Masrawy220
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Posts posted by Masrawy220
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-----------------------syserr__Auth--------------------------- SYSERR: Jun 6 23:04:59.249595 :: pid_init: Start of pid: 853 SYSERR: Jun 6 23:04:59.252925 :: socket_connect: HOST localhost:20000, could not connect. SYSERR: Jun 6 23:05:01.39950 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Jun 6 23:05:01.65503 :: pid_deinit: End of pid ---------------------------------------------------------------
Spoiler-----------------syslog_Auth-------------------------------------
SYSERR: Jun 6 23:04:59.249595 :: pid_init:
Start of pid: 853Jun 6 23:04:59.250541 :: SYSTEM: BINDING TCP PORT ON [11002] (fd 9)
Jun 6 23:04:59.250626 :: SYSTEM: BINDING TCP PORT ON [12000] (fd 10)
Jun 6 23:04:59.252115 :: SYSTEM: Trying to connect to localhost:20000
SYSERR: Jun 6 23:04:59.252925 :: socket_connect: HOST localhost:20000, could not connect.
Jun 6 23:04:59.252976 :: Initializing Guild
Jun 6 23:04:59.253034 :: No need for auth server
Jun 6 23:04:59.253488 :: FISH: ²خ vnum 0 prob 3000 3000 2100 2000 len 0 0 0
Jun 6 23:04:59.253523 :: FISH: ±ف¹فءِ vnum 50002 prob 50 50 200 200 len 0 0 0
Jun 6 23:04:59.253546 :: FISH: اا¶َ¹ج vnum 27802 prob 2000 1800 800 2200 len 500 550 600
Jun 6 23:04:59.253569 :: FISH: ؛ط¾î vnum 27803 prob 1950 1600 800 700 len 1000 2500 2800
Jun 6 23:04:59.253592 :: FISH: ½î°،¸® vnum 27804 prob 900 800 700 600 len 2000 3500 3800
Jun 6 23:04:59.253615 :: FISH: ؟ùأ´؛ط¾î vnum 27805 prob 700 700 700 600 len 3030 3500 4300
Jun 6 23:04:59.253638 :: FISH: ہ×¾î vnum 27806 prob 200 300 600 800 len 4000 6000 10000
Jun 6 23:04:59.253660 :: FISH: ؟¬¾î vnum 27807 prob 200 200 500 600 len 6000 8000 10000
Jun 6 23:04:59.253683 :: FISH: اâ¾î vnum 27808 prob 100 100 250 200 len 1500 3000 3800
Jun 6 23:04:59.253706 :: FISH: ¼غ¾î vnum 27809 prob 100 100 250 350 len 5000 7000 8000
Jun 6 23:04:59.253729 :: FISH: ¹خ¹°ہه¾î vnum 27810 prob 0 100 250 200 len 4000 5000 6000
Jun 6 23:04:59.253752 :: FISH: ¹«ءِ°³¼غ¾î vnum 27811 prob 0 100 250 150 len 5000 7000 8000
Jun 6 23:04:59.253775 :: FISH: °¼غ¾î vnum 27812 prob 0 100 250 150 len 4000 6000 7000
Jun 6 23:04:59.253797 :: FISH: ·¯µه vnum 27813 prob 0 100 200 100 len 4000 6000 10000
Jun 6 23:04:59.253839 :: FISH: ئغؤ، vnum 27814 prob 0 100 200 100 len 3000 4000 5000
Jun 6 23:04:59.253871 :: FISH: إظؤ، vnum 27815 prob 0 50 200 100 len 3500 5500 8000
Jun 6 23:04:59.253894 :: FISH: ¸ق±â vnum 27816 prob 50 50 200 100 len 3000 5000 10000
Jun 6 23:04:59.253917 :: FISH: ¹ج²ظ¶َءِ vnum 27817 prob 0 0 0 0 len 1800 2200 3000
Jun 6 23:04:59.253964 :: FISH: ¹é·أ vnum 27818 prob 50 50 200 100 len 5000 8000 10000
Jun 6 23:04:59.253987 :: FISH: ہ؛¾î vnum 27819 prob 0 0 0 0 len 1500 3000 3800
Jun 6 23:04:59.254010 :: FISH: ؛ù¾î vnum 27820 prob 0 0 0 0 len 1500 3000 3800
Jun 6 23:04:59.254033 :: FISH: ½¬¸® vnum 27821 prob 0 0 0 0 len 1000 1500 2000
Jun 6 23:04:59.254056 :: FISH: ؛ٌ´أہ×¾î vnum 27822 prob 0 0 0 0 len 4000 6000 10000
Jun 6 23:04:59.254079 :: FISH: ب²±ف؛ط¾î vnum 27823 prob 0 0 0 0 len 1000 3000 3500
Jun 6 23:04:59.254101 :: FISH: إ»»ِ¾à vnum 70201 prob 100 100 0 0 len 0 0 0
Jun 6 23:04:59.254125 :: FISH: ؟°»ِ¾à(بٍ»ِ) vnum 70202 prob 85 85 0 0 len 0 0 0
Jun 6 23:04:59.254147 :: FISH: ؟°»ِ¾à(±ف»ِ) vnum 70203 prob 85 85 0 0 len 0 0 0
Jun 6 23:04:59.254170 :: FISH: ؟°»ِ¾à(»،°£»ِ) vnum 70204 prob 85 85 0 0 len 0 0 0
Jun 6 23:04:59.254193 :: FISH: ؟°»ِ¾à(°¥»ِ) vnum 70205 prob 85 85 0 0 len 0 0 0
Jun 6 23:04:59.254216 :: FISH: ؟°»ِ¾à(°ثہ؛»ِ) vnum 70206 prob 85 85 0 0 len 0 0 0
Jun 6 23:04:59.254239 :: FISH: ہ؛µذہعہا ¸ءإن vnum 70048 prob 25 25 200 100 len 0 0 0
Jun 6 23:04:59.254262 :: FISH: اà؟îہا ¹فءِ vnum 70049 prob 25 25 200 100 len 0 0 0
Jun 6 23:04:59.254285 :: FISH: ¼±؟صہا ءُا¥ vnum 70050 prob 25 25 200 100 len 0 0 0
Jun 6 23:04:59.254326 :: FISH: ¼±؟صہا ہه°© vnum 70051 prob 25 25 200 100 len 0 0 0
Jun 6 23:04:59.254464 :: FISH: ±فµ¢¾î¸® vnum 80008 prob 25 25 100 100 len 0 0 0
Jun 6 23:04:59.254489 :: FISH: ہ؛؟¼è vnum 50009 prob 0 0 150 100 len 0 0 0
Jun 6 23:04:59.254512 :: FISH: ±ف؟¼è vnum 50008 prob 0 0 100 50 len 0 0 0
Jun 6 23:04:59.254566 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
Jun 6 23:04:59.254602 :: Cube_Init locale/germany/cube.txt
Jun 6 23:04:59.255330 :: Acce_Init locale/germany/acce.txt
Jun 6 23:04:59.255476 :: Blend_Item_init locale/germany/blend.txt
Jun 6 23:04:59.262636 :: [main] Level do Pet carregado a partir da exppettable.txt: 0 !
Jun 6 23:04:59.262681 :: [main] Level do Pet carregado a partir da exppettable.txt: 300 !
Jun 6 23:04:59.262706 :: [main] Level do Pet carregado a partir da exppettable.txt: 800 !
Jun 6 23:04:59.262732 :: [main] Level do Pet carregado a partir da exppettable.txt: 1500 !
Jun 6 23:04:59.262756 :: [main] Level do Pet carregado a partir da exppettable.txt: 2500 !
Jun 6 23:04:59.262780 :: [main] Level do Pet carregado a partir da exppettable.txt: 4300 !
Jun 6 23:04:59.262805 :: [main] Level do Pet carregado a partir da exppettable.txt: 7200 !
Jun 6 23:04:59.262829 :: [main] Level do Pet carregado a partir da exppettable.txt: 11000 !
Jun 6 23:04:59.262853 :: [main] Level do Pet carregado a partir da exppettable.txt: 17000 !
Jun 6 23:04:59.262878 :: [main] Level do Pet carregado a partir da exppettable.txt: 24000 !
Jun 6 23:04:59.262902 :: [main] Level do Pet carregado a partir da exppettable.txt: 33001 !
Jun 6 23:04:59.262927 :: [main] Level do Pet carregado a partir da exppettable.txt: 43000 !
Jun 6 23:04:59.262951 :: [main] Level do Pet carregado a partir da exppettable.txt: 58000 !
Jun 6 23:04:59.262975 :: [main] Level do Pet carregado a partir da exppettable.txt: 76000 !
Jun 6 23:04:59.262976 :: [main] Level do Pet carregado a partir da exppettable.txt: 100000 !
Jun 6 23:04:59.263094 :: [main] Level do Pet carregado a partir da exppettable.txt: 130000 !
Jun 6 23:04:59.263119 :: [main] Level do Pet carregado a partir da exppettable.txt: 169000 !
Jun 6 23:04:59.263144 :: [main] Level do Pet carregado a partir da exppettable.txt: 219000 !
Jun 6 23:04:59.263168 :: [main] Level do Pet carregado a partir da exppettable.txt: 283000 !
Jun 6 23:04:59.263193 :: [main] Level do Pet carregado a partir da exppettable.txt: 365000 !
Jun 6 23:04:59.263218 :: [main] Level do Pet carregado a partir da exppettable.txt: 472000 !
Jun 6 23:04:59.263243 :: [main] Level do Pet carregado a partir da exppettable.txt: 610000 !
Jun 6 23:04:59.263268 :: [main] Level do Pet carregado a partir da exppettable.txt: 705000 !
Jun 6 23:04:59.263292 :: [main] Level do Pet carregado a partir da exppettable.txt: 813000 !
Jun 6 23:04:59.263318 :: [main] Level do Pet carregado a partir da exppettable.txt: 937000 !
Jun 6 23:04:59.263345 :: [main] Level do Pet carregado a partir da exppettable.txt: 1077000 !
Jun 6 23:04:59.263370 :: [main] Level do Pet carregado a partir da exppettable.txt: 1237000 !
Jun 6 23:04:59.263394 :: [main] Level do Pet carregado a partir da exppettable.txt: 1418000 !
Jun 6 23:04:59.263418 :: [main] Level do Pet carregado a partir da exppettable.txt: 1624000 !
Jun 6 23:04:59.263443 :: [main] Level do Pet carregado a partir da exppettable.txt: 1857000 !
Jun 6 23:04:59.263467 :: [main] Level do Pet carregado a partir da exppettable.txt: 2122000 !
Jun 6 23:04:59.263491 :: [main] Level do Pet carregado a partir da exppettable.txt: 2421000 !
Jun 6 23:04:59.263550 :: [main] Level do Pet carregado a partir da exppettable.txt: 2761000 !
Jun 6 23:04:59.263574 :: [main] Level do Pet carregado a partir da exppettable.txt: 3145000 !
Jun 6 23:04:59.263599 :: [main] Level do Pet carregado a partir da exppettable.txt: 3580000 !
Jun 6 23:04:59.263623 :: [main] Level do Pet carregado a partir da exppettable.txt: 4073000 !
Jun 6 23:04:59.263647 :: [main] Level do Pet carregado a partir da exppettable.txt: 4632000 !
Jun 6 23:04:59.263808 :: [main] Level do Pet carregado a partir da exppettable.txt: 5194000 !
Jun 6 23:04:59.263834 :: [main] Level do Pet carregado a partir da exppettable.txt: 5717000 !
Jun 6 23:04:59.263858 :: [main] Level do Pet carregado a partir da exppettable.txt: 6264000 !
Jun 6 23:04:59.263883 :: [main] Level do Pet carregado a partir da exppettable.txt: 6837000 !
Jun 6 23:04:59.263907 :: [main] Level do Pet carregado a partir da exppettable.txt: 7600000 !
Jun 6 23:04:59.263931 :: [main] Level do Pet carregado a partir da exppettable.txt: 8274000 !
Jun 6 23:04:59.263956 :: [main] Level do Pet carregado a partir da exppettable.txt: 8990000 !
Jun 6 23:04:59.263980 :: [main] Level do Pet carregado a partir da exppettable.txt: 9753000 !
Jun 6 23:04:59.264006 :: [main] Level do Pet carregado a partir da exppettable.txt: 10560000 !
Jun 6 23:04:59.264030 :: [main] Level do Pet carregado a partir da exppettable.txt: 11410000 !
Jun 6 23:04:59.264055 :: [main] Level do Pet carregado a partir da exppettable.txt: 12320000 !
Jun 6 23:04:59.264079 :: [main] Level do Pet carregado a partir da exppettable.txt: 13270000 !
Jun 6 23:04:59.264103 :: [main] Level do Pet carregado a partir da exppettable.txt: 14280000 !
Jun 6 23:04:59.264128 :: [main] Level do Pet carregado a partir da exppettable.txt: 15340000 !
Jun 6 23:04:59.264152 :: [main] Level do Pet carregado a partir da exppettable.txt: 16870000 !
Jun 6 23:04:59.264176 :: [main] Level do Pet carregado a partir da exppettable.txt: 18960000 !
Jun 6 23:04:59.264200 :: [main] Level do Pet carregado a partir da exppettable.txt: 19980000 !
Jun 6 23:04:59.264225 :: [main] Level do Pet carregado a partir da exppettable.txt: 21420000 !
Jun 6 23:04:59.264249 :: [main] Level do Pet carregado a partir da exppettable.txt: 22930000 !
Jun 6 23:04:59.264273 :: [main] Level do Pet carregado a partir da exppettable.txt: 24530000 !
Jun 6 23:04:59.264298 :: [main] Level do Pet carregado a partir da exppettable.txt: 26200000 !
Jun 6 23:04:59.264322 :: [main] Level do Pet carregado a partir da exppettable.txt: 27960000 !
Jun 6 23:04:59.264346 :: [main] Level do Pet carregado a partir da exppettable.txt: 29800000 !
Jun 6 23:04:59.264371 :: [main] Level do Pet carregado a partir da exppettable.txt: 32780000 !
Jun 6 23:04:59.264395 :: [main] Level do Pet carregado a partir da exppettable.txt: 36060000 !
Jun 6 23:04:59.264419 :: [main] Level do Pet carregado a partir da exppettable.txt: 39670000 !
Jun 6 23:04:59.264443 :: [main] Level do Pet carregado a partir da exppettable.txt: 43640000 !
Jun 6 23:04:59.264468 :: [main] Level do Pet carregado a partir da exppettable.txt: 48000000 !
Jun 6 23:04:59.264492 :: [main] Level do Pet carregado a partir da exppettable.txt: 52800000 !
Jun 6 23:04:59.264518 :: [main] Level do Pet carregado a partir da exppettable.txt: 58080000 !
Jun 6 23:04:59.264542 :: [main] Level do Pet carregado a partir da exppettable.txt: 63890000 !
Jun 6 23:04:59.264566 :: [main] Level do Pet carregado a partir da exppettable.txt: 70280000 !
Jun 6 23:04:59.264591 :: [main] Level do Pet carregado a partir da exppettable.txt: 77310000 !
