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Rodriguez

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Posts posted by Rodriguez

  1. Hello guys,

    I'm looking for an experienced C++/Python/LUA developer to create additional features for a multi language server.

    I will prepare everything in Word doc. with in depth information about every wanted feature.

     

    Keep in mind that I'm looking for a part-time (secondary) developer, happy to pay money per system or hourly.

    Add me on Discord with your references and we can negotiate on the price.

     

    Discord:stylies_

    (untrusted people, scammers, or people with minimal knowledge will be ignored.)

  2. Hi all!

    I have a little problem with the connection.

    I can connect to my server so easy, but my friend can't.

    In the client side, CH1 write NORM, he can log it, he want to make new character, give his name, and after that enter and he gets kick out from the lobby.

    In the serverinfo have the normal ipv4, i opened this ports in my router:

    13000,11000,13001,13010,13099,22,3306

    His sysser write nothing...

    Some have an idea what can i do how he can play with me?

     

    PS: My VBox Write this:

    metin2 sshd (1047) : error: maximum authentication attempts exceeded for root from (here is his ip) port 50462 ssh2 (preauth)

    metin2 sshd (1047) : error: maximum authentication attempts exceeded for invalid user admin from (here is his ip) port 51782 ssh2 (preauth)

     

  3. 4 hours ago, imWelly said:

    you don't really need to "remove the system" from the source nor the client source ,

    its way easier to remove DSS button from the inventory / expanded taskbar and disable DSS quests

    belt system just use the OG inventory window with no belt slot , or use photoshop to remove it from your current window 

    inventory window picture usually located at : d:/ymir work/ui/

    by the name of equipment_bg..tga  etc 

    Better idea really, but idk how which files has defined to DSS (the button) and which lines i need to remove?

    I know stupid question but i really forgot a lot of things..:D

    Thats why i told if some know where can i get some tutorial how to add this systems, i can remove same than add, but idk the lines..

     

    And really thanks for help!

  4. Hey every body! 

    I need some help for you, bcs i was made server for me but that was 2 years ago and i forgot a lot of things, like what i need now. 

    I have some armor what i want take my server and if somebody can write a little tutorial for this i will be so happy. 

    I dont know how to make it, for be pretty good so please help me. 

    Thank you so much if u help me! 

  5. What?

    I dont know where can i find this. Cuz i have this lines:

     

                  Char.cpp:

    Quote

     strlcpy(addPacket.language, "hu", sizeof(addPacket.language));      

     

    Input_main.cpp:

    Spoiler

    #ifdef ENABLE_LANG_AND_EMPIRE_FLAG
                    strlcpy(pack.bLanguage, "hu", sizeof(pack.bLanguage));
                    strlcpy(pack.bEmpire, GetEmpireFlag(ch->GetName()).c_str(), sizeof(pack.bEmpire));
    #endif

    Quote

    #ifdef ENABLE_LANG_AND_EMPIRE_FLAG
        if (CHAT_TYPE_SHOUT == pinfo->type)
        {
            std::string c_pszEmpire = ConvertEmpireIndexToStr(ch->GetEmpire()).c_str();        
            std::string temp_buf = chatbuf;
            
            if (strlen(c_pszEmpire.c_str()) > 0)
            {
                len = snprintf(chatbuf, sizeof(chatbuf), "/lang/ro//empire/%s/%s", c_pszEmpire.c_str(), temp_buf.c_str());
                //sys_err(chatbuf);        // enable for some chat test if that need.
            }
        }
    #endif

    Quote

    std::string c_pszLanguage = "ro";

    So where can i add this lines what u say? O.o

  6. Hi all!

    I want to make a new system.

    This system similar than achievement system only have some modification.

    I want to make a window where have quests what the players can do and get points.

    If u press example F6 opening a window where have a lot of quest and the players can sorted the quest what they want to do.

     

    I know how to do the window, how to write quests but dont know how to do it.

    My question:

    How can i drag quests in this window and how can players sorted this?

     

  7. Hi all!

    I make the sash system in my source and about 1 weeks it was good when i compile, but today i want compile new game+db and i have some problem..

    The game is compile perfect.

    Db not yet..

