFFER_BONUS, lBufferBonus);
        SetPoint(POINT_PARTY_SKILL_MASTER_BONUS, lSkillMasterBonus);
        SetPoint(POINT_PARTY_HASTE_BONUS, lHasteBonus);
        SetPoint(POINT_PARTY_DEFENDER_BONUS, lDefenderBonus);

        SetPoint(POINT_HP_RECOVERY, lHPRecovery);
        SetPoint(POINT_SP_RECOVERY, lSPRecovery);

        // PC_BANG_ITEM_ADD
        SetPoint(POINT_PC_BANG_EXP_BONUS, 0);
        SetPoint(POINT_PC_BANG_DROP_BONUS, 0);
        // END_PC_BANG_ITEM_ADD

        int iMaxHP, iMaxSP;
        int iMaxStamina;

        if (IsPC())
        {
            // ĂÖ´ë »ý¸í·Â/Á¤˝Ĺ·Â
            iMaxHP = JobInitialPoints[GetJob()].max_hp + m_points.iRandomHP + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].hp_per_ht;
            iMaxSP = JobInitialPoints[GetJob()].max_sp + m_points.iRandomSP + GetPoint(POINT_IQ) * JobInitialPoints[GetJob()].sp_per_iq;
            iMaxStamina = JobInitialPoints[GetJob()].max_stamina + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].stamina_per_con;

            {
                CSkillProto* pkSk = CSkillManager::instance().Get(SKILL_ADD_HP);

                if (NULL != pkSk)
                {
                    pkSk->SetPointVar("k", 1.0f * GetSkillPower(SKILL_ADD_HP) / 100.0f);

                    iMaxHP += static_cast<int>(pkSk->kPointPoly.Eval());
                }
            }

            // ±âş» °Şµé
            SetPoint(POINT_MOV_SPEED,    100);
            SetPoint(POINT_ATT_SPEED,    100);
            PointChange(POINT_ATT_SPEED, GetPoint(POINT_PARTY_HASTE_BONUS));
            SetPoint(POINT_CASTING_SPEED,    100);
        }
        else
        {
            iMaxHP = m_pkMobData->m_table.dwMaxHP;
            iMaxSP = 0;
            iMaxStamina = 0;

            SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
            SetPoint(POINT_MOV_SPEED, m_pkMobData->m_table.sMovingSpeed);
            SetPoint(POINT_CASTING_SPEED, m_pkMobData->m_table.sAttackSpeed);
        }

        if (IsPC())
        {
            // ¸» Ÿ°í ŔÖŔ» ¶§´Â ±âş» ˝şĹČŔĚ ¸»ŔÇ ±âÁŘ ˝şĹČş¸´Ů ł·Ŕ¸¸é łô°Ô ¸¸µç´Ů.
            // µű¶óĽ­ ¸»ŔÇ ±âÁŘ ˝şĹČŔĚ ą«»ç ±âÁŘŔ̹ǷÎ, Ľö¶ó/ą«´çŔş ŔüĂĽ ˝şĹČ ÇŐŔĚ
            // ´ëäŔűŔ¸·Î ´ő żĂ¶ó°ˇ°Ô µÉ °ÍŔĚ´Ů.
            if (GetMountVnum()) 
            {
                if (GetHorseST() > GetPoint(POINT_ST))
                    PointChange(POINT_ST, GetHorseST() - GetPoint(POINT_ST));

                if (GetHorseDX() > GetPoint(POINT_DX))
                    PointChange(POINT_DX, GetHorseDX() - GetPoint(POINT_DX));

                if (GetHorseHT() > GetPoint(POINT_HT))
                    PointChange(POINT_HT, GetHorseHT() - GetPoint(POINT_HT));

                if (GetHorseIQ() > GetPoint(POINT_IQ))
                    PointChange(POINT_IQ, GetHorseIQ() - GetPoint(POINT_IQ));
            }

        }

        ComputeBattlePoints();

        // ±âş» HP/SP ĽłÁ¤
        if (iMaxHP != GetMaxHP())
        {
            SetRealPoint(POINT_MAX_HP, iMaxHP); // ±âş»HP¸¦ RealPointżˇ ŔúŔĺÇŘ łő´Â´Ů.
        }

        PointChange(POINT_MAX_HP, 0);

        if (iMaxSP != GetMaxSP())
        {
            SetRealPoint(POINT_MAX_SP, iMaxSP); // ±âş»SP¸¦ RealPointżˇ ŔúŔĺÇŘ łő´Â´Ů.
        }

        PointChange(POINT_MAX_SP, 0);

        SetMaxStamina(iMaxStamina);

        m_pointsInstant.dwImmuneFlag = 0;

        for (int i = 0 ; i < WEAR_MAX_NUM; i++) 
        {
            LPITEM pItem = GetWear(i);
            if (pItem)
            {
                pItem->ModifyPoints(true);
                SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
            }
        }

        // żëČĄĽ® ˝Ă˝şĹŰ
        // ComputePointsżˇĽ­´Â ÄɸŻĹÍŔÇ ¸đµç ĽÓĽş°ŞŔ» ĂʱâČ­ÇĎ°í,
        // ľĆŔĚĹŰ, ąöÇÁ µîżˇ °ü·ĂµČ ¸đµç ĽÓĽş°ŞŔ» Ŕç°č»ęÇϱ⠶§ą®żˇ,
        // żëČĄĽ® ˝Ă˝şĹ۵µ ActiveDeckżˇ ŔÖ´Â ¸đµç żëČĄĽ®ŔÇ ĽÓĽş°ŞŔ» ´Ů˝Ă Ŕűżë˝ĂÄŃľß ÇŃ´Ů.
        if (DragonSoul_IsDeckActivated())
        {
            for (int i = WEAR_MAX_NUM + DS_SLOT_MAX * DragonSoul_GetActiveDeck(); 
                i < WEAR_MAX_NUM + DS_SLOT_MAX * (DragonSoul_GetActiveDeck() + 1); i++)    
            {
                LPITEM pItem = GetWear(i);
                if (pItem)
                {
                    if (DSManager::instance().IsTimeLeftDragonSoul(pItem))
                        pItem->ModifyPoints(true);
                }
            }
        }

        if (GetHP() > GetMaxHP())
            PointChange(POINT_HP, GetMaxHP() - GetHP());

        if (GetSP() > GetMaxSP())
            PointChange(POINT_SP, GetMaxSP() - GetSP());

        ComputeSkillPoints();

        RefreshAffect();
        CPetSystem* pPetSystem = GetPetSystem();
        if (NULL != pPetSystem)
        {
            pPetSystem->RefreshBuff();
        }

        for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
        {
            it->second->GiveAllAttributes();
        }

        UpdatePacket();
    }

    // m_dwPlayStartTimeŔÇ ´ÜŔ§´Â milisecond´Ů. µĄŔĚĹÍşŁŔĚ˝şżˇ´Â şĐ´ÜŔ§·Î ±â·ĎÇϱâ
    // ¶§ą®żˇ ÇĂ·ąŔ̽ðŁŔ» °č»ęÇŇ ¶§ / 60000 Ŕ¸·Î łŞ´˛Ľ­ ÇϴµĄ, ±× łŞ¸ÓÁö °ŞŔĚ ł˛ľŇ
    // Ŕ» ¶§ ż©±âżˇ dwTimeRemainŔ¸·Î łÖľîĽ­ Á¦´ë·Î °č»ęµÇµµ·Ď ÇŘÁÖľîľß ÇŃ´Ů.
    void CHARACTER::ResetPlayTime(DWORD dwTimeRemain)
    {
        m_dwPlayStartTime = get_dword_time() - dwTimeRemain;
    }

    const int aiRecoveryPercents[10] = { 1, 5, 5, 5, 5, 5, 5, 5, 5, 5 };

    EVENTFUNC(recovery_event)
    {
        char_event_info* info = dynamic_cast<char_event_info*>( event->info );
        if ( info == NULL )
        {
            sys_err( "recovery_event> <Factor> Null pointer" );
            return 0;
        }

        LPCHARACTER    ch = info->ch;

        if (ch == NULL) { // <Factor>
            return 0;
        }    

        if (!ch->IsPC())
        {
            //
            // ¸ó˝şĹÍ Č¸şą
            //
            if (ch->IsAffectFlag(AFF_POISON))
                return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));

            if (2493 == ch->GetMobTable().dwVnum)
            {
                int regenPct = BlueDragon_GetRangeFactor("hp_regen", ch->GetHPPct());
                regenPct += ch->GetMobTable().bRegenPercent;

                for (int i=1 ; i <= 4 ; ++i)
                {
                    if (REGEN_PECT_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
                    {
                        DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
                        size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
                        size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );

                        regenPct += (val*cnt);

                        break;
                    }
                }

                ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * regenPct) / 100));
            }
            else if (!ch->IsDoor())
            {
                ch->MonsterLog("HP_REGEN +%d", MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
                ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
            }

            if (ch->GetHP() >= ch->GetMaxHP())
            {
                ch->m_pkRecoveryEvent = NULL;
                return 0;
            }

            if (2493 == ch->GetMobTable().dwVnum)
            {
                for (int i=1 ; i <= 4 ; ++i)
                {
                    if (REGEN_TIME_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
                    {
                        DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
                        size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
                        size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );

                        return PASSES_PER_SEC(MAX(1, (ch->GetMobTable().bRegenCycle - (val*cnt))));
                    }
                }
            }

            return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
        }
        else
        {
            //
            // PC ȸşą
            //
            ch->CheckTarget();
            //ch->UpdateSectree(); // ż©±âĽ­ ŔĚ°É żÖÇĎÁö?
            ch->UpdateKillerMode();

            if (ch->IsAffectFlag(AFF_POISON) == true)
            {
                // Áßµ¶ŔÎ °ćżě ŔÚµżČ¸şą ±ÝÁö
                // ĆÄąýĽúŔÎ °ćżě ŔÚµżČ¸şą ±ÝÁö
                return 3;
            }

            int iSec = (get_dword_time() - ch->GetLastMoveTime()) / 3000;

            // SP ȸşą ·çĆľ.
            // żÖ ŔĚ°É·Î ÇŘĽ­ ÇÔĽö·Î »©łů´Â°ˇ ?!
            ch->DistributeSP(ch);

            if (ch->GetMaxHP() <= ch->GetHP())
                return PASSES_PER_SEC(3);

            int iPercent = 0;
            int iAmount = 0;
            
            {
                iPercent = aiRecoveryPercents[MIN(9, iSec)];
                iAmount = 15 + (ch->GetMaxHP() * iPercent) / 100;
            }
            
            iAmount += (iAmount * ch->GetPoint(POINT_HP_REGEN)) / 100;

            sys_log(1, "RECOVERY_EVENT: %s %d HP_REGEN %d HP +%d", ch->GetName(), iPercent, ch->GetPoint(POINT_HP_REGEN), iAmount);

            ch->PointChange(POINT_HP, iAmount, false);
            return PASSES_PER_SEC(3);
        }
    }

    void CHARACTER::StartRecoveryEvent()
    {
        if (m_pkRecoveryEvent)
            return;

        if (IsDead() || IsStun())
            return;

        if (IsNPC() && GetHP() >= GetMaxHP()) // ¸ó˝şĹÍ´Â ĂĽ·ÂŔĚ ´Ů Â÷ŔÖŔ¸¸é ˝ĂŔŰ ľČÇŃ´Ů.
            return;

        char_event_info* info = AllocEventInfo<char_event_info>();

        info->ch = this;

        int iSec = IsPC() ? 3 : (MAX(1, GetMobTable().bRegenCycle));
        m_pkRecoveryEvent = event_create(recovery_event, info, PASSES_PER_SEC(iSec));
    }

    void CHARACTER::Standup()
    {
        struct packet_position pack_position;

        if (!IsPosition(POS_SITTING))
            return;

        SetPosition(POS_STANDING);

        sys_log(1, "STANDUP: %s", GetName());

        pack_position.header    = HEADER_GC_CHARACTER_POSITION;
        pack_position.vid        = GetVID();
        pack_position.position    = POSITION_GENERAL;

        PacketAround(&pack_position, sizeof(pack_position));
    }

    void CHARACTER::Sitdown(int is_ground)
    {
        struct packet_position pack_position;

        if (IsPosition(POS_SITTING))
            return;

        SetPosition(POS_SITTING);
        sys_log(1, "SITDOWN: %s", GetName());

        pack_position.header    = HEADER_GC_CHARACTER_POSITION;
        pack_position.vid        = GetVID();
        pack_position.position    = POSITION_SITTING_GROUND;
        PacketAround(&pack_position, sizeof(pack_position));
    }

    void CHARACTER::SetRotation(float fRot)
    {
        m_pointsInstant.fRot = fRot;
    }

    // x, y ąćÇâŔ¸·Î ş¸°í Ľ±´Ů.
    void CHARACTER::SetRotationToXY(long x, long y)
    {
        SetRotation(GetDegreeFromPositionXY(GetX(), GetY(), x, y));
    }

    bool CHARACTER::CannotMoveByAffect() const
    {
        return (IsAffectFlag(AFF_STUN));
    }

    bool CHARACTER::CanMove() const
    {
        if (CannotMoveByAffect())
            return false;

        if (GetMyShop())    // »óÁˇ ż¬ »óĹÂżˇĽ­´Â żňÁ÷ŔĎ Ľö ľřŔ˝
            return false;

        // 0.2ĂĘ ŔüŔ̶ó¸é żňÁ÷ŔĎ Ľö ľř´Ů.
        /*
           if (get_float_time() - m_fSyncTime < 0.2f)
           return false;
         */
        return true;
    }

    // ą«Á¶°Ç x, y Ŕ§Äˇ·Î Ŕ̵ż ˝ĂŲ´Ů.
    bool CHARACTER::Sync(long x, long y)
    {
        if (!GetSectree())
            return false;

        LPSECTREE new_tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), x, y);

        if (!new_tree)
        {
            if (GetDesc())
            {
                sys_err("cannot find tree at %d %d (name: %s)", x, y, GetName());
                GetDesc()->SetPhase(PHASE_CLOSE);
            }
            else
            {
                sys_err("no tree: %s %d %d %d", GetName(), x, y, GetMapIndex());
                Dead();
            }

            return false;
        }

        SetRotationToXY(x, y);
        SetXYZ(x, y, 0);

        if (GetDungeon())
        {
            // ´řÁŻżë ŔĚşĄĆ® ĽÓĽş şŻČ­
            int iLastEventAttr = m_iEventAttr;
            m_iEventAttr = new_tree->GetEventAttribute(x, y);

            if (m_iEventAttr != iLastEventAttr)
            {
                if (GetParty())
                {
                    quest::CQuestManager::instance().AttrOut(GetParty()->GetLeaderPID(), this, iLastEventAttr);
                    quest::CQuestManager::instance().AttrIn(GetParty()->GetLeaderPID(), this, m_iEventAttr);
                }
                else
                {
                    quest::CQuestManager::instance().AttrOut(GetPlayerID(), this, iLastEventAttr);
                    quest::CQuestManager::instance().AttrIn(GetPlayerID(), this, m_iEventAttr);
                }
            }
        }

        if (GetSectree() != new_tree)
        {
            if (!IsNPC())
            {
                SECTREEID id = new_tree->GetID();
                SECTREEID old_id = GetSectree()->GetID();

                sys_log(0, "SECTREE DIFFER: %s %dx%d was %dx%d",
                        GetName(),
                        id.coord.x,
                        id.coord.y,
                        old_id.coord.x,
                        old_id.coord.y);
            }

            new_tree->InsertEntity(this);
        }

        return true;
    }

    void CHARACTER::Stop()
    {
        if (!IsState(m_stateIdle))
            MonsterLog("[IDLE] Á¤Áö");

        GotoState(m_stateIdle);

        m_posDest.x = m_posStart.x = GetX();
        m_posDest.y = m_posStart.y = GetY();
    }

    bool CHARACTER::Goto(long x, long y)
    {
        // TODO °Ĺ¸®ĂĽĹ© ÇĘżä
        // °°Ŕş Ŕ§Äˇ¸é Ŕ̵żÇŇ ÇĘżä ľřŔ˝ (ŔÚµż Ľş°ř)
        if (GetX() == x && GetY() == y)
            return false;

        if (m_posDest.x == x && m_posDest.y == y)
        {
            if (!IsState(m_stateMove))
            {
                m_dwStateDuration = 4;
                GotoState(m_stateMove);
            }
            return false;
        }

        m_posDest.x = x;
        m_posDest.y = y;

        CalculateMoveDuration();

        m_dwStateDuration = 4;

        
        if (!IsState(m_stateMove))
        {
            MonsterLog("[MOVE] %s", GetVictim() ? "´ë»óĂßŔű" : "±×łÉŔ̵ż");

            if (GetVictim())
            {
                //MonsterChat(MONSTER_CHAT_CHASE);
                MonsterChat(MONSTER_CHAT_ATTACK);
            }
        }

        GotoState(m_stateMove);

        return true;
    }


    DWORD CHARACTER::GetMotionMode() const
    {
        DWORD dwMode = MOTION_MODE_GENERAL;

        if (IsPolymorphed())
            return dwMode;

        LPITEM pkItem;

        if ((pkItem = GetWear(WEAR_WEAPON)))
        {
            switch (pkItem->GetProto()->bSubType)
            {
                case WEAPON_SWORD:
                    dwMode = MOTION_MODE_ONEHAND_SWORD;
                    break;

                case WEAPON_TWO_HANDED:
                    dwMode = MOTION_MODE_TWOHAND_SWORD;
                    break;

                case WEAPON_DAGGER:
                    dwMode = MOTION_MODE_DUALHAND_SWORD;
                    break;

                case WEAPON_BOW:
                    dwMode = MOTION_MODE_BOW;
                    break;

                case WEAPON_BELL:
                    dwMode = MOTION_MODE_BELL;
                    break;

                case WEAPON_FAN:
                    dwMode = MOTION_MODE_FAN;
                    break;
            }
        }
        return dwMode;
    }

    float CHARACTER::GetMoveMotionSpeed() const
    {
        DWORD dwMode = GetMotionMode();

        const CMotion * pkMotion = NULL;

        if (!GetMountVnum())
            pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(dwMode, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
        else
        {
            pkMotion = CMotionManager::instance().GetMotion(GetMountVnum(), MAKE_MOTION_KEY(MOTION_MODE_GENERAL, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));

            if (!pkMotion)
                pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(MOTION_MODE_HORSE, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
        }

        if (pkMotion)
            return -pkMotion->GetAccumVector().y / pkMotion->GetDuration();
        else
        {
            sys_err("cannot find motion (name %s race %d mode %d)", GetName(), GetRaceNum(), dwMode);
            return 300.0f;
        }
    }

    float CHARACTER::GetMoveSpeed() const
    {
        return GetMoveMotionSpeed() * 10000 / CalculateDuration(GetLimitPoint(POINT_MOV_SPEED), 10000);
    }

    void CHARACTER::CalculateMoveDuration()
    {
        m_posStart.x = GetX();
        m_posStart.y = GetY();

        float fDist = DISTANCE_SQRT(m_posStart.x - m_posDest.x, m_posStart.y - m_posDest.y);

        float motionSpeed = GetMoveMotionSpeed();

        m_dwMoveDuration = CalculateDuration(GetLimitPoint(POINT_MOV_SPEED),
                (int) ((fDist / motionSpeed) * 1000.0f));

        if (IsNPC())
            sys_log(1, "%s: GOTO: distance %f, spd %u, duration %u, motion speed %f pos %d %d -> %d %d",
                    GetName(), fDist, GetLimitPoint(POINT_MOV_SPEED), m_dwMoveDuration, motionSpeed,
                    m_posStart.x, m_posStart.y, m_posDest.x, m_posDest.y);

        m_dwMoveStartTime = get_dword_time();
    }

    // x y Ŕ§Äˇ·Î Ŕ̵ż ÇŃ´Ů. (Ŕ̵żÇŇ Ľö ŔÖ´Â °ˇ ľř´Â °ˇ¸¦ Č®ŔÎ ÇĎ°í Sync ¸ŢĽŇµĺ·Î ˝ÇÁ¦ Ŕ̵ż ÇŃ´Ů)
    // Ľ­ąö´Â charŔÇ x, y °ŞŔ» ąŮ·Î ąŮ˛ŮÁö¸¸,
    // Ŭ¶óżˇĽ­´Â ŔĚŔü Ŕ§ÄˇżˇĽ­ ąŮ˛Ű x, y±îÁö interpolationÇŃ´Ů.
    // °Č°ĹłŞ ¶Ů´Â °ÍŔş charŔÇ m_bNowWalkingżˇ ´Ţ·ÁŔÖ´Ů.
    // Warp¸¦ ŔǵµÇŃ °ÍŔ̶ó¸é Show¸¦ »çżëÇŇ °Í.
    bool CHARACTER::Move(long x, long y)
    {
        // °°Ŕş Ŕ§Äˇ¸é Ŕ̵żÇŇ ÇĘżä ľřŔ˝ (ŔÚµż Ľş°ř)
        if (GetX() == x && GetY() == y)
            return true;

        if (test_server)
            if (m_bDetailLog)
                sys_log(0, "%s position %u %u", GetName(), x, y);

        OnMove();
        return Sync(x, y);
    }

    void CHARACTER::SendMovePacket(BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, int iRot)
    {
        TPacketGCMove pack;

        if (bFunc == FUNC_WAIT)
        {
            x = m_posDest.x;
            y = m_posDest.y;
            dwDuration = m_dwMoveDuration;
        }

        EncodeMovePacket(pack, GetVID(), bFunc, bArg, x, y, dwDuration, dwTime, iRot == -1 ? (int) GetRotation() / 5 : iRot);
        PacketView(&pack, sizeof(TPacketGCMove), this);
    }

    int CHARACTER::GetRealPoint(BYTE type) const
    {
        return m_points.points[type];
    }

    void CHARACTER::SetRealPoint(BYTE type, int val)
    {
        m_points.points[type] = val;
    }

    int CHARACTER::GetPolymorphPoint(BYTE type) const
    {
        if (IsPolymorphed() && !IsPolyMaintainStat())
        {
            DWORD dwMobVnum = GetPolymorphVnum();
            const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
            int iPower = GetPolymorphPower();

            if (pMob)
            {
                switch (type)
                {
                    case POINT_ST:
                        if (GetJob() == JOB_SHAMAN || GetJob() == JOB_SURA && GetSkillGroup() == 2)
                            return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_IQ);
                        return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_ST);

                    case POINT_HT:
                        return pMob->m_table.bCon * iPower / 100 + GetPoint(POINT_HT);

                    case POINT_IQ:
                        return pMob->m_table.bInt * iPower / 100 + GetPoint(POINT_IQ);

                    case POINT_DX:
                        return pMob->m_table.bDex * iPower / 100 + GetPoint(POINT_DX);
                }
            }
        }

        return GetPoint(type);
    }

    int CHARACTER::GetPoint(BYTE type) const
    {
        if (type >= POINT_MAX_NUM)
        {
            sys_err("Point type overflow (type %u)", type);
            return 0;
        }

        int val = m_pointsInstant.points[type];
        int max_val = INT_MAX;

        switch (type)
        {
            case POINT_STEAL_HP:
            case POINT_STEAL_SP:
                max_val = 50;
                break;
        }

        if (val > max_val)
            sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);

        return (val);
    }

    int CHARACTER::GetLimitPoint(BYTE type) const
    {
        if (type >= POINT_MAX_NUM)
        {
            sys_err("Point type overflow (type %u)", type);
            return 0;
        }

        int val = m_pointsInstant.points[type];
        int max_val = INT_MAX;
        int limit = INT_MAX;
        int min_limit = -INT_MAX;

        switch (type)
        {
            case POINT_ATT_SPEED:
                min_limit = 0;

                if (IsPC())
                    limit = 170;
                else
                    limit = 250;
                break;

            case POINT_MOV_SPEED:
                min_limit = 0;

                if (IsPC())
                    limit = 200;
                else
                    limit = 250;
                break;

            case POINT_STEAL_HP:
            case POINT_STEAL_SP:
                limit = 50;
                max_val = 50;
                break;

            case POINT_MALL_ATTBONUS:
            case POINT_MALL_DEFBONUS:
                limit = 20;
                max_val = 50;
                break;
        }

        if (val > max_val)
            sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);

        if (val > limit)
            val = limit;

        if (val < min_limit)
            val = min_limit;

        return (val);
    }

    void CHARACTER::SetPoint(BYTE type, int val)
    {
        if (type >= POINT_MAX_NUM)
        {
            sys_err("Point type overflow (type %u)", type);
            return;
        }

        m_pointsInstant.points[type] = val;