Jun 6 23:04:59.264615 :: [main] Level do Pet carregado a partir da exppettable.txt: 85040000 !
Jun 6 23:04:59.264639 :: [main] Level do Pet carregado a partir da exppettable.txt: 93540000 !
Jun 6 23:04:59.264664 :: [main] Level do Pet carregado a partir da exppettable.txt: 102900000 !
Jun 6 23:04:59.264688 :: [main] Level do Pet carregado a partir da exppettable.txt: 113200000 !
Jun 6 23:04:59.264713 :: [main] Level do Pet carregado a partir da exppettable.txt: 124500000 !
Jun 6 23:04:59.264737 :: [main] Level do Pet carregado a partir da exppettable.txt: 137000000 !
Jun 6 23:04:59.264761 :: [main] Level do Pet carregado a partir da exppettable.txt: 150700000 !
Jun 6 23:04:59.264785 :: [main] Level do Pet carregado a partir da exppettable.txt: 165700000 !
Jun 6 23:04:59.264810 :: [main] Level do Pet carregado a partir da exppettable.txt: 236990000 !
Jun 6 23:04:59.264834 :: [main] Level do Pet carregado a partir da exppettable.txt: 260650000 !
Jun 6 23:04:59.264920 :: [main] Level do Pet carregado a partir da exppettable.txt: 286780000 !
Jun 6 23:04:59.264946 :: [main] Level do Pet carregado a partir da exppettable.txt: 315380000 !
Jun 6 23:04:59.264970 :: [main] Level do Pet carregado a partir da exppettable.txt: 346970000 !
Jun 6 23:04:59.264995 :: [main] Level do Pet carregado a partir da exppettable.txt: 381680000 !
Jun 6 23:04:59.265019 :: [main] Level do Pet carregado a partir da exppettable.txt: 419770000 !
Jun 6 23:04:59.265404 :: [main] Level do Pet carregado a partir da exppettable.txt: 461760000 !
Jun 6 23:04:59.265440 :: [main] Level do Pet carregado a partir da exppettable.txt: 508040000 !
Jun 6 23:04:59.265465 :: [main] Level do Pet carregado a partir da exppettable.txt: 558740000 !
Jun 6 23:04:59.265836 :: [main] Level do Pet carregado a partir da exppettable.txt: 614640000 !
Jun 6 23:04:59.265861 :: [main] Level do Pet carregado a partir da exppettable.txt: 676130000 !
Jun 6 23:04:59.265885 :: [main] Level do Pet carregado a partir da exppettable.txt: 743730000 !
Jun 6 23:04:59.265910 :: [main] Level do Pet carregado a partir da exppettable.txt: 1041222000 !
Jun 6 23:04:59.265935 :: [main] Level do Pet carregado a partir da exppettable.txt: 1145344200 !
Jun 6 23:04:59.265959 :: [main] Level do Pet carregado a partir da exppettable.txt: 1259878620 !
Jun 6 23:04:59.265984 :: [main] Level do Pet carregado a partir da exppettable.txt: 1385866482 !
Jun 6 23:04:59.266008 :: [main] Level do Pet carregado a partir da exppettable.txt: 1524453130 !
Jun 6 23:04:59.266033 :: [main] Level do Pet carregado a partir da exppettable.txt: 1676898443 !
Jun 6 23:04:59.266080 :: [main] Level do Pet carregado a partir da exppettable.txt: 1844588288 !
Jun 6 23:04:59.266114 :: [main] Level do Pet carregado a partir da exppettable.txt: 2029047116 !
Jun 6 23:04:59.266139 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266163 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266188 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266212 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266236 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266261 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266285 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266310 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266334 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266358 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266383 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266407 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266431 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266456 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266480 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266505 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266529 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266562 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266588 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266613 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266637 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266673 :: [main] Level do Pet carregado a partir da exppettable.txt: 2147483646 !
Jun 6 23:04:59.266747 :: ERRO: Nao foi possivel abrir chat/blockspamlist.lst
Jun 6 23:04:59.266902 :: ERRO: Nao foi possivel abrir chat/bannspamlist.lst
Jun 6 23:04:59.267067 :: [PackageCryptInfo] . is not crypt file. pass!
Jun 6 23:04:59.267115 :: [PackageCryptInfo] .. is not crypt file. pass!
Jun 6 23:04:59.267155 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_mundi.dat
Jun 6 23:04:59.267232 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_mundi.dat loaded. (key size: 116, count: 1, total: 1)
Jun 6 23:04:59.267271 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_party.dat
Jun 6 23:04:59.267329 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_party.dat loaded. (key size: 80, count: 1, total: 2)
Jun 6 23:04:59.267363 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_sd.dat
Jun 6 23:04:59.267503 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_sd.dat loaded. (key size: 188, count: 1, total: 3)
Jun 6 23:04:59.267537 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_sg3.dat
Jun 6 23:04:59.267584 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_sg3.dat loaded. (key size: 116, count: 1, total: 4)
Jun 6 23:04:59.267646 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_w19_etc.dat
Jun 6 23:04:59.267703 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_w19_etc.dat loaded. (key size: 116, count: 1, total: 5)
Jun 6 23:04:59.267737 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_xmas.dat
Jun 6 23:04:59.267825 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_xmas.dat loaded. (key size: 152, count: 1, total: 6)
Jun 6 23:04:59.267858 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_5th_armor.dat
Jun 6 23:04:59.267976 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_5th_armor.dat loaded. (key size: 188, count: 1, total: 7)
Jun 6 23:04:59.268852 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_costume_soccer.dat
Jun 6 23:04:59.268900 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_costume_soccer.dat loaded. (key size: 116, count: 1, total: 8)
Jun 6 23:04:59.268934 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_dance.dat
Jun 6 23:04:59.268990 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_dance.dat loaded. (key size: 44, count: 1, total: 9)
Jun 6 23:04:59.269024 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_dragon_rock.dat
Jun 6 23:04:59.269071 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_dragon_rock.dat loaded. (key size: 332, count: 1, total: 10)
Jun 6 23:04:59.269104 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_dragon_rock_mobs.dat
Jun 6 23:04:59.269357 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_dragon_rock_mobs.dat loaded. (key size: 188, count: 1, total: 11)
Jun 6 23:04:59.269430 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_easter1.dat
Jun 6 23:04:59.269477 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_easter1.dat loaded. (key size: 152, count: 1, total: 12)
Jun 6 23:04:59.269511 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_etc_costume1.dat
Jun 6 23:04:59.269567 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_etc_costume1.dat loaded. (key size: 116, count: 1, total: 13)
Jun 6 23:04:59.269601 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_EU3.dat
Jun 6 23:04:59.269658 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_EU3.dat loaded. (key size: 188, count: 1, total: 14)
Jun 6 23:04:59.269683 :: [PackageCryptInfo] SDB Loaded. (Name Hash : 587775556, Stream Size: 1131, File Count: 9)
Jun 6 23:04:59.269721 :: [PackageCryptInfo] SDB each file info loaded.(MapName: metin2_map_devilcatacomb, NameHash: A854F165)
Jun 6 23:04:59.269766 :: [PackageCryptInfo] SDB each file info loaded.(MapName: metin2_map_devilcatacomb, NameHash: 6970EFD9)
Jun 6 23:04:59.269888 :: [PackageCryptInfo] SDB each file info loaded.(MapName: metin2_map_devilcatacomb, NameHash: ED98A1BF)
Jun 6 23:04:59.269925 :: [PackageCryptInfo] SDB each file info loaded.(MapName: metin2_map_devilcatacomb, NameHash: 283E5DB)
Jun 6 23:04:59.269952 :: [PackageCryptInfo] SDB each file info loaded.(MapName: metin2_map_devilcatacomb, NameHash: 2174048A)
Jun 6 23:04:59.269979 :: [PackageCryptInfo] SDB each file info loaded.(MapName: metin2_map_devilcatacomb, NameHash: DC8A85D6)
Jun 6 23:04:59.270005 :: [PackageCryptInfo] SDB each file info loaded.(MapName: metin2_map_devilcatacomb, NameHash: AD82DA24)
Jun 6 23:04:59.270031 :: [PackageCryptInfo] SDB each file info loaded.(MapName: metin2_map_devilcatacomb, NameHash: 936A963B)
Jun 6 23:04:59.270056 :: [PackageCryptInfo] SDB each file info loaded.(MapName: metin2_map_devilcatacomb, NameHash: 94529331)
Jun 6 23:04:59.270255 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_EU4.dat
Jun 6 23:04:59.270343 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_EU4.dat loaded. (key size: 188, count: 1, total: 15)
Jun 6 23:04:59.270387 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_flame.dat
Jun 6 23:04:59.270433 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_flame.dat loaded. (key size: 224, count: 1, total: 16)
Jun 6 23:04:59.270466 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_flame_dungeon.dat
Jun 6 23:04:59.270476 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_flame_dungeon.dat loaded. (key size: 296, count: 1, total: 17)
Jun 6 23:04:59.270541 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_halloween.dat
Jun 6 23:04:59.270869 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_halloween.dat loaded. (key size: 116, count: 1, total: 18)
Jun 6 23:04:59.270943 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_mineral.dat
Jun 6 23:04:59.271001 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_mineral.dat loaded. (key size: 80, count: 1, total: 19)
Jun 6 23:04:59.271035 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_pet1.dat
Jun 6 23:04:59.271080 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_pet1.dat loaded. (key size: 224, count: 1, total: 20)
Jun 6 23:04:59.271114 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_ramadan_costume.dat
Jun 6 23:04:59.271186 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_ramadan_costume.dat loaded. (key size: 80, count: 1, total: 21)
Jun 6 23:04:59.271219 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_w20_etc.dat
Jun 6 23:04:59.271277 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_w20_etc.dat loaded. (key size: 80, count: 1, total: 22)
Jun 6 23:04:59.271337 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_w21_mobs.dat
Jun 6 23:04:59.271384 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_w21_mobs.dat loaded. (key size: 224, count: 1, total: 23)
Jun 6 23:04:59.271417 :: [PackageCryptInfo] Try to load crypt file: package/cshybridcrypt_metin2_patch_XMAS.dat
Jun 6 23:04:59.271463 :: [PackageCryptInfo] package/cshybridcrypt_metin2_patch_XMAS.dat loaded. (key size: 152, count: 1, total: 24)
SYSERR: Jun 6 23:05:01.39950 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
Jun 6 23:05:01.62567 :: <shutdown> Starting...
Jun 6 23:05:01.62608 :: Queries 0
Jun 6 23:05:01.62625 :: <shutdown> Destroying CArenaManager...
Jun 6 23:05:01.62651 :: <shutdown> Destroying COXEventManager...
Jun 6 23:05:01.62670 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
Jun 6 23:05:01.62688 :: <shutdown> Disabling signal timer...
Jun 6 23:05:01.62704 :: <shutdown> Shutting down CHARACTER_MANAGER...
Jun 6 23:05:01.62730 :: <shutdown> Shutting down ITEM_MANAGER...
Jun 6 23:05:01.62856 :: <shutdown> Flushing db_clientdesc...
Jun 6 23:05:01.62873 :: <shutdown> Flushing p2p_manager...
Jun 6 23:05:01.62889 :: <shutdown> Destroying CShopManager...
Jun 6 23:05:01.62913 :: <shutdown> Destroying CHARACTER_MANAGER...
Jun 6 23:05:01.62929 :: <shutdown> Destroying ITEM_MANAGER...
Jun 6 23:05:01.62945 :: <shutdown> Destroying DESC_MANAGER...
Jun 6 23:05:01.65177 :: <shutdown> Destroying quest::CQuestManager...
Jun 6 23:05:01.65199 :: <shutdown> Destroying building::CManager...
Jun 6 23:05:01.65216 :: <shutdown> Flushing TrafficProfiler...
Jun 6 23:05:01.65232 :: <shutdown> Canceling ReloadSpamEvent...
Jun 6 23:05:01.65271 :: <shutdown> regen_free()...
Jun 6 23:05:01.65296 :: <shutdown> Closing sockets...
Jun 6 23:05:01.65341 :: <shutdown> fdwatch_delete()...
Jun 6 23:05:01.65361 :: <shutdown> event_destroy()...
Jun 6 23:05:01.65377 :: <shutdown> CTextFileLoader::DestroySystem()...
Jun 6 23:05:01.65401 :: <shutdown> thecore_destroy()...
SYSERR: Jun 6 23:05:01.65503 :: pid_deinit:
End of pid
-----------------------syserr_db----------------- SYSERR: Jun 6 23:04:38.896426 :: pid_init: Start of pid: 833 -------------------------------------------------
Spoiler---------------------------syslog_db-------------------------
SYSERR: Jun 6 23:04:38.896426 :: pid_init:
Start of pid: 833Jun 6 23:04:38.896858 :: connecting to MySQL server (player)
Jun 6 23:04:38.896886 :: CREATING DIRECT_SQL
Jun 6 23:04:38.897003 :: AsyncSQL: locale euckr
Jun 6 23:04:38.909192 :: CREATING MAIN_SQL
Jun 6 23:04:38.909258 :: AsyncSQL: locale euckr
Jun 6 23:04:38.909724 :: CREATING ASYNC_SQL
Jun 6 23:04:38.910131 :: AsyncSQL: locale euckr
Jun 6 23:04:38.910169 :: OK
Jun 6 23:04:38.922669 :: connecting to MySQL server (account)
Jun 6 23:04:38.922728 :: CREATING DIRECT_SQL
Jun 6 23:04:38.925169 :: AsyncSQL: locale euckr
Jun 6 23:04:38.931166 :: CREATING MAIN_SQL
Jun 6 23:04:38.931266 :: AsyncSQL: locale euckr
Jun 6 23:04:38.931554 :: CREATING ASYNC_SQL
Jun 6 23:04:38.931633 :: AsyncSQL: locale euckr
Jun 6 23:04:38.931763 :: OK
Jun 6 23:04:38.931809 :: connecting to MySQL server (common)
Jun 6 23:04:38.931832 :: CREATING DIRECT_SQL
Jun 6 23:04:38.931966 :: AsyncSQL: locale euckr
Jun 6 23:04:38.933525 :: CREATING MAIN_SQL
Jun 6 23:04:38.933584 :: AsyncSQL: locale euckr
Jun 6 23:04:38.933704 :: CREATING ASYNC_SQL
Jun 6 23:04:38.933798 :: AsyncSQL: locale euckr
Jun 6 23:04:38.933892 :: OK
Jun 6 23:04:38.933936 :: connecting to MySQL server (hotbackup)
Jun 6 23:04:38.933959 :: CREATING DIRECT_SQL
Jun 6 23:04:38.933987 :: AsyncSQL: locale euckr
Jun 6 23:04:38.935222 :: CREATING MAIN_SQL
Jun 6 23:04:38.935280 :: AsyncSQL: locale euckr
Jun 6 23:04:38.935470 :: CREATING ASYNC_SQL
Jun 6 23:04:38.935566 :: AsyncSQL: locale euckr
Jun 6 23:04:38.935733 :: OK
Jun 6 23:04:38.936896 :: ClientManager initialization..