    When i start the compile the vbox write me this and stopped compile:

    Quote

    ClientManagerPlayer.cpp:545: error: 'PART_SASH' was not declared in this scope

    But i think i declare this..

    Here is my 545 line:

    Quote

        #ifdef __SASH_SYSTEM__
        str_to_number(pkTab->parts[PART_SASH], row[col++]);
        #endif

    So i dont have idea what make with me..

    If somebody can help me i will be so greatful...

    Thank you.

  8. Dear all,

    I tryed to make a mob target system, when i compile game + db doesnt have an error.

    Client side too i dont had problem but..

    When i logged after this,have an empty lv0 warrior, and if i make new character and i will developement to level 10-100 or etc when i relog in character select only what can i see this character lv0 too.

    With mob target system too have a little problem because when i want to see example metin dropps i can but after this the client closing.

    Doesnt have a client syserr only in server side in ch1.

    Thats it what the ch1 syserr write for me:

    Quote

    Process: UNKNOWN HEADER: 59, LAST HEADER: 0(0), REMAIN BYTES: 6, fd: 18

    So if somebody have some idea what can i do, i will so greatful.

    Thanks so much!

    PS:Sorry for my bad english :(

  9. Dear all,

    I have a big problem, but i hope somebody can help to me.

    I want more languages  on my client, but i can write and speak only in hungary and english and i dont think google translate can help to me :D

    So if somebody have locale_de/en/it/tr/ro can give me?

    I know this is big thing, but hope somebody have, and maybe so cute and give to me.

    Thanks,

    Have a good day/night!

  10. Dear all,

    I have some problem with this system:

    This system its ok, cuz when i press ESC and system operation i have new line.

    This line name's Language and have a Select button.

    But when i want use Select do nothing.

    This is what i made in Client side:

    Pack/root:

    uisystemoption.py:

    Quote

    self.GetChild("language_client_btn").SAFE_SetEvent(self.LanguageButton)

    Quote

    def LanguageButton(self):
    import multi
    MultiDialog = multi.MultiLanguage()
    MultiDialog.Show()
    self.Close()

    Pack/uiscript:

    systemoptiondialog.py:

    Quote

    {
    "name" : "language_client",
    "type" : "text",

    "x" : 40 + TEXT_TEMPORARY_X,
    "y" : 210+2,

    "text" : "Language",
    },


    {
    "name" : "language_client_btn",
    "type" : "button",

    "x" : 110,
    "y" : 210,

    "text" : "Select",

    "default_image" : ROOT_PATH + "small_Button_01.sub",
    "over_image" : ROOT_PATH + "small_Button_02.sub",
    "down_image" : ROOT_PATH + "small_Button_03.sub",
    },

    In multi.py i make new Language, Hungary cuz my Server is Hungarian.

    Syserr write this:

    Quote

    1007 14:19:06287 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp3
    1007 14:20:21348 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp3
    1007 14:20:07262 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/enter_the_east.mp3
    1007 14:21:33784 :: Traceback (most recent call last):

    1007 14:21:33785 ::   File "ui.py", line 1016, in CallEvent

    1007 14:21:33785 ::   File "ui.py", line 87, in __call__

    1007 14:21:33785 ::   File "ui.py", line 69, in __call__

    1007 14:21:33785 ::   File "uiSystemOption.py", line 254, in LanguageButton

    1007 14:21:33785 ::   File "system.py", line 130, in __pack_import

    1007 14:21:33785 ::   File "system.py", line 110, in _process_result

    1007 14:21:33785 ::   File "multi.py", line 9, in <module>

    1007 14:21:33785 ::   File "system.py", line 137, in __pack_import

    1007 14:21:33785 ::   File "L:\work\Python-2.7.3\lib\locale.py", line 15, in <module>

    1007 14:21:33785 ::   File "system.py", line 137, in __pack_import

    1007 14:21:33785 ::   File "C:\Users\YMIR\Downloads\Python-2.7.3\Python-2.7.3\lib\encodings\__init__.py", line 32, in <module>
    1007 14:21:35452 :: Traceback (most recent call last):