        // ľĆÁ÷ Ŕ̵żŔĚ ´Ů ľČłˇłµ´Ů¸é Ŕ̵ż ˝Ă°Ł °č»ęŔ» ´Ů˝Ă ÇŘľß ÇŃ´Ů.
        if (type == POINT_MOV_SPEED && get_dword_time() < m_dwMoveStartTime + m_dwMoveDuration)
        {
            CalculateMoveDuration();
        }
    }

    INT CHARACTER::GetAllowedGold() const
    {
        if (GetLevel() <= 10)
            return 100000;
        else if (GetLevel() <= 20)
            return 500000;
        else
            return 50000000;
    }

    void CHARACTER::CheckMaximumPoints()
    {
        if (GetMaxHP() < GetHP())
            PointChange(POINT_HP, GetMaxHP() - GetHP());

        if (GetMaxSP() < GetSP())
            PointChange(POINT_SP, GetMaxSP() - GetSP());
    }

    void CHARACTER::PointChange(BYTE type, int amount, bool bAmount, bool bBroadcast)
    {
        int val = 0;

        //sys_log(0, "PointChange %d %d | %d -> %d cHP %d mHP %d", type, amount, GetPoint(type), GetPoint(type)+amount, GetHP(), GetMaxHP());

        switch (type)
        {
            case POINT_NONE:
                return;

            case POINT_LEVEL:
                if ((GetLevel() + amount) > gPlayerMaxLevel)
                    return;

                SetLevel(GetLevel() + amount);
                val = GetLevel();

                sys_log(0, "LEVELUP: %s %d NEXT EXP %d", GetName(), GetLevel(), GetNextExp());

                PointChange(POINT_NEXT_EXP,    GetNextExp(), false);

                if (amount)
                {
                    quest::CQuestManager::instance().LevelUp(GetPlayerID());

                    LogManager::instance().LevelLog(this, val, GetRealPoint(POINT_PLAYTIME) + (get_dword_time() - m_dwPlayStartTime) / 60000);

                    if (GetGuild())
                    {
                        GetGuild()->LevelChange(GetPlayerID(), GetLevel());
                    }

                    if (GetParty())
                    {
                        GetParty()->RequestSetMemberLevel(GetPlayerID(), GetLevel());
                    }
                }
                break;

            case POINT_NEXT_EXP:
                val = GetNextExp();
                bAmount = false;    // ą«Á¶°Ç bAmount´Â false ż©ľß ÇŃ´Ů.
                break;

            case POINT_EXP:
                {
                    DWORD exp = GetExp();
                    DWORD next_exp = GetNextExp();

                    // Ă»ĽŇłâş¸ČŁ
                    if (LC_IsNewCIBN())
                    {
                        if (IsOverTime(OT_NONE))
                        {
                            dev_log(LOG_DEB0, "<EXP_LOG> %s = NONE", GetName());
                        }
                        else if (IsOverTime(OT_3HOUR))
                        {
                            amount = (amount / 2);
                            dev_log(LOG_DEB0, "<EXP_LOG> %s = 3HOUR", GetName());
                        }
                        else if (IsOverTime(OT_5HOUR))
                        {
                            amount = 0;
                            dev_log(LOG_DEB0, "<EXP_LOG> %s = 5HOUR", GetName());
                        }
                    }

                    // exp°ˇ 0 ŔĚÇĎ·Î °ˇÁö ľĘµµ·Ď ÇŃ´Ů
                    if (amount < 0 && exp < -amount)
                    {
                        sys_log(1, "%s AMOUNT < 0 %d, CUR EXP: %d", GetName(), -amount, exp);
                        amount = -exp;

                        SetExp(exp + amount);
                        val = GetExp();
                    }
                    else
                    {
                        if (gPlayerMaxLevel <= GetLevel())
                            return;

                        if (test_server)
                            ChatPacket(CHAT_TYPE_INFO, "You have gained %d exp.", amount);

                        DWORD iExpBalance = 0;

                        // ·ąş§ ľ÷!
                        if (exp + amount >= next_exp)
                        {
                            iExpBalance = (exp + amount) - next_exp;
                            amount = next_exp - exp;

                            SetExp(0);
                            exp = next_exp;
                        }
                        else
                        {
                            SetExp(exp + amount);
                            exp = GetExp();
                        }

                        DWORD q = DWORD(next_exp / 4.0f);
                        int iLevStep = GetRealPoint(POINT_LEVEL_STEP);

                        // iLevStepŔĚ 4 ŔĚ»óŔĚ¸é ·ąş§ŔĚ żĂ¶úľîľß ÇϹǷΠż©±âżˇ żĂ Ľö ľř´Â °ŞŔĚ´Ů.
                        if (iLevStep >= 4)
                        {
                            sys_err("%s LEVEL_STEP bigger than 4! (%d)", GetName(), iLevStep);
                            iLevStep = 4;
                        }

                        if (exp >= next_exp && iLevStep < 4)
                        {
                            for (int i = 0; i < 4 - iLevStep; ++i)
                                PointChange(POINT_LEVEL_STEP, 1, false, true);
                        }
                        else if (exp >= q * 3 && iLevStep < 3)
                        {
                            for (int i = 0; i < 3 - iLevStep; ++i)
                                PointChange(POINT_LEVEL_STEP, 1, false, true);
                        }
                        else if (exp >= q * 2 && iLevStep < 2)
                        {
                            for (int i = 0; i < 2 - iLevStep; ++i)
                                PointChange(POINT_LEVEL_STEP, 1, false, true);
                        }
                        else if (exp >= q && iLevStep < 1)
                            PointChange(POINT_LEVEL_STEP, 1);

                        if (iExpBalance)
                        {
                            PointChange(POINT_EXP, iExpBalance);
                        }

                        val = GetExp();
                    }
                }
                break;

            case POINT_LEVEL_STEP:
                if (amount > 0)
                {
                    val = GetPoint(POINT_LEVEL_STEP) + amount;

                    switch (val)
                    {
                        case 1:
                        case 2:
                        case 3:
                            //if (GetLevel() < 100) PointChange(POINT_STAT, 1);
                            if (GetLevel() < 91) PointChange(POINT_STAT, 1);
                            break;

                        case 4:
                            {
                                int iHP = number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end);
                                int iSP = number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end);

                                m_points.iRandomHP += iHP;
                                m_points.iRandomSP += iSP;

                                if (GetSkillGroup())
                                {
                                    if (GetLevel() >= 5)
                                        PointChange(POINT_SKILL, 1);

                                    if (GetLevel() >= 9)
                                        PointChange(POINT_SUB_SKILL, 1);
                                }

                                PointChange(POINT_MAX_HP, iHP);
                                PointChange(POINT_MAX_SP, iSP);
                                PointChange(POINT_LEVEL, 1, false, true);

                                val = 0;
                            }
                            break;
                    }

                    if (GetLevel() <= 10)
                        AutoGiveItem(27001, 2);
                    else if (GetLevel() <= 30)
                        AutoGiveItem(27002, 2);
                    else
                    {
                        AutoGiveItem(27002, 2);
    //                    AutoGiveItem(27003, 2);
                    }

                    PointChange(POINT_HP, GetMaxHP() - GetHP());
                    PointChange(POINT_SP, GetMaxSP() - GetSP());
                    PointChange(POINT_STAMINA, GetMaxStamina() - GetStamina());

                    SetPoint(POINT_LEVEL_STEP, val);
                    SetRealPoint(POINT_LEVEL_STEP, val);

                    Save();
                }
                else
                    val = GetPoint(POINT_LEVEL_STEP);

                break;

            case POINT_HP:
                {
                    if (IsDead() || IsStun())
                        return;

                    int prev_hp = GetHP();

                    amount = MIN(GetMaxHP() - GetHP(), amount);
                    SetHP(GetHP() + amount);
                    val = GetHP();

                    BroadcastTargetPacket();

                    if (GetParty() && IsPC() && val != prev_hp)
                        GetParty()->SendPartyInfoOneToAll(this);
                }
                break;

            case POINT_SP:
                {
                    if (IsDead() || IsStun())
                        return;

                    amount = MIN(GetMaxSP() - GetSP(), amount);
                    SetSP(GetSP() + amount);
                    val = GetSP();
                }
                break;

            case POINT_STAMINA:
                {
                    if (IsDead() || IsStun())
                        return;

                    int prev_val = GetStamina();
                    amount = MIN(GetMaxStamina() - GetStamina(), amount);
                    SetStamina(GetStamina() + amount);
                    val = GetStamina();
                    
                    if (val == 0)
                    {
                        // Stamina°ˇ ľřŔ¸´Ď °ČŔÚ!
                        SetNowWalking(true);
                    }
                    else if (prev_val == 0)
                    {
                        // ľř´ř ˝şĹ×ąĚłŞ°ˇ »ý°ĺŔ¸´Ď ŔĚŔü ¸đµĺ şą±Í
                        ResetWalking();
                    }

                    if (amount < 0 && val != 0) // °¨ĽŇ´Â ş¸ł»ÁöľĘ´Â´Ů.
                        return;
                }
                break;

            case POINT_MAX_HP:
                {
                    SetPoint(type, GetPoint(type) + amount);

                    //SetMaxHP(GetMaxHP() + amount);
                    // ĂÖ´ë »ý¸í·Â = (±âş» ĂÖ´ë »ý¸í·Â + Ăß°ˇ) * ĂÖ´ë»ý¸í·Â%
                    int hp = GetRealPoint(POINT_MAX_HP);
                    int add_hp = MIN(3500, hp * GetPoint(POINT_MAX_HP_PCT) / 100);
                    add_hp += GetPoint(POINT_MAX_HP);
                    add_hp += GetPoint(POINT_PARTY_TANKER_BONUS);

                    SetMaxHP(hp + add_hp);

                    val = GetMaxHP();
                }
                break;

            case POINT_MAX_SP:
                {
                    SetPoint(type, GetPoint(type) + amount);

                    //SetMaxSP(GetMaxSP() + amount);
                    // ĂÖ´ë Á¤˝Ĺ·Â = (±âş» ĂÖ´ë Á¤˝Ĺ·Â + Ăß°ˇ) * ĂÖ´ëÁ¤˝Ĺ·Â%
                    int sp = GetRealPoint(POINT_MAX_SP);
                    int add_sp = MIN(800, sp * GetPoint(POINT_MAX_SP_PCT) / 100);
                    add_sp += GetPoint(POINT_MAX_SP);
                    add_sp += GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);

                    SetMaxSP(sp + add_sp);

                    val = GetMaxSP();
                }
                break;

            case POINT_MAX_HP_PCT:
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);

                PointChange(POINT_MAX_HP, 0);
                break;

            case POINT_MAX_SP_PCT:
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);

                PointChange(POINT_MAX_SP, 0);
                break;

            case POINT_MAX_STAMINA:
                SetMaxStamina(GetMaxStamina() + amount);
                val = GetMaxStamina();
                break;

            case POINT_GOLD:
                {
                    const int64_t nTotalMoney = static_cast<int64_t>(GetGold()) + static_cast<int64_t>(amount);

                    if (GOLD_MAX <= nTotalMoney)
                    {
                        sys_err("[OVERFLOW_GOLD] OriGold %d AddedGold %d id %u Name %s ", GetGold(), amount, GetPlayerID(), GetName());
                        LogManager::instance().CharLog(this, GetGold() + amount, "OVERFLOW_GOLD", "");
                        return;
                    }

                    // Ă»ĽŇłâş¸ČŁ
                    if (LC_IsNewCIBN() && amount > 0)
                    {
                        if (IsOverTime(OT_NONE))
                        {
                            dev_log(LOG_DEB0, "<GOLD_LOG> %s = NONE", GetName());
                        }
                        else if (IsOverTime(OT_3HOUR))
                        {
                            amount = (amount / 2);
                            dev_log(LOG_DEB0, "<GOLD_LOG> %s = 3HOUR", GetName());
                        }
                        else if (IsOverTime(OT_5HOUR))
                        {
                            amount = 0;
                            dev_log(LOG_DEB0, "<GOLD_LOG> %s = 5HOUR", GetName());
                        }
                    }

                    SetGold(GetGold() + amount);
                    val = GetGold();
                }
                break;

            case POINT_SKILL:
            case POINT_STAT:
            case POINT_SUB_SKILL:
            case POINT_STAT_RESET_COUNT:
            case POINT_HORSE_SKILL:
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);

                SetRealPoint(type, val);
                break;

            case POINT_DEF_GRADE:
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);

                PointChange(POINT_CLIENT_DEF_GRADE, amount);
                break;

            case POINT_CLIENT_DEF_GRADE:
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                break;

            case POINT_ST:
            case POINT_HT:
            case POINT_DX:
            case POINT_IQ:
            case POINT_HP_REGEN:
            case POINT_SP_REGEN:
            case POINT_ATT_SPEED:
            case POINT_ATT_GRADE:
            case POINT_MOV_SPEED:
            case POINT_CASTING_SPEED:
            case POINT_MAGIC_ATT_GRADE:
            case POINT_MAGIC_DEF_GRADE:
            case POINT_BOW_DISTANCE:
            case POINT_HP_RECOVERY:
            case POINT_SP_RECOVERY:

            case POINT_ATTBONUS_HUMAN:    // 42 ŔΰŁżˇ°Ô °­ÇÔ
            case POINT_ATTBONUS_ANIMAL:    // 43 µżą°żˇ°Ô µĄąĚÁö % Áő°ˇ
            case POINT_ATTBONUS_ORC:        // 44 żő±Íżˇ°Ô µĄąĚÁö % Áő°ˇ
            case POINT_ATTBONUS_MILGYO:    // 45 ąĐ±łżˇ°Ô µĄąĚÁö % Áő°ˇ
            case POINT_ATTBONUS_UNDEAD:    // 46 ˝ĂĂĽżˇ°Ô µĄąĚÁö % Áő°ˇ
            case POINT_ATTBONUS_DEVIL:    // 47 ¸¶±Í(ľÇ¸¶)żˇ°Ô µĄąĚÁö % Áő°ˇ

            case POINT_ATTBONUS_MONSTER:
            case POINT_ATTBONUS_SURA:
            case POINT_ATTBONUS_ASSASSIN:
            case POINT_ATTBONUS_WARRIOR:
            case POINT_ATTBONUS_SHAMAN:

            case POINT_POISON_PCT:
            case POINT_STUN_PCT:
            case POINT_SLOW_PCT:

            case POINT_BLOCK:
            case POINT_DODGE:

            case POINT_CRITICAL_PCT:
            case POINT_RESIST_CRITICAL:
            case POINT_PENETRATE_PCT:
            case POINT_RESIST_PENETRATE:
            case POINT_CURSE_PCT:

            case POINT_STEAL_HP:        // 48 »ý¸í·Â ČíĽö
            case POINT_STEAL_SP:        // 49 Á¤˝Ĺ·Â ČíĽö

            case POINT_MANA_BURN_PCT:    // 50 ¸¶łŞ ąř
            case POINT_DAMAGE_SP_RECOVER:    // 51 °ř°Ý´çÇŇ ˝Ă Á¤˝Ĺ·Â ȸşą Č®·ü
            case POINT_RESIST_NORMAL_DAMAGE:
            case POINT_RESIST_SWORD:
            case POINT_RESIST_TWOHAND:
            case POINT_RESIST_DAGGER:
            case POINT_RESIST_BELL: 
            case POINT_RESIST_FAN: 
            case POINT_RESIST_BOW:
            case POINT_RESIST_FIRE:
            case POINT_RESIST_ELEC:
            case POINT_RESIST_MAGIC:
            case POINT_RESIST_WIND:
            case POINT_RESIST_ICE:
            case POINT_RESIST_EARTH:
            case POINT_RESIST_DARK:
            case POINT_REFLECT_MELEE:    // 67 °ř°Ý ąÝ»ç
            case POINT_REFLECT_CURSE:    // 68 ŔúÁÖ ąÝ»ç
            case POINT_POISON_REDUCE:    // 69 µ¶µĄąĚÁö °¨ĽŇ
            case POINT_KILL_SP_RECOVER:    // 70 Ŕű ĽŇ¸ę˝Ă MP ȸşą
            case POINT_KILL_HP_RECOVERY:    // 75  
            case POINT_HIT_HP_RECOVERY:
            case POINT_HIT_SP_RECOVERY:
            case POINT_MANASHIELD:
            case POINT_ATT_BONUS:
            case POINT_DEF_BONUS:
            case POINT_SKILL_DAMAGE_BONUS:
            case POINT_NORMAL_HIT_DAMAGE_BONUS:

                // DEPEND_BONUS_ATTRIBUTES 
            case POINT_SKILL_DEFEND_BONUS:
            case POINT_NORMAL_HIT_DEFEND_BONUS:
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                break;
                // END_OF_DEPEND_BONUS_ATTRIBUTES

            case POINT_PARTY_ATTACKER_BONUS:
            case POINT_PARTY_TANKER_BONUS:
            case POINT_PARTY_BUFFER_BONUS:
            case POINT_PARTY_SKILL_MASTER_BONUS:
            case POINT_PARTY_HASTE_BONUS:
            case POINT_PARTY_DEFENDER_BONUS:

            case POINT_RESIST_WARRIOR :
            case POINT_RESIST_ASSASSIN :
            case POINT_RESIST_SURA :
            case POINT_RESIST_SHAMAN :

                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                break;

            case POINT_MALL_ATTBONUS:
            case POINT_MALL_DEFBONUS:
            case POINT_MALL_EXPBONUS:
            case POINT_MALL_ITEMBONUS:
            case POINT_MALL_GOLDBONUS:
            case POINT_MELEE_MAGIC_ATT_BONUS_PER:
                if (GetPoint(type) + amount > 100)
                {
                    sys_err("MALL_BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
                    amount = 100 - GetPoint(type);
                }

                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                break;

                // PC_BANG_ITEM_ADD        
            case POINT_PC_BANG_EXP_BONUS :
            case POINT_PC_BANG_DROP_BONUS :
            case POINT_RAMADAN_CANDY_BONUS_EXP:
                SetPoint(type, amount);
                val = GetPoint(type);
                break;
                // END_PC_BANG_ITEM_ADD        

            case POINT_EXP_DOUBLE_BONUS:    // 71  
            case POINT_GOLD_DOUBLE_BONUS:    // 72  
            case POINT_ITEM_DROP_BONUS:    // 73  
            case POINT_POTION_BONUS:    // 74
                if (GetPoint(type) + amount > 100)
                {
                    sys_err("BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
                    amount = 100 - GetPoint(type);
                }

                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                break;

            case POINT_IMMUNE_STUN:        // 76 
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                if (val)
                {
                    SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
                }
                else
                {
                    REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
                }
                break;

            case POINT_IMMUNE_SLOW:        // 77  
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                if (val)
                {
                    SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
                }
                else
                {
                    REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
                }
                break;

            case POINT_IMMUNE_FALL:    // 78   
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                if (val)
                {
                    SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
                }
                else
                {
                    REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
                }
                break;

            case POINT_ATT_GRADE_BONUS:
                SetPoint(type, GetPoint(type) + amount);
                PointChange(POINT_ATT_GRADE, amount);
                val = GetPoint(type);
                break;

            case POINT_DEF_GRADE_BONUS:
                SetPoint(type, GetPoint(type) + amount);
                PointChange(POINT_DEF_GRADE, amount);
                val = GetPoint(type);
                break;

            case POINT_MAGIC_ATT_GRADE_BONUS:
                SetPoint(type, GetPoint(type) + amount);
                PointChange(POINT_MAGIC_ATT_GRADE, amount);
                val = GetPoint(type);
                break;

            case POINT_MAGIC_DEF_GRADE_BONUS:
                SetPoint(type, GetPoint(type) + amount);
                PointChange(POINT_MAGIC_DEF_GRADE, amount);
                val = GetPoint(type);
                break;

            case POINT_VOICE:
            case POINT_EMPIRE_POINT:
                //sys_err("CHARACTER::PointChange: %s: point cannot be changed. use SetPoint instead (type: %d)", GetName(), type);
                val = GetRealPoint(type);
                break;

            case POINT_POLYMORPH:
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                SetPolymorph(val);
                break;

            case POINT_MOUNT:
                SetPoint(type, GetPoint(type) + amount);
                val = GetPoint(type);
                MountVnum(val);
                break;

            case POINT_ENERGY:
            case POINT_COSTUME_ATTR_BONUS:
                {
                    int old_val = GetPoint(type);
                    SetPoint(type, old_val + amount);
                    val = GetPoint(type);
                    BuffOnAttr_ValueChange(type, old_val, val);
                }
                break;

            default:
                sys_err("CHARACTER::PointChange: %s: unknown point change type %d", GetName(), type);
                return;
        }

        switch (type)
        {
            case POINT_LEVEL:
            case POINT_ST:
            case POINT_DX:
            case POINT_IQ:
            case POINT_HT:
                ComputeBattlePoints();
                break;
            case POINT_MAX_HP:
            case POINT_MAX_SP:
            case POINT_MAX_STAMINA:
                break;
        }

        if (type == POINT_HP && amount == 0)
            return;

        if (GetDesc())
        {
            struct packet_point_change pack;

            pack.header = HEADER_GC_CHARACTER_POINT_CHANGE;
            pack.dwVID = m_vid;
            pack.type = type;
            pack.value = val;

            if (bAmount)
                pack.amount = amount;
            else
                pack.amount = 0;

            if (!bBroadcast)
                GetDesc()->Packet(&pack, sizeof(struct packet_point_change));
            else
                PacketAround(&pack, sizeof(pack));
        }
    }

    void CHARACTER::ApplyPoint(BYTE bApplyType, int iVal)
    {
        switch (bApplyType)
        {
            case APPLY_NONE:            // 0
                break;;

            case APPLY_CON:
                PointChange(POINT_HT, iVal);
                PointChange(POINT_MAX_HP, (iVal * JobInitialPoints[GetJob()].hp_per_ht));
                PointChange(POINT_MAX_STAMINA, (iVal * JobInitialPoints[GetJob()].stamina_per_con));
                break;

            case APPLY_INT: 
                PointChange(POINT_IQ, iVal);
                PointChange(POINT_MAX_SP, (iVal * JobInitialPoints[GetJob()].sp_per_iq));
                break;

            case APPLY_SKILL:
                // SKILL_DAMAGE_BONUS
                {
                    // ĂÖ»óŔ§ şńĆ® ±âÁŘŔ¸·Î 8şńĆ® vnum, 9şńĆ® add, 15şńĆ® change
                    // 00000000 00000000 00000000 00000000
                    // ^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^
                    // vnum     ^ add       change
                    BYTE bSkillVnum = (BYTE) (((DWORD)iVal) >> 24);
                    int iAdd = iVal & 0x00800000;
                    int iChange = iVal & 0x007fffff;

                    sys_log(1, "APPLY_SKILL skill %d add? %d change %d", bSkillVnum, iAdd ? 1 : 0, iChange);

                    if (0 == iAdd)
                        iChange = -iChange;

                    boost::unordered_map<BYTE, int>::iterator iter = m_SkillDamageBonus.find(bSkillVnum);

                    if (iter == m_SkillDamageBonus.end())
                        m_SkillDamageBonus.insert(std::make_pair(bSkillVnum, iChange));
                    else
                        iter->second += iChange;
                }
                // END_OF_SKILL_DAMAGE_BONUS
                break;

            case APPLY_STR:
            case APPLY_DEX:
            case APPLY_MAX_HP:
            case APPLY_MAX_SP:
            case APPLY_MAX_HP_PCT:
            case APPLY_MAX_SP_PCT:
            case APPLY_ATT_SPEED:
            case APPLY_MOV_SPEED:
            case APPLY_CAST_SPEED:
            case APPLY_HP_REGEN:
            case APPLY_SP_REGEN:
            case APPLY_POISON_PCT:
            case APPLY_STUN_PCT:
            case APPLY_SLOW_PCT:
            case APPLY_CRITICAL_PCT:
            case APPLY_PENETRATE_PCT:
            case APPLY_ATTBONUS_HUMAN:
            case APPLY_ATTBONUS_ANIMAL:
            case APPLY_ATTBONUS_ORC:
            case APPLY_ATTBONUS_MILGYO:
            case APPLY_ATTBONUS_UNDEAD:
            case APPLY_ATTBONUS_DEVIL:
            case APPLY_ATTBONUS_WARRIOR:    // 59
            case APPLY_ATTBONUS_ASSASSIN:    // 60
            case APPLY_ATTBONUS_SURA:    // 61
            case APPLY_ATTBONUS_SHAMAN:    // 62
            case APPLY_ATTBONUS_MONSTER:    // 63
            case APPLY_STEAL_HP:
            case APPLY_STEAL_SP:
            case APPLY_MANA_BURN_PCT:
            case APPLY_DAMAGE_SP_RECOVER:
            case APPLY_BLOCK:
            case APPLY_DODGE:
            case APPLY_RESIST_SWORD:
            case APPLY_RESIST_TWOHAND:
            case APPLY_RESIST_DAGGER:
            case APPLY_RESIST_BELL:
            case APPLY_RESIST_FAN:
            case APPLY_RESIST_BOW:
            case APPLY_RESIST_FIRE:
            case APPLY_RESIST_ELEC:
            case APPLY_RESIST_MAGIC:
            case APPLY_RESIST_WIND:
            case APPLY_RESIST_ICE:
            case APPLY_RESIST_EARTH:
            case APPLY_RESIST_DARK:
            case APPLY_REFLECT_MELEE:
            case APPLY_REFLECT_CURSE:
            case APPLY_ANTI_CRITICAL_PCT:
            case APPLY_ANTI_PENETRATE_PCT:
            case APPLY_POISON_REDUCE:
            case APPLY_KILL_SP_RECOVER:
            case APPLY_EXP_DOUBLE_BONUS:
            case APPLY_GOLD_DOUBLE_BONUS:
            case APPLY_ITEM_DROP_BONUS:
            case APPLY_POTION_BONUS:
            case APPLY_KILL_HP_RECOVER:
            case APPLY_IMMUNE_STUN:    
            case APPLY_IMMUNE_SLOW:    
            case APPLY_IMMUNE_FALL:    
            case APPLY_BOW_DISTANCE:
            case APPLY_ATT_GRADE_BONUS:
            case APPLY_DEF_GRADE_BONUS:
            case APPLY_MAGIC_ATT_GRADE:
            case APPLY_MAGIC_DEF_GRADE:
            case APPLY_CURSE_PCT:
            case APPLY_MAX_STAMINA:
            case APPLY_MALL_ATTBONUS:
            case APPLY_MALL_DEFBONUS:
            case APPLY_MALL_EXPBONUS:
            case APPLY_MALL_ITEMBONUS:
            case APPLY_MALL_GOLDBONUS:
            case APPLY_SKILL_DAMAGE_BONUS:
            case APPLY_NORMAL_HIT_DAMAGE_BONUS:

                // DEPEND_BONUS_ATTRIBUTES
            case APPLY_SKILL_DEFEND_BONUS:
            case APPLY_NORMAL_HIT_DEFEND_BONUS:
                // END_OF_DEPEND_BONUS_ATTRIBUTES

            case APPLY_PC_BANG_EXP_BONUS :
            case APPLY_PC_BANG_DROP_BONUS :

            case APPLY_RESIST_WARRIOR :
            case APPLY_RESIST_ASSASSIN :
            case APPLY_RESIST_SURA :
            case APPLY_RESIST_SHAMAN :    
            case APPLY_ENERGY:                    // 82 ±â·Â
            case APPLY_DEF_GRADE:                // 83 ąćľî·Â. DEF_GRADE_BONUS´Â Ŭ¶óżˇĽ­ µÎąč·Î ş¸ż©Áö´Â ŔǵµµČ ąö±×(...)°ˇ ŔÖ´Ů.
            case APPLY_COSTUME_ATTR_BONUS:        // 84 ÄÚ˝şĆ¬ ľĆŔĚĹŰżˇ şŮŔş ĽÓĽşÄˇ ş¸łĘ˝ş
            case APPLY_MAGIC_ATTBONUS_PER:        // 85 ¸¶ąý °ř°Ý·Â +x%
            case APPLY_MELEE_MAGIC_ATTBONUS_PER:            // 86 ¸¶ąý + ąĐ¸® °ř°Ý·Â +x%
                PointChange(aApplyInfo[bApplyType].bPointType, iVal);
                break;

            default:
                sys_err("Unknown apply type %d name %s", bApplyType, GetName());
                break;
        }
    }

    void CHARACTER::MotionPacketEncode(BYTE motion, LPCHARACTER victim, struct packet_motion * packet)
    {
        packet->header    = HEADER_GC_MOTION;
        packet->vid        = m_vid;
        packet->motion    = motion;

        if (victim)
            packet->victim_vid = victim->GetVID();
        else
            packet->victim_vid = 0;
    }

    void CHARACTER::Motion(BYTE motion, LPCHARACTER victim)
    {
        struct packet_motion pack_motion;
        MotionPacketEncode(motion, victim, &pack_motion);
        PacketAround(&pack_motion, sizeof(struct packet_motion));
    }

    EVENTFUNC(save_event)
    {
        char_event_info* info = dynamic_cast<char_event_info*>( event->info );
        if ( info == NULL )
        {
            sys_err( "save_event> <Factor> Null pointer" );
            return 0;
        }

        LPCHARACTER ch = info->ch;

        if (ch == NULL) { // <Factor>
            return 0;
        }    
        sys_log(1, "SAVE_EVENT: %s", ch->GetName());
        ch->Save();
        ch->FlushDelayedSaveItem();
        return (save_event_second_cycle);
    }

    void CHARACTER::StartSaveEvent()
    {
        if (m_pkSaveEvent)
            return;

        char_event_info* info = AllocEventInfo<char_event_info>();

        info->ch = this;
        m_pkSaveEvent = event_create(save_event, info, save_event_second_cycle);
    }

    void CHARACTER::MonsterLog(const char* format, ...)
    {
        if (!test_server)
            return;

        if (IsPC())
            return;

        char chatbuf[CHAT_MAX_LEN + 1];
        int len = snprintf(chatbuf, sizeof(chatbuf), "%u)", (DWORD)GetVID());

        if (len < 0 || len >= (int) sizeof(chatbuf))
            len = sizeof(chatbuf) - 1;

        va_list args;

        va_start(args, format);

        int len2 = vsnprintf(chatbuf + len, sizeof(chatbuf) - len, format, args);

        if (len2 < 0 || len2 >= (int) sizeof(chatbuf) - len)
            len += (sizeof(chatbuf) - len) - 1;
        else
            len += len2;

        // \0 ą®ŔÚ Ć÷ÇÔ
        ++len;

        va_end(args);

        TPacketGCChat pack_chat;

        pack_chat.header    = HEADER_GC_CHAT;
        pack_chat.size        = sizeof(TPacketGCChat) + len;
        pack_chat.type      = CHAT_TYPE_TALKING;
        pack_chat.id        = (DWORD)GetVID();
        pack_chat.bEmpire    = 0;

        TEMP_BUFFER buf;
        buf.write(&pack_chat, sizeof(TPacketGCChat));
        buf.write(chatbuf, len);

        CHARACTER_MANAGER::instance().PacketMonsterLog(this, buf.read_peek(), buf.size());
    }

    void CHARACTER::ChatPacket(BYTE type, const char * format, ...)
    {
        LPDESC d = GetDesc();

        if (!d || !format)
            return;

        char chatbuf[CHAT_MAX_LEN + 1];
        va_list args;

        va_start(args, format);
        int len = vsnprintf(chatbuf, sizeof(chatbuf), format, args);
        va_end(args);

        struct packet_chat pack_chat;

        pack_chat.header    = HEADER_GC_CHAT;
        pack_chat.size      = sizeof(struct packet_chat) + len;
        pack_chat.type      = type;
        pack_chat.id        = 0;
        pack_chat.bEmpire   = d->GetEmpire();

        TEMP_BUFFER buf;
        buf.write(&pack_chat, sizeof(struct packet_chat));
        buf.write(chatbuf, len);

        d->Packet(buf.read_peek(), buf.size());

        if (type == CHAT_TYPE_COMMAND && test_server)
            sys_log(0, "SEND_COMMAND %s %s", GetName(), chatbuf);
    }

    // MINING
    void CHARACTER::mining_take()
    {
        m_pkMiningEvent = NULL;
    }

    void CHARACTER::mining_cancel()
    {
        if (m_pkMiningEvent)
        {
            sys_log(0, "XXX MINING CANCEL");
            event_cancel(&m_pkMiningEvent);
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("䱤Ŕ» Áß´ÜÇĎż´˝Ŕ´Ď´Ů."));
        }
    }

    void CHARACTER::mining(LPCHARACTER chLoad)
    {
        if (m_pkMiningEvent)
        {
            mining_cancel();
            return;
        }

        if (!chLoad)
            return;

        if (mining::GetRawOreFromLoad(chLoad->GetRaceNum()) == 0)
            return;

        LPITEM pick = GetWear(WEAR_WEAPON);

        if (!pick || pick->GetType() != ITEM_PICK)
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°î±ŞŔ̸¦ ŔĺÂřÇĎĽĽżä."));
            return;
        }

        int count = number(5, 15); // µżŔŰ Č˝Ľö, ÇŃ µżŔŰ´ç 2ĂĘ

        // 䱤 µżŔŰŔ» ş¸ż©ÁÜ
        TPacketGCDigMotion p;
        p.header = HEADER_GC_DIG_MOTION;
        p.vid = GetVID();
        p.target_vid = chLoad->GetVID();
        p.count = count;

        PacketAround(&p, sizeof(p));

        m_pkMiningEvent = mining::CreateMiningEvent(this, chLoad, count);
    }
    // END_OF_MINING

    void CHARACTER::fishing()
    {
        if (m_pkFishingEvent)
        {
            fishing_take();
            return;
        }

        // ¸ř°¨ ĽÓĽşżˇĽ­ ł¬˝Ă¸¦ ˝ĂµµÇŃ´Ů?
        {
            LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(GetMapIndex());

            int    x = GetX();
            int y = GetY();

            LPSECTREE tree = pkSectreeMap->Find(x, y);
            DWORD dwAttr = tree->GetAttribute(x, y);

            if (IS_SET(dwAttr, ATTR_BLOCK))
            {
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ł¬˝Ă¸¦ ÇŇ Ľö ŔÖ´Â °÷ŔĚ ľĆ´Ő´Ď´Ů"));
                return;
            }
        }

        LPITEM rod = GetWear(WEAR_WEAPON);

        // ł¬˝Ă´ë ŔĺÂř
        if (!rod || rod->GetType() != ITEM_ROD)
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ł¬˝Ă´ë¸¦ ŔĺÂř ÇĎĽĽżä."));
            return;
        }

        if (0 == rod->GetSocket(2))
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ąĚł˘¸¦ ł˘°í ´řÁ® ÁÖĽĽżä."));
            return;
        }

        float fx, fy;
        GetDeltaByDegree(GetRotation(), 400.0f, &fx, &fy);

        m_pkFishingEvent = fishing::CreateFishingEvent(this);
    }

    void CHARACTER::fishing_take()
    {
        LPITEM rod = GetWear(WEAR_WEAPON);
        if (rod && rod->GetType() == ITEM_ROD)
        {
            using fishing::fishing_event_info;
            if (m_pkFishingEvent)
            {
                struct fishing_event_info* info = dynamic_cast<struct fishing_event_info*>(m_pkFishingEvent->info);

                if (info)
                    fishing::Take(info, this);
            }
        }
        else
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ł¬˝Ă´ë°ˇ ľĆ´Ń ą°°ÇŔ¸·Î ł¬˝Ă¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů!"));
        }

        event_cancel(&m_pkFishingEvent);
    }

    bool CHARACTER::StartStateMachine(int iNextPulse)
    {
        if (CHARACTER_MANAGER::instance().AddToStateList(this))
        {
            m_dwNextStatePulse = thecore_heart->pulse + iNextPulse;
            return true;
        }

        return false;
    }

    void CHARACTER::StopStateMachine()
    {
        CHARACTER_MANAGER::instance().RemoveFromStateList(this);
    }

    void CHARACTER::UpdateStateMachine(DWORD dwPulse)
    {
        if (dwPulse < m_dwNextStatePulse)
            return;

        if (IsDead())
            return;

        Update();
        m_dwNextStatePulse = dwPulse + m_dwStateDuration;
    }

    void CHARACTER::SetNextStatePulse(int iNextPulse)
    {
        CHARACTER_MANAGER::instance().AddToStateList(this);
        m_dwNextStatePulse = iNextPulse;

        if (iNextPulse < 10)
            MonsterLog("´ŮŔ˝»óĹ·ξ°ˇŔÚ");
    }


    // Äł¸ŻĹÍ ŔνşĹĎ˝ş ľ÷µĄŔĚĆ® ÇÔĽö.
    void CHARACTER::UpdateCharacter(DWORD dwPulse)
    {
        CFSM::Update();
    }

    void CHARACTER::SetShop(LPSHOP pkShop)
    {
        if ((m_pkShop = pkShop))
            SET_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
        else
        {
            REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP); 
            SetShopOwner(NULL);
        }
    }

    void CHARACTER::SetExchange(CExchange * pkExchange)
    {
        m_pkExchange = pkExchange;
    }

    void CHARACTER::SetPart(BYTE bPartPos, WORD wVal)
    {
        assert(bPartPos < PART_MAX_NUM);
        m_pointsInstant.parts[bPartPos] = wVal;
    }

    WORD CHARACTER::GetPart(BYTE bPartPos) const
    {
        assert(bPartPos < PART_MAX_NUM);
        return m_pointsInstant.parts[bPartPos];
    }

    WORD CHARACTER::GetOriginalPart(BYTE bPartPos) const
    {
        switch (bPartPos)
        {
            case PART_MAIN:
                if (!IsPC()) // PC°ˇ ľĆ´Ń °ćżě ÇöŔç ĆÄĆ®¸¦ ±×´ë·Î ¸®ĹĎ
                    return GetPart(PART_MAIN);
                else
                    return m_pointsInstant.bBasePart;

            case PART_HAIR:
                return GetPart(PART_HAIR);

            default:
                return 0;
        }
    }

    BYTE CHARACTER::GetCharType() const
    {
        return m_bCharType;
    }

    bool CHARACTER::SetSyncOwner(LPCHARACTER ch, bool bRemoveFromList)
    {
        // TRENT_MONSTER
        if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
            return false;
        // END_OF_TRENT_MONSTER

        if (ch == this)
        {
            sys_err("SetSyncOwner owner == this (%p)", this);
            return false;
        }

        if (!ch)
        {
            if (bRemoveFromList && m_pkChrSyncOwner)
            {
                m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
            }

            if (m_pkChrSyncOwner)
                sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());

            // ¸®˝şĆ®żˇĽ­ Á¦°ĹÇĎÁö ľĘ´ő¶óµµ Ć÷ŔÎĹÍ´Â NULL·Î ĽÂĆõǾîľß ÇŃ´Ů.
            m_pkChrSyncOwner = NULL;
        }
        else
        {
            if (!IsSyncOwner(ch))
                return false;

            // °Ĺ¸®°ˇ 200 ŔĚ»óŔ̸é SyncOwner°ˇ µÉ Ľö ľř´Ů.
            if (DISTANCE_APPROX(GetX() - ch->GetX(), GetY() - ch->GetY()) > 250)
            {
                sys_log(1, "SetSyncOwner distance over than 250 %s %s", GetName(), ch->GetName());

                // SyncOwnerŔĎ °ćżě Owner·Î ÇĄ˝ĂÇŃ´Ů.
                if (m_pkChrSyncOwner == ch)
                    return true;

                return false;
            }

            if (m_pkChrSyncOwner != ch)
            {
                if (m_pkChrSyncOwner)
                {
                    sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
                    m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
                }

                m_pkChrSyncOwner = ch;
                m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.push_back(this);

                // SyncOwner°ˇ ąŮ˛î¸é LastSyncTimeŔ» ĂʱâČ­ÇŃ´Ů.
                static const timeval zero_tv = {0, 0};
                SetLastSyncTime(zero_tv);

                sys_log(1, "SetSyncOwner set %s %p to %s", GetName(), this, ch->GetName());
            }

            m_fSyncTime = get_float_time();
        }

        // TODO: Sync Owner°ˇ °°´ő¶óµµ °čĽÓ ĆĐŶŔ» ş¸ł»°í ŔÖŔ¸ąÇ·Î,
        //       µż±âČ­ µČ ˝Ă°ŁŔĚ 3ĂĘ ŔĚ»ó ÁöłµŔ» ¶§ Ç®ľîÁÖ´Â ĆĐŶŔ»
        //       ş¸ł»´Â ąć˝ÄŔ¸·Î Çϸé ĆĐŶŔ» ÁŮŔĎ Ľö ŔÖ´Ů.
        TPacketGCOwnership pack;

        pack.bHeader    = HEADER_GC_OWNERSHIP;
        pack.dwOwnerVID    = ch ? ch->GetVID() : 0;
        pack.dwVictimVID    = GetVID();

        PacketAround(&pack, sizeof(TPacketGCOwnership));
        return true;
    }

    struct FuncClearSync
    {
        void operator () (LPCHARACTER ch)
        {
            assert(ch != NULL);
            ch->SetSyncOwner(NULL, false);    // false ÇĂ·ˇ±×·Î ÇŘľß for_each °ˇ Á¦´ë·Î µ·´Ů.
        }
    };

    void CHARACTER::ClearSync()
    {
        SetSyncOwner(NULL);

        // ľĆ·ˇ for_eachżˇĽ­ łŞ¸¦ m_pkChrSyncOwner·Î °ˇÁř ŔÚµéŔÇ Ć÷ŔÎĹ͸¦ NULL·Î ÇŃ´Ů.
        std::for_each(m_kLst_pkChrSyncOwned.begin(), m_kLst_pkChrSyncOwned.end(), FuncClearSync());
        m_kLst_pkChrSyncOwned.clear();
    }

    bool CHARACTER::IsSyncOwner(LPCHARACTER ch) const
    {
        if (m_pkChrSyncOwner == ch)
            return true;

        // ¸¶Áö¸·Ŕ¸·Î µż±âČ­ µČ ˝Ă°ŁŔĚ 3ĂĘ ŔĚ»ó Áöłµ´Ů¸é ĽŇŔŻ±ÇŔĚ ľĆą«żˇ°Ôµµ
        // ľř´Ů. µű¶óĽ­ ľĆą«łŞ SyncOwnerŔ̹ǷΠtrue ¸®ĹĎ
        if (get_float_time() - m_fSyncTime >= 3.0f)
            return true;

        return false;
    }

    void CHARACTER::SetParty(LPPARTY pkParty)
    {
        if (pkParty == m_pkParty)
            return;

        if (pkParty && m_pkParty)
            sys_err("%s is trying to reassigning party (current %p, new party %p)", GetName(), get_pointer(m_pkParty), get_pointer(pkParty));

        sys_log(1, "PARTY set to %p", get_pointer(pkParty));

        //if (m_pkDungeon && IsPC())
        //SetDungeon(NULL);
        m_pkParty = pkParty;

        if (IsPC())
        {
            if (m_pkParty)
                SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
            else
                REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);

            UpdatePacket();
        }
    }

    // PARTY_JOIN_BUG_FIX
    /// ĆÄĆĽ °ˇŔÔ event Á¤ş¸
    EVENTINFO(TPartyJoinEventInfo)
    {
        DWORD    dwGuestPID;        ///< ĆÄĆĽżˇ Âüż©ÇŇ Äł¸ŻĹÍŔÇ PID
        DWORD    dwLeaderPID;        ///< ĆÄĆĽ ¸®´őŔÇ PID

        TPartyJoinEventInfo() 
        : dwGuestPID( 0 )
        , dwLeaderPID( 0 )
        {
        }
    } ;

    EVENTFUNC(party_request_event)
    {
        TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(  event->info );

        if ( info == NULL )
        {
            sys_err( "party_request_event> <Factor> Null pointer" );
            return 0;
        }

        LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(info->dwGuestPID);

        if (ch)
        {
            sys_log(0, "PartyRequestEvent %s", ch->GetName());
            ch->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
            ch->SetPartyRequestEvent(NULL);
        }

        return 0;
    }

    bool CHARACTER::RequestToParty(LPCHARACTER leader)
    {
        if (leader->GetParty())
            leader = leader->GetParty()->GetLeaderCharacter();

        if (!leader)
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ĆÄĆĽŔĺŔĚ Á˘ĽÓ »óĹ°ˇ ľĆ´Ď¶óĽ­ żäĂ»Ŕ» ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
            return false;
        }

        if (m_pkPartyRequestEvent)
            return false; 

        if (!IsPC() || !leader->IsPC())
            return false;

        if (leader->IsBlockMode(BLOCK_PARTY_REQUEST))
            return false;

        PartyJoinErrCode errcode = IsPartyJoinableCondition(leader, this);

        switch (errcode)
        {
            case PERR_NONE:
                break;

            case PERR_SERVER:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> Ľ­ąö ą®Á¦·Î ĆÄĆĽ °ü·Ă Ăł¸®¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return false;

            case PERR_DIFFEMPIRE:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´Ů¸Ą Á¦±ą°ú ĆÄĆĽ¸¦ ŔĚ·ę Ľö ľř˝Ŕ´Ď´Ů."));
                return false;

            case PERR_DUNGEON:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´řŔü ľČżˇĽ­´Â ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); 
                return false;

            case PERR_OBSERVER:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> °üŔü ¸đµĺżˇĽ± ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); 
                return false;

            case PERR_LVBOUNDARY:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> -30 ~ +30 ·ąş§ ŔĚł»ŔÇ »ó´ëąć¸¸ ĂĘ´ëÇŇ Ľö ŔÖ˝Ŕ´Ď´Ů.")); 
                return false;

            case PERR_LOWLEVEL:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖ°í ·ąş§ ş¸´Ů 30·ąş§ŔĚ ł·ľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return false;

            case PERR_HILEVEL:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖŔú ·ąş§ ş¸´Ů 30·ąş§ŔĚ łôľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); 
                return false;

            case PERR_ALREADYJOIN:     
                return false;

            case PERR_PARTYISFULL:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´ő ŔĚ»ó ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); 
                return false;

            default:
                sys_err("Do not process party join error(%d)", errcode); 
                return false;
        }

        TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();

        info->dwGuestPID = GetPlayerID();
        info->dwLeaderPID = leader->GetPlayerID();

        SetPartyRequestEvent(event_create(party_request_event, info, PASSES_PER_SEC(10)));

        leader->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequest %u", (DWORD) GetVID());
        ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s ´Ôżˇ°Ô ĆÄĆĽ°ˇŔÔ ˝ĹĂ»Ŕ» Çß˝Ŕ´Ď´Ů."), leader->GetName());
        return true;
    }

    void CHARACTER::DenyToParty(LPCHARACTER member)
    {
        sys_log(1, "DenyToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));

        if (!member->m_pkPartyRequestEvent)
            return;

        TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);

        if (!info)
        {
            sys_err( "CHARACTER::DenyToParty> <Factor> Null pointer" );
            return;
        }

        if (info->dwGuestPID != member->GetPlayerID())
            return;

        if (info->dwLeaderPID != GetPlayerID())
            return;

        event_cancel(&member->m_pkPartyRequestEvent);

        member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
    }

    void CHARACTER::AcceptToParty(LPCHARACTER member)
    {
        sys_log(1, "AcceptToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));

        if (!member->m_pkPartyRequestEvent)
            return;

        TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);

        if (!info)
        {
            sys_err( "CHARACTER::AcceptToParty> <Factor> Null pointer" );
            return;
        }

        if (info->dwGuestPID != member->GetPlayerID())
            return;

        if (info->dwLeaderPID != GetPlayerID())
            return;

        event_cancel(&member->m_pkPartyRequestEvent);

        if (!GetParty())
            member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ĆÄĆĽżˇ ĽÓÇŘŔÖÁö ľĘ˝Ŕ´Ď´Ů."));
        else 
        {
            if (GetPlayerID() != GetParty()->GetLeaderPID())
                return;

