damcej
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Posts posted by damcej
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Very easy, work!
Thanks!
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Don't work this quest, pls help.
quest nowe_pety begin state start begin function get_pet_info(itemVnum) pet_info_map = { [1500] = {33011, "Misio", 0}, } itemVnum = tonumber(itemVnum) return pet_info_map[itemVnum] end function get_spawn_effect_file(idx) effect_table = { [0] = nil, [1] = "d:\\\\ymir work\\\\effect\\\\etc\\\\appear_die\\\\npc2_appear.mse", } return effect_table [idx] end when 1500.use begin local pet_info = pet_system.get_pet_info(item.vnum) if null != pet_info then local mobVnum = pet_info[1] local petName = pet_info[2] local spawn_effect_file_name = pet_system.get_spawn_effect_file(pet_info[3]) if true == pet.is_summon(mobVnum) then if spawn_effect_file_name != nil then pet.spawn_effect (mobVnum, spawn_effect_file_name) end pet.unsummon(mobVnum) else if pet.count_summoned() < 1 or pc.is_gm() then pet.summon(mobVnum, " ".. petName, false) else syschat("Nie możesz przywołać kilku zwierzaków.") end if spawn_effect_file_name != nil then pet.spawn_effect(mobVnum, spawn_effect_file_name) end end end end end end
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Hi, I have a problem and get tired already with him for two days.
I made myself pulled the seals by ctrl + g.
I made it here this code:
Group SpecialMountGroup
{
Vnum 10030
1 1400 1 100
2 1401 1 100
3 1402 1 100
4 1404 1 100
5 1405 1 100
6 1406 1 100
7 1407 1 100
8 1408 1 100
9 1409 1 100
}All the seals work but two:
1402 and 1406
I did it again 4 times but continue the same.
Pls help me and sorry for my english.
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How to make infinite objects?
1:
2:
Help me.
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9 hours ago, wezt said:
Take a look in char_item.cpp -> bool CHARACTER::UseItemEx(LPITEM item, TItemPos DestCell) -> rows like this "item->SetCount(item->GetCount() - 1);"
Also you may want to look in item.cpp -> "bool CItem::SetCount(DWORD count)"Function bool CHARACTER::UseItemEx(LPITEM item, TItemPos DestCell) I do not have this entry item->SetCount(item->GetCount() - 1);
You had to see you item.cpp, so that entry is five bonus, and which life dragon god itp. (sorry, my engilsh is bad)
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Hi, I do not know how to do an infinite items.
Maybe someone knows and help me?
-Five bonus(marble blessings)
-Life Dragon God
-Attack of the Dragon God
-Intelligence Dragon God
-Defense Dragon God
-Support Dragon God itp?
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1 hour ago, DasSchwarzeT said:
Search char_item.cpp for
ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");
and delete it. If you do so, every scroll (also Blessing Scroll and stuff) will be infinite. If you wish only infinite magical metal to be infinite you can add a if statement asking for the szRefineType.
Thanks!
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Hi , anyone knows how to make an infinite magical metal? (source)
I'm looking , but I can not find.
Please, help me.
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Hi , anyone knows how to make an infinite magical metal? (source)
I'm looking , but I can not find.
Please, help me.
Problem with model/animation
in Community Support - Questions & Answers
Posted · Edited by Metin2 Dev
Core X - External 2 Internal