    1007 14:21:35452 ::   File "ui.py", line 1016, in CallEvent

    1007 14:21:35452 ::   File "ui.py", line 87, in __call__

    1007 14:21:35452 ::   File "ui.py", line 69, in __call__

    1007 14:21:35452 ::   File "uiSystemOption.py", line 255, in LanguageButton

    1007 14:21:35452 :: AttributeError
    1007 14:21:35452 :: :
    1007 14:21:35452 :: 'module' object has no attribute 'MultiLanguage'
    1007 14:21:35452 ::

    1007 14:21:35561 :: Traceback (most recent call last):

    1007 14:21:35561 ::   File "ui.py", line 1016, in CallEvent

    1007 14:21:35561 ::   File "ui.py", line 87, in __call__

    1007 14:21:35561 ::   File "ui.py", line 69, in __call__

    1007 14:21:35561 ::   File "uiSystemOption.py", line 255, in LanguageButton

    1007 14:21:35561 :: AttributeError
    1007 14:21:35561 :: :
    1007 14:21:35561 :: 'module' object has no attribute 'MultiLanguage'
    1007 14:21:35561 ::

    Somebody have some idea what can i do with this?

    In locale cfg have only this:

    Quote

    10021 1250 hu

    If somebody can help me i will said a big Thank!

     

    Have a good day!

  11. Hi all.

    Again i have some problem with my test server..

    So finally i can build Starter and my client opening.

    But when i was logging i cant cuz write this:

    Connecting to Server...

    Putty write this: Connection refused

    My auth and channels syslog write this:

    auth syslog:
    Jul 31 14:00:02.1550 :: SYSTEM: Trying to connect to localhost:60500
    SYSERR: Jul 31 14:00:02.1867 :: socket_connect: HOST localhost:60500, could not connect

     

    Didnt modify nothing, only on the source something.

    In config.cpp the netip modified to 000.000 so not thats the problem.

    I hope some expert give me answer whats this cuz i dont know.

    Best wishes, have a nice day.

  12. Hi all!

    I have a little problem with a Starter.

    Im building new starter today my 40k game and db, and that was okay.

    I didnt got problem with building, finished so easy.

    But when i take on my client this Starter i have the next problem:

    Quote

    The proceedings entry point (_GrannyNewMeshDeformer@12) not found the DLL (granny2.dll)

    What can i do with this problem?

    If somebody have idea and give me to tip im so grateful.

    Have a nice day

    Rod,

  13. Hi guys!

    I have some problem with this source..

    When i write in putty this:

    cd /usr/src/mainline/Server/game/src

    gmake clean - do nothing

    gmake -j

    The putty start this, but didnt translate my game and db.

    Putty write this:

    Spoiler

    /usr/local/include/cryptopp/cryptlib.h:366:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = int]':
    /usr/local/include/cryptopp/cryptlib.h:377:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    compile cmd_emotion.cpp
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = std::string]':
    /usr/local/include/cryptopp/cryptlib.h:366:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = int]':
    /usr/local/include/cryptopp/cryptlib.h:377:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = std::string]':
    /usr/local/include/cryptopp/cryptlib.h:366:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = int]':
    /usr/local/include/cryptopp/cryptlib.h:377:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    compile cmd_general.cpp
    compile cmd_gm.cpp
    In file included from char_item.cpp:47:
    belt_inventory_helper.h: In static member function 'static BYTE CBeltInventoryHelper::G   etBeltGradeByRefineLevel(int)':
    belt_inventory_helper.h:28: warning: comparison between signed and unsigned integer exp   ressions
    char_item.cpp: In member function 'bool CHARACTER::IsEmptyItemGrid(TItemPos, BYTE, int)    const':
    char_item.cpp:640: warning: comparison is always false due to limited range of data typ   e
    char_item.cpp:666: warning: comparison is always false due to limited range of data typ   e
    char_item.cpp: In member function 'bool CHARACTER::UseItemEx(CItem*, TItemPos)':
    char_item.cpp:2386: warning: format '%d' expects type 'int', but argument 6 has type 'l   ong int'
    char_item.cpp:2390: warning: format '%d' expects type 'int', but argument 6 has type 'l   ong int'
    char_item.cpp:2402: warning: format '%d' expects type 'int', but argument 5 has type 'l   ong int'
    char_item.cpp:2406: warning: format '%d' expects type 'int', but argument 5 has type 'l   ong int'
    char_item.cpp:2433: warning: format '%d' expects type 'int', but argument 6 has type 'l   ong int'
    char_item.cpp:2441: warning: format '%d' expects type 'int', but argument 5 has type 'l   ong int'
    char_item.cpp:3617: warning: suggest parentheses around && within ||
    char_item.cpp:3641: warning: suggest parentheses around && within ||
    char_item.cpp:5089: warning: comparison between signed and unsigned integer expressions
    compile cmd_oxevent.cpp
    char_item.cpp: In member function 'bool CHARACTER::UseItem(TItemPos, TItemPos)':
    char_item.cpp:5307: warning: suggest parentheses around comparison in operand of |
    char_item.cpp:5161: warning: unused variable 'wDestCell'
    char_item.cpp:5162: warning: unused variable 'bDestInven'
    char_item.cpp: In member function 'bool CHARACTER::EquipItem(CItem*, int)':
    char_item.cpp:6178: warning: array subscript has type 'char'
    char_item.cpp: In member function 'void CHARACTER::BuffOnAttr_AddBuffsFromItem(CItem*)'   :
    char_item.cpp:6242: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'void CHARACTER::BuffOnAttr_RemoveBuffsFromItem(CItem   *)':
    char_item.cpp:6254: warning: comparison between signed and unsigned integer expressions
    char_item.cpp: In member function 'bool CHARACTER::CanEquipNow(CItem*, const TItemPos&,    const TItemPos&)':
    char_item.cpp:7440: warning: unused variable 'itemType'
    char_item.cpp:7441: warning: unused variable 'itemSubType'
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = std::string]':
    /usr/local/include/cryptopp/cryptlib.h:366:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = int]':
    /usr/local/include/cryptopp/cryptlib.h:377:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    compile config.cpp
    char_item.cpp: In member function 'bool CHARACTER::IsEmptyItemGrid(TItemPos, BYTE, int)    const':
    char_item.cpp:679: warning: control reaches end of non-void function
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = std::string]':
    /usr/local/include/cryptopp/cryptlib.h:366:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = int]':
    /usr/local/include/cryptopp/cryptlib.h:377:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    compile constants.cpp
    char_skill.cpp: In member function 'bool CHARACTER::UseSkill(DWORD, CHARACTER*, bool)':
    char_skill.cpp:2494: warning: suggest parentheses around && within ||
    char_skill.cpp:2600: warning: suggest parentheses around && within ||
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = std::string]':
    /usr/local/include/cryptopp/cryptlib.h:366:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = int]':
    /usr/local/include/cryptopp/cryptlib.h:377:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    PetSystem.cpp: In member function 'virtual bool CPetActor::_UpdateFollowAI()':
    PetSystem.cpp:246: warning: unused variable 'bDoMoveAlone'
    char_state.cpp: In member function 'virtual void CHARACTER::StateMove()':
    char_state.cpp:803: warning: suggest explicit braces to avoid ambiguous 'else'
    char_state.cpp:901: warning: unused variable 'rider'
    PetSystem.cpp: In member function 'CPetActor* CPetSystem::Summon(DWORD, CItem*, const c   har*, bool, DWORD)':
    PetSystem.cpp:552: warning: unused variable 'petVID'
    compile crc32.cpp
    /usr/local/include/boost/functional/hash/extensions.hpp: In member function 'size_t boo   st::hash<T>::operator()(const T&) const [with T = VID]':
    /usr/local/include/boost/unordered/detail/buckets.hpp:482:   instantiated from 'static    SizeT boost::unordered::detail::prime_policy<SizeT>::apply_hash(const Hash&, const T&)    [with Hash = boost::hash<VID>, T = VID, SizeT = unsigned int]'