            PartyJoinErrCode errcode = IsPartyJoinableCondition(this, member);
            switch (errcode) 
            {
                case PERR_NONE:         member->PartyJoin(this); return;
                case PERR_SERVER:        member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> Ľ­ąö ą®Á¦·Î ĆÄĆĽ °ü·Ă Ăł¸®¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
                case PERR_DUNGEON:        member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´řŔü ľČżˇĽ­´Â ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
                case PERR_OBSERVER:     member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> °üŔü ¸đµĺżˇĽ± ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
                case PERR_LVBOUNDARY:    member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> -30 ~ +30 ·ąş§ ŔĚł»ŔÇ »ó´ëąć¸¸ ĂĘ´ëÇŇ Ľö ŔÖ˝Ŕ´Ď´Ů.")); break;
                case PERR_LOWLEVEL:     member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖ°í ·ąş§ ş¸´Ů 30·ąş§ŔĚ ł·ľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
                case PERR_HILEVEL:         member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖŔú ·ąş§ ş¸´Ů 30·ąş§ŔĚ łôľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
                case PERR_ALREADYJOIN:     break;
                case PERR_PARTYISFULL: {
                                           ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´ő ŔĚ»ó ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                                           member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽŔÇ ŔÎżřÁ¦ÇŃŔĚ ĂĘ°úÇĎż© ĆÄĆĽżˇ Âü°ˇÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                                           break;
                                       }
                default: sys_err("Do not process party join error(%d)", errcode);
            }
        }

        member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
    }

    /**
     * ĆÄĆĽ ĂĘ´ë event callback ÇÔĽö.
     * event °ˇ ąßµżÇϸé ĂĘ´ë °ĹŔý·Î Ăł¸®ÇŃ´Ů.
     */
    EVENTFUNC(party_invite_event)
    {
        TPartyJoinEventInfo * pInfo = dynamic_cast<TPartyJoinEventInfo *>(  event->info );

        if ( pInfo == NULL )
        {
            sys_err( "party_invite_event> <Factor> Null pointer" );
            return 0;
        }

        LPCHARACTER pchInviter = CHARACTER_MANAGER::instance().FindByPID(pInfo->dwLeaderPID);

        if (pchInviter)
        {
            sys_log(1, "PartyInviteEvent %s", pchInviter->GetName());
            pchInviter->PartyInviteDeny(pInfo->dwGuestPID);
        }

        return 0;
    }

    void CHARACTER::PartyInvite(LPCHARACTER pchInvitee)
    {
        if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ŔÖ´Â ±ÇÇŃŔĚ ľř˝Ŕ´Ď´Ů."));
            return;
        }
        else if (pchInvitee->IsBlockMode(BLOCK_PARTY_INVITE))
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> %s ´ÔŔĚ ĆÄĆĽ °ĹşÎ »óĹÂŔÔ´Ď´Ů."), pchInvitee->GetName());
            return;
        }

        PartyJoinErrCode errcode = IsPartyJoinableCondition(this, pchInvitee);

        switch (errcode)
        {
            case PERR_NONE:
                break;

            case PERR_SERVER:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> Ľ­ąö ą®Á¦·Î ĆÄĆĽ °ü·Ă Ăł¸®¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_DIFFEMPIRE:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´Ů¸Ą Á¦±ą°ú ĆÄĆĽ¸¦ ŔĚ·ę Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_DUNGEON:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´řŔü ľČżˇĽ­´Â ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_OBSERVER:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> °üŔü ¸đµĺżˇĽ± ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_LVBOUNDARY:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> -30 ~ +30 ·ąş§ ŔĚł»ŔÇ »ó´ëąć¸¸ ĂĘ´ëÇŇ Ľö ŔÖ˝Ŕ´Ď´Ů."));
                return;

            case PERR_LOWLEVEL:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖ°í ·ąş§ ş¸´Ů 30·ąş§ŔĚ ł·ľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_HILEVEL:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖŔú ·ąş§ ş¸´Ů 30·ąş§ŔĚ łôľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_ALREADYJOIN:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ŔĚąĚ %s´ÔŔş ĆÄĆĽżˇ ĽÓÇŘ ŔÖ˝Ŕ´Ď´Ů."), pchInvitee->GetName());
                return;

            case PERR_PARTYISFULL:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´ő ŔĚ»ó ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            default:
                sys_err("Do not process party join error(%d)", errcode);
                return;
        }

        if (m_PartyInviteEventMap.end() != m_PartyInviteEventMap.find(pchInvitee->GetPlayerID()))
            return;

        //
        // EventMap żˇ ŔĚşĄĆ® Ăß°ˇ
        // 
        TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();

        info->dwGuestPID = pchInvitee->GetPlayerID();
        info->dwLeaderPID = GetPlayerID();

        m_PartyInviteEventMap.insert(EventMap::value_type(pchInvitee->GetPlayerID(), event_create(party_invite_event, info, PASSES_PER_SEC(10))));

        //
        // ĂĘ´ë ąŢ´Â character żˇ°Ô ĂĘ´ë ĆĐŶ ŔüĽŰ
        // 

        TPacketGCPartyInvite p;
        p.header = HEADER_GC_PARTY_INVITE;
        p.leader_vid = GetVID();
        pchInvitee->GetDesc()->Packet(&p, sizeof(p));
    }

    void CHARACTER::PartyInviteAccept(LPCHARACTER pchInvitee)
    {
        EventMap::iterator itFind = m_PartyInviteEventMap.find(pchInvitee->GetPlayerID());

        if (itFind == m_PartyInviteEventMap.end())
        {
            sys_log(1, "PartyInviteAccept from not invited character(%s)", pchInvitee->GetName());
            return;
        }

        event_cancel(&itFind->second);
        m_PartyInviteEventMap.erase(itFind);

        if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ŔÖ´Â ±ÇÇŃŔĚ ľř˝Ŕ´Ď´Ů."));
            return;
        }

        PartyJoinErrCode errcode = IsPartyJoinableMutableCondition(this, pchInvitee);

        switch (errcode)
        {
            case PERR_NONE:
                break;

            case PERR_SERVER:
                pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> Ľ­ąö ą®Á¦·Î ĆÄĆĽ °ü·Ă Ăł¸®¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_DUNGEON:
                pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´řŔü ľČżˇĽ­´Â ĆÄĆĽ Ăʴ뿡 ŔŔÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_OBSERVER:
                pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> °üŔü ¸đµĺżˇĽ± ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_LVBOUNDARY:
                pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> -30 ~ +30 ·ąş§ ŔĚł»ŔÇ »ó´ëąć¸¸ ĂĘ´ëÇŇ Ľö ŔÖ˝Ŕ´Ď´Ů."));
                return;

            case PERR_LOWLEVEL:
                pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖ°í ·ąş§ ş¸´Ů 30·ąş§ŔĚ ł·ľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_HILEVEL:
                pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖŔú ·ąş§ ş¸´Ů 30·ąş§ŔĚ łôľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_ALREADYJOIN:
                pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽ Ăʴ뿡 ŔŔÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            case PERR_PARTYISFULL:
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´ő ŔĚ»ó ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽŔÇ ŔÎżřÁ¦ÇŃŔĚ ĂĘ°úÇĎż© ĆÄĆĽżˇ Âü°ˇÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return;

            default:
                sys_err("ignore party join error(%d)", errcode);
                return;
        }

        //
        // ĆÄĆĽ °ˇŔÔ Ăł¸®
        // 

        if (GetParty())
            pchInvitee->PartyJoin(this);
        else
        {
            LPPARTY pParty = CPartyManager::instance().CreateParty(this);

            pParty->Join(pchInvitee->GetPlayerID());
            pParty->Link(pchInvitee);
            pParty->SendPartyInfoAllToOne(this);
        }
    }

    void CHARACTER::PartyInviteDeny(DWORD dwPID)
    {
        EventMap::iterator itFind = m_PartyInviteEventMap.find(dwPID);

        if (itFind == m_PartyInviteEventMap.end())
        {
            sys_log(1, "PartyInviteDeny to not exist event(inviter PID: %d, invitee PID: %d)", GetPlayerID(), dwPID);
            return;
        }

        event_cancel(&itFind->second);
        m_PartyInviteEventMap.erase(itFind);

        LPCHARACTER pchInvitee = CHARACTER_MANAGER::instance().FindByPID(dwPID);
        if (pchInvitee)
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> %s´ÔŔĚ ĆÄĆĽ Ăʴ븦 °ĹŔýÇĎĽĚ˝Ŕ´Ď´Ů."), pchInvitee->GetName());
    }

    void CHARACTER::PartyJoin(LPCHARACTER pLeader)
    {
        pLeader->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> %s´ÔŔĚ ĆÄĆĽżˇ Âü°ˇÇĎĽĚ˝Ŕ´Ď´Ů."), GetName());
        ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> %s´ÔŔÇ ĆÄĆĽżˇ Âü°ˇÇĎĽĚ˝Ŕ´Ď´Ů."), pLeader->GetName());

        pLeader->GetParty()->Join(GetPlayerID());
        pLeader->GetParty()->Link(this);
    }

    CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
    {
        if (pchLeader->GetEmpire() != pchGuest->GetEmpire())
            return PERR_DIFFEMPIRE;

        return IsPartyJoinableMutableCondition(pchLeader, pchGuest);
    }

    static bool __party_can_join_by_level(LPCHARACTER leader, LPCHARACTER quest)
    {
        int    level_limit = 30;

        if (LC_IsCanada())
            level_limit = 15;
        else if (LC_IsBrazil() == true)
        {
            level_limit = 10;
        }
        else
            level_limit = 30;

        return (abs(leader->GetLevel() - quest->GetLevel()) <= level_limit);
    }

    CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableMutableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
    {
        if (!CPartyManager::instance().IsEnablePCParty())
            return PERR_SERVER;
        else if (pchLeader->GetDungeon())
            return PERR_DUNGEON;
        else if (pchGuest->IsObserverMode())
            return PERR_OBSERVER;
        else if (false == __party_can_join_by_level(pchLeader, pchGuest))
            return PERR_LVBOUNDARY;
        else if (pchGuest->GetParty())
            return PERR_ALREADYJOIN;
        else if (pchLeader->GetParty())
           {
               if (pchLeader->GetParty()->GetMemberCount() == PARTY_MAX_MEMBER)
                return PERR_PARTYISFULL;
        }

        return PERR_NONE;
    }
    // END_OF_PARTY_JOIN_BUG_FIX

    void CHARACTER::SetDungeon(LPDUNGEON pkDungeon)
    {
        if (pkDungeon && m_pkDungeon)
            sys_err("%s is trying to reassigning dungeon (current %p, new party %p)", GetName(), get_pointer(m_pkDungeon), get_pointer(pkDungeon));

        if (m_pkDungeon == pkDungeon) {
            return;
        }

        if (m_pkDungeon)
        {
            if (IsPC())
            {
                if (GetParty())
                    m_pkDungeon->DecPartyMember(GetParty(), this);
                else
                    m_pkDungeon->DecMember(this);
            }
            else if (IsMonster() || IsStone())
            {
                m_pkDungeon->DecMonster();
            }
        }

        m_pkDungeon = pkDungeon;

        if (pkDungeon)
        {
            sys_log(0, "%s DUNGEON set to %p, PARTY is %p", GetName(), get_pointer(pkDungeon), get_pointer(m_pkParty));

            if (IsPC())
            {
                if (GetParty())
                    m_pkDungeon->IncPartyMember(GetParty(), this);
                else
                    m_pkDungeon->IncMember(this);
            }
            else if (IsMonster() || IsStone())
            {
                m_pkDungeon->IncMonster();
            }
        }
    }

    void CHARACTER::SetWarMap(CWarMap * pWarMap)
    {
        if (m_pWarMap)
            m_pWarMap->DecMember(this);

        m_pWarMap = pWarMap;

        if (m_pWarMap)
            m_pWarMap->IncMember(this);
    }

    void CHARACTER::SetWeddingMap(marriage::WeddingMap* pMap)
    {
        if (m_pWeddingMap)
            m_pWeddingMap->DecMember(this);

        m_pWeddingMap = pMap;

        if (m_pWeddingMap)
            m_pWeddingMap->IncMember(this);
    }

    void CHARACTER::SetRegen(LPREGEN pkRegen)
    {
        m_pkRegen = pkRegen;
        if (pkRegen != NULL) {
            regen_id_ = pkRegen->id;
        }
        m_fRegenAngle = GetRotation();
        m_posRegen = GetXYZ();
    }

    bool CHARACTER::OnIdle()
    {
        return false;
    }

    void CHARACTER::OnMove(bool bIsAttack)
    {
        m_dwLastMoveTime = get_dword_time();

        if (bIsAttack)
        {
            m_dwLastAttackTime = m_dwLastMoveTime;

            if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
                RemoveAffect(AFFECT_REVIVE_INVISIBLE);

            if (IsAffectFlag(AFF_EUNHYUNG))
            {
                RemoveAffect(SKILL_EUNHYUNG);
                SetAffectedEunhyung();
            }
            else
            {
                ClearAffectedEunhyung();
            }

            /*if (IsAffectFlag(AFF_JEONSIN))
              RemoveAffect(SKILL_JEONSINBANGEO);*/
        }

        /*if (IsAffectFlag(AFF_GUNGON))
          RemoveAffect(SKILL_GUNGON);*/

        // MINING
        mining_cancel();
        // END_OF_MINING
    }

    void CHARACTER::OnClick(LPCHARACTER pkChrCauser)
    {
        if (!pkChrCauser)
        {
            sys_err("OnClick %s by NULL", GetName());
            return;
        }

        DWORD vid = GetVID();
        sys_log(0, "OnClick %s[vnum %d ServerUniqueID %d, pid %d] by %s", GetName(), GetRaceNum(), vid, GetPlayerID(), pkChrCauser->GetName());

        // »óÁˇŔ» ż¬»óĹ·ΠÄů˝şĆ®¸¦ ÁřÇŕÇŇ Ľö ľř´Ů.
        {
            // ´Ü, ŔÚ˝ĹŔş ŔÚ˝ĹŔÇ »óÁˇŔ» Ŭ¸ŻÇŇ Ľö ŔÖ´Ů.
            if (pkChrCauser->GetMyShop() && pkChrCauser != this) 
            {
                sys_err("OnClick Fail (%s->%s) - pc has shop", pkChrCauser->GetName(), GetName());
                return;
            }
        }

        // ±łČŻÁßŔ϶§ Äů˝şĆ®¸¦ ÁřÇŕÇŇ Ľö ľř´Ů.
        {
            if (pkChrCauser->GetExchange())
            {
                sys_err("OnClick Fail (%s->%s) - pc is exchanging", pkChrCauser->GetName(), GetName());
                return;
            }
        }

        if (IsPC())
        {
            // Ÿ°ŮŔ¸·Î ĽłÁ¤µČ °ćżě´Â PCżˇ ŔÇÇŃ Ĺ¬¸Żµµ Äů˝şĆ®·Î Ăł¸®Çϵµ·Ď ÇŐ´Ď´Ů.
            if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()))
            {
                // 2005.03.17.myevan.Ÿ°ŮŔĚ ľĆ´Ń °ćżě´Â °łŔÎ »óÁˇ Ăł¸® ±â´ÉŔ» Ŕ۵ż˝ĂŲ´Ů.
                if (GetMyShop())
                {
                    if (pkChrCauser->IsDead() == true) return;

                    //PREVENT_TRADE_WINDOW
                    if (pkChrCauser == this) // ŔÚ±â´Â °ˇ´É
                    {
                        if ((GetExchange() || IsOpenSafebox() || GetShopOwner()) || IsCubeOpen())
                        {
                            pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ů¸Ą °Ĺ·ˇÁß(â°í,±łČŻ,»óÁˇ)żˇ´Â °łŔλóÁˇŔ» »çżëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                            return;
                        }
                    }
                    else // ´Ů¸Ą »ç¶÷ŔĚ Ĺ¬¸ŻÇßŔ»¶§
                    {
                        // Ŭ¸ŻÇŃ »ç¶÷ŔĚ ±łČŻ/â°í/°łŔλóÁˇ/»óÁˇŔĚżëÁßŔ̶ó¸é şŇ°ˇ
                        if ((pkChrCauser->GetExchange() || pkChrCauser->IsOpenSafebox() || pkChrCauser->GetMyShop() || pkChrCauser->GetShopOwner()) || pkChrCauser->IsCubeOpen() )
                        {
                            pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ů¸Ą °Ĺ·ˇÁß(â°í,±łČŻ,»óÁˇ)żˇ´Â °łŔλóÁˇŔ» »çżëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                            return;
                        }

                        // Ŭ¸ŻÇŃ ´ë»óŔĚ ±łČŻ/â°í/»óÁˇŔĚżëÁßŔ̶ó¸é şŇ°ˇ
                        //if ((GetExchange() || IsOpenSafebox() || GetShopOwner()))
                        if ((GetExchange() || IsOpenSafebox() || IsCubeOpen()))
                        {
                            pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ´Ů¸Ą °Ĺ·ˇ¸¦ ÇĎ°í ŔÖ´Â ÁßŔÔ´Ď´Ů."));
                            return;
                        }
                    }
                    //END_PREVENT_TRADE_WINDOW

                    if (pkChrCauser->GetShop())
                    {
                        pkChrCauser->GetShop()->RemoveGuest(pkChrCauser);
                        pkChrCauser->SetShop(NULL);
                    }

                    GetMyShop()->AddGuest(pkChrCauser, GetVID(), false);
                    pkChrCauser->SetShopOwner(this);
                    return;
                }

                if (test_server)
                    sys_err("%s.OnClickFailure(%s) - target is PC", pkChrCauser->GetName(), GetName());

                return;
            }
        }

        // Ă»ĽŇłâŔş Äů˝şĆ® ¸řÇÔ
        if (LC_IsNewCIBN())
        {
            if (pkChrCauser->IsOverTime(OT_3HOUR))
            {
                sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 3);
                return;
            }
            else if (pkChrCauser->IsOverTime(OT_5HOUR))
            {
                sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 5);
                return;
            }
        }


        pkChrCauser->SetQuestNPCID(GetVID());

        if (quest::CQuestManager::instance().Click(pkChrCauser->GetPlayerID(), this))
        {
            return;
        }


        // NPC Ŕüżë ±â´É ĽöÇŕ : »óÁˇ ż­±â µî
        if (!IsPC())
        {
            if (!m_triggerOnClick.pFunc)
            {
                // NPC Ć®¸®°Ĺ ˝Ă˝şĹŰ ·Î±× ş¸±â
                //sys_err("%s.OnClickFailure(%s) : triggerOnClick.pFunc is EMPTY(pid=%d)", 
                //            pkChrCauser->GetName(),
                //            GetName(),
                //            pkChrCauser->GetPlayerID());
                return;
            }

            m_triggerOnClick.pFunc(this, pkChrCauser);
        }

    }

    BYTE CHARACTER::GetGMLevel() const
    {
        if (test_server)
            return GM_IMPLEMENTOR;
        return m_pointsInstant.gm_level;
    }

    void CHARACTER::SetGMLevel()
    {
        if (GetDesc())
        {
            m_pointsInstant.gm_level =  gm_get_level(GetName(), GetDesc()->GetHostName(), GetDesc()->GetAccountTable().login);
        }
        else
        {
            m_pointsInstant.gm_level = GM_PLAYER;
        }
    }

    BOOL CHARACTER::IsGM() const
    {
        if (m_pointsInstant.gm_level != GM_PLAYER)
            return true;
        if (test_server)
            return true;
        return false;
    }

    void CHARACTER::SetStone(LPCHARACTER pkChrStone)
    {
        m_pkChrStone = pkChrStone;

        if (m_pkChrStone)
        {
            if (pkChrStone->m_set_pkChrSpawnedBy.find(this) == pkChrStone->m_set_pkChrSpawnedBy.end())
                pkChrStone->m_set_pkChrSpawnedBy.insert(this);
        }
    }

    struct FuncDeadSpawnedByStone
    {
        void operator () (LPCHARACTER ch)
        {
            ch->Dead(NULL);
            ch->SetStone(NULL);
        }
    };

    void CHARACTER::ClearStone()
    {
        if (!m_set_pkChrSpawnedBy.empty())
        {
            // ł»°ˇ ˝şĆů˝ĂŲ ¸ó˝şĹ͵éŔ» ¸đµÎ Á×ŔδŮ.
            FuncDeadSpawnedByStone f;
            std::for_each(m_set_pkChrSpawnedBy.begin(), m_set_pkChrSpawnedBy.end(), f);
            m_set_pkChrSpawnedBy.clear();
        }

        if (!m_pkChrStone)
            return;

        m_pkChrStone->m_set_pkChrSpawnedBy.erase(this);
        m_pkChrStone = NULL;
    }

    void CHARACTER::ClearTarget()
    {
        if (m_pkChrTarget)
        {
            m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
            m_pkChrTarget = NULL;
        }

        TPacketGCTarget p;

        p.header = HEADER_GC_TARGET;
        p.dwVID = 0;
        p.bHPPercent = 0;

        CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();

        while (it != m_set_pkChrTargetedBy.end())
        {
            LPCHARACTER pkChr = *(it++);
            pkChr->m_pkChrTarget = NULL;

            if (!pkChr->GetDesc())
            {
                sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
                abort();
            }

            pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
        }

        m_set_pkChrTargetedBy.clear();
    }

    void CHARACTER::SetTarget(LPCHARACTER pkChrTarget)
    {
        if (m_pkChrTarget == pkChrTarget)
            return;

        // CASTLE
        if (IS_CASTLE_MAP(GetMapIndex()) && !IsGM())
            return;
        // CASTLE

        if (m_pkChrTarget)
            m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);

        m_pkChrTarget = pkChrTarget;

        TPacketGCTarget p;

        p.header = HEADER_GC_TARGET;

        if (m_pkChrTarget)
        {
            m_pkChrTarget->m_set_pkChrTargetedBy.insert(this);

            p.dwVID    = m_pkChrTarget->GetVID();

            if (m_pkChrTarget->IsPC() && !m_pkChrTarget->IsPolymorphed() || m_pkChrTarget->GetMaxHP() <= 0)
                p.bHPPercent = 0;
            else 
            {
                if (m_pkChrTarget->GetRaceNum() == 20101 ||
                        m_pkChrTarget->GetRaceNum() == 20102 ||
                        m_pkChrTarget->GetRaceNum() == 20103 ||
                        m_pkChrTarget->GetRaceNum() == 20104 ||
                        m_pkChrTarget->GetRaceNum() == 20105 ||
                        m_pkChrTarget->GetRaceNum() == 20106 ||
                        m_pkChrTarget->GetRaceNum() == 20107 ||
                        m_pkChrTarget->GetRaceNum() == 20108 ||
                        m_pkChrTarget->GetRaceNum() == 20109)
                {
                    LPCHARACTER owner = m_pkChrTarget->GetVictim();

                    if (owner)
                    {
                        int iHorseHealth = owner->GetHorseHealth();
                        int iHorseMaxHealth = owner->GetHorseMaxHealth();

                        if (iHorseMaxHealth)
                            p.bHPPercent = MINMAX(0,  iHorseHealth * 100 / iHorseMaxHealth, 100);
                        else
                            p.bHPPercent = 100;
                    }
                    else
                        p.bHPPercent = 100;
                }
                else
                    p.bHPPercent = MINMAX(0, (m_pkChrTarget->GetHP() * 100) / m_pkChrTarget->GetMaxHP(), 100);
            }
        }
        else
        {
            p.dwVID = 0;
            p.bHPPercent = 0;
        }

        GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
    }

    void CHARACTER::BroadcastTargetPacket()
    {
        if (m_set_pkChrTargetedBy.empty())
            return;

        TPacketGCTarget p;

        p.header = HEADER_GC_TARGET;
        p.dwVID = GetVID();

        if (IsPC())
            p.bHPPercent = 0;
        else
            p.bHPPercent = MINMAX(0, (GetHP() * 100) / GetMaxHP(), 100);

        CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();

        while (it != m_set_pkChrTargetedBy.end())
        {
            LPCHARACTER pkChr = *it++;

            if (!pkChr->GetDesc())
            {
                sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
                abort();
            }

            pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
        }
    }

    void CHARACTER::CheckTarget()
    {
        if (!m_pkChrTarget)
            return;

        if (DISTANCE_APPROX(GetX() - m_pkChrTarget->GetX(), GetY() - m_pkChrTarget->GetY()) >= 4800)
            SetTarget(NULL);
    }

    void CHARACTER::SetWarpLocation(long lMapIndex, long x, long y)
    {
        m_posWarp.x = x * 100;
        m_posWarp.y = y * 100;
        m_lWarpMapIndex = lMapIndex;
    }

    void CHARACTER::SaveExitLocation()
    {
        m_posExit = GetXYZ();
        m_lExitMapIndex = GetMapIndex();
    }

    void CHARACTER::ExitToSavedLocation()
    {
        sys_log (0, "ExitToSavedLocation");
        WarpSet(m_posWarp.x, m_posWarp.y, m_lWarpMapIndex);

        m_posExit.x = m_posExit.y = m_posExit.z = 0;
        m_lExitMapIndex = 0;
    }

    // fixme 
    // Áö±Ý±îÁř privateMapIndex °ˇ ÇöŔç ¸Ę Ŕε¦˝şżÍ °°ŔşÁö ĂĽĹ© ÇĎ´Â °ÍŔ» żÜşÎżˇĽ­ ÇĎ°í,
    // ´Ů¸Ł¸é warpsetŔ» şŇ·¶´ÂµĄ
    // Ŕ̸¦ warpset ľČŔ¸·Î łÖŔÚ.
    bool CHARACTER::WarpSet(long x, long y, long lPrivateMapIndex)
    {
        if (!IsPC())
            return false;

        long lAddr;
        long lMapIndex;
        WORD wPort;

        if (!CMapLocation::instance().Get(x, y, lMapIndex, lAddr, wPort))
        {
            sys_err("cannot find map location index %d x %d y %d name %s", lMapIndex, x, y, GetName());
            return false;
        }