Jun 6 23:04:38.939157 :: Empire Priv empire(0) type(1) value(200) duration_sec(81050122)
Jun 6 23:04:38.939221 :: Empire Priv empire(0) type(2) value(200) duration_sec(81050122)
Jun 6 23:04:38.939262 :: Empire Priv empire(0) type(3) value(200) duration_sec(81050122)
Jun 6 23:04:38.939303 :: Empire Priv empire(0) type(4) value(200) duration_sec(81050122)
Jun 6 23:04:38.939653 :: InitializeLocalization() - LoadLocaleTable(count:13)
Jun 6 23:04:38.939688 :: locale[LOCALE] = germany
Jun 6 23:04:38.939732 :: Changed g_stLocale euckr to euckr
Jun 6 23:04:38.939758 :: SetLocale start
and no syslog or syser in game core
-
hi everyone
i have problem with import item_proto , mob_proto
Sometimes the files are imported successfully and sometimes get connection refused
To fix this problem, I have to restart the whole machine, not just the server
Although am not changed any thingsorry for bad english
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Items is disappearing after reboot
I think the problem in query but how to fix??
I tried to reinstall mysql but no thing
how to solve it?
-
-
-
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i have this error i made exchange window 24 slots
it works fine but all of item got in 1st slot
this video to explain
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Nice Armor I Will Use it
Good Job
Keep it up
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1 hour ago, arves100 said:
syserrs? have you also checked if the dragon_soul_table.txt exists in locale folder?
dragon_soul_table.txt
SpoilerSpoilerdragon_soul_table.txt
# ؟ëب¥¼® إ×ہج؛يµé...
# TAB ہ¸·خ ±¸؛ذµا´د ؟¢¼؟·خ ؛¼ °ح.
# vimہ¸·خ ؛»´ظ¸é إا°£ °£°فہ» ء¶ء¤اد°ي ؛¼ °ح. (set ts=16 أكأµ)
# إ« µû؟با¥·خ ¹ہخ ؛خ؛ذہ؛ ¾ب ±¸؛ذ.
# \" ہجµ°إ ءِ؟ّ ¾باش.
# ؟ëب¥¼® Vnum؟، ´ëار comment
# ITEM VNUMہ» 10¸¸ ہع¸®؛خإح, FEDCBA¶َ°ي ار´ظ¸é
# FE : ؟ëب¥¼® ء¾·ù. D : µî±ق
# C : ´ـ°è B : °ب
# A : ؟©¹ْہا ¹ّب£µé...
# ہج أ¼°è؟،¼ ¹¾î³ھ´آ ؟ëب¥¼®ہ؛ ؟ë¼ادءِ ¾تہ» °حہج´ظ.
# ok?
# ؟ëب¥¼®ہج ³ت¹«³ھµµ ¸¹±â ¶§¹®؟، Vnumہج ءك±¸³¹وہج¸é,
# Special item group؟،¼ groupہ¸·خ ¹¾î¼ أ³¸®اد±âµµ بûµé°ي-_-,
# VnumHelper.h؟،¼ أ³¸®اد´آ °حµµ بûµé´ظ.
# Group ہâ´آµ¥¸¸ ¼ِأµءظہ» ½ل¾كاز ءِµµ...
# Vnum؟، أ¼°è¸¦ ہâ¾ئ¼ ہع¸´¼ِ ±â¹فہ¸·خ اط¾ك¸¸ ار´ظ.
# Tableہ؛ "Group"°ْ "ہج¸§"ہ¸·خ ½أہغار´ظ.
# Table ³»؛خ؟، ¶ا Tableہج ہضہ» ¼ِ ہض´ظ.
# ±×·¸´ظ°ي ¾û¶×ار إ×ہج؛يہ» ½ل³ُ´آ´ظ°ي ¼¹ِ°، ہخ½ؤاد´آ °حہ؛ ¾ئ´د´ظ.
# ات؟نار إ×ہج؛يہ؛ ´ظہ½°ْ °°´ظ.
# BaseVnums, BaseAttrs, AddtionalAttrs, AttrSettings, UpgradeTable, ImproveTable,
# RefineTable, UpgradeMoneys, ImproveTable, RefineMoneys, WeightTable, DurationTable,
# DragonHeartExtTable, DragonSoulExtTable
# ب®·ü إ×ہج؛يہا °ھہ؛ ±â؛»ہûہ¸·خ floatہج´ظ.
# ءك؟ن !!!!!
# إ×ہج؛يہ» ؛¸´ظ ؛¸¸é #--#ہج¶َ ¾²؟©ءّ ؛خ؛ذہج ہض´آµ¥ ہ´ë·خ ءِ؟ىءِ ¸»°ح.
#
# ہج°ا vnum to ہج¸§ mapping.
# ہج°ة·خ ئ¯ء¤ vnumہا ؟ëب¥¼®ہج ¾î¶² ء¾·ùہا ؟ëب¥¼®ہخءِ(ہج¸§ہج ¹؛ءِ) ¾ث¾ئ³½ بؤ,
# ±× ؟ëب¥¼®؟، اط´çاد´آ ¼س¼؛ہ» أ£´آ´ظ.
# ¶اار ؟©±â؟، ہûاôہضءِ ¾تہ؛ ؟ëب¥¼®ہج ¹ط؟، Group ء¤ہااد´آ ؛خ؛ذ؟، ہض´ظ¸é
# ؟،·¯.
Group VnumMapper
{
# ½أہغ vnum.
# ؟©±â¼ ½ل¾كاز ؛خ؛ذہ؛ ہ§؟، ¼³¸يار FE؟، اط´çاد´آ ؛خ؛ذ.
# FE¸¦ ½لءظ °ح
#--# DragonSoulName Type
1 ¹é·و¼® 11
2 ب·و¼® 12
3 ا³·و¼® 13
4 أ¶·و¼® 14
5 ³ْ·و¼® 15
6 بو·و¼® 16
}
Group BasicApplys
{
Group ¹é·و¼®
{
# 1؛خإح ¼ّ¼´ë·خ ؛خ؟©µب´ظ.
#--# Apply_Type Apply_value
1 INT 10
2 RESIST_ICE 10
}
Group ب·و¼®
{
#--# Apply_Type Apply_value
1 STR 10
2 RESIST_FIRE 10
}
Group ا³·و¼®
{
#--# Apply_Type Apply_value
1 MAX_SP 500
2 RESIST_WIND 10
}
Group أ¶·و¼®
{
#--# Apply_Type Apply_value
1 DEX 10
2 RESIST_EARTH 10
}
Group ³ْ·و¼®
{
#--# Apply_Type Apply_value
1 MAX_HP 1500
2 RESIST_ELEC 10
}
Group بو·و¼®
{
#--# Apply_Type Apply_value
1 CON 10
2 RESIST_DARK 10
}
}
Group AdditionalApplys
{
Group ¹é·و¼®
{
# ¾صہا أ¹ ؤأ·³ہ؛ ¼ّ¼؟ح °ü°è ¾ّ´ظ. أ¶ہْب÷ ب®·ü؟، µû¶َ ¼س¼؛ہج ؛خ؟©µة »سہج´ظ.
#--# Apply_Type Apply_value Prob
1 MAGIC_ATT_GRADE 15 10
2 MAGIC_DEF_GRADE 15 10
3 SKILL_DAMAGE_BONUS 15 10
4 SKILL_DEFEND_BONUS 15 10
}
Group ب·و¼®
{
#--# Apply_Type Apply_value Prob
1 ATT_BONUS 300 10
2 DEF_BONUS 200 10
3 NORMAL_HIT_DAMAGE_BONUS 15 10
4 NORMAL_HIT_DEFEND_BONUS 15 10
}
Group ا³·و¼®
{
#--# Apply_Type Apply_value Prob
1 MAX_HP 3000 10
2 HP_REGEN 10 10
3 STEAL_HP 10 10
4 KILL_HP_RECOVER 5 10
5 MAX_HP_PCT 20 10
}
Group أ¶·و¼®
{
#--# Apply_Type Apply_value Prob
1 ATT_BONUS_TO_WARRIOR 15 10
2 ATT_BONUS_TO_ASSASSIN 15 10
3 ATT_BONUS_TO_SURA 15 10
4 ATT_BONUS_TO_SHAMAN 15 10
5 RESIST_WARRIOR 15 10
6 RESIST_ASSASSIN 15 10
7 RESIST_SURA 15 10
8 RESIST_SHAMAN 15 10
}
Group ³ْ·و¼®
{
#--# Apply_Type Apply_value Prob
1 MAX_SP 1500 10
2 SP_REGEN 10 10
3 STEAL_SP 10 10
4 KILL_SP_RECOVER 5 10
5 MAX_SP_PCT 20 10
}
Group بو·و¼®
{
#--# Apply_Type Apply_value Prob
1 BLOCK 10 10
2 DODGE 10 10
3 REFLECT_MELEE 10 10
4 RESIST_CRITICAL 10 10
5 RESIST_PENETRATE 10 10
}
}
# ؟©±â؛خإح Default¸¦ µذ´ظ.
# Default °ھہ» ¸ًµç ؟ëب¥¼®ہج µû¸£°ي,
# ئ¯ء¤ °ھہج ہض´آ ؟ëب¥¼®ہ؛ Default¸¦ ¹ظإءہ¸·خ ±× °ھہ» µ¤¾î¾´´ظ.
# µî±ق؟، µû¸¥ ¼س¼؛¼ِ
# ´ـ, basis, add_max´آ 3؛¸´ظ إ©¸é ¾بµب´ظ.
Group ApplyNumSettings
{
Group Default
{
#--# GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY
basis 1 1 1 2 2
add_min 0 0 0 0 0
add_max 0 1 2 2 3
}
# Group ¹é·و¼®
# {
# #--# GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY
# basis 1 1 1 2 2
# }
}
# ؟ëب¥¼® °،ءكؤ، إ×ہج؛ي.
# ہج إ×ہج؛ي؟،¼ °ھہج 0ہج¶َ¸é ±× ہج»َہا °ب´آ ؛ز°،´ةاد´ظ°ي ئا´ـار´ظ.
Group WeightTables
{
Group Default
{
Group GRADE_NORMAL
{
# ´ـ°è °ب
#--# 0 1 2 3 4 5 6
STEP_LOWEST 1 2 3 0 0 0 0
STEP_LOW 2 3 4 0 0 0 0
STEP_MID 3 4 5 6 0 0 0
STEP_HIGH 4 5 6 7 0 0 0
STEP_HIGHEST 5 6 7 8 10 0 0
}
Group GRADE_BRILLIANT
{
STEP_LOWEST 3 4 5 6 0 0 0
STEP_LOW 4 5 6 8 0 0 0
STEP_MID 5 6 8 10 0 0 0
STEP_HIGH 6 8 10 12 15 0 0
STEP_HIGHEST 8 10 12 15 20 0 0
}
Group GRADE_RARE
{
#--# 0 1 2 3 4 5 6
STEP_LOWEST 6 7 9 11 15 0 0
STEP_LOW 7 9 11 15 20 0 0
STEP_MID 9 11 15 20 25 0 0
STEP_HIGH 11 15 20 25 30 0 0
STEP_HIGHEST 15 20 25 30 40 0 0
}
Group GRADE_ANCIENT
{
#--# 0 1 2 3 4 5 6
STEP_LOWEST 10 12 15 18 20 0 0
STEP_LOW 12 15 18 20 25 0 0
STEP_MID 15 18 20 25 35 0 0
STEP_HIGH 18 20 25 35 40 0 0
STEP_HIGHEST 20 25 35 40 60 80 0
}
Group GRADE_LEGENDARY
{
#--# 0 1 2 3 4 5 6
STEP_LOWEST 30 35 40 45 50 0 0
STEP_LOW 35 40 45 50 55 0 0
STEP_MID 40 45 50 55 65 0 0
STEP_HIGH 45 50 55 65 75 90 0
STEP_HIGHEST 50 55 65 75 90 105 120
}
}
# Group ¹é·و¼®
# {
# Group GRADE_NORMAL
# {
# #--# 0 1 2 3 4 5 6
# STEP_LOWEST 10 20 53 0 0 0 0
# STEP_HIGHEST 50 60 37 18 10 0 0
# }
# }
}
# °³·® table
Group RefineGradeTables
{
Group Default
{
#--# NEED_COUNT FEE GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY
GRADE_NORMAL 3 30000 70 25 5 0 0
GRADE_BRILLIANT 3 50000 25 70 5 0 0
GRADE_RARE 3 70000 8 15 75 2 0
GRADE_ANCIENT 3 100000 2 3 8 85 2
}
}
Group RefineStepTables
{
Group Default
{
#--# NEED_COUNT FEE STEP_LOWEST STEP_LOW STEP_MID STEP_HIGH STEP_HIGHEST
STEP_LOWEST 4 20000 70 25 5 0 0
STEP_LOW 3 30000 25 70 5 0 0
STEP_MID 2 40000 10 20 80 1 0
STEP_HIGH 1 50000 2 3 5 89 1
}
}
Group RefineStrengthTables
{
Group Default
{
# MATERIAL_DS_REFINE_NORMAL : GRADE_NORMAL °ب¼®
# MATERIAL_DS_REFINE_BLESSED : أà؛¹ہا °ب¼®
# MATERIAL_DS_REFINE_HOLLY : ؟ë½إہا °ب¼®
#--# FEE 0 1 2 3 4 5
MATERIAL_DS_REFINE_NORMAL 10000 100 80 70 50 30 20
MATERIAL_DS_REFINE_BLESSED 20000 100 88 77 55 33 22
MATERIAL_DS_REFINE_HOLLY 30000 100 90 80 60 40 30
}
}# ؟ë½ةہ؛ 100000(ہس½أ vnum)ہج°ي, أوہü·®ہ؛ socket (0)؟، ¹ع¾ئ³ض´آ´ظ.