    /usr/local/include/boost/unordered/detail/table.hpp:692:   instantiated from 'size_t bo   ost::unordered::detail::table<Types>::hash(const typename Types::key_type&) const [with    Types = boost::unordered::detail::map<std::allocator<std::pair<const VID, unsigned int   > >, VID, unsigned int, boost::hash<VID>, std::equal_to<VID> >]'
    /usr/local/include/boost/unordered/detail/table.hpp:718:   instantiated from 'boost::un   ordered::iterator_detail::iterator<typename Types::node> boost::unordered::detail::tabl   e<Types>::find_node(const typename Types::key_type&) const [with Types = boost::unorder   ed::detail::map<std::allocator<std::pair<const VID, unsigned int> >, VID, unsigned int,    boost::hash<VID>, std::equal_to<VID> >]'
    /usr/local/include/boost/unordered/unordered_map.hpp:1211:   instantiated from 'typenam   e boost::unordered::unordered_map<K, T, H, P, A>::iterator boost::unordered::unordered_   map<K, T, H, P, A>::find(const K&) [with K = VID, T = unsigned int, H = boost::hash<VID   >, P = std::equal_to<VID>, A = std::allocator<std::pair<const VID, unsigned int> >]'
    char_skill.cpp:3569:   instantiated from here
    /usr/local/include/boost/functional/hash/extensions.hpp:262: error: no matching functio   n for call to 'hash_value(const VID&)'
    compile cube.cpp
    constants.cpp:291: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:292: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:293: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:294: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:295: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:296: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:297: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:298: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:299: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:300: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:301: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:302: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:303: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:304: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:305: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:306: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:307: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:308: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:309: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:310: warning: this decimal constant is unsigned only in ISO C90
    constants.cpp:311: warning: this decimal constant is unsigned only in ISO C90
    gmake: *** [Makefile:132: OBJDIR/char_skill.o] Error 1
    gmake: *** Waiting for unfinished jobs....
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = std::string]':
    /usr/local/include/cryptopp/cryptlib.h:366:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = int]':
    /usr/local/include/cryptopp/cryptlib.h:377:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    In file included from config.cpp:22:
    check_server.h: In static member function 'static bool CheckServer::CheckIp(const char*   )':
    check_server.h:24: warning: comparison between signed and unsigned integer expressions
    config.cpp: In function 'void config_init(const std::string&)':
    config.cpp:435: warning: NULL used in arithmetic
    config.cpp:459: warning: NULL used in arithmetic
    config.cpp:483: warning: NULL used in arithmetic
    config.cpp:505: warning: unused variable 'line'
    char_item.cpp: In member function 'void CHARACTER::BuffOnAttr_ValueChange(BYTE, BYTE, B   YTE)':
    char_item.cpp:6289: warning: 'pBuff' may be used uninitialized in this function
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = std::string]':
    /usr/local/include/cryptopp/cryptlib.h:366:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = int]':
    /usr/local/include/cryptopp/cryptlib.h:377:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    cmd_gm.cpp: In function 'void do_set_stat(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:3935: warning: NULL used in arithmetic
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = std::string]':
    /usr/local/include/cryptopp/cryptlib.h:366:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    /usr/local/include/cryptopp/cryptlib.h: In member function 'bool CryptoPP::NameValuePai   rs::GetValue(const char*, T&) const [with T = int]':
    /usr/local/include/cryptopp/cryptlib.h:377:   instantiated from here
    /usr/local/include/cryptopp/cryptlib.h:342: warning: dereferencing type-punned pointer    will break strict-aliasing rules
    cube.cpp: In function 'bool Cube_make(CHARACTER*)':
    cube.cpp:544: warning: comparison between signed and unsigned integer expressions
    cube.cpp: In function 'void Cube_MakeCubeInformationText()':
    cube.cpp:716: warning: unused variable 'npcVNUM'
    cube.cpp: In function 'bool Cube_InformationInitialize()':
    cube.cpp:783: warning: comparison between signed and unsigned integer expressions
    cmd_gm.cpp: In function 'void do_use_item(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:4357: warning: 'cell' may be used uninitialized in this function
    cmd_gm.cpp: In function 'void do_set_stat(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:3977: warning: 'n' may be used uninitialized in this function
    cmd_gm.cpp: In function 'void do_mob_ld(CHARACTER*, const char*, int, int)':
    cmd_gm.cpp:855: warning: 'x' may be used uninitialized in this function
    cmd_gm.cpp:855: warning: 'y' may be used uninitialized in this function
    root@:/usr/src/mainline/Srcs/Server/game/src #

     

    In the source i modification only statuspoints.

    So somebody can help me?

    Sorry for my bad English guys, and thanks a lot!

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