        //Send Supplementary Data Block if new map requires security packages in loading this map
        {
            long lCurAddr;
            long lCurMapIndex = 0;
            WORD wCurPort;

            CMapLocation::instance().Get(GetX(), GetY(), lCurMapIndex, lCurAddr, wCurPort);

            //do not send SDB files if char is in the same map
            if( lCurMapIndex != lMapIndex )
            {
                const TMapRegion * rMapRgn = SECTREE_MANAGER::instance().GetMapRegion(lMapIndex);
                {
                    DESC_MANAGER::instance().SendClientPackageSDBToLoadMap( GetDesc(), rMapRgn->strMapName.c_str() );    
                }
            }
        }

        if (lPrivateMapIndex >= 10000)
        {
            if (lPrivateMapIndex / 10000 != lMapIndex)
            {
                sys_err("Invalid map inedx %d, must be child of %d", lPrivateMapIndex, lMapIndex);
                return false;
            }

            lMapIndex = lPrivateMapIndex;
        }

        Stop();
        Save();

        if (GetSectree())
        {
            GetSectree()->RemoveEntity(this);
            ViewCleanup();

            EncodeRemovePacket(this);
        }

        m_lWarpMapIndex = lMapIndex;
        m_posWarp.x = x;
        m_posWarp.y = y;

        sys_log(0, "WarpSet %s %d %d current map %d target map %d", GetName(), x, y, GetMapIndex(), lMapIndex);

        TPacketGCWarp p;

        p.bHeader    = HEADER_GC_WARP;
        p.lX    = x;
        p.lY    = y;
        p.lAddr    = lAddr;
        p.wPort    = wPort;

        GetDesc()->Packet(&p, sizeof(TPacketGCWarp));

        //if (!LC_IsNewCIBN())
        {
            char buf[256];
            snprintf(buf, sizeof(buf), "%s MapIdx %ld DestMapIdx%ld DestX%ld DestY%ld Empire%d", GetName(), GetMapIndex(), lPrivateMapIndex, x, y, GetEmpire());
            LogManager::instance().CharLog(this, 0, "WARP", buf);
        }

        return true;
    }

    void CHARACTER::WarpEnd()
    {
        if (test_server)
            sys_log(0, "WarpEnd %s", GetName());

        if (m_posWarp.x == 0 && m_posWarp.y == 0)
            return;

        int index = m_lWarpMapIndex;

        if (index > 10000)
            index /= 10000;

        if (!map_allow_find(index))
        {
            // ŔĚ °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľřŔ¸ąÇ·Î żöÇÁÇϱâ Ŕü ÁÂÇĄ·Î µÇµą¸®ŔÚ.
            sys_err("location %d %d not allowed to login this server", m_posWarp.x, m_posWarp.y);
            GetDesc()->SetPhase(PHASE_CLOSE);
            return;
        }

        sys_log(0, "WarpEnd %s %d %u %u", GetName(), m_lWarpMapIndex, m_posWarp.x, m_posWarp.y);

        Show(m_lWarpMapIndex, m_posWarp.x, m_posWarp.y, 0);
        Stop();

        m_lWarpMapIndex = 0;
        m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;

        {
            // P2P Login
            TPacketGGLogin p;

            p.bHeader = HEADER_GG_LOGIN;
            strlcpy(p.szName, GetName(), sizeof(p.szName));
            p.dwPID = GetPlayerID();
            p.bEmpire = GetEmpire();
            p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
            p.bChannel = g_bChannel;

            P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
        }
    }

    bool CHARACTER::Return()
    {
        if (!IsNPC())
            return false;

        int x, y;
        /*
           float fDist = DISTANCE_SQRT(m_pkMobData->m_posLastAttacked.x - GetX(), m_pkMobData->m_posLastAttacked.y - GetY());
           float fx, fy;
           GetDeltaByDegree(GetRotation(), fDist, &fx, &fy);
           x = GetX() + (int) fx;
           y = GetY() + (int) fy;
         */
        SetVictim(NULL);

        x = m_pkMobInst->m_posLastAttacked.x;
        y = m_pkMobInst->m_posLastAttacked.y;

        SetRotationToXY(x, y);

        if (!Goto(x, y))
            return false;

        SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);

        if (test_server)
            sys_log(0, "%s %p Ć÷±âÇĎ°í µąľĆ°ˇŔÚ! %d %d", GetName(), this, x, y);

        if (GetParty())
            GetParty()->SendMessage(this, PM_RETURN, x, y);

        return true;
    }

    bool CHARACTER::Follow(LPCHARACTER pkChr, float fMinDistance)
    {
        if (IsPC())
        {
            sys_err("CHARACTER::Follow : PC cannot use this method", GetName());
            return false;
        }

        // TRENT_MONSTER
        if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
        {
            if (pkChr->IsPC()) // ÂѾưˇ´Â »ó´ë°ˇ PCŔĎ ¶§
            {
                // If i'm in a party. I must obey party leader's AI.
                if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
                {
                    if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·Ŕ¸·Î °ř°ÝąŢŔşÁö 15ĂĘ°ˇ Áöłµ°í
                    {
                        // ¸¶Áö¸· ¸ÂŔş °÷Ŕ¸·Î şÎĹÍ 50ąĚĹÍ ŔĚ»ó Â÷ŔĚłŞ¸é Ć÷±âÇĎ°í µąľĆ°Ł´Ů.
                        if (m_pkMobData->m_table.wAttackRange < DISTANCE_APPROX(pkChr->GetX() - GetX(), pkChr->GetY() - GetY()))
                            if (Return())
                                return true;
                    }
                }
            }
            return false;
        }
        // END_OF_TRENT_MONSTER

        long x = pkChr->GetX();
        long y = pkChr->GetY();

        if (pkChr->IsPC()) // ÂѾưˇ´Â »ó´ë°ˇ PCŔĎ ¶§
        {
            // If i'm in a party. I must obey party leader's AI.
            if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
            {
                if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·Ŕ¸·Î °ř°ÝąŢŔşÁö 15ĂĘ°ˇ Áöłµ°í
                {
                    // ¸¶Áö¸· ¸ÂŔş °÷Ŕ¸·Î şÎĹÍ 50ąĚĹÍ ŔĚ»ó Â÷ŔĚłŞ¸é Ć÷±âÇĎ°í µąľĆ°Ł´Ů.
                    if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
                        if (Return())
                            return true;
                }
            }
        }

        if (IsGuardNPC())
        {
            if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
                if (Return())
                    return true;
        }

        if (pkChr->IsState(pkChr->m_stateMove) && 
            GetMobBattleType() != BATTLE_TYPE_RANGE && 
            GetMobBattleType() != BATTLE_TYPE_MAGIC &&
            false == IsPet())
        {
            // ´ë»óŔĚ Ŕ̵żÁßŔĚ¸é żąĂř Ŕ̵żŔ» ÇŃ´Ů
            // łŞżÍ »ó´ëąćŔÇ ĽÓµµÂ÷żÍ °Ĺ¸®·ÎşÎĹÍ ¸¸łŻ ˝Ă°ŁŔ» żą»óÇŃ ČÄ
            // »ó´ëąćŔĚ ±× ˝Ă°Ł±îÁö Á÷Ľ±Ŕ¸·Î Ŕ̵żÇŃ´Ů°í °ˇÁ¤ÇĎż© °Ĺ±â·Î Ŕ̵żÇŃ´Ů.
            float rot = pkChr->GetRotation();
            float rot_delta = GetDegreeDelta(rot, GetDegreeFromPositionXY(GetX(), GetY(), pkChr->GetX(), pkChr->GetY()));

            float yourSpeed = pkChr->GetMoveSpeed();
            float mySpeed = GetMoveSpeed();

            float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
            float fFollowSpeed = mySpeed - yourSpeed * cos(rot_delta * M_PI / 180);

            if (fFollowSpeed >= 0.1f)
            {
                float fMeetTime = fDist / fFollowSpeed;
                float fYourMoveEstimateX, fYourMoveEstimateY;

                if( fMeetTime * yourSpeed <= 100000.0f )
                {
                    GetDeltaByDegree(pkChr->GetRotation(), fMeetTime * yourSpeed, &fYourMoveEstimateX, &fYourMoveEstimateY);

                    x += (long) fYourMoveEstimateX;
                    y += (long) fYourMoveEstimateY;

                    float fDistNew = sqrt(((double)x - GetX())*(x-GetX())+((double)y - GetY())*(y-GetY()));
                    if (fDist < fDistNew)
                    {
                        x = (long)(GetX() + (x - GetX()) * fDist / fDistNew);
                        y = (long)(GetY() + (y - GetY()) * fDist / fDistNew);
                    }
                }
            }
        }

        // °ˇ·Á´Â Ŕ§Äˇ¸¦ ąŮ¶óşÁľß ÇŃ´Ů.
        SetRotationToXY(x, y);

        float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());

        if (fDist <= fMinDistance)
            return false;

        float fx, fy;

        if (IsChangeAttackPosition(pkChr) && GetMobRank() < MOB_RANK_BOSS)
        {
            // »ó´ëąć ÁÖşŻ ·Ł´ýÇŃ °÷Ŕ¸·Î Ŕ̵ż
            SetChangeAttackPositionTime();

            int retry = 16;
            int dx, dy;
            int rot = (int) GetDegreeFromPositionXY(x, y, GetX(), GetY());

            while (--retry)
            {
                if (fDist < 500.0f)
                    GetDeltaByDegree((rot + number(-90, 90) + number(-90, 90)) % 360, fMinDistance, &fx, &fy);
                else
                    GetDeltaByDegree(number(0, 359), fMinDistance, &fx, &fy);

                dx = x + (int) fx;
                dy = y + (int) fy;

                LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), dx, dy);

                if (NULL == tree)
                    break;

                if (0 == (tree->GetAttribute(dx, dy) & (ATTR_BLOCK | ATTR_OBJECT)))
                    break;
            }

            //sys_log(0, "±ŮĂł ľîµň°ˇ·Î Ŕ̵ż %s retry %d", GetName(), retry);
            if (!Goto(dx, dy))
                return false;
        }
        else
        {
            // Á÷Ľ± µű¶ó°ˇ±â
            float fDistToGo = fDist - fMinDistance;
            GetDeltaByDegree(GetRotation(), fDistToGo, &fx, &fy);

            //sys_log(0, "Á÷Ľ±Ŕ¸·Î Ŕ̵ż %s", GetName());
            if (!Goto(GetX() + (int) fx, GetY() + (int) fy))
                return false;
        }

        SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
        //MonsterLog("ÂѾưˇ±â; %s", pkChr->GetName());
        return true;
    }

    float CHARACTER::GetDistanceFromSafeboxOpen() const
    {
        return DISTANCE_APPROX(GetX() - m_posSafeboxOpen.x, GetY() - m_posSafeboxOpen.y);
    }

    void CHARACTER::SetSafeboxOpenPosition()
    {
        m_posSafeboxOpen = GetXYZ();
    }

    CSafebox * CHARACTER::GetSafebox() const
    {
        return m_pkSafebox;
    }

    void CHARACTER::ReqSafeboxLoad(const char* pszPassword)
    {
        if (!*pszPassword || strlen(pszPassword) > SAFEBOX_PASSWORD_MAX_LEN)
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> Ŕ߸řµČ ľĎČŁ¸¦ ŔÔ·ÂÇĎĽĚ˝Ŕ´Ď´Ů."));
            return;
        }
        else if (m_pkSafebox)
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í°ˇ ŔĚąĚ ż­·ÁŔÖ˝Ŕ´Ď´Ů."));
            return;
        }

        int iPulse = thecore_pulse();

        if (iPulse - GetSafeboxLoadTime()  < PASSES_PER_SEC(10))
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í¸¦ ´ÝŔşÁö 10ĂĘ ľČżˇ´Â ż­ Ľö ľř˝Ŕ´Ď´Ů."));
            return;
        }
        else if (GetDistanceFromSafeboxOpen() > 1000)
        {
            ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> °Ĺ¸®°ˇ ¸ÖľîĽ­ â°í¸¦ ż­ Ľö ľř˝Ŕ´Ď´Ů."));
            return;
        }
        else if (m_bOpeningSafebox)
        {
            sys_log(0, "Overlapped safebox load request from %s", GetName());
            return;
        }

        SetSafeboxLoadTime();
        m_bOpeningSafebox = true;

        TSafeboxLoadPacket p;
        p.dwID = GetDesc()->GetAccountTable().id;
        strlcpy(p.szLogin, GetDesc()->GetAccountTable().login, sizeof(p.szLogin));
        strlcpy(p.szPassword, pszPassword, sizeof(p.szPassword));

        db_clientdesc->DBPacket(HEADER_GD_SAFEBOX_LOAD, GetDesc()->GetHandle(), &p, sizeof(p));
    }

    void CHARACTER::LoadSafebox(int iSize, DWORD dwGold, int iItemCount, TPlayerItem * pItems)
    {
        bool bLoaded = false;

        //PREVENT_TRADE_WINDOW
        SetOpenSafebox(true);
        //END_PREVENT_TRADE_WINDOW

        if (m_pkSafebox)
            bLoaded = true;

        if (!m_pkSafebox)
            m_pkSafebox = M2_NEW CSafebox(this, iSize, dwGold);
        else
            m_pkSafebox->ChangeSize(iSize);

        m_iSafeboxSize = iSize;

        TPacketCGSafeboxSize p;

        p.bHeader = HEADER_GC_SAFEBOX_SIZE;
        p.bSize = iSize;

        GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));

        if (!bLoaded)
        {
            for (int i = 0; i < iItemCount; ++i, ++pItems)
            {
                if (!m_pkSafebox->IsValidPosition(pItems->pos))
                    continue;

                LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);

                if (!item)
                {
                    sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
                    continue;
                }

                item->SetSkipSave(true);
                item->SetSockets(pItems->alSockets);
                item->SetAttributes(pItems->aAttr);

                if (!m_pkSafebox->Add(pItems->pos, item))
                {
                    M2_DESTROY_ITEM(item);
                }
                else
                    item->SetSkipSave(false);
            }
        }
    }

    void CHARACTER::ChangeSafeboxSize(BYTE bSize)
    {
        //if (!m_pkSafebox)
        //return;

        TPacketCGSafeboxSize p;

        p.bHeader = HEADER_GC_SAFEBOX_SIZE;
        p.bSize = bSize;

        GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));

        if (m_pkSafebox)
            m_pkSafebox->ChangeSize(bSize);

        m_iSafeboxSize = bSize;
    }

    void CHARACTER::CloseSafebox()
    {
        if (!m_pkSafebox)
            return;

        //PREVENT_TRADE_WINDOW
        SetOpenSafebox(false);
        //END_PREVENT_TRADE_WINDOW

        m_pkSafebox->Save();

        M2_DELETE(m_pkSafebox);
        m_pkSafebox = NULL;

        ChatPacket(CHAT_TYPE_COMMAND, "CloseSafebox");

        SetSafeboxLoadTime();
        m_bOpeningSafebox = false;

        Save();
    }

    CSafebox * CHARACTER::GetMall() const
    {
        return m_pkMall;
    }

    void CHARACTER::LoadMall(int iItemCount, TPlayerItem * pItems)
    {
        bool bLoaded = false;

        if (m_pkMall)
            bLoaded = true;

        if (!m_pkMall)
            m_pkMall = M2_NEW CSafebox(this, 3 * SAFEBOX_PAGE_SIZE, 0);
        else
            m_pkMall->ChangeSize(3 * SAFEBOX_PAGE_SIZE);

        m_pkMall->SetWindowMode(MALL);

        TPacketCGSafeboxSize p;

        p.bHeader = HEADER_GC_MALL_OPEN;
        p.bSize = 3 * SAFEBOX_PAGE_SIZE;

        GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));

        if (!bLoaded)
        {
            for (int i = 0; i < iItemCount; ++i, ++pItems)
            {
                if (!m_pkMall->IsValidPosition(pItems->pos))
                    continue;

                LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);

                if (!item)
                {
                    sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
                    continue;
                }

                item->SetSkipSave(true);
                item->SetSockets(pItems->alSockets);
                item->SetAttributes(pItems->aAttr);

                if (!m_pkMall->Add(pItems->pos, item))
                    M2_DESTROY_ITEM(item);
                else
                    item->SetSkipSave(false);
            }
        }
    }

    void CHARACTER::CloseMall()
    {
        if (!m_pkMall)
            return;

        m_pkMall->Save();

        M2_DELETE(m_pkMall);
        m_pkMall = NULL;

        ChatPacket(CHAT_TYPE_COMMAND, "CloseMall");
    }

    bool CHARACTER::BuildUpdatePartyPacket(TPacketGCPartyUpdate & out)
    {
        if (!GetParty())
            return false;

        memset(&out, 0, sizeof(out));

        out.header        = HEADER_GC_PARTY_UPDATE;
        out.pid        = GetPlayerID();
        out.percent_hp    = MINMAX(0, GetHP() * 100 / GetMaxHP(), 100);
        out.role        = GetParty()->GetRole(GetPlayerID());

        sys_log(1, "PARTY %s role is %d", GetName(), out.role);

        LPCHARACTER l = GetParty()->GetLeaderCharacter();

        if (l && DISTANCE_APPROX(GetX() - l->GetX(), GetY() - l->GetY()) < PARTY_DEFAULT_RANGE)
        {
            if (g_iUseLocale)
                out.affects[0] = GetParty()->GetPartyBonusExpPercent();
            else
                out.affects[0] = GetParty()->GetExpBonusPercent();
            out.affects[1] = GetPoint(POINT_PARTY_ATTACKER_BONUS);
            out.affects[2] = GetPoint(POINT_PARTY_TANKER_BONUS);
            out.affects[3] = GetPoint(POINT_PARTY_BUFFER_BONUS);
            out.affects[4] = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
            out.affects[5] = GetPoint(POINT_PARTY_HASTE_BONUS);
            out.affects[6] = GetPoint(POINT_PARTY_DEFENDER_BONUS);
        }

        return true;
    }

    int CHARACTER::GetLeadershipSkillLevel() const

        return GetSkillLevel(SKILL_LEADERSHIP);
    }

    void CHARACTER::QuerySafeboxSize()
    {
        if (m_iSafeboxSize == -1)
        {
            DBManager::instance().ReturnQuery(QID_SAFEBOX_SIZE,
                    GetPlayerID(),
                    NULL, 
                    "SELECT size FROM safebox%s WHERE account_id = %u",
                    get_table_postfix(),
                    GetDesc()->GetAccountTable().id);
        }
    }

    void CHARACTER::SetSafeboxSize(int iSize)
    {
        sys_log(1, "SetSafeboxSize: %s %d", GetName(), iSize);
        m_iSafeboxSize = iSize;
        DBManager::instance().Query("UPDATE safebox%s SET size = %d WHERE account_id = %u", get_table_postfix(), iSize / SAFEBOX_PAGE_SIZE, GetDesc()->GetAccountTable().id);
    }

    int CHARACTER::GetSafeboxSize() const
    {
        return m_iSafeboxSize;
    }

    void CHARACTER::SetNowWalking(bool bWalkFlag)
    {
        //if (m_bNowWalking != bWalkFlag || IsNPC())
        if (m_bNowWalking != bWalkFlag)
        {
            if (bWalkFlag)
            {
                m_bNowWalking = true;
                m_dwWalkStartTime = get_dword_time();
            }
            else
            {
                m_bNowWalking = false;
            }

            //if (m_bNowWalking)
            {
                TPacketGCWalkMode p;
                p.vid = GetVID();
                p.header = HEADER_GC_WALK_MODE;
                p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;

                PacketView(&p, sizeof(p));
            }

            if (IsNPC())
            {
                if (m_bNowWalking)
                    MonsterLog("°Č´Â´Ů");
                else
                    MonsterLog("¶Ú´Ů");
            }

            //sys_log(0, "%s is now %s", GetName(), m_bNowWalking?"walking.":"running.");
        }
    }

    void CHARACTER::StartStaminaConsume()
    {
        if (m_bStaminaConsume)
            return;
        PointChange(POINT_STAMINA, 0);
        m_bStaminaConsume = true;
        //ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
        if (IsStaminaHalfConsume())
            ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec / 2, GetStamina());
        else
            ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
    }

    void CHARACTER::StopStaminaConsume()
    {
        if (!m_bStaminaConsume)
            return;
        PointChange(POINT_STAMINA, 0);
        m_bStaminaConsume = false;
        ChatPacket(CHAT_TYPE_COMMAND, "StopStaminaConsume %d", GetStamina());
    }

    bool CHARACTER::IsStaminaConsume() const
    {
        return m_bStaminaConsume;
    }

    bool CHARACTER::IsStaminaHalfConsume() const
    {
        return IsEquipUniqueItem(UNIQUE_ITEM_HALF_STAMINA);
    }

    void CHARACTER::ResetStopTime()
    {
        m_dwStopTime = get_dword_time();
    }

    DWORD CHARACTER::GetStopTime() const
    {
        return m_dwStopTime;
    }

    void CHARACTER::ResetPoint(int iLv)
    {
        BYTE bJob = GetJob();

        PointChange(POINT_LEVEL, iLv - GetLevel());

        SetRealPoint(POINT_ST, JobInitialPoints[bJob].st);
        SetPoint(POINT_ST, GetRealPoint(POINT_ST));

        SetRealPoint(POINT_HT, JobInitialPoints[bJob].ht);
        SetPoint(POINT_HT, GetRealPoint(POINT_HT));

        SetRealPoint(POINT_DX, JobInitialPoints[bJob].dx);
        SetPoint(POINT_DX, GetRealPoint(POINT_DX));

        SetRealPoint(POINT_IQ, JobInitialPoints[bJob].iq);
        SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));

        SetRandomHP((iLv - 1) * number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end));
        SetRandomSP((iLv - 1) * number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end));

        //PointChange(POINT_STAT, ((MINMAX(1, iLv, 99) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
        PointChange(POINT_STAT, ((MINMAX(1, iLv, 90) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));

        ComputePoints();

        // ȸşą
        PointChange(POINT_HP, GetMaxHP() - GetHP());
        PointChange(POINT_SP, GetMaxSP() - GetSP());

        PointsPacket();

        LogManager::instance().CharLog(this, 0, "RESET_POINT", "");
    }

    bool CHARACTER::IsChangeAttackPosition(LPCHARACTER target) const

        if (!IsNPC())
            return true;

        DWORD dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_NEAR;

        if (DISTANCE_APPROX(GetX() - target->GetX(), GetY() - target->GetY()) > 
            AI_CHANGE_ATTACK_POISITION_DISTANCE + GetMobAttackRange())
            dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_FAR;

        return get_dword_time() - m_dwLastChangeAttackPositionTime > dwChangeTime; 
    }

    void CHARACTER::GiveRandomSkillBook()
    {
        LPITEM item = AutoGiveItem(50300);

        if (NULL != item)
        {
            BYTE bJob = 0;

            if (!number(0, 1))
                bJob = GetJob() + 1;

            DWORD dwSkillVnum = 0;

            do
            {
                dwSkillVnum = number(1, 111);
                const CSkillProto* pkSk = CSkillManager::instance().Get(dwSkillVnum);

                if (NULL == pkSk)
                    continue;

                if (bJob && bJob != pkSk->dwType)
                    continue;

                break;
            } while (true);

            item->SetSocket(0, dwSkillVnum);
        }
    }

    void CHARACTER::ReviveInvisible(int iDur)
    {
        AddAffect(AFFECT_REVIVE_INVISIBLE, POINT_NONE, 0, AFF_REVIVE_INVISIBLE, iDur, 0, true);
    }

    void CHARACTER::ToggleMonsterLog()
    {
        m_bMonsterLog = !m_bMonsterLog;

        if (m_bMonsterLog)
        {
            CHARACTER_MANAGER::instance().RegisterForMonsterLog(this);
        }
        else
        {
            CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
        }
    }

    void CHARACTER::SetGuild(CGuild* pGuild)
    {
        if (m_pGuild != pGuild)
        {
            m_pGuild = pGuild;
            UpdatePacket();
        }
    }

    void CHARACTER::SendGreetMessage()
    {
        typeof(DBManager::instance().GetGreetMessage()) v = DBManager::instance().GetGreetMessage();

        for (itertype(v) it = v.begin(); it != v.end(); ++it)
        {
            ChatPacket(CHAT_TYPE_NOTICE, it->c_str());
        }
    }

    void CHARACTER::BeginStateEmpty()
    {
        MonsterLog("!");
    }

    void CHARACTER::EffectPacket(int enumEffectType)
    {
        TPacketGCSpecialEffect p;

        p.header = HEADER_GC_SEPCIAL_EFFECT;
        p.type = enumEffectType;
        p.vid = GetVID();