# ´ـ, special item group؟، vnum 10053ہ¸·خ ء¤ہاµا¾îہض´آ ´ظ¸¥ ؟ë½ةµéہ؛ Value(0)؟، ہض´آ °ھہج أوہü·®.
# ؟ë½ة أكأâ ب®·ü إ×ہج؛ي
# أوہü·®ہج 0ہج¶َ´آ °حہ؛ أكأâ ½ائذ¶َ´آ °إ.
Group DragonHeartExtTables
{
Group Default
{
#--# 1 2 3 4 5
# ؟ë½ة أوہü·®(%)
CHARGING 0 5 15 30 50
# µî±ق°ْ أوہü·®؟، µû¸¥ ب®·ü إ×ہج؛ي
# µî±ق ب®·ü
GRADE_NORMAL 50 35 12 2 1
GRADE_BRILLIANT 35 40 20 4 1
GRADE_RARE 20 35 30 12 3
GRADE_ANCIENT 15 30 35 15 5
GRADE_LEGENDARY 10 20 40 20 10
}
}
# ؟ëب¥¼® أكأâ ب®·ü إ×ہج؛ي.
# ہج°حµµ 1, 2¾بہج ہض¾î إëاصاز ¼ِ ہض´آ ¹و¾بہ¸·خ °¨.
# أكأâ ب®·üہ» ء¤از ¼ِ ہض°ي, ½ائذ ؛خ»ê¹°µµ ء¤از ¼ِ ہضہ½.(0ہج¸é ¾بءـ)
Group DragonSoulExtTables
{
Group Default
{
#½ائذ ؛خ»ê¹°
#--# Prob ByProduct
GRADE_NORMAL 50 30270
GRADE_BRILLIANT 40 30270
GRADE_RARE 30 30270
GRADE_ANCIENT 30 30270
GRADE_LEGENDARY 20 30270
}
}
-
Hi Devs,
i had small problem with dragonsoul refine
look:
my dragon soul system :
Spoileritem_proto.txt
100000 ؟ë½ة ITEM_USE USE_TIME_CHARGE_PER 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP NONE NONE NONE 0 0 0 0 0 REAL_TIME 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
100001 ؟ë½ة ITEM_USE USE_TIME_CHARGE_PER 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP NONE NONE NONE 0 0 0 0 0 REAL_TIME 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 50 0 0 0 0 0 0 0 0
100002 ؟ë½ة ITEM_USE USE_TIME_CHARGE_FIX 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP NONE NONE NONE 0 0 0 0 0 REAL_TIME 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 30000 0 0 0 0 0 0 0 0
100100 ؟ëب¥¼®أكأâ±â ITEM_EXTRACT EXTRACT_DRAGON_SOUL 1 ANTI_SELL NONE NONE NONE 1000000 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 50 0 0 0 0 0 0 0 0
100200 ؟ë½ةأكأâ±â ITEM_EXTRACT EXTRACT_DRAGON_HEART 1 ANTI_SELL NONE NONE NONE 1000000 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
100300 ہد¹ف °ب¼® ITEM_MATERIAL MATERIAL_DS_REFINE_NORMAL 1 NONE ITEM_STACKABLE NONE NONE 0 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
100400 "أà؛¹ہا °ب¼®" ITEM_MATERIAL MATERIAL_DS_REFINE_BLESSED 1 NONE ITEM_STACKABLE NONE NONE 0 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
100500 ؟ë½إہا °ب¼® ITEM_MATERIAL MATERIAL_DS_REFINE_HOLLY 1 NONE ITEM_STACKABLE NONE NONE 0 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
110000~110099 أضاد±ق ہد¹ف ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
110100~110199 اد±ق ہد¹ف ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
110200~110299 ءك±ق ہد¹ف ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
110300~110399 °ي±ق ہد¹ف ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
110400~110499 أض°ي±ق ہد¹ف ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
111000~111099 أضاد±ق ب·ءار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
111100~111199 اد±ق ب·ءار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
111200~111299 ءك±ق ب·ءار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
111300~111399 °ي±ق ب·ءار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
111400~111499 أض°ي±ق ب·ءار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
112000~112099 أضاد±ق بٌ±حار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
112100~112199 اد±ق بٌ±حار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
112200~112299 ءك±ق بٌ±حار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
112300~112399 °ي±ق بٌ±حار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
112400~112499 أض°ي±ق بٌ±حار ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
113000~113099 أضاد±ق °ي´ëہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
113100~113199 اد±ق °ي´ëہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
113200~113299 ءك±ق °ي´ëہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
113300~113399 °ي±ق °ي´ëہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
113400~113499 أض°ي±ق °ي´ëہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
114000~114099 أضاد±ق ہü¼³ہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
114100~114199 اد±ق ہü¼³ہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
114200~114299 ءك±ق ہü¼³ہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
114300~114399 °ي±ق ہü¼³ہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
114400~114499 أض°ي±ق ہü¼³ہا ¹é·و¼® ITEM_DS DS_SLOT1 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
120000~120099 أضاد±ق ہد¹ف ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
120100~120199 اد±ق ہد¹ف ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
120200~120299 ءك±ق ہد¹ف ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
120300~120399 °ي±ق ہد¹ف ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
120400~120499 أض°ي±ق ہد¹ف ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
121000~121099 أضاد±ق ب·ءار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
121100~121199 اد±ق ب·ءار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
121200~121299 ءك±ق ب·ءار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
121300~121399 °ي±ق ب·ءار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
121400~121499 أض°ي±ق ب·ءار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
122000~122099 أضاد±ق بٌ±حار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
122100~122199 اد±ق بٌ±حار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
122200~122299 ءك±ق بٌ±حار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
122300~122399 °ي±ق بٌ±حار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
122400~122499 أض°ي±ق بٌ±حار ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
123000~123099 أضاد±ق °ي´ëہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
123100~123199 اد±ق °ي´ëہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
123200~123299 ءك±ق °ي´ëہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
123300~123399 °ي±ق °ي´ëہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
123400~123499 أض°ي±ق °ي´ëہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
124000~124099 أضاد±ق ہü¼³ہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
124100~124199 اد±ق ہü¼³ہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
124200~124299 ءك±ق ہü¼³ہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
124300~124399 °ي±ق ہü¼³ہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
124400~124499 أض°ي±ق ہü¼³ہا ب·و¼® ITEM_DS DS_SLOT2 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
130000~130099 أضاد±ق ہد¹ف ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
130100~130199 اد±ق ہد¹ف ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
130200~130299 ءك±ق ہد¹ف ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
130300~130399 °ي±ق ہد¹ف ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
130400~130499 أض°ي±ق ہد¹ف ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
131000~131099 أضاد±ق ب·ءار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
131100~131199 اد±ق ب·ءار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
131200~131299 ءك±ق ب·ءار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
131300~131399 °ي±ق ب·ءار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
131400~131499 أض°ي±ق ب·ءار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
132000~132099 أضاد±ق بٌ±حار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
132100~132199 اد±ق بٌ±حار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
132200~132299 ءك±ق بٌ±حار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
132300~132399 °ي±ق بٌ±حار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
132400~132499 أض°ي±ق بٌ±حار ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
133000~133099 أضاد±ق °ي´ëہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
133100~133199 اد±ق °ي´ëہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
133200~133299 ءك±ق °ي´ëہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
133300~133399 °ي±ق °ي´ëہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
133400~133499 أض°ي±ق °ي´ëہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
134000~134099 أضاد±ق ہü¼³ہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
134100~134199 اد±ق ہü¼³ہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
134200~134299 ءك±ق ہü¼³ہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
134300~134399 °ي±ق ہü¼³ہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
134400~134499 أض°ي±ق ہü¼³ہا ا³·و¼® ITEM_DS DS_SLOT3 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
140000~140099 أضاد±ق ہد¹ف أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
140100~140199 اد±ق ہد¹ف أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
140200~140299 ءك±ق ہد¹ف أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
140300~140399 °ي±ق ہد¹ف أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
140400~140499 أض°ي±ق ہد¹ف أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
141000~141099 أضاد±ق ب·ءار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
141100~141199 اد±ق ب·ءار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
141200~141299 ءك±ق ب·ءار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
141300~141399 °ي±ق ب·ءار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
141400~141499 أض°ي±ق ب·ءار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
142000~142099 أضاد±ق بٌ±حار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
142100~142199 اد±ق بٌ±حار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
142200~142299 ءك±ق بٌ±حار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
142300~142399 °ي±ق بٌ±حار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
142400~142499 أض°ي±ق بٌ±حار أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
143000~143099 أضاد±ق °ي´ëہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
143100~143199 اد±ق °ي´ëہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
143200~143299 ءك±ق °ي´ëہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
143300~143399 °ي±ق °ي´ëہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
143400~143499 أض°ي±ق °ي´ëہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
144000~144099 أضاد±ق ہü¼³ہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
144100~144199 اد±ق ہü¼³ہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
144200~144299 ءك±ق ہü¼³ہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
144300~144399 °ي±ق ہü¼³ہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
144400~144499 أض°ي±ق ہü¼³ہا أ¶·و¼® ITEM_DS DS_SLOT4 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
150000~150099 أضاد±ق ہد¹ف ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
150100~150199 اد±ق ہد¹ف ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
150200~150299 ءك±ق ہد¹ف ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
150300~150399 °ي±ق ہد¹ف ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
150400~150499 أض°ي±ق ہد¹ف ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
151000~151099 أضاد±ق ب·ءار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
151100~151199 اد±ق ب·ءار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
151200~151299 ءك±ق ب·ءار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
151300~151399 °ي±ق ب·ءار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
151400~151499 أض°ي±ق ب·ءار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
152000~152099 أضاد±ق بٌ±حار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
152100~152199 اد±ق بٌ±حار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
152200~152299 ءك±ق بٌ±حار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
152300~152399 °ي±ق بٌ±حار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
152400~152499 أض°ي±ق بٌ±حار ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
153000~153099 أضاد±ق °ي´ëہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
153100~153199 اد±ق °ي´ëہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
153200~153299 ءك±ق °ي´ëہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
153300~153399 °ي±ق °ي´ëہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
153400~153499 أض°ي±ق °ي´ëہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
154000~154099 أضاد±ق ہü¼³ہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
154100~154199 اد±ق ہü¼³ہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
154200~154299 ءك±ق ہü¼³ہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
154300~154399 °ي±ق ہü¼³ہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
154400~154499 أض°ي±ق ہü¼³ہا ³ْ·و¼® ITEM_DS DS_SLOT5 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
160000~160099 أضاد±ق ہد¹ف بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
160100~160199 اد±ق ہد¹ف بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
160200~160299 ءك±ق ہد¹ف بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
160300~160399 °ي±ق ہد¹ف بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
160400~160499 أض°ي±ق ہد¹ف بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
161000~161099 أضاد±ق ب·ءار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
161100~161199 اد±ق ب·ءار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
161200~161299 ءك±ق ب·ءار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
161300~161399 °ي±ق ب·ءار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
161400~161499 أض°ي±ق ب·ءار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
162000~162099 أضاد±ق بٌ±حار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
162100~162199 اد±ق بٌ±حار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
162200~162299 ءك±ق بٌ±حار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
162300~162399 °ي±ق بٌ±حار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
162400~162499 أض°ي±ق بٌ±حار بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_DROP|ANTI_SELL|ANTI_GIVE|ANTI_STACK|ANTI_MYSHOP|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
163000~163099 أضاد±ق °ي´ëہا بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
163100~163199 اد±ق °ي´ëہا بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
163200~163299 ءك±ق °ي´ëہا بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
163300~163399 °ي±ق °ي´ëہا بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
163400~163499 أض°ي±ق °ي´ëہا بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
164000~164099 أضاد±ق ہü¼³ہا بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
164100~164199 اد±ق ہü¼³ہا بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
164200~164299 ءك±ق ہü¼³ہا بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
164300~164399 °ي±ق ہü¼³ہا بو·و¼® ITEM_DS DS_SLOT6 1 ANTI_STACK|ANTI_SAFEBOX NONE NONE NONE 0 0 0 0 0 TIMER_BASED_ON_WEAR 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
dragon_soul_refine_settings.py:
Spoilerdragon_soul_refine_settings.py
import item
default_grade_need_count = [3, 3, 3, 3]
default_grade_fee = [30000, 50000, 70000, 100000]
default_step_need_count = [4, 3, 2, 1]
