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Slade

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Posts posted by Slade

  1. On 1.6.2016 at 9:14 AM, BackPlayer said:

    you can try something like this:

      Hide contents

     case (pItem->GetSubType() == CItemData::ITEM_TYPE_WEAPON

                DWORD vnum = pItem->GetIndex();
                if (vnum == 149)
                    __AttachEffect(EFFECT_REFINED + Something); 

                 break;

     

    Okay thx, i will try it

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