        PacketAround(&p, sizeof(TPacketGCSpecialEffect));
    }

    void CHARACTER::SpecificEffectPacket(const char filename[MAX_EFFECT_FILE_NAME])
    {
        TPacketGCSpecificEffect p;

        p.header = HEADER_GC_SPECIFIC_EFFECT;
        p.vid = GetVID();
        memcpy (p.effect_file, filename, MAX_EFFECT_FILE_NAME);

        PacketAround(&p, sizeof(TPacketGCSpecificEffect));
    }

    void CHARACTER::MonsterChat(BYTE bMonsterChatType)
    {
        if (IsPC())
            return;

        char sbuf[256+1];

        if (IsMonster())
        {
            if (number(0, 60))
                return;

            snprintf(sbuf, sizeof(sbuf), 
                    "(locale.monster_chat[%i] and locale.monster_chat[%i][%d] or '')",
                    GetRaceNum(), GetRaceNum(), bMonsterChatType*3 + number(1, 3));
        }
        else
        {
            if (bMonsterChatType != MONSTER_CHAT_WAIT)
                return;

            if (IsGuardNPC())
            {
                if (number(0, 6))
                    return;
            }
            else
            {
                if (number(0, 30))
                    return;
            }

            snprintf(sbuf, sizeof(sbuf), "(locale.monster_chat[%i] and locale.monster_chat[%i][number(1, table.getn(locale.monster_chat[%i]))] or '')", GetRaceNum(), GetRaceNum(), GetRaceNum());
        }

        std::string text = quest::ScriptToString(sbuf);

        if (text.empty())
            return;

        struct packet_chat pack_chat;

        pack_chat.header    = HEADER_GC_CHAT;
        pack_chat.size    = sizeof(struct packet_chat) + text.size() + 1;
        pack_chat.type      = CHAT_TYPE_TALKING;
        pack_chat.id        = GetVID();
        pack_chat.bEmpire    = 0;

        TEMP_BUFFER buf;
        buf.write(&pack_chat, sizeof(struct packet_chat));
        buf.write(text.c_str(), text.size() + 1);

        PacketAround(buf.read_peek(), buf.size());
    }

    void CHARACTER::SetQuestNPCID(DWORD vid)
    {
        m_dwQuestNPCVID = vid;
    }

    LPCHARACTER CHARACTER::GetQuestNPC() const
    {
        return CHARACTER_MANAGER::instance().Find(m_dwQuestNPCVID);
    }

    void CHARACTER::SetQuestItemPtr(LPITEM item)
    {
        m_pQuestItem = item;
    }

    void CHARACTER::ClearQuestItemPtr()
    {
        m_pQuestItem = NULL;
    }

    LPITEM CHARACTER::GetQuestItemPtr() const
    {
        return m_pQuestItem;
    }

    LPDUNGEON CHARACTER::GetDungeonForce() const

        if (m_lWarpMapIndex > 10000)
            return CDungeonManager::instance().FindByMapIndex(m_lWarpMapIndex);

        return m_pkDungeon;
    }

    void CHARACTER::SetBlockMode(BYTE bFlag)
    {
        m_pointsInstant.bBlockMode = bFlag;

        ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);

        SetQuestFlag("game_option.block_exchange", bFlag & BLOCK_EXCHANGE ? 1 : 0);
        SetQuestFlag("game_option.block_party_invite", bFlag & BLOCK_PARTY_INVITE ? 1 : 0);
        SetQuestFlag("game_option.block_guild_invite", bFlag & BLOCK_GUILD_INVITE ? 1 : 0);
        SetQuestFlag("game_option.block_whisper", bFlag & BLOCK_WHISPER ? 1 : 0);
        SetQuestFlag("game_option.block_messenger_invite", bFlag & BLOCK_MESSENGER_INVITE ? 1 : 0);
        SetQuestFlag("game_option.block_party_request", bFlag & BLOCK_PARTY_REQUEST ? 1 : 0);
    }

    void CHARACTER::SetBlockModeForce(BYTE bFlag)
    {
        m_pointsInstant.bBlockMode = bFlag;
        ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
    }

    bool CHARACTER::IsGuardNPC() const
    {
        return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
    }

    int CHARACTER::GetPolymorphPower() const
    {
        if (test_server)
        {
            int value = quest::CQuestManager::instance().GetEventFlag("poly");
            if (value)
                return value;
        }
        return aiPolymorphPowerByLevel[MINMAX(0, GetSkillLevel(SKILL_POLYMORPH), 40)];
    }

    void CHARACTER::SetPolymorph(DWORD dwRaceNum, bool bMaintainStat)
    {
        if (dwRaceNum < JOB_MAX_NUM)
        {
            dwRaceNum = 0;
            bMaintainStat = false;
        }

        if (m_dwPolymorphRace == dwRaceNum)
            return;

        m_bPolyMaintainStat = bMaintainStat;
        m_dwPolymorphRace = dwRaceNum;

        sys_log(0, "POLYMORPH: %s race %u ", GetName(), dwRaceNum);

        if (dwRaceNum != 0)
            StopRiding();

        SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
        m_afAffectFlag.Set(AFF_SPAWN);

        ViewReencode();

        REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);

        if (!bMaintainStat)
        {
            PointChange(POINT_ST, 0);
            PointChange(POINT_DX, 0);
            PointChange(POINT_IQ, 0);
            PointChange(POINT_HT, 0);
        }

        // Ćú¸®¸đÇÁ »óĹÂżˇĽ­ Á×´Â °ćżě, Ćú¸®¸đÇÁ°ˇ Ç®¸®°Ô µÇ´ÂµĄ
        // Ćú¸® ¸đÇÁ ŔüČÄ·Î valid combo intervalŔĚ ´Ů¸Ł±â ¶§ą®żˇ
        // Combo ÇŮ ¶Ç´Â Hacker·Î ŔνÄÇĎ´Â °ćżě°ˇ ŔÖ´Ů.
        // µű¶óĽ­ Ćú¸®¸đÇÁ¸¦ Ç®°ĹłŞ Ćú¸®¸đÇÁ ÇĎ°Ô µÇ¸é,
        // valid combo intervalŔ» resetÇŃ´Ů.
        SetValidComboInterval(0);
        SetComboSequence(0);

        ComputeBattlePoints();
    }

    int CHARACTER::GetQuestFlag(const std::string& flag) const
    {
        quest::CQuestManager& q = quest::CQuestManager::instance();
        quest::PC* pPC = q.GetPC(GetPlayerID());
        return pPC->GetFlag(flag);
    }

    void CHARACTER::SetQuestFlag(const std::string& flag, int value)
    {
        quest::CQuestManager& q = quest::CQuestManager::instance();
        quest::PC* pPC = q.GetPC(GetPlayerID());
        pPC->SetFlag(flag, value);
    }

    void CHARACTER::DetermineDropMetinStone()
    {
        const int METIN_STONE_NUM = 14;
        static DWORD c_adwMetin[METIN_STONE_NUM] = 
        {
            28030,
            28031,
            28032,
            28033,
            28034,
            28035,
            28036,
            28037,
            28038,
            28039,
            28040,
            28041,
            28042,
            28043,
        };
        DWORD stone_num = GetRaceNum();
        int idx = std::lower_bound(aStoneDrop, aStoneDrop+STONE_INFO_MAX_NUM, stone_num) - aStoneDrop;
        if (idx >= STONE_INFO_MAX_NUM || aStoneDrop[idx].dwMobVnum != stone_num)
        {
            m_dwDropMetinStone = 0;
        }
        else
        {
            const SStoneDropInfo & info = aStoneDrop[idx];
            m_bDropMetinStonePct = info.iDropPct;
            {
                m_dwDropMetinStone = c_adwMetin[number(0, METIN_STONE_NUM - 1)];
                int iGradePct = number(1, 100);
                for (int iStoneLevel = 0; iStoneLevel < STONE_LEVEL_MAX_NUM; iStoneLevel ++)
                {
                    int iLevelGradePortion = info.iLevelPct[iStoneLevel];
                    if (iGradePct <= iLevelGradePortion)
                    {
                        break;
                    }
                    else
                    {
                        iGradePct -= iLevelGradePortion;
                        m_dwDropMetinStone += 100; // µą +a -> +(a+1)ŔĚ µÉ¶§¸¶´Ů 100ľż Áő°ˇ
                    }
                }
            }
        }
    }

    void CHARACTER::SendEquipment(LPCHARACTER ch)
    {
        TPacketViewEquip p;
        p.header = HEADER_GC_VIEW_EQUIP;
        p.vid    = GetVID();
        for (int i = 0; i<WEAR_MAX_NUM; i++)
        {
            LPITEM item = GetWear(i);
            if (item)
            {
                p.equips.vnum = item->GetVnum();
                p.equips.count = item->GetCount();

                thecore_memcpy(p.equips.alSockets, item->GetSockets(), sizeof(p.equips.alSockets));
                thecore_memcpy(p.equips.aAttr, item->GetAttributes(), sizeof(p.equips.aAttr));
            }
            else
            {
                p.equips.vnum = 0;
            }
        }
        ch->GetDesc()->Packet(&p, sizeof(p));
    }

    bool CHARACTER::CanSummon(int iLeaderShip)
    {
        return (iLeaderShip >= 20 || iLeaderShip >= 12 && m_dwLastDeadTime + 180 > get_dword_time());
    }
    #ifdef ENABLE_BIOLOG_SYSTEM
    int CHARACTER::GetBiologState(const std::string& state) const
    {
        quest::CQuestManager& q = quest::CQuestManager::instance();
        return pPC->GetFlag(state);
    }

    void CHARACTER::SetBiologState(const std::string& state, int szValue)
    {
        quest::CQuestManager& q = quest::CQuestManager::instance();
        quest::PC* pPC = q.GetPC(GetPlayerID());
        pPC->SetFlag(state, szValue);
    }
    #endif

    void CHARACTER::MountVnum(DWORD vnum)
    {
        if (m_dwMountVnum == vnum)
            return;

        m_dwMountVnum = vnum;
        m_dwMountTime = get_dword_time();

        if (m_bIsObserver)
            return;

        //NOTE : MountÇŃ´Ů°í ÇŘĽ­ Client SideŔÇ °´ĂĽ¸¦ »čÁ¦ÇĎÁř ľĘ´Â´Ů.
        //±×¸®°í Ľ­ąöSideżˇĽ­ ĹŔŔ»¶§ Ŕ§Äˇ Ŕ̵żŔş ÇĎÁö ľĘ´Â´Ů. żÖłÄÇϸé Client SideżˇĽ­ Coliision Adjust¸¦ ÇŇĽö ŔִµĄ
        //°´ĂĽ¸¦ ĽŇ¸ę˝ĂÄ×´Ů°ˇ Ľ­ąöŔ§Äˇ·Î Ŕ̵ż˝ĂĹ°¸é Ŕ̶§ collision check¸¦ ÇĎÁö´Â ľĘŔ¸ąÇ·Î ąč°ćżˇ ł˘°ĹłŞ ¶Ő°í łŞ°ˇ´Â ą®Á¦°ˇ Á¸ŔçÇŃ´Ů.
        m_posDest.x = m_posStart.x = GetX();
        m_posDest.y = m_posStart.y = GetY();
        //EncodeRemovePacket(this);
        EncodeInsertPacket(this);

        ENTITY_MAP::iterator it = m_map_view.begin();

        while (it != m_map_view.end())
        {
            LPENTITY entity = (it++)->first;

            //MountÇŃ´Ů°í ÇŘĽ­ Client SideŔÇ °´ĂĽ¸¦ »čÁ¦ÇĎÁř ľĘ´Â´Ů.
            //EncodeRemovePacket(entity);
            //if (!m_bIsObserver)
            EncodeInsertPacket(entity);

            //if (!entity->IsObserverMode())
            //    entity->EncodeInsertPacket(this);
        }

        SetValidComboInterval(0);
        SetComboSequence(0);

        ComputePoints();
    }

    namespace {
        class FuncCheckWarp
        {
            public:
                FuncCheckWarp(LPCHARACTER pkWarp)
                {
                    m_lTargetY = 0;
                    m_lTargetX = 0;

                    m_lX = pkWarp->GetX();
                    m_lY = pkWarp->GetY();

                    m_bInvalid = false;
                    m_bEmpire = pkWarp->GetEmpire();

                    char szTmp[64];

                    if (3 != sscanf(pkWarp->GetName(), " %s %ld %ld ", szTmp, &m_lTargetX, &m_lTargetY))
                    {
                        if (number(1, 100) < 5)
                            sys_err("Warp NPC name wrong : vnum(%d) name(%s)", pkWarp->GetRaceNum(), pkWarp->GetName());

                        m_bInvalid = true;

                        return;
                    }

                    m_lTargetX *= 100;
                    m_lTargetY *= 100;

                    m_bUseWarp = true;

                    if (pkWarp->IsGoto())
                    {
                        LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(pkWarp->GetMapIndex());
                        m_lTargetX += pkSectreeMap->m_setting.iBaseX;
                        m_lTargetY += pkSectreeMap->m_setting.iBaseY;
                        m_bUseWarp = false;
                    }
                }

                bool Valid()
                {
                    return !m_bInvalid;
                }

                void operator () (LPENTITY ent)
                {
                    if (!Valid())
                        return;

                    if (!ent->IsType(ENTITY_CHARACTER))
                        return;

                    LPCHARACTER pkChr = (LPCHARACTER) ent;

                    if (!pkChr->IsPC())
                        return;

                    int iDist = DISTANCE_APPROX(pkChr->GetX() - m_lX, pkChr->GetY() - m_lY);

                    if (iDist > 300)
                        return;

                    if (m_bEmpire && pkChr->GetEmpire() && m_bEmpire != pkChr->GetEmpire())
                        return;

                    if (pkChr->IsHack())
                        return;

                    if (!pkChr->CanHandleItem(false, true))
                        return;    
                    
                    if (m_bUseWarp)
                        pkChr->WarpSet(m_lTargetX, m_lTargetY);
                    else
                    {
                        pkChr->Show(pkChr->GetMapIndex(), m_lTargetX, m_lTargetY);
                        pkChr->Stop();
                    }
                }

                bool m_bInvalid;
                bool m_bUseWarp;

                long m_lX;
                long m_lY;
                long m_lTargetX;
                long m_lTargetY;

                BYTE m_bEmpire;
        };
    }

    EVENTFUNC(warp_npc_event)
    {
        char_event_info* info = dynamic_cast<char_event_info*>( event->info );
        if ( info == NULL )
        {
            sys_err( "warp_npc_event> <Factor> Null pointer" );
            return 0;
        }

        LPCHARACTER    ch = info->ch;

        if (ch == NULL) { // <Factor>
            return 0;
        }    

        if (!ch->GetSectree())
        {
            ch->m_pkWarpNPCEvent = NULL;
            return 0;
        }

        FuncCheckWarp f(ch);
        if (f.Valid())
            ch->GetSectree()->ForEachAround(f);

        return passes_per_sec / 2;
    }


    void CHARACTER::StartWarpNPCEvent()
    {
        if (m_pkWarpNPCEvent)
            return;

        if (!IsWarp() && !IsGoto())
            return;

        char_event_info* info = AllocEventInfo<char_event_info>();

        info->ch = this;

        m_pkWarpNPCEvent = event_create(warp_npc_event, info, passes_per_sec / 2);
    }

    void CHARACTER::SyncPacket()
    {
        TEMP_BUFFER buf;

        TPacketCGSyncPositionElement elem;

        elem.dwVID = GetVID();
        elem.lX = GetX();
        elem.lY = GetY();

        TPacketGCSyncPosition pack;

        pack.bHeader = HEADER_GC_SYNC_POSITION;
        pack.wSize = sizeof(TPacketGCSyncPosition) + sizeof(elem);

        buf.write(&pack, sizeof(pack));
        buf.write(&elem, sizeof(elem));

        PacketAround(buf.read_peek(), buf.size());
    }

    LPCHARACTER CHARACTER::GetMarryPartner() const
    {
        return m_pkChrMarried;
    }

    void CHARACTER::SetMarryPartner(LPCHARACTER ch)
    {
        m_pkChrMarried = ch;
    }

    int CHARACTER::GetMarriageBonus(DWORD dwItemVnum, bool bSum)
    {
        if (IsNPC())
            return 0;

        marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());

        if (!pMarriage)
            return 0;

        return pMarriage->GetBonus(dwItemVnum, bSum, this);
    }

    void CHARACTER::ConfirmWithMsg(const char* szMsg, int iTimeout, DWORD dwRequestPID)
    {
        if (!IsPC())
            return;

        TPacketGCQuestConfirm p;

        p.header = HEADER_GC_QUEST_CONFIRM;
        p.requestPID = dwRequestPID;
        p.timeout = iTimeout;
        strlcpy(p.msg, szMsg, sizeof(p.msg));

        GetDesc()->Packet(&p, sizeof(p));
    }

    int CHARACTER::GetPremiumRemainSeconds(BYTE bType) const
    {
        if (bType >= PREMIUM_MAX_NUM)
            return 0;

        return m_aiPremiumTimes[bType] - get_global_time();
    }

    bool CHARACTER::WarpToPID(DWORD dwPID)
    {
        LPCHARACTER victim;
        if ((victim = (CHARACTER_MANAGER::instance().FindByPID(dwPID))))
        {
            int mapIdx = victim->GetMapIndex();
            if (IS_SUMMONABLE_ZONE(mapIdx))
            {
                if (CAN_ENTER_ZONE(this, mapIdx))
                {
                    WarpSet(victim->GetX(), victim->GetY());
                }
                else
                {
                    ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ŔÖ´Â °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                    return false;
                }
            }
            else
            {
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ŔÖ´Â °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return false;
            }
        }
        else
        {
            // ´Ů¸Ą Ľ­ąöżˇ ·Î±×ŔÎµČ »ç¶÷ŔĚ ŔÖŔ˝ -> ¸Ţ˝ĂÁö ş¸ł» ÁÂÇĄ¸¦ ąŢľĆżŔŔÚ
            // 1. A.pid, B.pid ¸¦ »Ń¸˛
            // 2. B.pid¸¦ °ˇÁř Ľ­ąö°ˇ »Ń¸°Ľ­ąöżˇ°Ô A.pid, ÁÂÇĄ ¸¦ ş¸łż
            // 3. żöÇÁ
            CCI * pcci = P2P_MANAGER::instance().FindByPID(dwPID);

            if (!pcci)
            {
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ żÂ¶óŔÎ »óĹ°ˇ ľĆ´Ő´Ď´Ů."));
                return false;
            }

            if (pcci->bChannel != g_bChannel)
            {
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ %d äłÎżˇ ŔÖ˝Ŕ´Ď´Ů. (ÇöŔç äłÎ %d)"), pcci->bChannel, g_bChannel);
                return false;
            }
            else if (false == IS_SUMMONABLE_ZONE(pcci->lMapIndex))
            {
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ŔÖ´Â °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                return false;
            }
            else
            {
                if (!CAN_ENTER_ZONE(this, pcci->lMapIndex))
                {
                    ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ŔÖ´Â °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
                    return false;
                }

                TPacketGGFindPosition p;
                p.header = HEADER_GG_FIND_POSITION;
                p.dwFromPID = GetPlayerID();
                p.dwTargetPID = dwPID;
                pcci->pkDesc->Packet(&p, sizeof(TPacketGGFindPosition));

                if (test_server) 
                    ChatPacket(CHAT_TYPE_PARTY, "sent find position packet for teleport");
            }
        }
        return true;
    }

    // ADD_REFINE_BUILDING
    CGuild* CHARACTER::GetRefineGuild() const
    {
        LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);

        return (chRefineNPC ? chRefineNPC->GetGuild() : NULL);
    }

    bool CHARACTER::IsRefineThroughGuild() const
    {
        return GetRefineGuild() != NULL;
    }

    int CHARACTER::ComputeRefineFee(int iCost, int iMultiply) const
    {
        CGuild* pGuild = GetRefineGuild();
        if (pGuild)
        {
            if (pGuild == GetGuild())
                return iCost * iMultiply * 9 / 10;

            // ´Ů¸Ą Á¦±ą »ç¶÷ŔĚ ˝ĂµµÇĎ´Â °ćżě Ăß°ˇ·Î 3ąč ´ő
            LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
            if (chRefineNPC && chRefineNPC->GetEmpire() != GetEmpire())
                return iCost * iMultiply * 3;

            return iCost * iMultiply;
        }
        else
            return iCost;
    }

    void CHARACTER::PayRefineFee(int iTotalMoney)
    {
        int iFee = iTotalMoney / 10;
        CGuild* pGuild = GetRefineGuild();

        int iRemain = iTotalMoney;

        if (pGuild)
        {
            // Ŕڱ⠱ćµĺŔ̸é iTotalMoneyżˇ ŔĚąĚ 10%°ˇ Á¦żÜµÇľîŔÖ´Ů
            if (pGuild != GetGuild())
            {
                pGuild->RequestDepositMoney(this, iFee);
                iRemain -= iFee;
            }
        }

        PointChange(POINT_GOLD, -iRemain);
    }
    // END_OF_ADD_REFINE_BUILDING

    //Hack ąćÁö¸¦ Ŕ§ÇŃ ĂĽĹ©.
    bool CHARACTER::IsHack(bool bSendMsg, bool bCheckShopOwner, int limittime)
    {
        const int iPulse = thecore_pulse();

        if (test_server)
            bSendMsg = true;

        //â°í ż¬ČÄ ĂĽĹ©
        if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(limittime))
        {
            if (bSendMsg)
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("â°í¸¦ ż¬ČÄ %dĂĘ ŔĚł»żˇ´Â ´Ů¸Ą°÷Ŕ¸·Î Ŕ̵żÇŇĽö ľř˝Ŕ´Ď´Ů."), limittime);

            if (test_server)
                ChatPacket(CHAT_TYPE_INFO, "[TestOnly]Pulse %d LoadTime %d PASS %d", iPulse, GetSafeboxLoadTime(), PASSES_PER_SEC(limittime));
            return true; 
        }

        //°Ĺ·ˇ°ü·Ă â ĂĽĹ©
        if (bCheckShopOwner)
        {
            if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
            {
                if (bSendMsg)
                    ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Ĺ·ˇĂ˘,â°í µîŔ» ż¬ »óĹÂżˇĽ­´Â ´Ů¸Ą°÷Ŕ¸·Î Ŕ̵ż,Áľ·á ÇŇĽö ľř˝Ŕ´Ď´Ů"));

                return true;
            }
        }
        else
        {
            if (GetExchange() || GetMyShop() || IsOpenSafebox() || IsCubeOpen())
            {
                if (bSendMsg)
                    ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Ĺ·ˇĂ˘,â°í µîŔ» ż¬ »óĹÂżˇĽ­´Â ´Ů¸Ą°÷Ŕ¸·Î Ŕ̵ż,Áľ·á ÇŇĽö ľř˝Ŕ´Ď´Ů"));

                return true;
            }
        }

        //PREVENT_PORTAL_AFTER_EXCHANGE
        //±łČŻ ČÄ ˝Ă°ŁĂĽĹ©
        if (iPulse - GetExchangeTime()  < PASSES_PER_SEC(limittime))
        {
            if (bSendMsg)
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Ĺ·ˇ ČÄ %dĂĘ ŔĚł»żˇ´Â ´Ů¸ĄÁöżŞŔ¸·Î Ŕ̵ż ÇŇ Ľö ľř˝Ŕ´Ď´Ů."), limittime );
            return true;
        }
        //END_PREVENT_PORTAL_AFTER_EXCHANGE