default_step_fee = [20000, 30000, 40000, 50000]strength_fee = {
item.MATERIAL_DS_REFINE_NORMAL : 10000,
item.MATERIAL_DS_REFINE_BLESSED : 20000,
item.MATERIAL_DS_REFINE_HOLLY : 30000,
}# °ب°، ¾î´ہ ´ـ°è ±îءِ °،´ة ارءِ
# table(GRADE, STEP) = max strength.
default_strength_max_table = [
[2, 2, 3, 3, 4],
[3, 3, 3, 4, 4],
[4, 4, 4, 4, 4],
[4, 4, 4, 4, 5],
[4, 4, 4, 5, 6],
]# ہد´ـ ±âب¹ہûہ¸·خ´آ strength °بہا °و؟ى, °ب¼®؟، ہااط fee°، ¼آئأµا±â ¶§¹®؟،,
# dragon_soul_refine_info؟، ³ضءِ ¾ت¾ز´ظ.
# (°ب¼®¸¸ ³ض¾îµµ ¾َ¸¶ ات؟نارءِ ؛¸ہد ¼ِ ہضµµ·د اد±â ہ§اط)
# ´ظ¸¸ ¼¹ِ؟،¼´آ ؟ëب¥¼® إ¸ہش ؛°·خ °ب¼® fee¸¦ ¼آئأاز ¼ِ ہضµµ·د اط³ù±â ¶§¹®؟،,
# ¸¸ہد ؟ëب¥¼® ؛°·خ °ب¼® fee¸¦ ´ظ¸£°ش اد°ي ½ح´ظ¸é,
# إ¬¶َ ؤعµه¸¦ ¼ِء¤اط¾كاز °حہج´ظ.
default_refine_info = {
"grade_need_count" : default_grade_need_count,
"grade_fee" : default_grade_fee,
"step_need_count" : default_step_need_count,
"step_fee" : default_step_fee,
"strength_max_table" : default_strength_max_table,
}dragon_soul_refine_info = {
11 : default_refine_info,
12 : default_refine_info,
13 : default_refine_info,
14 : default_refine_info,
15 : default_refine_info,
16 : default_refine_info,
}uidragonsoul.py:
Spoileruidragonsoul.py
import ui
import player
import mouseModule
import net
import app
import snd
import item
import chat
import grp
import uiScriptLocale
import uiRefine
import uiAttachMetin
import uiPickMoney
import uiCommon
import uiPrivateShopBuilder
import localeInfo
import constInfo
import ime
import uiInventory
import sys
ITEM_FLAG_APPLICABLE = 1 << 14# ؟ëب¥¼® Vnum؟، ´ëار comment
# ITEM VNUMہ» 10¸¸ ہع¸®؛خإح, FEDCBA¶َ°ي ار´ظ¸é
# FE : ؟ëب¥¼® ء¾·ù. D : µî±ق
# C : ´ـ°è B : °ب
# A : ؟©¹ْہا ¹ّب£µé...class DragonSoulWindow(ui.ScriptWindow):
KIND_TAP_TITLES = [uiScriptLocale.DRAGONSOUL_TAP_TITLE_1, uiScriptLocale.DRAGONSOUL_TAP_TITLE_2,
uiScriptLocale.DRAGONSOUL_TAP_TITLE_3, uiScriptLocale.DRAGONSOUL_TAP_TITLE_4, uiScriptLocale.DRAGONSOUL_TAP_TITLE_5, uiScriptLocale.DRAGONSOUL_TAP_TITLE_6]
def __init__(self):
ui.ScriptWindow.__init__(self)
self.questionDialog = None
self.tooltipItem = None
self.sellingSlotNumber = -1
self.isLoaded = 0
self.isActivated = FALSE
self.DSKindIndex = 0
self.tabDict = None
self.tabButtonDict = None
self.deckPageIndex = 0
self.inventoryPageIndex = 0
self.SetWindowName("DragonSoulWindow")
self.__LoadWindow()def __del__(self):
ui.ScriptWindow.__del__(self)
def Show(self):
self.__LoadWindow()ui.ScriptWindow.Show(self)
def __LoadWindow(self):
if self.isLoaded == 1:
return
self.isLoaded = 1
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self, uiScriptLocale.LOCALE_UISCRIPT_PATH + "dragonsoulwindow.py")
except:
import exception
exception.Abort("dragonsoulwindow.LoadWindow.LoadObject")
try:
if localeInfo.IsARABIC():
self.board = self.GetChild("Equipment_Base")
self.board.SetScale(-1.0, 1.0)
self.board.SetRenderingRect(-1.0, 0.0, 1.0, 0.0)
self.board = self.GetChild("Tab_01")
self.board.SetScale(-1.0, 1.0)
self.board.SetRenderingRect(-1.0, 0.0, 1.0, 0.0)
self.board = self.GetChild("Tab_02")
self.board.SetScale(-1.0, 1.0)
self.board.SetRenderingRect(-1.0, 0.0, 1.0, 0.0)
self.board = self.GetChild("Tab_03")
self.board.SetScale(-1.0, 1.0)
self.board.SetRenderingRect(-1.0, 0.0, 1.0, 0.0)
self.board = self.GetChild("Tab_04")
self.board.SetScale(-1.0, 1.0)
self.board.SetRenderingRect(-1.0, 0.0, 1.0, 0.0)
self.board = self.GetChild("Tab_05")
self.board.SetScale(-1.0, 1.0)
self.board.SetRenderingRect(-1.0, 0.0, 1.0, 0.0)
self.board = self.GetChild("Tab_06")
self.board.SetScale(-1.0, 1.0)
self.board.SetRenderingRect(-1.0, 0.0, 1.0, 0.0)
wndItem = self.GetChild("ItemSlot")
wndEquip = self.GetChild("EquipmentSlot")
self.activateButton = self.GetChild("activate")
self.deckTab = []
self.deckTab.append(self.GetChild("deck1"))
self.deckTab.append(self.GetChild("deck2"))
self.GetChild("TitleBar").SetCloseEvent(ui.__mem_func__(self.Close))
self.inventoryTab = []
self.inventoryTab.append(self.GetChild("Inventory_Tab_01"))
self.inventoryTab.append(self.GetChild("Inventory_Tab_02"))
self.inventoryTab.append(self.GetChild("Inventory_Tab_03"))
self.inventoryTab.append(self.GetChild("Inventory_Tab_04"))
self.inventoryTab.append(self.GetChild("Inventory_Tab_05"))
self.tabDict = {
0 : self.GetChild("Tab_01"),
1 : self.GetChild("Tab_02"),
2 : self.GetChild("Tab_03"),
3 : self.GetChild("Tab_04"),
4 : self.GetChild("Tab_05"),
5 : self.GetChild("Tab_06"),
}
self.tabButtonDict = {
0 : self.GetChild("Tab_Button_01"),
1 : self.GetChild("Tab_Button_02"),
2 : self.GetChild("Tab_Button_03"),
3 : self.GetChild("Tab_Button_04"),
4 : self.GetChild("Tab_Button_05"),
5 : self.GetChild("Tab_Button_06"),
}
self.tabText = self.GetChild("tab_text_area")
except:
import exception
exception.Abort("InventoryWindow.LoadWindow.BindObject")
## DragonSoul Kind Tap
for (tabKey, tabButton) in self.tabButtonDict.items():
tabButton.SetEvent(ui.__mem_func__(self.SetDSKindIndex), tabKey)
## Item
wndItem.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
wndItem.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
wndItem.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
wndItem.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectEmptySlot))
wndItem.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndItem.SetUseSlotEvent(ui.__mem_func__(self.UseItemSlot))
## Equipment
wndEquip.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectEmptyEquipSlot))
wndEquip.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectEquipItemSlot))
wndEquip.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseEquipItemSlot))
wndEquip.SetUseSlotEvent(ui.__mem_func__(self.UseEquipItemSlot))
wndEquip.SetOverInItemEvent(ui.__mem_func__(self.OverInEquipItem))
wndEquip.SetOverOutItemEvent(ui.__mem_func__(self.OverOutEquipItem))
## Deck
self.deckTab[0].SetToggleDownEvent(lambda arg=0: self.SetDeckPage(arg))
self.deckTab[1].SetToggleDownEvent(lambda arg=1: self.SetDeckPage(arg))
self.deckTab[0].SetToggleUpEvent(lambda arg=0: self.__DeckButtonDown(arg))
self.deckTab[1].SetToggleUpEvent(lambda arg=1: self.__DeckButtonDown(arg))
self.deckTab[0].Down()
## Grade button
self.inventoryTab[0].SetEvent(lambda arg=0: self.SetInventoryPage(arg))
self.inventoryTab[1].SetEvent(lambda arg=1: self.SetInventoryPage(arg))
self.inventoryTab[2].SetEvent(lambda arg=2: self.SetInventoryPage(arg))
self.inventoryTab[3].SetEvent(lambda arg=3: self.SetInventoryPage(arg))
self.inventoryTab[4].SetEvent(lambda arg=4: self.SetInventoryPage(arg))
self.inventoryTab[0].Down()
## Etc
self.wndItem = wndItem
self.wndEquip = wndEquip
self.dlgQuestion = uiCommon.QuestionDialog2()
self.dlgQuestion.Close()
self.activateButton.SetToggleDownEvent(ui.__mem_func__(self.ActivateButtonClick))
self.activateButton.SetToggleUpEvent(ui.__mem_func__(self.ActivateButtonClick))
self.wndPopupDialog = uiCommon.PopupDialog()
##
self.listHighlightedSlot = []
## Refresh
self.SetInventoryPage(0)
self.RefreshItemSlot()
self.RefreshEquipSlotWindow()
self.RefreshBagSlotWindow()
self.SetDSKindIndex(0)
self.activateButton.Enable()
self.deckTab[self.deckPageIndex].Down()
self.activateButton.SetUp()def Destroy(self):
self.ClearDictionary()
self.tooltipItem = None
self.wndItem = 0
self.wndEquip = 0
self.activateButton = 0
self.questionDialog = None
self.mallButton = None
self.inventoryTab = []
self.deckTab = []
self.equipmentTab = []
self.tabDict = None
self.tabButtonDict = None
def Close(self):
if None != self.tooltipItem:
self.tooltipItem.HideToolTip()
self.Hide()
def __DeckButtonDown(self, deck):
self.deckTab[deck].Down()
def SetInventoryPage(self, page):
if self.inventoryPageIndex != page:
self.__HighlightSlot_ClearCurrentPage()
self.inventoryPageIndex = page
self.inventoryTab[(page+1)%5].SetUp()
self.inventoryTab[(page+2)%5].SetUp()
self.inventoryTab[(page+3)%5].SetUp()
self.inventoryTab[(page+4)%5].SetUp()
self.RefreshBagSlotWindow()
def SetItemToolTip(self, tooltipItem):
self.tooltipItem = tooltipItem
def RefreshItemSlot(self):
self.RefreshBagSlotWindow()
self.RefreshEquipSlotWindow()
def RefreshEquipSlotWindow(self):
for i in xrange(6):
slotNumber = self.__InventoryLocalSlotPosToGlobalSlotPos(player.INVENTORY, player.DRAGON_SOUL_EQUIPMENT_SLOT_START + i)
itemVnum = player.GetItemIndex(slotNumber)
self.wndEquip.SetItemSlot(player.DRAGON_SOUL_EQUIPMENT_SLOT_START + i, itemVnum, 0)
self.wndEquip.EnableSlot(player.DRAGON_SOUL_EQUIPMENT_SLOT_START + i)
if itemVnum != 0:
item.SelectItem(itemVnum)
for j in xrange(item.LIMIT_MAX_NUM):
(limitType, limitValue) = item.GetLimit(j)
# ¹ط؟،¼ remain_timeہج 0ہجادہخءِ أ¼إ© اد±â ¶§¹®؟، ہسہاہا ¾ç¼ِ·خ أت±âب
remain_time = 999
# ہد´ـ اِہç إ¸ہج¸س´آ ہج ¼¼°³ »سہج´ظ.
if item.LIMIT_REAL_TIME == limitType:
remain_time = player.GetItemMetinSocket(player.INVENTORY, slotNumber, 0) - app.GetGlobalTimeStamp()
elif item.LIMIT_REAL_TIME_START_FIRST_USE == limitType:
remain_time = player.GetItemMetinSocket(player.INVENTORY, slotNumber, 0) - app.GetGlobalTimeStamp()
elif item.LIMIT_TIMER_BASED_ON_WEAR == limitType:
remain_time = player.GetItemMetinSocket(player.INVENTORY, slotNumber, 0)
if remain_time <= 0:
self.wndEquip.DisableSlot(player.DRAGON_SOUL_EQUIPMENT_SLOT_START + i)
break
self.wndEquip.RefreshSlot()
def RefreshStatus(self):
self.RefreshItemSlot()
def __InventoryLocalSlotPosToGlobalSlotPos(self, window_type, local_slot_pos):
if player.INVENTORY == window_type:
return self.deckPageIndex * player.DRAGON_SOUL_EQUIPMENT_FIRST_SIZE + local_slot_pos
return (self.DSKindIndex * 5 * player.DRAGON_SOUL_PAGE_SIZE) + self.inventoryPageIndex * player.DRAGON_SOUL_PAGE_SIZE + local_slot_pos
def RefreshBagSlotWindow(self):
getItemVNum=player.GetItemIndex
getItemCount=player.GetItemCount
setItemVnum=self.wndItem.SetItemSlot
for i in xrange(player.DRAGON_SOUL_PAGE_SIZE):
self.wndItem.EnableSlot(i)
#<- dragon soul kind
slotNumber = self.__InventoryLocalSlotPosToGlobalSlotPos(player.DRAGON_SOUL_INVENTORY, i)itemCount = getItemCount(player.DRAGON_SOUL_INVENTORY, slotNumber)
if 0 == itemCount:
self.wndItem.ClearSlot(i)
continue
elif 1 == itemCount:
itemCount = 0
itemVnum = getItemVNum(player.DRAGON_SOUL_INVENTORY, slotNumber)setItemVnum(i, itemVnum, itemCount)
if itemVnum != 0:
item.SelectItem(itemVnum)
for j in xrange(item.LIMIT_MAX_NUM):
(limitType, limitValue) = item.GetLimit(j)# ¹ط؟،¼ remain_timeہج ہ½¼ِہخءِ أ¼إ© اد±â ¶§¹®؟، ہسہاہا ¾ç¼ِ·خ أت±âب
remain_time = 999
if item.LIMIT_REAL_TIME == limitType:
remain_time = player.GetItemMetinSocket(player.DRAGON_SOUL_INVENTORY, slotNumber, 0)
elif item.LIMIT_REAL_TIME_START_FIRST_USE == limitType:
remain_time = player.GetItemMetinSocket(player.DRAGON_SOUL_INVENTORY, slotNumber, 0)
elif item.LIMIT_TIMER_BASED_ON_WEAR == limitType:
remain_time = player.GetItemMetinSocket(player.DRAGON_SOUL_INVENTORY, slotNumber, 0)
if remain_time <= 0:
self.wndItem.DisableSlot(i)
breakself.__HighlightSlot_RefreshCurrentPage()
self.wndItem.RefreshSlot()
def ShowToolTip(self, window_type, slotIndex):
if None != self.tooltipItem:
if player.INVENTORY == window_type:
self.tooltipItem.SetInventoryItem(slotIndex)
else:
self.tooltipItem.SetInventoryItem(slotIndex, player.DRAGON_SOUL_INVENTORY)def OnPressEscapeKey(self):
self.Close()
return TRUE
def OnTop(self):
if None != self.tooltipItem:
self.tooltipItem.SetTop()
# item slot °ü·أ اش¼ِ
def OverOutItem(self):
self.wndItem.SetUsableItem(FALSE)
if None != self.tooltipItem:
self.tooltipItem.HideToolTip()
def OverInItem(self, overSlotPos):
self.wndItem.DeactivateSlot(overSlotPos)
overSlotPos = self.__InventoryLocalSlotPosToGlobalSlotPos(player.DRAGON_SOUL_INVENTORY, overSlotPos)
try:
self.listHighlightedSlot.remove(overSlotPos)
except:
pass
self.wndItem.SetUsableItem(FALSE)
self.ShowToolTip(player.DRAGON_SOUL_INVENTORY, overSlotPos)
def __UseItem(self, slotIndex):
ItemVNum = player.GetItemIndex(player.DRAGON_SOUL_INVENTORY, slotIndex)
if 0 == player.GetItemMetinSocket(player.DRAGON_SOUL_INVENTORY, slotIndex, 0):
self.wndPopupDialog.SetText(localeInfo.DRAGON_SOUL_EXPIRED)
self.wndPopupDialog.Open()
return
self.__EquipItem(slotIndex)def __EquipItem(self, slotIndex):
ItemVNum = player.GetItemIndex(player.DRAGON_SOUL_INVENTORY, slotIndex)
item.SelectItem(ItemVNum)
subType = item.GetItemSubType()
equipSlotPos = player.DRAGON_SOUL_EQUIPMENT_SLOT_START + self.deckPageIndex * player.DRAGON_SOUL_EQUIPMENT_FIRST_SIZE + subType
srcItemPos = (player.DRAGON_SOUL_INVENTORY, slotIndex)
dstItemPos = (player.INVENTORY, equipSlotPos)
self.__OpenQuestionDialog(TRUE, srcItemPos, dstItemPos)
def SelectItemSlot(self, itemSlotIndex):
if constInfo.GET_ITEM_QUESTION_DIALOG_STATUS() == 1:
returnitemSlotIndex = self.__InventoryLocalSlotPosToGlobalSlotPos(player.DRAGON_SOUL_INVENTORY, itemSlotIndex)
if mouseModule.mouseController.isAttached():
attachedSlotType = mouseModule.mouseController.GetAttachedType()
attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
attachedItemVID = mouseModule.mouseController.GetAttachedItemIndex()
attachedInvenType = player.SlotTypeToInvenType(attachedSlotType)
if player.RESERVED_WINDOW != attachedInvenType:
net.SendItemUseToItemPacket(attachedInvenType, attachedSlotPos, player.DRAGON_SOUL_INVENTORY, itemSlotIndex)mouseModule.mouseController.DeattachObject()
else:
## »َء،؟،¼ ئبµµ·د أك°،
## 20140220
curCursorNum = app.GetCursor()if app.SELL == curCursorNum:
self.__SellItem(itemSlotIndex)
elif app.BUY == curCursorNum:
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.SHOP_BUY_INFO)
else:
selectedItemVNum = player.GetItemIndex(player.DRAGON_SOUL_INVENTORY, itemSlotIndex)
itemCount = player.GetItemCount(player.DRAGON_SOUL_INVENTORY, itemSlotIndex)
mouseModule.mouseController.AttachObject(self, player.SLOT_TYPE_DRAGON_SOUL_INVENTORY, itemSlotIndex, selectedItemVNum, itemCount)
self.wndItem.SetUseMode(FALSE)
snd.PlaySound("sound/ui/pick.wav")
## »َء،؟، ئب±â
## 2014.02.20 أك°،
def __SellItem(self, itemSlotPos):
if not player.IsDSEquipmentSlot(player.DRAGON_SOUL_INVENTORY, itemSlotPos):
self.sellingSlotNumber = itemSlotPos
itemIndex = player.GetItemIndex(player.DRAGON_SOUL_INVENTORY, itemSlotPos)
itemCount = player.GetItemCount(player.DRAGON_SOUL_INVENTORY, itemSlotPos)item.SelectItem(itemIndex)
if item.IsAntiFlag(item.ANTIFLAG_SELL):
popup = uiCommon.PopupDialog()
popup.SetText(localeInfo.SHOP_CANNOT_SELL_ITEM)
popup.SetAcceptEvent(self.__OnClosePopupDialog)
popup.Open()
self.popup = popup
return
itemPrice = item.GetISellItemPrice()if item.Is1GoldItem():
itemPrice = itemCount / itemPrice / 5
else:
itemPrice = itemPrice * itemCount / 5item.GetItemName(itemIndex)
itemName = item.GetItemName()self.questionDialog = uiCommon.QuestionDialog()
self.questionDialog.SetText(localeInfo.DO_YOU_SELL_ITEM(itemName, itemCount, itemPrice))
self.questionDialog.SetAcceptEvent(ui.__mem_func__(self.SellItem))
self.questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
self.questionDialog.Open()
self.questionDialog.count = itemCount## »َء،؟، ئب±â
def SellItem(self):net.SendShopSellPacketNew(self.sellingSlotNumber, self.questionDialog.count, player.DRAGON_SOUL_INVENTORY)
snd.PlaySound("sound/ui/money.wav")
self.OnCloseQuestionDialog()## »َء،؟، ئب±â
def OnCloseQuestionDialog(self):
if self.questionDialog:
self.questionDialog.Close()self.questionDialog = None
## »َء،؟، ئب±â
def __OnClosePopupDialog(self):
self.pop = Nonedef SelectEmptySlot(self, selectedSlotPos):
if constInfo.GET_ITEM_QUESTION_DIALOG_STATUS() == 1:
returnselectedSlotPos = self.__InventoryLocalSlotPosToGlobalSlotPos(player.DRAGON_SOUL_INVENTORY, selectedSlotPos)
if mouseModule.mouseController.isAttached():attachedSlotType = mouseModule.mouseController.GetAttachedType()
attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
attachedItemCount = mouseModule.mouseController.GetAttachedItemCount()
attachedItemIndex = mouseModule.mouseController.GetAttachedItemIndex()attachedInvenType = player.SlotTypeToInvenType(attachedSlotType)
if player.SLOT_TYPE_PRIVATE_SHOP == attachedSlotType:
mouseModule.mouseController.RunCallBack("INVENTORY")elif player.SLOT_TYPE_SHOP == attachedSlotType:
net.SendShopBuyPacket(attachedSlotPos)elif player.SLOT_TYPE_SAFEBOX == attachedSlotType:
if player.ITEM_MONEY == attachedItemIndex:
net.SendSafeboxWithdrawMoneyPacket(mouseModule.mouseController.GetAttachedItemCount())
snd.PlaySound("sound/ui/money.wav")else:
net.SendSafeboxCheckoutPacket(attachedSlotPos, player.DRAGON_SOUL_INVENTORY, selectedSlotPos)elif player.SLOT_TYPE_MALL == attachedSlotType:
net.SendMallCheckoutPacket(attachedSlotPos, player.DRAGON_SOUL_INVENTORY, selectedSlotPos)elif player.RESERVED_WINDOW != attachedInvenType:
if player.IsDSEquipmentSlot(attachedInvenType, attachedSlotPos):
srcItemPos = (attachedInvenType, attachedSlotPos)
dstItemPos = (player.DRAGON_SOUL_INVENTORY, selectedSlotPos)
self.__OpenQuestionDialog(FALSE, srcItemPos, dstItemPos)
else:
itemCount = player.GetItemCount(attachedInvenType, attachedSlotPos)
attachedCount = mouseModule.mouseController.GetAttachedItemCount()
self.__SendMoveItemPacket(attachedInvenType, attachedSlotPos, player.DRAGON_SOUL_INVENTORY, selectedSlotPos, attachedCount)mouseModule.mouseController.DeattachObject()
def UseItemSlot(self, slotIndex):
if constInfo.GET_ITEM_QUESTION_DIALOG_STATUS():
return
slotIndex = self.__InventoryLocalSlotPosToGlobalSlotPos(player.DRAGON_SOUL_INVENTORY, slotIndex)
try:
# ؟ëب¥¼® °بأ¢ہج ؟·ءہضہ¸¸é, ¾ئہجإغ ؟ىإ¬¸¯ ½أ ہعµ؟ہ¸·خ °بأ¢ہ¸·خ µé¾î°¨.
if self.wndDragonSoulRefine.IsShow():
if uiPrivateShopBuilder.IsBuildingPrivateShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.MOVE_ITEM_FAILURE_PRIVATE_SHOP)
return
self.wndDragonSoulRefine.AutoSetItem((player.DRAGON_SOUL_INVENTORY, slotIndex), 1)
return
except:
passself.__UseItem(slotIndex)
mouseModule.mouseController.DeattachObject()
self.OverOutItem()
def __SendMoveItemPacket(self, srcSlotWindow, srcSlotPos, dstSlotWindow, dstSlotPos, srcItemCount):
if uiPrivateShopBuilder.IsBuildingPrivateShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.MOVE_ITEM_FAILURE_PRIVATE_SHOP)
return
net.SendItemMovePacket(srcSlotWindow , srcSlotPos, dstSlotWindow, dstSlotPos, srcItemCount)
# equip ½½·ش °ü·أ اش¼ِµé.
def OverOutEquipItem(self):
self.OverOutItem()
def OverInEquipItem(self, overSlotPos):
overSlotPos = self.__InventoryLocalSlotPosToGlobalSlotPos(player.INVENTORY, overSlotPos)
self.wndItem.SetUsableItem(FALSE)
self.ShowToolTip(player.INVENTORY, overSlotPos)
def UseEquipItemSlot(self, slotIndex):
if constInfo.GET_ITEM_QUESTION_DIALOG_STATUS():
returnslotIndex = self.__InventoryLocalSlotPosToGlobalSlotPos(player.INVENTORY, slotIndex)
self.__UseEquipItem(slotIndex)
mouseModule.mouseController.DeattachObject()
self.OverOutEquipItem()
def __UseEquipItem(self, slotIndex):
if uiPrivateShopBuilder.IsBuildingPrivateShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.USE_ITEM_FAILURE_PRIVATE_SHOP)
returnself.__OpenQuestionDialog(FALSE, (player.INVENTORY, slotIndex), (1, 1))
def SelectEquipItemSlot(self, itemSlotIndex):## ¸¶؟ى½؛ ¹ِئ°ہج sell buy أ¼إ© اط¼ return
curCursorNum = app.GetCursor()
if app.SELL == curCursorNum:
return
elif app.BUY == curCursorNum:
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.SHOP_BUY_INFO)
returnif constInfo.GET_ITEM_QUESTION_DIALOG_STATUS() == 1:
returnitemSlotIndex = self.__InventoryLocalSlotPosToGlobalSlotPos(player.INVENTORY, itemSlotIndex)
if mouseModule.mouseController.isAttached():
attachedSlotType = mouseModule.mouseController.GetAttachedType()
attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
# ہع±â ہع½إہ» ہع±â ہع½إ؟،°ش µه·،±×اد´آ °و؟ى
if player.SLOT_TYPE_INVENTORY == attachedSlotType and itemSlotIndex == attachedSlotPos:
return
attachedItemVID = mouseModule.mouseController.GetAttachedItemIndex()
attachedInvenType = player.SlotTypeToInvenType(attachedSlotType)
if player.RESERVED_WINDOW != attachedInvenType:
net.SendItemUseToItemPacket(attachedInvenType, attachedSlotPos, player.INVENTORY, itemSlotIndex)mouseModule.mouseController.DeattachObject()
else:
selectedItemVNum = player.GetItemIndex(player.INVENTORY, itemSlotIndex)
itemCount = player.GetItemCount(player.INVENTORY, itemSlotIndex)
mouseModule.mouseController.AttachObject(self, player.SLOT_TYPE_INVENTORY, itemSlotIndex, selectedItemVNum, itemCount)
self.wndItem.SetUseMode(FALSE)
snd.PlaySound("sound/ui/pick.wav")
def SelectEmptyEquipSlot(self, selectedSlot):
if constInfo.GET_ITEM_QUESTION_DIALOG_STATUS() == 1:
returnselectedSlotPos = self.__InventoryLocalSlotPosToGlobalSlotPos(player.INVENTORY, selectedSlot)
if mouseModule.mouseController.isAttached():
attachedSlotType = mouseModule.mouseController.GetAttachedType()
attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
attachedItemCount = mouseModule.mouseController.GetAttachedItemCount()
attachedItemIndex = mouseModule.mouseController.GetAttachedItemIndex()if player.SLOT_TYPE_DRAGON_SOUL_INVENTORY == attachedSlotType:
if 0 == player.GetItemMetinSocket(player.DRAGON_SOUL_INVENTORY, attachedSlotPos, 0):
self.wndPopupDialog.SetText(localeInfo.DRAGON_SOUL_EXPIRED)
self.wndPopupDialog.Open()
return
item.SelectItem(attachedItemIndex)
subType = item.GetItemSubType()
if subType != (selectedSlot - player.DRAGON_SOUL_EQUIPMENT_SLOT_START):
self.wndPopupDialog.SetText(localeInfo.DRAGON_SOUL_UNMATCHED_SLOT)
self.wndPopupDialog.Open()
else:
srcItemPos = (player.DRAGON_SOUL_INVENTORY, attachedSlotPos)
dstItemPos = (player.INVENTORY, selectedSlotPos)
self.__OpenQuestionDialog(TRUE, srcItemPos, dstItemPos)mouseModule.mouseController.DeattachObject()
# equip ½½·ش °ü·أ اش¼ِµé ³،.
# °و°يأ¢ °ü·أ
def __OpenQuestionDialog(self, Equip, srcItemPos, dstItemPos):
self.srcItemPos = srcItemPos
self.dstItemPos = dstItemPos
self.dlgQuestion.SetAcceptEvent(ui.__mem_func__(self.__Accept))
self.dlgQuestion.SetCancelEvent(ui.__mem_func__(self.__Cancel))if Equip:
self.dlgQuestion.SetText1(localeInfo.DRAGON_SOUL_EQUIP_WARNING1)
self.dlgQuestion.SetText2(localeInfo.DRAGON_SOUL_EQUIP_WARNING2)
else:
self.dlgQuestion.SetText1(localeInfo.DRAGON_SOUL_UNEQUIP_WARNING1)
self.dlgQuestion.SetText2(localeInfo.DRAGON_SOUL_UNEQUIP_WARNING2)
self.dlgQuestion.Open()
def __Accept(self):
if (-1, -1) == self.dstItemPos:
net.SendItemUsePacket(*self.srcItemPos)
else:
self.__SendMoveItemPacket(*(self.srcItemPos + self.dstItemPos + (0,)))
self.dlgQuestion.Close()def __Cancel(self):
self.srcItemPos = (0, 0)
self.dstItemPos = (0, 0)
self.dlgQuestion.Close()# °و°يأ¢ °ü·أ ³،
def SetDSKindIndex(self, kindIndex):
if self.DSKindIndex != kindIndex:
self.__HighlightSlot_ClearCurrentPage()
self.DSKindIndex = kindIndexfor (tabKey, tabButton) in self.tabButtonDict.items():
if kindIndex!=tabKey:
tabButton.SetUp()for tabValue in self.tabDict.itervalues():
tabValue.Hide()self.tabDict[kindIndex].Show()
self.tabText.SetText(DragonSoulWindow.KIND_TAP_TITLES[kindIndex])
self.RefreshBagSlotWindow()
def SetDeckPage(self, page):
if page == self.deckPageIndex:
return
if self.isActivated:
self.DeactivateDragonSoul()
net.SendChatPacket("/dragon_soul deactivate")
self.deckPageIndex = page
self.deckTab
self.deckTab[(page+1)%2].SetUp()
self.RefreshEquipSlotWindow()
# ؟ëب¥¼® ب°¼؛ب °ü·أ
def ActivateDragonSoulByExtern(self, deck):
self.isActivated = TRUE
self.activateButton.Down()
self.deckPageIndex = deck
self.deckTab[deck].Down()
self.deckTab[(deck+1)%2].SetUp()
self.RefreshEquipSlotWindow()
def DeactivateDragonSoul(self):
self.isActivated = FALSE
self.activateButton.SetUp()def ActivateButtonClick(self):
self.isActivated = self.isActivated ^ TRUE
if self.isActivated:
if self.__CanActivateDeck():
net.SendChatPacket("/dragon_soul activate " + str(self.deckPageIndex))
else:
self.isActivated = FALSE
self.activateButton.SetUp()
else:
net.SendChatPacket("/dragon_soul deactivate")def __CanActivateDeck(self):
canActiveNum = 0
for i in xrange(6):
slotNumber = self.__InventoryLocalSlotPosToGlobalSlotPos(player.INVENTORY, player.DRAGON_SOUL_EQUIPMENT_SLOT_START + i)
itemVnum = player.GetItemIndex(slotNumber)
if itemVnum != 0:
item.SelectItem(itemVnum)
isNoLimit = TRUE
for i in xrange(item.LIMIT_MAX_NUM):
(limitType, limitValue) = item.GetLimit(i)