        //PREVENT_ITEM_COPY
        if (iPulse - GetMyShopTime() < PASSES_PER_SEC(limittime))
        {
            if (bSendMsg)
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Ĺ·ˇ ČÄ %dĂĘ ŔĚł»żˇ´Â ´Ů¸ĄÁöżŞŔ¸·Î Ŕ̵ż ÇŇ Ľö ľř˝Ŕ´Ď´Ů."), limittime);
            return true;
        }

        if (iPulse - GetRefineTime() < PASSES_PER_SEC(limittime))
        {
            if (bSendMsg)
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ľĆŔĚĹŰ °ł·®ČÄ %dĂĘ ŔĚł»żˇ´Â ±ÍČŻşÎ,±ÍČŻ±âľďşÎ¸¦ »çżëÇŇ Ľö ľř˝Ŕ´Ď´Ů."), limittime);
            return true; 
        }
        //END_PREVENT_ITEM_COPY

        return false;
    }

    BOOL CHARACTER::IsMonarch() const
    {
        //MONARCH_LIMIT
        if (CMonarch::instance().IsMonarch(GetPlayerID(), GetEmpire()))
            return true;

        return false;

        //END_MONARCH_LIMIT
    }
    void CHARACTER::Say(const std::string & s)
    {
        struct ::packet_script packet_script;

        packet_script.header = HEADER_GC_SCRIPT;
        packet_script.skin = 1;
        packet_script.src_size = s.size();
        packet_script.size = packet_script.src_size + sizeof(struct packet_script);
        
        TEMP_BUFFER buf;

        buf.write(&packet_script, sizeof(struct packet_script));
        buf.write(&s[0], s.size());

        if (IsPC())
        {
            GetDesc()->Packet(buf.read_peek(), buf.size());
        }
    }

    //
    // Monarch
    //
    void CHARACTER::InitMC()
    {
        for (int n = 0; n < MI_MAX; ++n)
        {
            m_dwMonarchCooltime[n] = thecore_pulse(); 
        }

        m_dwMonarchCooltimelimit[MI_HEAL] = PASSES_PER_SEC(MC_HEAL);
        m_dwMonarchCooltimelimit[MI_WARP] = PASSES_PER_SEC(MC_WARP);
        m_dwMonarchCooltimelimit[MI_TRANSFER] = PASSES_PER_SEC(MC_TRANSFER);
        m_dwMonarchCooltimelimit[MI_TAX] = PASSES_PER_SEC(MC_TAX);
        m_dwMonarchCooltimelimit[MI_SUMMON] = PASSES_PER_SEC(MC_SUMMON);

        m_dwMonarchCooltime[MI_HEAL] -= PASSES_PER_SEC(GetMCL(MI_HEAL));
        m_dwMonarchCooltime[MI_WARP] -= PASSES_PER_SEC(GetMCL(MI_WARP));
        m_dwMonarchCooltime[MI_TRANSFER] -= PASSES_PER_SEC(GetMCL(MI_TRANSFER));
        m_dwMonarchCooltime[MI_TAX] -= PASSES_PER_SEC(GetMCL(MI_TAX));
        m_dwMonarchCooltime[MI_SUMMON] -= PASSES_PER_SEC(GetMCL(MI_SUMMON));
    }

    DWORD CHARACTER::GetMC(enum MONARCH_INDEX e) const
    {
        return m_dwMonarchCooltime[e];
    }

    void CHARACTER::SetMC(enum MONARCH_INDEX e)
    {
        m_dwMonarchCooltime[e] = thecore_pulse();
    }

    bool CHARACTER::IsMCOK(enum MONARCH_INDEX e) const
    {
        int iPulse = thecore_pulse();

        if ((iPulse -  GetMC(e)) <  GetMCL(e))
        {
            if (test_server)
                sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
            
            return false;
        }
        
        if (test_server)
            sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));

        return true;
    }

    DWORD CHARACTER::GetMCL(enum MONARCH_INDEX e) const
    {
        return m_dwMonarchCooltimelimit[e];
    }

    DWORD CHARACTER::GetMCLTime(enum MONARCH_INDEX e) const
    {
        int iPulse = thecore_pulse();

        if (test_server)
            sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));

        return  (GetMCL(e)) / passes_per_sec   -  (iPulse - GetMC(e)) / passes_per_sec;
    }

    bool CHARACTER::IsSiegeNPC() const
    {
        return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
    }

    //------------------------------------------------
    void CHARACTER::UpdateDepositPulse()
    {
        m_deposit_pulse = thecore_pulse() + PASSES_PER_SEC(60*5);    // 5şĐ
    }

    bool CHARACTER::CanDeposit() const
    {
        return (m_deposit_pulse == 0 || (m_deposit_pulse < thecore_pulse()));
    }
    //------------------------------------------------

    ESex GET_SEX(LPCHARACTER ch)
    {
        switch (ch->GetRaceNum())
        {
            case MAIN_RACE_WARRIOR_M:
            case MAIN_RACE_SURA_M:
            case MAIN_RACE_ASSASSIN_M:
            case MAIN_RACE_SHAMAN_M:
                return SEX_MALE;

            case MAIN_RACE_ASSASSIN_W:
            case MAIN_RACE_SHAMAN_W:
            case MAIN_RACE_WARRIOR_W:
            case MAIN_RACE_SURA_W:
                return SEX_FEMALE;
        }

        /* default sex = male */
        return SEX_MALE;
    }

    int CHARACTER::GetHPPct() const
    {
        return (GetHP() * 100) / GetMaxHP();
    }

    bool CHARACTER::IsBerserk() const
    {
        if (m_pkMobInst != NULL)
            return m_pkMobInst->m_IsBerserk;
        else
            return false;
    }

    void CHARACTER::SetBerserk(bool mode)
    {
        if (m_pkMobInst != NULL)
            m_pkMobInst->m_IsBerserk = mode;
    }

    bool CHARACTER::IsGodSpeed() const
    {
        if (m_pkMobInst != NULL)
        {
            return m_pkMobInst->m_IsGodSpeed;
        }
        else
        {
            return false;
        }
    }

    void CHARACTER::SetGodSpeed(bool mode)
    {
        if (m_pkMobInst != NULL)
        {
            m_pkMobInst->m_IsGodSpeed = mode;

            if (mode == true)
            {
                SetPoint(POINT_ATT_SPEED, 250);
            }
            else
            {
                SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
            }
        }
    }

    bool CHARACTER::IsDeathBlow() const
    {
        if (number(1, 100) <= m_pkMobData->m_table.bDeathBlowPoint)
        {
            return true;
        }
        else
        {
            return false;
        }
    }

    struct FFindReviver
    {
        FFindReviver()
        {
            pChar = NULL;
            HasReviver = false;
        }
        
        void operator() (LPCHARACTER ch)
        {
            if (ch->IsMonster() != true)
            {
                return;
            }

            if (ch->IsReviver() == true && pChar != ch && ch->IsDead() != true)
            {
                if (number(1, 100) <= ch->GetMobTable().bRevivePoint)
                {
                    HasReviver = true;
                    pChar = ch;
                }
            }
        }

        LPCHARACTER pChar;
        bool HasReviver;
    };

    bool CHARACTER::HasReviverInParty() const
    {
        LPPARTY party = GetParty();

        if (party != NULL)
        {
            if (party->GetMemberCount() == 1) return false;

            FFindReviver f;
            party->ForEachMemberPtr(f);
            return f.HasReviver;
        }

        return false;
    }

    bool CHARACTER::IsRevive() const
    {
        if (m_pkMobInst != NULL)
        {
            return m_pkMobInst->m_IsRevive;
        }

        return false;
    }

    void CHARACTER::SetRevive(bool mode)
    {
        if (m_pkMobInst != NULL)
        {
            m_pkMobInst->m_IsRevive = mode;
        }
    }

    #define IS_SPEED_HACK_PLAYER(ch) (ch->m_speed_hack_count > SPEEDHACK_LIMIT_COUNT)

    EVENTFUNC(check_speedhack_event)
    {
        char_event_info* info = dynamic_cast<char_event_info*>( event->info );
        if ( info == NULL )
        {
            sys_err( "check_speedhack_event> <Factor> Null pointer" );
            return 0;
        }

        LPCHARACTER    ch = info->ch;

        if (NULL == ch || ch->IsNPC())
            return 0;

        if (IS_SPEED_HACK_PLAYER(ch))
        {
            // write hack log
            LogManager::instance().SpeedHackLog(ch->GetPlayerID(), ch->GetX(), ch->GetY(), ch->m_speed_hack_count);

            if (false == LC_IsEurope())
            {
                // close connection
                LPDESC desc = ch->GetDesc();

                if (desc)
                {
                    DESC_MANAGER::instance().DestroyDesc(desc);
                    return 0;
                }
            }
        }

        ch->m_speed_hack_count = 0;

        ch->ResetComboHackCount();
        return PASSES_PER_SEC(60);
    }

    void CHARACTER::StartCheckSpeedHackEvent()
    {
        if (m_pkCheckSpeedHackEvent)
            return;

        char_event_info* info = AllocEventInfo<char_event_info>();

        info->ch = this;

        m_pkCheckSpeedHackEvent = event_create(check_speedhack_event, info, PASSES_PER_SEC(60));    // 1şĐ
    }

    void CHARACTER::GoHome()
    {
        WarpSet(EMPIRE_START_X(GetEmpire()), EMPIRE_START_Y(GetEmpire()));
    }

    void CHARACTER::SendGuildName(CGuild* pGuild)
    {
        if (NULL == pGuild) return;

        DESC    *desc = GetDesc();

        if (NULL == desc) return;
        if (m_known_guild.find(pGuild->GetID()) != m_known_guild.end()) return;

        m_known_guild.insert(pGuild->GetID());

        TPacketGCGuildName    pack;
        memset(&pack, 0x00, sizeof(pack));

        pack.header        = HEADER_GC_GUILD;
        pack.subheader    = GUILD_SUBHEADER_GC_GUILD_NAME;
        pack.size        = sizeof(TPacketGCGuildName);
        pack.guildID    = pGuild->GetID();
        memcpy(pack.guildName, pGuild->GetName(), GUILD_NAME_MAX_LEN);

        desc->Packet(&pack, sizeof(pack));
    }

    void CHARACTER::SendGuildName(DWORD dwGuildID)
    {
        SendGuildName(CGuildManager::instance().FindGuild(dwGuildID));
    }

    EVENTFUNC(destroy_when_idle_event)
    {
        char_event_info* info = dynamic_cast<char_event_info*>( event->info );
        if ( info == NULL )
        {
            sys_err( "destroy_when_idle_event> <Factor> Null pointer" );
            return 0;
        }

        LPCHARACTER ch = info->ch;
        if (ch == NULL) { // <Factor>
            return 0;
        }    

        if (ch->GetVictim())
        {
            return PASSES_PER_SEC(300);
        }

        sys_log(1, "DESTROY_WHEN_IDLE: %s", ch->GetName());

        ch->m_pkDestroyWhenIdleEvent = NULL;
        M2_DESTROY_CHARACTER(ch);
        return 0;
    }

    void CHARACTER::StartDestroyWhenIdleEvent()
    {
        if (m_pkDestroyWhenIdleEvent)
            return;

        char_event_info* info = AllocEventInfo<char_event_info>();

        info->ch = this;

        m_pkDestroyWhenIdleEvent = event_create(destroy_when_idle_event, info, PASSES_PER_SEC(300));
    }

    void CHARACTER::SetComboSequence(BYTE seq)
    {
        m_bComboSequence = seq;
    }

    BYTE CHARACTER::GetComboSequence() const
    {
        return m_bComboSequence;
    }

    void CHARACTER::SetLastComboTime(DWORD time)
    {
        m_dwLastComboTime = time;
    }

    DWORD CHARACTER::GetLastComboTime() const
    {
        return m_dwLastComboTime;
    }

    void CHARACTER::SetValidComboInterval(int interval)
    {
        m_iValidComboInterval = interval;
    }

    int CHARACTER::GetValidComboInterval() const
    {
        return m_iValidComboInterval;
    }

    BYTE CHARACTER::GetComboIndex() const
    {
        return m_bComboIndex;
    }

    void CHARACTER::IncreaseComboHackCount(int k)
    {
        m_iComboHackCount += k;

        if (m_iComboHackCount >= 10)
        {
            if (GetDesc())
                if (GetDesc()->DelayedDisconnect(number(2, 7)))
                {
                    sys_log(0, "COMBO_HACK_DISCONNECT: %s count: %d", GetName(), m_iComboHackCount);
                    LogManager::instance().HackLog("Combo", this);
                }
        }
    }

    void CHARACTER::ResetComboHackCount()
    {
        m_iComboHackCount = 0;
    }

    void CHARACTER::SkipComboAttackByTime(int interval)
    {
        m_dwSkipComboAttackByTime = get_dword_time() + interval;
    }

    DWORD CHARACTER::GetSkipComboAttackByTime() const
    {
        return m_dwSkipComboAttackByTime;
    }

    void CHARACTER::ResetChatCounter()
    {
        m_bChatCounter = 0;
    }

    BYTE CHARACTER::IncreaseChatCounter()
    {
        return ++m_bChatCounter;
    }

    BYTE CHARACTER::GetChatCounter() const
    {
        return m_bChatCounter;
    }

    // ¸»ŔĚłŞ ´Ů¸Ą°ÍŔ» Ÿ°í ŔÖłŞ?
    bool CHARACTER::IsRiding() const
    {
        return IsHorseRiding() || GetMountVnum();
    }

    bool CHARACTER::CanWarp() const
    {
        const int iPulse = thecore_pulse();
        const int limit_time = PASSES_PER_SEC(g_nPortalLimitTime);

        if ((iPulse - GetSafeboxLoadTime()) < limit_time)
            return false;

        if ((iPulse - GetExchangeTime()) < limit_time)
            return false;

        if ((iPulse - GetMyShopTime()) < limit_time)
            return false;

        if ((iPulse - GetRefineTime()) < limit_time)
            return false;

        if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
            return false;

        return true;
    }

    DWORD CHARACTER::GetNextExp() const
    {
        if (PLAYER_EXP_TABLE_MAX < GetLevel())
            return 2500000000;
        else
            return exp_table[GetLevel()];
    }

    int    CHARACTER::GetSkillPowerByLevel(int level, bool bMob) const
    {
        return CTableBySkill::instance().GetSkillPowerByLevelFromType(GetJob(), GetSkillGroup(), MINMAX(0, level, SKILL_MAX_LEVEL), bMob); 
    }

     

  2. Hi guys, 

     

    is there anyone who can help me out with this error ?  please my sysser below 

    Cytat

    0325 15:39:14284 :: Traceback (most recent call last):

    0325 15:39:14284 ::   File "networkModule.py", line 247, in SetGamePhase

    0325 15:39:14284 ::   File "game.py", line 127, in __init__

    0325 15:39:14284 ::   File "game.py", line 1858, in __ServerCommand_Build

    0325 15:39:14285 :: AttributeError
    0325 15:39:14285 :: : 
    0325 15:39:14285 :: 'GameWindow' object has no attribute 'serverCommander'
    0325 15:39:14285 :: 
     

    Much appreciate for your help ! 

  3. Hello today I added new costume to the server but I can't see them in the game, anyone got any idea how I can fix this?  Also I added new lines in the warrior_m.msm using one model GR2 but different textures and number. I added everything to the client also to the databases. 

    Some ideas? thank you 

    this is my msm:

    Spoiler

        Group ShapeData154
        {
        
            SpecialPath            "d:/ymir Work/pc/warrior/"
            
            ShapeIndex            40190
            Model                "warrior_assasin1.GR2"
            SourceSkin            "warrior_assasin22.dds"
            TargetSkin            "warrior_assasin22.dds"
        }
        Group ShapeData155
        {
        
            SpecialPath            "d:/ymir Work/pc/warrior/"
            
            ShapeIndex            40191
            Model                "warrior_assasin1.GR2"
            SourceSkin            "warrior_assasin33.dds"
            TargetSkin            "warrior_assasin33.dds"
        }
        Group ShapeData156
        {
        
            SpecialPath            "d:/ymir Work/pc/warrior/"
            
            ShapeIndex            40192
            Model                "warrior_assasin1.GR2"
            SourceSkin            "warrior_assasin44.dds"
            TargetSkin            "warrior_assasin44.dds"
        }
        Group ShapeData157
        {
        
            SpecialPath            "d:/ymir Work/pc/warrior/"
            
            ShapeIndex            40193
            Model                "warrior_assasin1.GR2"
            SourceSkin            "warrior_assasin55.dds"
            TargetSkin            "warrior_assasin55.dds"
        }

    and screenshot from the game: ( and the is a bottle because I didn't add an icon :) yet )

    Spoiler

    osnnmfsjicsgdbpkzofxwvrgwytuifihucbutfhb

     

  4. Hello today I added new costume, but I can't see then in the game. I add new linies in warrior_m.msm item_proto client and server , but I can't see it in the game.

    I'm using only one model gr2 but few colours this is my msm:

    Spoiler

        Group ShapeData154
        {
        
            SpecialPath            "d:/ymir Work/pc/warrior/"
            
            ShapeIndex            40190
            Model                "warrior_assasin1.GR2"
            SourceSkin            "warrior_assasin22.dds"
            TargetSkin            "warrior_assasin22.dds"
        }
        Group ShapeData155
        {
        
            SpecialPath            "d:/ymir Work/pc/warrior/"
            
            ShapeIndex            40191
            Model                "warrior_assasin1.GR2"
            SourceSkin            "warrior_assasin33.dds"
            TargetSkin            "warrior_assasin33.dds"
        }
        Group ShapeData156
        {
        
            SpecialPath            "d:/ymir Work/pc/warrior/"
            
            ShapeIndex            40192
            Model                "warrior_assasin1.GR2"
            SourceSkin            "warrior_assasin44.dds"
            TargetSkin            "warrior_assasin44.dds"
        }
        Group ShapeData157
        {
        
            SpecialPath            "d:/ymir Work/pc/warrior/"
            
            ShapeIndex            40193
            Model                "warrior_assasin1.GR2"
            SourceSkin            "warrior_assasin55.dds"
            TargetSkin            "warrior_assasin55.dds"
        }

    Any one know how to fix it ? thank you.

     

  5. 4 minutes ago, Thorer said:

    uiquest.py

    Here i think

        def OnUpdate(self):    
            if self.skin == self.SKIN_CINEMA:
                event.UpdateEventSet(self.descIndex, 50, -(wndMgr.GetScreenHeight() - 44))
                
            # AUTO_RESIZE_BOARD
            elif self.skin == 3:            
                if self.board:
                    event.UpdateEventSet(self.descIndex, self.board.GetGlobalPosition()[0]+20+self.sx, -self.board.GetGlobalPosition()[1]-20-self.sy)
                    event.SetEventSetWidth(self.descIndex, self.board.GetWidth()-40)
            elif self.skin:            
                if self.board:
                    event.UpdateEventSet(self.descIndex, self.board.GetGlobalPosition()[0]+20, -self.board.GetGlobalPosition()[1]-20)
                    event.SetEventSetWidth(self.descIndex, self.board.GetWidth()-40)

    Okey and how do I need to edit it ?  please

     

    EDIT:  OK THANK YOU I CHANGED THE VALUE AND IT'S WORKING NOW :)

  6. 29 minutes ago, arves100 said:

    nop they're differen. but you can try MeldMerge to check easy the packet ^^

    Where can I find the MeldMerge? :(  and how to do it please

    29 minutes ago, arves100 said:

    nop they're differen. but you can try MeldMerge to check easy the packet ^^

    I used this MeldMerge but I dont' know how to use and how to check it if it's got same packet.h :/ 

    Spoiler

    klzvdcuzwocphtuqdxqfsnbxbecdrgnxlzefcuqd

     

  7. 29 minutes ago, arves100 said:

    You have to use mainline_sg for server and novaline for client

    Okey so I was trying to Compile Binrary from the Novaline and Boom : 

    Spoiler

    Error    273    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    900    1    UserInterface
    Error    275    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    919    1    UserInterface
    Error    280    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1294    1    UserInterface
    Error    281    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1340    1    UserInterface
    Error    282    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1393    1    UserInterface
    Error    283    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1456    1    UserInterface
    Error    284    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1531    1    UserInterface
    Error    285    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1616    1    UserInterface
    Error    286    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1673    1    UserInterface
    Error    287    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1713    1    UserInterface
    Error    288    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1976    1    UserInterface
    Error    289    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    2017    1    UserInterface
    Error    329    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonShop.cpp    330    1    UserInterface
    Error    330    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonShop.cpp    348    1    UserInterface
    Error    331    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonShop.cpp    360    1    UserInterface
    Error    332    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonShop.cpp    387    1    UserInterface
    Error    333    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonShop.cpp    396    1    UserInterface
    Error    452    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    953    1    UserInterface
    Error    453    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    1222    1    UserInterface
    Error    454    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    1254    1    UserInterface
    Error    455    error C2665: 'PyTuple_GetInteger' : none of the 3 overloads could convert all the argument types    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    1303    1    UserInterface
    Error    404    error C2664: 'int lzo1x_decompress_safe(const unsigned char *,lzo_uint,unsigned char *,lzo_uint *,void *)' : cannot convert argument 1 from 'const char *' to 'const unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\MarkImage.cpp    190    1    UserInterface
    Error    405    error C2664: 'int lzo1x_999_compress(const unsigned char *,lzo_uint,unsigned char *,lzo_uint *,void *)' : cannot convert argument 1 from 'const char *' to 'const unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\MarkImage.cpp    305    1    UserInterface
    Error    268    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    770    1    UserInterface
    Error    269    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    774    1    UserInterface
    Error    270    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    812    1    UserInterface
    Error    271    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    842    1    UserInterface
    Error    272    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    873    1    UserInterface
    Error    274    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    912    1    UserInterface
    Error    276    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    958    1    UserInterface
    Error    277    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    991    1    UserInterface
    Error    278    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1021    1    UserInterface
    Error    279    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    1083    1    UserInterface
    Error    290    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    2130    1    UserInterface
    Error    291    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonPlayerModule.cpp    2152    1    UserInterface
    Error    444    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    678    1    UserInterface
    Error    445    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    706    1    UserInterface
    Error    446    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    712    1    UserInterface
    Error    447    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    736    1    UserInterface
    Error    448    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    765    1    UserInterface
    Error    449    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    821    1    UserInterface
    Error    450    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    825    1    UserInterface
    Error    451    error C2664: 'bool PyTuple_GetByte(PyObject *,int,unsigned char *)' : cannot convert argument 3 from 'char *' to 'unsigned char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonNetworkStreamModule.cpp    871    1    UserInterface
    Error    199    error C2664: 'bool CPythonGraphic::SaveJPEG(const char *,LPBYTE,UINT,UINT)' : cannot convert argument 2 from 'char *' to 'LPBYTE'    C:\project\xxxxl\xxx2\Client\eterPythonLib\PythonGraphic.cpp    294    1    eterPythonLib
    Error    184    error C2660: 'GrannyUpdateModelMatrix' : function does not take 4 arguments    C:\project\xxxxl\xxx2\Client\eterGrnLib\ModelInstanceUpdate.cpp    50    1    eterGrnLib
    Error    179    error C2660: 'GrannyNewMeshDeformer' : function does not take 3 arguments    C:\project\xxxxl\xxx2\Client\eterGrnLib\Mesh.cpp    139    1    eterGrnLib
    Error    175    error C2660: 'GrannyFindMatchingMember' : function does not take 3 arguments    C:\project\xxxxl\xxx2\Client\eterGrnLib\Material.cpp    250    1    eterGrnLib
    Error    176    error C2660: 'GrannyConvertSingleObject' : function does not take 4 arguments    C:\project\xxxxl\xxx2\Client\eterGrnLib\Material.cpp    253    1    eterGrnLib
    Error    178    error C2440: 'return' : cannot convert from 'const granny_int32x *' to 'int *'    C:\project\xxxxl\xxx2\Client\eterGrnLib\Mesh.cpp    105    1    eterGrnLib
    Error    182    error C2440: 'return' : cannot convert from 'const granny_int32x *' to 'int *'    C:\project\xxxxl\xxx2\Client\eterGrnLib\ModelInstanceModel.cpp    80    1    eterGrnLib
    Error    177    error C2440: 'initializing' : cannot convert from 'const granny_int32x *' to 'int *'    C:\project\xxxxl\xxx2\Client\eterGrnLib\Mesh.cpp    59    1    eterGrnLib
    Error    217    error C2440: 'initializing' : cannot convert from 'CAffectFlagContainer::Element' to 'char &'    C:\project\xxxxl\xxx2\Client\UserInterface\AffectFlagContainer.cpp    68    1    UserInterface
    Error    358    error C2440: 'initializing' : cannot convert from 'byte *' to 'char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonApplicationLogo.cpp    122    1    UserInterface
    Error    360    error C2440: 'initializing' : cannot convert from 'byte *' to 'char *'    C:\project\xxxxl\xxx2\Client\UserInterface\PythonApplicationLogo.cpp    166    1    UserInterface
    Error    518    error C2440: '=' : cannot convert from 'void (__cdecl *)(granny_log_message_type,granny_log_message_origin,const char *,void *)' to 'granny_log_function (__cdecl *)'    C:\project\xxxxl\xxx2\Client\UserInterface\UserInterface.cpp    719    1    UserInterface
    Error    398    error C2065: 'ILvoid' : undeclared identifier    C:\project\xxxxl\xxx2\Client\UserInterface\GuildMarkUploader.cpp    100    1    UserInterface
    Error    399    error C2059: syntax error : ')'    C:\project\xxxxl\xxx2\Client\UserInterface\GuildMarkUploader.cpp    100    1    UserInterface
     