# LIMIT_TIMER_BASED_ON_WEAR´آ ¼زؤد0؟، ³²ہ؛ ½أ°£ہ» ¹ع´آ´ظ.
# LIMIT_REAL_TIMEہ؛ ½أ°£ ´ظ µا¸é ¾ئہجإغہج »ç¶َءِ¹ا·خ از ات؟ن°، ¾ّ´ظ.
# LIMIT_REAL_TIME_START_FIRST_USE´آ ¼¹ِ؟، ء¦´ë·خ ء¤ہاµاءِ ¾ت¾ئ ہد´ـ ³ہµذ´ظ.
if item.LIMIT_TIMER_BASED_ON_WEAR == limitType:
isNoLimit = FALSE
remain_time = player.GetItemMetinSocket(player.INVENTORY, slotNumber, 0)
if 0 != remain_time:
canActiveNum += 1
break
# إ¸ہج¸س°، ¾ّ´ظ¸é Activateاز ¼ِ ہض´آ ؟ëب¥¼®.
if isNoLimit:
canActiveNum += 1
return canActiveNum > 0
# ب°¼؛ب °ü·أ ³،
# ½½·ش highlight °ü·أ
def __HighlightSlot_ClearCurrentPage(self):
for i in xrange(self.wndItem.GetSlotCount()):
slotNumber = self.__InventoryLocalSlotPosToGlobalSlotPos(player.DRAGON_SOUL_INVENTORY, i)
if slotNumber in self.listHighlightedSlot:
self.wndItem.DeactivateSlot(i)
self.listHighlightedSlot.remove(slotNumber)
def __HighlightSlot_RefreshCurrentPage(self):
for i in xrange(self.wndItem.GetSlotCount()):
slotNumber = self.__InventoryLocalSlotPosToGlobalSlotPos(player.DRAGON_SOUL_INVENTORY, i)
if slotNumber in self.listHighlightedSlot:
self.wndItem.ActivateSlot(i)
def HighlightSlot(self, slot):
if not slot in self.listHighlightedSlot:
self.listHighlightedSlot.append (slot)
# ½½·ش highlight °ü·أ ³،
def SetDragonSoulRefineWindow(self, wndDragonSoulRefine):
if app.ENABLE_DRAGON_SOUL_SYSTEM:
from _weakref import proxy
self.wndDragonSoulRefine = proxy(wndDragonSoulRefine)## °باز ¼ِ ¾ّ´آ °و؟ى ³¯¸®´آ ؟¹؟ـ
#class DragonSoulRefineException(Exception):
#passclass DragonSoulRefineWindow(ui.ScriptWindow):
REFINE_TYPE_GRADE, REFINE_TYPE_STEP, REFINE_TYPE_STRENGTH = xrange(3)
DS_SUB_HEADER_DIC = {
REFINE_TYPE_GRADE : player.DS_SUB_HEADER_DO_UPGRADE,
REFINE_TYPE_STEP : player.DS_SUB_HEADER_DO_IMPROVEMENT,
REFINE_TYPE_STRENGTH : player.DS_SUB_HEADER_DO_REFINE
}
REFINE_STONE_SLOT, DRAGON_SOUL_SLOT = xrange(2)INVALID_DRAGON_SOUL_INFO = -1
def __init__(self):
ui.ScriptWindow.__init__(self)
self.tooltipItem = None
self.sellingSlotNumber = -1
self.isLoaded = 0
self.refineChoiceButtonDict = None
self.doRefineButton = None
self.wndMoney = None
self.SetWindowName("DragonSoulRefineWindow")
self.__LoadWindow()
def __del__(self):
ui.ScriptWindow.__del__(self)def Show(self):
self.__LoadWindow()
ui.ScriptWindow.Show(self)def __LoadWindow(self):
if self.isLoaded == 1:
return
self.isLoaded = 1
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self, uiScriptLocale.LOCALE_UISCRIPT_PATH + "dragonsoulrefinewindow.py")except:
import exception
exception.Abort("dragonsoulrefinewindow.LoadWindow.LoadObject")
try:
if localeInfo.IsARABIC():
self.board = self.GetChild("DragonSoulRefineWindowBaseImage")
self.board.SetScale(-1.0, 1.0)
self.board.SetRenderingRect(-1.0, 0.0, 1.0, 0.0)
wndRefineSlot = self.GetChild("RefineSlot")
wndResultSlot = self.GetChild("ResultSlot")
self.GetChild("TitleBar").SetCloseEvent(ui.__mem_func__(self.Close))
self.refineChoiceButtonDict = {
self.REFINE_TYPE_GRADE : self.GetChild("GradeButton"),
self.REFINE_TYPE_STEP: self.GetChild("StepButton"),
self.REFINE_TYPE_STRENGTH : self.GetChild("StrengthButton"),
}
self.doRefineButton = self.GetChild("DoRefineButton")
self.wndMoney = self.GetChild("Money_Slot")
except:
import exception
exception.Abort("DragonSoulRefineWindow.LoadWindow.BindObject")
## Item Slots
wndRefineSlot.SetOverInItemEvent(ui.__mem_func__(self.__OverInRefineItem))
wndRefineSlot.SetOverOutItemEvent(ui.__mem_func__(self.__OverOutItem))
wndRefineSlot.SetSelectEmptySlotEvent(ui.__mem_func__(self.__SelectRefineEmptySlot))
wndRefineSlot.SetSelectItemSlotEvent(ui.__mem_func__(self.__SelectRefineItemSlot))
wndRefineSlot.SetUseSlotEvent(ui.__mem_func__(self.__SelectRefineItemSlot))
wndRefineSlot.SetUnselectItemSlotEvent(ui.__mem_func__(self.__SelectRefineItemSlot))
wndResultSlot.SetOverInItemEvent(ui.__mem_func__(self.__OverInResultItem))
wndResultSlot.SetOverOutItemEvent(ui.__mem_func__(self.__OverOutItem))
self.wndRefineSlot = wndRefineSlot
self.wndResultSlot = wndResultSlot
## Button
self.refineChoiceButtonDict[self.REFINE_TYPE_GRADE].SetToggleDownEvent(self.__ToggleDownGradeButton)
self.refineChoiceButtonDict[self.REFINE_TYPE_STEP].SetToggleDownEvent(self.__ToggleDownStepButton)
self.refineChoiceButtonDict[self.REFINE_TYPE_STRENGTH].SetToggleDownEvent(self.__ToggleDownStrengthButton)
self.refineChoiceButtonDict[self.REFINE_TYPE_GRADE].SetToggleUpEvent(lambda : self.__ToggleUpButton(self.REFINE_TYPE_GRADE))
self.refineChoiceButtonDict[self.REFINE_TYPE_STEP].SetToggleUpEvent(lambda : self.__ToggleUpButton(self.REFINE_TYPE_STEP))
self.refineChoiceButtonDict[self.REFINE_TYPE_STRENGTH].SetToggleUpEvent(lambda : self.__ToggleUpButton(self.REFINE_TYPE_STRENGTH))
self.doRefineButton.SetEvent(self.__PressDoRefineButton)
## Dialog
self.wndPopupDialog = uiCommon.PopupDialog()
self.currentRefineType = self.REFINE_TYPE_GRADE
self.refineItemInfo = {}
self.resultItemInfo = {}
self.currentRecipe = {}
self.wndMoney.SetText(localeInfo.NumberToMoneyString(0))
self.refineChoiceButtonDict[self.REFINE_TYPE_GRADE].Down()
self.__Initialize()
def Destroy(self):
self.ClearDictionary()
self.tooltipItem = None
self.wndItem = 0
self.wndEquip = 0
self.activateButton = 0
self.questionDialog = None
self.mallButton = None
self.inventoryTab = []
self.deckTab = []
self.equipmentTab = []
self.tabDict = None
self.tabButtonDict = None
def Close(self):
if None != self.tooltipItem:
self.tooltipItem.HideToolTip()
self.__FlushRefineItemSlot()
player.SendDragonSoulRefine(player.DRAGON_SOUL_REFINE_CLOSE)
self.Hide()def Show(self):
self.currentRefineType = self.REFINE_TYPE_GRADE
self.wndMoney.SetText(localeInfo.NumberToMoneyString(0))
self.refineChoiceButtonDict[self.REFINE_TYPE_GRADE].Down()
self.refineChoiceButtonDict[self.REFINE_TYPE_STEP].SetUp()
self.refineChoiceButtonDict[self.REFINE_TYPE_STRENGTH].SetUp()
self.Refresh()
ui.ScriptWindow.Show(self)def SetItemToolTip(self, tooltipItem):
self.tooltipItem = tooltipItem
# ¹ِئ° ´·ء ہض´آ »َإآ¸¦ ء¦؟ـار ¸ًµç °بأ¢ °ü·أ ؛¯¼ِµéہ» أت±âب.
def __Initialize(self):
self.currentRecipe = {}
self.refineItemInfo = {}
self.resultItemInfo = {}
if self.REFINE_TYPE_STRENGTH == self.currentRefineType:
self.refineSlotLockStartIndex = 2
else:
self.refineSlotLockStartIndex = 1for i in xrange(self.refineSlotLockStartIndex):
self.wndRefineSlot.HideSlotBaseImage(i)self.wndMoney.SetText(localeInfo.NumberToMoneyString(0))
def __FlushRefineItemSlot(self):
## Item slot settings
# ؟ّ·، ہخ؛¥ہا ¾ئہجإغ ؤ«؟îئ® ب¸؛¹
for invenType, invenPos, itemCount in self.refineItemInfo.values():
remainCount = player.GetItemCount(invenType, invenPos)
player.SetItemCount(invenType, invenPos, remainCount + itemCount)
self.__Initialize()
def __ToggleUpButton(self, idx):
#if self.REFINE_TYPE_GRADE == self.currentRefineType:
self.refineChoiceButtonDict[idx].Down()def __ToggleDownGradeButton(self):
if self.REFINE_TYPE_GRADE == self.currentRefineType:
return
self.refineChoiceButtonDict[self.currentRefineType].SetUp()
self.currentRefineType = self.REFINE_TYPE_GRADE
self.__FlushRefineItemSlot()
self.Refresh()
def __ToggleDownStepButton(self):
if self.REFINE_TYPE_STEP == self.currentRefineType:
return
self.refineChoiceButtonDict[self.currentRefineType].SetUp()
self.currentRefineType = self.REFINE_TYPE_STEP
self.__FlushRefineItemSlot()
self.Refresh()def __ToggleDownStrengthButton(self):
if self.REFINE_TYPE_STRENGTH == self.currentRefineType:
return
self.refineChoiceButtonDict[self.currentRefineType].SetUp()
self.currentRefineType = self.REFINE_TYPE_STRENGTH
self.__FlushRefineItemSlot()
self.Refresh()def __PopUp(self, message):
self.wndPopupDialog.SetText(message)
self.wndPopupDialog.Open()
def __SetItem(self, inven, dstSlotIndex, itemCount):
invenType, invenPos = invenif dstSlotIndex >= self.refineSlotLockStartIndex:
return FALSE
itemVnum = player.GetItemIndex(invenType, invenPos)
maxCount = player.GetItemCount(invenType, invenPos)
if itemCount > maxCount:
raise Exception, ("Invalid attachedItemCount(%d). (base pos (%d, %d), base itemCount(%d))" % (itemCount, invenType, invenPos, maxCount))
#return FALSE
# strength °بہد °و؟ى, 0¹ّ؟£ °ب¼®, 1¹ّ؟£ ؟ëب¥¼®ہ» ³ُµµ·د °ء¦اش.
if DragonSoulRefineWindow.REFINE_TYPE_STRENGTH == self.currentRefineType:
if self.__IsDragonSoul(itemVnum):
dstSlotIndex = 1
else:
dstSlotIndex = 0
# ؛َ ½½·شہج¾î¾كاش.
if dstSlotIndex in self.refineItemInfo:
return FALSE
# °بأ¢؟، ؟أ¸± ¼ِ ہض´آ ¾ئہجإغہخءِ °ث»ç.
if FALSE == self.__CheckCanRefine(itemVnum):
return FALSE
# ²ّ¾î´ظ ³ُہ؛ ¾ئہجإغ ؤ«؟îئ®¸¸إ ؟ّ·، ہع¸®ہا ¾ئہجإغ ؤ«؟îئ® °¨¼ز
player.SetItemCount(invenType, invenPos, maxCount - itemCount)
self.refineItemInfo[dstSlotIndex] = (invenType, invenPos, itemCount)
self.Refresh()return TRUE
# °ب °،´ةار ¾ئہجإغہخءِ أ¼إ©
# ؟ëب¥¼® °ب´آ °ب ·¹½أاا¸¦ ء¤اط³ُ°ي ½أہغاد´آ °حہج ¾ئ´د¶َ,
# أ³ہ½؟، °بأ¢؟، ؟أ¸° ؟ëب¥¼®؟، ہااط °ب ·¹½أاا°، °لء¤µب´ظ.
# ±×·،¼ __CanRefineGrade, __CanRefineStep, __CanRefineStrength اش¼ِ؟،¼
# °ب ·¹½أاا°، ¾ّ´ظ¸é(أ³ہ½ ؟أ¸®´آ ¾ئہجإغہج¶َ¸é), °ب ·¹½أاا¸¦ ¼³ء¤اطءض´آ ؟ھازµµ ار´ظ.
def __CheckCanRefine(self, vnum):
if self.REFINE_TYPE_GRADE == self.currentRefineType:
return self.__CanRefineGrade(vnum)elif self.REFINE_TYPE_STEP == self.currentRefineType:
return self.__CanRefineStep(vnum)
elif self.REFINE_TYPE_STRENGTH == self.currentRefineType:
return self.__CanRefineStrength(vnum)
else:
return FALSEdef __CanRefineGrade (self, vnum):
ds_info = self.__GetDragonSoulTypeInfo(vnum)
if DragonSoulRefineWindow.INVALID_DRAGON_SOUL_INFO == ds_info:
self.__PopUp(localeInfo.DRAGON_SOUL_IS_NOT_DRAGON_SOUL)
return FALSE
if self.currentRecipe:
ds_type, grade, step, strength = ds_info
cur_refine_ds_type, cur_refine_grade, cur_refine_step, cur_refine_strength = self.currentRecipe["ds_info"]
if not (cur_refine_ds_type == ds_type and cur_refine_grade == grade):
self.__PopUp(localeInfo.DRAGON_SOUL_INVALID_DRAGON_SOUL)
return FALSE
# °ب أ¢؟، أ³ہ½ ¾ئہجإغہ» ؟أ¸®´آ °و؟ى, °ب ہç·ل؟، °üار ء¤؛¸°، ¾ّ´ظ.
# ؟ëب¥¼® °ب°،, ·¹½أاا¸¦ °،ءِ°ي ½أہغاد´آ °حہج ¾ئ´د¶َ, °بأ¢؟، أ³ہ½ ؟أ¸®´آ ¾ئہجإغہج ¹«¾ùہج³ؤ؟، µû¶َ,
# ¹«¾ùہ» °باد°ي, ہç·ل°، ¹«¾ùہخءِ(ہجاد ·¹½أاا)°، ء¤اطءّ´ظ.
# ·¹½أاا°، ¾ّ´ظ¸é, أ³ہ½ ؟أ¸° ¾ئہجإغہج¶َ »°¢اد°ي, vnumہ» ¹ظإءہ¸·خ ·¹½أاا¸¦ ¼آئأ.
else:
self.currentRecipe = self.__GetRefineGradeRecipe(vnum)if self.currentRecipe:
self.refineSlotLockStartIndex = self.currentRecipe["need_count"]
self.wndMoney.SetText(localeInfo.NumberToMoneyString(self.currentRecipe["fee"]))
return TRUE
else:
# °ب ء¤؛¸ ¼آئأ؟، ½ائذاد¸é ؟أ¸± ¼ِ ¾ّ´آ ¾ئہجإغہ¸·خ ئا´ـ.
self.__PopUp(localeInfo.DRAGON_SOUL_CANNOT_REFINE)
return FALSEdef __CanRefineStep (self, vnum):
ds_info = self.__GetDragonSoulTypeInfo(vnum)
if DragonSoulRefineWindow.INVALID_DRAGON_SOUL_INFO == ds_info:
self.__PopUp(localeInfo.DRAGON_SOUL_IS_NOT_DRAGON_SOUL)
return FALSE
if self.currentRecipe:
ds_type, grade, step, strength = ds_info
cur_refine_ds_type, cur_refine_grade, cur_refine_step, cur_refine_strength = self.currentRecipe["ds_info"]
if not (cur_refine_ds_type == ds_type and cur_refine_grade == grade and cur_refine_step == step):
self.__PopUp(localeInfo.DRAGON_SOUL_INVALID_DRAGON_SOUL)