    Any IDEA? :) 

  8. Hello I compiled Binrary code 40k with source game 40k and there is eRRoR load the game . :/ 

    if anyone know how to fix it will be great :) thank you 

    Client SYSSER:

    Spoiler

    0625 13:04:25716 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:25896 :: Unknown packet header: 100, last: 32 17
    0625 13:04:25913 :: Unknown packet header: 100, last: 32 17
    0625 13:04:25930 :: Unknown packet header: 100, last: 32 17
    0625 13:04:25947 :: Unknown packet header: 100, last: 32 17
    0625 13:04:25963 :: Unknown packet header: 100, last: 32 17
    0625 13:04:25979 :: Unknown packet header: 100, last: 32 17
    0625 13:04:25996 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26013 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26029 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26046 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26062 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26078 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26094 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26113 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26128 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26144 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26160 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26178 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26194 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26210 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26227 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26243 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26259 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26277 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26293 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26310 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26326 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26343 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26358 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26376 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26391 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26408 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26424 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26441 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26457 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26474 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26492 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26507 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26523 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26540 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26556 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26574 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26589 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26606 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26622 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26639 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26655 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26673 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26689 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26706 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26722 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26739 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26754 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26772 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26788 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26805 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26821 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26837 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26854 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26871 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26887 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26903 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26919 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26937 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26953 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26970 :: Unknown packet header: 100, last: 32 17
    0625 13:04:26985 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27002 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27018 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27036 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27052 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27069 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27084 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27102 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27118 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27135 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27150 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27167 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27184 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27201 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27217 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27234 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27249 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27267 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27282 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27299 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27316 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27333 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27348 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27365 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27382 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27398 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27414 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27431 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27448 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27464 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27480 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27497 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27513 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27530 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27546 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27564 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27580 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27597 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27612 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27630 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27645 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27662 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27678 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27695 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27711 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27728 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27745 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27761 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27777 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27795 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27810 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27827 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27843 :: Unknown packet header: 100, last: 32 17
    0625 13:04:27860 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:27894 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:27926 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:27959 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:28008 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28025 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28041 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28058 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28074 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28091 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:28470 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:28653 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:28767 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:28801 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28817 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:28851 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28866 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28883 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28899 :: Unknown packet header: 100, last: 32 17
    0625 13:04:28916 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:29016 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29031 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29048 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29064 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29081 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29097 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29114 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29131 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29147 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29164 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29181 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:29214 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29229 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29247 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29263 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29280 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29295 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29313 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29328 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:29411 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:29461 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:29511 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:29906 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29922 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:29973 :: Unknown packet header: 100, last: 32 17
    0625 13:04:29989 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30005 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30022 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30038 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30054 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30072 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30088 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30105 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30120 :: Unknown packet header: 100, last: 32 17
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    0625 13:04:30798 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30814 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30831 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30846 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30864 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30880 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30896 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30913 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30930 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30946 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30963 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30979 :: Unknown packet header: 100, last: 32 17
    0625 13:04:30996 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31011 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31029 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31044 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31061 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31077 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31094 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31111 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31127 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31143 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31160 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31176 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31194 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31210 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31227 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31242 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31259 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31276 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31293 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31308 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31325 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31341 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31359 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31375 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31392 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31407 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31424 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31441 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31458 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31473 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31491 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31506 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31524 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31539 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31556 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31573 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31589 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31606 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31622 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31639 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31655 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31671 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31689 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31705 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31722 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31737 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31754 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31770 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31787 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31803 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31820 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31836 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31853 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31870 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31886 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31902 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31919 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31935 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31952 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31969 :: Unknown packet header: 100, last: 32 17
    0625 13:04:31985 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32001 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32019 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32034 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32051 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32067 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32085 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32101 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32117 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32133 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32150 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32167 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32184 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32200 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32217 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32232 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32249 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32265 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32282 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32299 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32316 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32338 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32351 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32366 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32381 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32397 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32417 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32431 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32448 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32463 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32481 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32497 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32514 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32529 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32546 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32563 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32580 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32595 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32612 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32628 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32646 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32662 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32678 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32694 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32711 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32727 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32745 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32760 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32777 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32794 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32811 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32826 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32843 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32859 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32877 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32892 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32910 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32926 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32943 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32958 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32976 :: Unknown packet header: 100, last: 32 17
    0625 13:04:32992 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33008 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33024 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33042 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33057 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33074 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33091 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33108 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33124 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33141 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33157 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33173 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33189 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33207 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33222 :: Unknown packet header: 100, last: 32 17
    0625 13:04:33240 :: Unknown packet header: 100, last: 32 17
     

     

  9. Hello , 

     

    I compiled binrary code without error and when the game is loading it's stock on EMPTY gauge .. 

    GAME source Mainline_sg 

    BINRARY source Mainline_sg 

     

    someone know how to change the packet.h to make this work ?  thank you

    SYSERR:

    Spoiler

    0623 19:14:19704 :: Phase Select does not handle this header (header: 18, last: 17, 18)
    0623 19:14:19753 :: Phase Select does not handle this header (header: 20, last: 17, 20)

     

  10. 3 minutes ago, ErNabbone said:

    Ok, this time the error is
    db.cpp: At global scope:
    db.cpp:142: error: redefinition of 'void DBManager::ReturnQuery(int, DWORD, void*, const char*, ...)'
    db.cpp:112: error: 'void DBManager::ReturnQuery(int, DWORD, void*, const char*, ...)' previously defined here
    db.cpp:162: error: redefinition of 'SQLMsg* DBManager::PopResult()'
    db.cpp:132: error: 'SQLMsg* DBManager::PopResult()' previously defined here

    so I was wrong supposing that the 2nd function name is "DBManager::ReturnQuery":

     

     

     

    But there is also another similiar error here:
    db.cpp:162: error: redefinition of 'SQLMsg* DBManager::PopResult()'
    db.cpp:132: error: 'SQLMsg* DBManager::PopResult()' previously defined here

     

     

    Don't you have a previous backup?

    Thank you for your help :) it's compile now , the ERROR was in the db.cpp and, there was a space between VOID ;) .

    But thank you for your help 

     

    # TOPIC RESOLVED CAN BE CLOSED

    • Love 1
  11. 9 minutes ago, ErNabbone said:

    As you can see, this time the error is in exchange.cpp;
    you used "victim" without declare it:
    "exchange.cpp: In constructor 'CExchange::CExchange(CHARACTER*)':
    exchange.cpp:121: error: 'victim' was not declared in this scope"

     

     

    [€dit]: "victim" used in line 121

    Okey , I upload no edited files from Mainline_sg + I only change in db.cpp this what you wrote above , and this is my  BUILD ERROR LOG again. I don't know where I'm doing error in this :/ 

    Spoiler

    In file included from char.cpp:4:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    In file included from char.cpp:25:
    shop_manager.h:40:7: warning: no newline at end of file
    In file included from char.cpp:62:
    PetSystem.h:163:31: warning: no newline at end of file
    char.cpp:7217: warning: this decimal constant is unsigned only in ISO C90
    char.cpp:7225:2: warning: no newline at end of file
    In file included from char_battle.cpp:27:
    shop_manager.h:40:7: warning: no newline at end of file
    In file included from char_horse.cpp:14:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    In file included from char_item.cpp:44:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    In file included from char_item.cpp:47:
    belt_inventory_helper.h:108:42: warning: no newline at end of file
    In file included from char_state.cpp:25:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    In file included from PetSystem.cpp:8:
    PetSystem.h:163:31: warning: no newline at end of file
    In file included from PetSystem.cpp:9:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    PetSystem.cpp:637:2: warning: no newline at end of file
    In file included from cmd_general.cpp:36:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    constants.cpp:291: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:292: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:293: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:294: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:295: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:296: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:297: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:298: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:299: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:300: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:301: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:302: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:303: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:304: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:305: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:306: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:307: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:308: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:309: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:310: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:311: warning: this decimal constant is unsigned only in ISO C90
    char.cpp: In member function 'void CHARACTER::PointChange(BYTE, int, bool, bool)':
    char.cpp:3088: warning: comparison between signed and unsigned integer expressions
    In file included from char_item.cpp:47:
    belt_inventory_helper.h: In static member function 'static BYTE CBeltInventoryHelper::GetBeltGradeByRefineLevel(int)':
    belt_inventory_helper.h:28: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'bool CHARACTER::IsEmptyItemGrid(TItemPos, BYTE, int) const':
    char_item.cpp:640: warning: comparison is always false due to limited range of data type
    char_item.cpp:666: warning: comparison is always false due to limited range of data type
    char_item.cpp: In member function 'bool CHARACTER::UseItemEx(CItem*, TItemPos)':
    char_item.cpp:2387: warning: format '%d' expects type 'int', but argument 6 has type 'long int'
    char_item.cpp:2391: warning: format '%d' expects type 'int', but argument 6 has type 'long int'
    char_item.cpp:2403: warning: format '%d' expects type 'int', but argument 5 has type 'long int'
    char_item.cpp:2407: warning: format '%d' expects type 'int', but argument 5 has type 'long int'
    char_item.cpp:2434: warning: format '%d' expects type 'int', but argument 6 has type 'long int'
    char_item.cpp:2442: warning: format '%d' expects type 'int', but argument 5 has type 'long int'
    char_item.cpp:5087: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'bool CHARACTER::UseItem(TItemPos, TItemPos)':
    char_item.cpp:5159: warning: unused variable 'wDestCell'
    char_item.cpp:5160: warning: unused variable 'bDestInven'
    char_item.cpp: In member function 'bool CHARACTER::EquipItem(CItem*, int)':
    char_item.cpp:6160: warning: array subscript has type 'char'
    char_item.cpp: In member function 'void CHARACTER::BuffOnAttr_AddBuffsFromItem(CItem*)':
    char_item.cpp:6224: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'void CHARACTER::BuffOnAttr_RemoveBuffsFromItem(CItem*)':
    char_item.cpp:6236: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'bool CHARACTER::CanEquipNow(CItem*, const TItemPos&, const TItemPos&)':
    char_item.cpp:7422: warning: unused variable 'itemType'
    char_item.cpp:7423: warning: unused variable 'itemSubType'
    In file included from desc_manager.cpp:15:
    ClientPackageCryptInfo.h:117:41: warning: no newline at end of file
    char_state.cpp: In member function 'virtual void CHARACTER::StateMove()':
    char_state.cpp:901: warning: unused variable 'rider'
    PetSystem.cpp: In member function 'virtual bool CPetActor::_UpdateFollowAI()':
    PetSystem.cpp:246: warning: unused variable 'bDoMoveAlone'
    PetSystem.cpp: In member function 'CPetActor* CPetSystem::Summon(DWORD, CItem*, const char*, bool, DWORD)':
    PetSystem.cpp:552: warning: unused variable 'petVID'
    db.cpp: In member function 'void DBManager::Query(const char*, ...)':
    db.cpp:93: warning: comparison between signed and unsigned integer expressions
    db.cpp: At global scope:
    db.cpp:142: error: redefinition of 'void DBManager::ReturnQuery(int, DWORD, void*, const char*, ...)'
    db.cpp:112: error: 'void DBManager::ReturnQuery(int, DWORD, void*, const char*, ...)' previously defined here
    db.cpp:162: error: redefinition of 'SQLMsg* DBManager::PopResult()'
    db.cpp:132: error: 'SQLMsg* DBManager::PopResult()' previously defined here
    gmake: *** [OBJDIR/db.o] Error 1
    gmake: *** Waiting for unfinished jobs....
    In file included from config.cpp:22:
    check_server.h: In static member function 'static bool CheckServer::CheckIp(const char*)':
    check_server.h:24: warning: comparison between signed and unsigned integer expressions
    config.cpp: In function 'void config_init(const std::string&)':
    config.cpp:435: warning: NULL used in arithmetic
    config.cpp:459: warning: NULL used in arithmetic
    config.cpp:483: warning: NULL used in arithmetic
    config.cpp:505: warning: unused variable 'line'
    desc_client.cpp: In member function 'void CLIENT_DESC::UpdateChannelStatus(DWORD, bool)':
    desc_client.cpp:299: warning: comparison between signed and unsigned integer expressions
    cmd_gm.cpp: In function 'void do_set_stat(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:3935: warning: NULL used in arithmetic
    cube.cpp: In function 'bool Cube_make(CHARACTER*)':
    cube.cpp:544: warning: comparison between signed and unsigned integer expressions
    cube.cpp: In function 'void Cube_MakeCubeInformationText()':
    cube.cpp:716: warning: unused variable 'npcVNUM'
    cube.cpp: In function 'bool Cube_InformationInitialize()':
    cube.cpp:783: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'bool CHARACTER::IsEmptyItemGrid(TItemPos, BYTE, int) const':
    char_item.cpp:679: warning: control reaches end of non-void function
    char_item.cpp: In member function 'void CHARACTER::BuffOnAttr_ValueChange(BYTE, BYTE, BYTE)':
    char_item.cpp:6271: warning: 'pBuff' may be used uninitialized in this function
    cmd_gm.cpp: In function 'void do_use_item(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:4357: warning: 'cell' may be used uninitialized in this function
    cmd_gm.cpp: In function 'void do_set_stat(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:3977: warning: 'n' may be used uninitialized in this function
    cmd_gm.cpp: In function 'void do_mob_ld(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:855: warning: 'x' may be used uninitialized in this function
    cmd_gm.cpp:855: warning: 'y' may be used uninitialized in this function
     

     

  12. 14 minutes ago, ErNabbone said:

    So, you forgot the function names:

     

    
    {
    
    	    char szQuery[4096];
    
    	    va_list args;
    
    
    

        va_start(args, c_pszFormat);     vsnprintf(szQuery, sizeof(szQuery), c_pszFormat, args);     va_end(args);

        m_sql.AsyncQuery(szQuery); } Should be "void DBManager::Query(const char * c_pszFormat, ...)"

    But I don't know which function is this:

    (should be "void DBManager::ReturnQuery(int iType, DWORD dwIdent, void * pvData, const char * c_pszFormat, ...)" but I'm not sure)

     

    
    {
    
    	    char szQuery[4096];
    
    	    va_list args;
    
    
    

        va_start(args, c_pszFormat);
        vsnprintf(szQuery, sizeof(szQuery), c_pszFormat, args);
        va_end(args);

        return m_sql_direct.DirectQuery(szQuery);
    }

    If it's like I do suppose, you should replace 95's from "{" to "void DBManager::Query(const char * c_pszFormat, ...) {" and the 116's even from "{" to "void DBManager::ReturnQuery(int iType, DWORD dwIdent, void * pvData, const char * c_pszFormat, ...) {".

    Ehhh. :/ same problem with the compile game :/  but even more :/  

    Spoiler

    In file included from char.cpp:4:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    In file included from char.cpp:25:
    shop_manager.h:40:7: warning: no newline at end of file
    In file included from char.cpp:62:
    PetSystem.h:163:31: warning: no newline at end of file
    char.cpp:7207: warning: this decimal constant is unsigned only in ISO C90
    char.cpp:7215:2: warning: no newline at end of file
    In file included from char_battle.cpp:27:
    shop_manager.h:40:7: warning: no newline at end of file
    In file included from char_horse.cpp:14:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    In file included from char_item.cpp:44:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    In file included from char_item.cpp:47:
    belt_inventory_helper.h:108:42: warning: no newline at end of file
    In file included from PetSystem.cpp:8:
    PetSystem.h:163:31: warning: no newline at end of file
    In file included from PetSystem.cpp:9:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    PetSystem.cpp:637:2: warning: no newline at end of file
    In file included from char_state.cpp:25:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    In file included from cmd_general.cpp:36:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    constants.cpp:291: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:292: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:293: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:294: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:295: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:296: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:297: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:298: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:299: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:300: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:301: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:302: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:303: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:304: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:305: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:306: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:307: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:308: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:309: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:310: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:311: warning: this decimal constant is unsigned only in ISO C90
    char.cpp: In member function 'void CHARACTER::PointChange(BYTE, int, bool, bool)':
    char.cpp:3088: warning: comparison between signed and unsigned integer expressions
    In file included from char_item.cpp:47:
    belt_inventory_helper.h: In static member function 'static BYTE CBeltInventoryHelper::GetBeltGradeByRefineLevel(int)':
    belt_inventory_helper.h:28: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'bool CHARACTER::IsEmptyItemGrid(TItemPos, BYTE, int) const':
    char_item.cpp:640: warning: comparison is always false due to limited range of data type
    char_item.cpp:666: warning: comparison is always false due to limited range of data type
    char_item.cpp: In member function 'bool CHARACTER::UseItemEx(CItem*, TItemPos)':
    char_item.cpp:2387: warning: format '%ld' expects type 'long int', but argument 4 has type 'DWORD'
    char_item.cpp:2387: warning: format '%ld' expects type 'long int', but argument 5 has type 'int'
    char_item.cpp:2391: warning: format '%ld' expects type 'long int', but argument 4 has type 'DWORD'
    char_item.cpp:2391: warning: format '%ld' expects type 'long int', but argument 5 has type 'int'
    char_item.cpp:2403: warning: format '%d' expects type 'int', but argument 5 has type 'long int'
    char_item.cpp:2407: warning: format '%d' expects type 'int', but argument 5 has type 'long int'
    char_item.cpp:2434: warning: format '%d' expects type 'int', but argument 6 has type 'long int'
    char_item.cpp:2442: warning: format '%d' expects type 'int', but argument 5 has type 'long int'
    char_item.cpp:5087: warning: comparison between signed and unsigned integer expressions
    In file included from desc_manager.cpp:15:
    ClientPackageCryptInfo.h:117:41: warning: no newline at end of file
    PetSystem.cpp: In member function 'virtual bool CPetActor::_UpdateFollowAI()':
    PetSystem.cpp:246: warning: unused variable 'bDoMoveAlone'
    PetSystem.cpp: In member function 'CPetActor* CPetSystem::Summon(DWORD, CItem*, const char*, bool, DWORD)':
    PetSystem.cpp:552: warning: unused variable 'petVID'
    cube.cpp: In function 'bool Cube_make(CHARACTER*)':
    cube.cpp:544: warning: comparison between signed and unsigned integer expressions
    cube.cpp: In function 'void Cube_MakeCubeInformationText()':
    cube.cpp:716: warning: unused variable 'npcVNUM'
    cube.cpp: In function 'bool Cube_InformationInitialize()':
    cube.cpp:783: warning: comparison between signed and unsigned integer expressions
    cmd_gm.cpp: In function 'void do_set_stat(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:3935: warning: NULL used in arithmetic
    desc_client.cpp: In member function 'void CLIENT_DESC::UpdateChannelStatus(DWORD, bool)':
    desc_client.cpp:299: warning: comparison between signed and unsigned integer expressions
    char_state.cpp: In member function 'virtual void CHARACTER::StateMove()':
    char_state.cpp:901: warning: unused variable 'rider'
    In file included from config.cpp:22:
    check_server.h: In static member function 'static bool CheckServer::CheckIp(const char*)':
    check_server.h:24: warning: comparison between signed and unsigned integer expressions
    config.cpp: In function 'void config_init(const std::string&)':
    config.cpp:435: warning: NULL used in arithmetic
    config.cpp:459: warning: NULL used in arithmetic
    config.cpp:483: warning: NULL used in arithmetic
    config.cpp:505: warning: unused variable 'line'
    char_item.cpp: In member function 'bool CHARACTER::UseItem(TItemPos, TItemPos)':
    char_item.cpp:5159: warning: unused variable 'wDestCell'
    char_item.cpp:5160: warning: unused variable 'bDestInven'
    char_item.cpp: In member function 'bool CHARACTER::EquipItem(CItem*, int)':
    char_item.cpp:6160: warning: array subscript has type 'char'
    char_item.cpp: In member function 'void CHARACTER::BuffOnAttr_AddBuffsFromItem(CItem*)':
    char_item.cpp:6224: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'void CHARACTER::BuffOnAttr_RemoveBuffsFromItem(CItem*)':
    char_item.cpp:6236: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'bool CHARACTER::CanEquipNow(CItem*, const TItemPos&, const TItemPos&)':
    char_item.cpp:7422: warning: unused variable 'itemType'
    char_item.cpp:7423: warning: unused variable 'itemSubType'
    char_item.cpp: In member function 'bool CHARACTER::IsEmptyItemGrid(TItemPos, BYTE, int) const':
    char_item.cpp:679: warning: control reaches end of non-void function
    char_item.cpp: In member function 'void CHARACTER::BuffOnAttr_ValueChange(BYTE, BYTE, BYTE)':
    char_item.cpp:6271: warning: 'pBuff' may be used uninitialized in this function
    cmd_gm.cpp: In function 'void do_use_item(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:4357: warning: 'cell' may be used uninitialized in this function
    cmd_gm.cpp: In function 'void do_set_stat(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:3977: warning: 'n' may be used uninitialized in this function
    cmd_gm.cpp: In function 'void do_mob_ld(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:855: warning: 'x' may be used uninitialized in this function
    cmd_gm.cpp:855: warning: 'y' may be used uninitialized in this function
    In file included from input_db.cpp:13:
    shop_manager.h:40:7: warning: no newline at end of file
    input_db.cpp:2722:2: warning: no newline at end of file
    In file included from input_main.cpp:16:
    shop_manager.h:40:7: warning: no newline at end of file
    exchange.cpp: In constructor 'CExchange::CExchange(CHARACTER*)':
    exchange.cpp:121: error: 'victim' was not declared in this scope
    gmake: *** [OBJDIR/exchange.o] Error 1
    gmake: *** Waiting for unfinished jobs....
    In file included from item.cpp:22:
    belt_inventory_helper.h:108:42: warning: no newline at end of file
    In file included from item.cpp:23:
    ../../common/VnumHelper.h:59:32: warning: no newline at end of file
    item.cpp:2084:2: warning: no newline at end of file
    input_main.cpp: In member function 'void CInputMain::Exchange(CHARACTER*, const char*)':
    input_main.cpp:1163: warning: comparison is always false due to limited range of data type
    input_main.cpp: In member function 'int CInputMain::MyShop(CHARACTER*, const char*, size_t)':
    input_main.cpp:2937: warning: comparison is always false due to limited range of data type
    In file included from item.cpp:22:
    belt_inventory_helper.h: In static member function 'static BYTE CBeltInventoryHelper::GetBeltGradeByRefineLevel(int)':
    belt_inventory_helper.h:28: warning: comparison between signed and unsigned integer expressions
    item.h: In constructor 'CItem::CItem(DWORD)':
    item.h:286: warning: 'CItem::m_pkRealTimeExpireEvent' will be initialized after
    item.h:283: warning:   'LPEVENT CItem::m_pkExpireEvent'
    item.cpp:25: warning:   when initialized here
    item.cpp: In function 'const bool CanPutIntoRing(CItem*, CItem*)':
    item.cpp:1725: warning: unused variable 'vnum'
    item.cpp: In member function 'bool CItem::CanPutInto(CItem*)':
    item.cpp:1758: warning: comparison between signed and unsigned integer expressions
    item.cpp: In member function 'int CItem::GiveMoreTime_Per(float)':
    item.cpp:2014: warning: comparison between signed and unsigned integer expressions
    item.cpp:2016: warning: comparison between signed and unsigned integer expressions
    item.cpp: In member function 'int CItem::GiveMoreTime_Fix(DWORD)':
    item.cpp:2038: warning: comparison between signed and unsigned integer expressions
    item.cpp: In member function 'int CItem::GetDuration()':
    item.cpp:2069: warning: array subscript has type 'char'
    input_auth.cpp: In member function 'int CInputAuth::auth_OpenID(const char*, const char*, char*)':
    input_auth.cpp:467: warning: unused variable 'last'
     

     

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