return FALSE
# °ب أ¢؟، أ³ہ½ ¾ئہجإغہ» ؟أ¸®´آ °و؟ى, ہç·ل؟، °üار ء¤؛¸°، ¾ّ´ظ.
# ؟ëب¥¼® °ب°،, ·¹½أاا¸¦ °،ءِ°ي ½أہغاد´آ °حہج ¾ئ´د¶َ, °بأ¢؟، أ³ہ½ ؟أ¸®´آ ¾ئہجإغہج ¹«¾ùہج³ؤ؟، µû¶َ,
# ¹«¾ùہ» °باد°ي, ہç·ل°، ¹«¾ùہخءِ(ہجاد ·¹½أاا)°، ء¤اطءّ´ظ.
# ·¹½أاا°، ¾ّ´ظ¸é, أ³ہ½ ؟أ¸° ¾ئہجإغہج¶َ »°¢اد°ي, vnumہ» ¹ظإءہ¸·خ ·¹½أاا¸¦ ¼آئأ.
else:
self.currentRecipe = self.__GetRefineStepRecipe(vnum)if self.currentRecipe:
self.refineSlotLockStartIndex = self.currentRecipe["need_count"]
self.wndMoney.SetText(localeInfo.NumberToMoneyString(self.currentRecipe["fee"]))
return TRUEelse:
# °ب ء¤؛¸ ¼آئأ؟، ½ائذاد¸é ؟أ¸± ¼ِ ¾ّ´آ ¾ئہجإغہ¸·خ ئا´ـ.
self.__PopUp(localeInfo.DRAGON_SOUL_CANNOT_REFINE)
return FALSEdef __CanRefineStrength (self, vnum):
# ؟ëب¥¼®ہخ °و؟ى, ´ُ ہج»َ strength °ب¸¦ از ¼ِ ¾ّ´آءِ أ¼إ©اط¾كاش.
if self.__IsDragonSoul(vnum):
ds_type, grade, step, strength = self.__GetDragonSoulTypeInfo(vnum)
import dragon_soul_refine_settings
if strength >= dragon_soul_refine_settings.dragon_soul_refine_info[ds_type]["strength_max_table"][grade][step]:
self.__PopUp(localeInfo.DRAGON_SOUL_CANNOT_REFINE_MORE)
return FALSEelse:
return TRUE
# strength °بہا °و؟ى, refine_recipe°، ؟ëب¥¼®ہا ء¾·ù°، ¾ئ´ر, °ب¼®ہا ء¾·ù؟، µû¶َ ´ق¶َءّ´ظ.
# µû¶َ¼ ؟ëب¥¼®ہج ¾ئ´د¶َ¸é,
# ہج¹ج ·¹½أاا°، ہض´آ °و؟ى´آ, °ب¼®ہج °بأ¢؟، ہض´ظ´آ °حہج¹ا·خ, return FALSE
# ·¹½أاا°، ¾ّ´آ °و؟ى´آ, °ب¼®ہخءِ ب®ہخاد°ي, ·¹½أاا¸¦ ¼آئأار´ظ.
else:
if self.currentRecipe:
self.__PopUp(localeInfo.DRAGON_SOUL_IS_NOT_DRAGON_SOUL)
return FALSE
else:
refineRecipe = self.__GetRefineStrengthInfo(vnum)
if refineRecipe:
self.currentRecipe = refineRecipe
self.wndMoney.SetText(localeInfo.NumberToMoneyString(self.currentRecipe["fee"]))
return TRUE
else:
# ·¹½أاا¸¦ ¼آئأاز ¼ِ ¾ّ´آ °و؟ى
self.__PopUp(localeInfo.DRAGON_SOUL_NOT_DRAGON_SOUL_REFINE_STONE)
return FALSEdef __GetRefineGradeRecipe (self, vnum):
ds_type, grade, step, strength = self.__GetDragonSoulTypeInfo(vnum)
try:
import dragon_soul_refine_settingsreturn {
"ds_info" : (ds_type, grade, step, strength),
"need_count" : dragon_soul_refine_settings.dragon_soul_refine_info[ds_type]["grade_need_count"][grade],
"fee" : dragon_soul_refine_settings.dragon_soul_refine_info[ds_type]["grade_fee"][grade]
}
except:
return Nonedef __GetRefineStepRecipe (self, vnum):
ds_type, grade, step, strength = self.__GetDragonSoulTypeInfo(vnum)
try:
import dragon_soul_refine_settings
return {
"ds_info" : (ds_type, grade, step, strength),
"need_count" : dragon_soul_refine_settings.dragon_soul_refine_info[ds_type]["step_need_count"][step],
"fee" : dragon_soul_refine_settings.dragon_soul_refine_info[ds_type]["step_fee"][step]
}
except:
return None
# strength °بہا °و؟ى, refineInfo´آ °ب¼®؟، µû¶َ ´ق¶َءّ´ظ.
def __GetRefineStrengthInfo (self, itemVnum):
try:
# ہج³ًہا ہ§ؤ،¸¦ ¾îآîادءِ....
# °ب¼®ہج ¾ئ´د¸é ¾بµت.
item.SelectItem(itemVnum)
if not (item.ITEM_TYPE_MATERIAL == item.GetItemType() \
and (item.MATERIAL_DS_REFINE_NORMAL <= item.GetItemSubType() and item.GetItemSubType() <= item.MATERIAL_DS_REFINE_HOLLY)):
return Noneimport dragon_soul_refine_settings
return { "fee" : dragon_soul_refine_settings.strength_fee[item.GetItemSubType()] }
except:
return Nonedef __IsDragonSoul(self, vnum):
item.SelectItem(vnum)
return item.GetItemType() == item.ITEM_TYPE_DS
# ؟ëب¥¼® Vnum؟، ´ëار comment
# ITEM VNUMہ» 10¸¸ ہع¸®؛خإح, FEDCBA¶َ°ي ار´ظ¸é
# FE : ؟ëب¥¼® ء¾·ù. D : µî±ق
# C : ´ـ°è B : °ب
# A : ؟©¹ْہا ¹ّب£µé...
def __GetDragonSoulTypeInfo(self, vnum):
if not self.__IsDragonSoul(vnum):
return DragonSoulRefineWindow.INVALID_DRAGON_SOUL_INFO
ds_type = vnum / 10000
grade = vnum % 10000 /1000
step = vnum % 1000 / 100
strength = vnum % 100 / 10
return (ds_type, grade, step, strength)
def __MakeDragonSoulVnum(self, ds_type, grade, step, strength):
return ds_type * 10000 + grade * 1000 + step * 100 + strength * 10## ؛َ ½½·ش ¼±إأ Event
def __SelectRefineEmptySlot(self, selectedSlotPos):
try:
if constInfo.GET_ITEM_QUESTION_DIALOG_STATUS() == 1:
return
if selectedSlotPos >= self.refineSlotLockStartIndex:
return
if mouseModule.mouseController.isAttached():
attachedSlotType = mouseModule.mouseController.GetAttachedType()
attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
attachedItemCount = mouseModule.mouseController.GetAttachedItemCount()
attachedItemIndex = mouseModule.mouseController.GetAttachedItemIndex()
mouseModule.mouseController.DeattachObject()if uiPrivateShopBuilder.IsBuildingPrivateShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.MOVE_ITEM_FAILURE_PRIVATE_SHOP)
returnattachedInvenType = player.SlotTypeToInvenType(attachedSlotType)
if player.INVENTORY == attachedInvenType and player.IsEquipmentSlot(attachedSlotPos):
returnif player.INVENTORY != attachedInvenType and player.DRAGON_SOUL_INVENTORY != attachedInvenType:
returnif TRUE == self.__SetItem((attachedInvenType, attachedSlotPos), selectedSlotPos, attachedItemCount):
self.Refresh()except Exception, e:
import dbg
dbg.TraceError("Exception : __SelectRefineEmptySlot, %s" % e)# إ¬¸¯ہ¸·خ ½½·ش؟،¼ »èء¦.
def __SelectRefineItemSlot(self, selectedSlotPos):
if constInfo.GET_ITEM_QUESTION_DIALOG_STATUS() == 1:
returntry:
if not selectedSlotPos in self.refineItemInfo:
# »ُ·خ؟î ¾ئہجإغہ» °بأ¢؟، ؟أ¸®´آ ہغ¾÷.
if mouseModule.mouseController.isAttached():
attachedSlotType = mouseModule.mouseController.GetAttachedType()
attachedSlotPos = mouseModule.mouseController.GetAttachedSlotNumber()
attachedItemCount = mouseModule.mouseController.GetAttachedItemCount()
attachedItemIndex = mouseModule.mouseController.GetAttachedItemIndex()
mouseModule.mouseController.DeattachObject()if uiPrivateShopBuilder.IsBuildingPrivateShop():
chat.AppendChat(chat.CHAT_TYPE_INFO, localeInfo.MOVE_ITEM_FAILURE_PRIVATE_SHOP)
returnattachedInvenType = player.SlotTypeToInvenType(attachedSlotType)
if player.INVENTORY == attachedInvenType and player.IsEquipmentSlot(attachedSlotPos):
returnif player.INVENTORY != attachedInvenType and player.DRAGON_SOUL_INVENTORY != attachedInvenType:
returnself.AutoSetItem((attachedInvenType, attachedSlotPos), 1)
return
elif mouseModule.mouseController.isAttached():
return
attachedInvenType, attachedSlotPos, attachedItemCount = self.refineItemInfo[selectedSlotPos]
selectedItemVnum = player.GetItemIndex(attachedInvenType, attachedSlotPos)
# °بأ¢؟،¼ »èء¦ ¹× ؟ّ·، ہخ؛¥ہا ¾ئہجإغ ؤ«؟îئ® ب¸؛¹
invenType, invenPos, itemCount = self.refineItemInfo[selectedSlotPos]
remainCount = player.GetItemCount(invenType, invenPos)
player.SetItemCount(invenType, invenPos, remainCount + itemCount)
del self.refineItemInfo[selectedSlotPos]
# °بأ¢ہج ؛ٌ¾ْ´ظ¸é, أت±âب
if not self.refineItemInfo:
self.__Initialize()
else:
item.SelectItem(selectedItemVnum)
# ¾ّ¾ط ¾ئہجإغہج °ب¼®ہج¾ْ´ظ¸é °ب ·¹اا½أ أت±âب
if (item.ITEM_TYPE_MATERIAL == item.GetItemType() \
and (item.MATERIAL_DS_REFINE_NORMAL <= item.GetItemSubType() and item.GetItemSubType() <= item.MATERIAL_DS_REFINE_HOLLY)):
self.currentRecipe = {}
self.wndMoney.SetText(localeInfo.NumberToMoneyString(0))
# ؟ëب¥¼®ہج¾ْ´ظ¸é,
# strength°ب°، ¾ئ´ر °و؟ى, °بأ¢؟، ´ظ¸¥ ؟ëب¥¼®ہج ³²¾ئہضہ¸¹ا·خ, ·¹½أاا¸¦ أت±âباد¸é ¾بµت.
# strength°بہا °و؟ى, °ب ·¹½أاا´آ °ب¼®؟، ء¾¼سµب °حہج¹ا·خ ´ظ¸¥ أ³¸®از ات؟ن°، ¾ّہ½.
else:
pass
except Exception, e:
import dbg
dbg.TraceError("Exception : __SelectRefineItemSlot, %s" % e)
self.Refresh()
def __OverInRefineItem(self, slotIndex):
if self.refineItemInfo.has_key(slotIndex):
inven_type, inven_pos, item_count = self.refineItemInfo[slotIndex]
self.tooltipItem.SetInventoryItem(inven_pos, inven_type)def __OverInResultItem(self, slotIndex):
if self.resultItemInfo.has_key(slotIndex):
inven_type, inven_pos, item_count = self.resultItemInfo[slotIndex]
self.tooltipItem.SetInventoryItem(inven_pos, inven_type)
def __OverOutItem(self):
if self.tooltipItem:
self.tooltipItem.HideToolTip()def __PressDoRefineButton(self):
for i in xrange(self.refineSlotLockStartIndex):
if not i in self.refineItemInfo:
self.wndPopupDialog.SetText(localeInfo.DRAGON_SOUL_NOT_ENOUGH_MATERIAL)
self.wndPopupDialog.Open()
return
player.SendDragonSoulRefine(DragonSoulRefineWindow.DS_SUB_HEADER_DIC[self.currentRefineType], self.refineItemInfo)
def OnPressEscapeKey(self):
self.Close()
return TRUE
def Refresh(self):
self.__RefreshRefineItemSlot()
self.__ClearResultItemSlot()
def __RefreshRefineItemSlot(self):
try:
for slotPos in xrange(self.wndRefineSlot.GetSlotCount()):
self.wndRefineSlot.ClearSlot(slotPos)
if slotPos < self.refineSlotLockStartIndex:
# self.refineItemInfo[slotPos]ہا ء¤؛¸ب®ہخ
# (½اء¦·خ ¾ئہجإغہج ء¸ہçاد´آءِ ب®ہخ)
# ء¸ہç -> ¾ئہجإغ ¾ئہجؤـہ» ½½·ش؟، ¼آئأ.
# ؛ٌء¸ہç -> ¾ئہجإغہج ¾ّہ¸¹ا·خ °بأ¢؟،¼ »èء¦.
if slotPos in self.refineItemInfo:
invenType, invenPos, itemCount = self.refineItemInfo[slotPos]
itemVnum = player.GetItemIndex(invenType, invenPos)# if itemVnum:
if itemVnum:
self.wndRefineSlot.SetItemSlot(slotPos, player.GetItemIndex(invenType, invenPos), itemCount)
else:
del self.refineItemInfo[slotPos]# ؛َ ½½·ش؟، reference ¾ئہجؤـہ» alpha 0.5·خ ¼آئأ.
if not slotPos in self.refineItemInfo:
try:
reference_vnum = 0
# strength °بہد ¶§´آ,
# 0¹ّ ½½·ش؟، °ب¼®ہ», 1¹ّ ½½·ش؟، ؟ëب¥¼®ہ» ³ُ´آ´ظ.
if DragonSoulRefineWindow.REFINE_TYPE_STRENGTH == self.currentRefineType:
if DragonSoulRefineWindow.REFINE_STONE_SLOT == slotPos:
reference_vnum = 100300
else:
reference_vnum = self.__MakeDragonSoulVnum(*self.currentRecipe["ds_info"])
if 0 != reference_vnum:
item.SelectItem(reference_vnum)
itemIcon = item.GetIconImage()
(width, height) = item.GetItemSize()
self.wndRefineSlot.SetSlot(slotPos, 0, width, height, itemIcon, (1.0, 1.0, 1.0, 0.5))
# slot ؟ىأّ اد´ـ؟، ¼ہع ¶ك¸é ¾ب ؟¹»ف...
self.wndRefineSlot.SetSlotCount(slotPos, 0)
except:
pass
# refineSlotLockStartIndex ؛¸´ظ ہغہ؛ ½½·شہ؛ ´فبù ہج¹جءِ¸¦ ؛¸؟©ءض¸é ¾بµت.
self.wndRefineSlot.HideSlotBaseImage(slotPos)
# slotPos >= self.refineSlotLockStartIndex:
else:
# ء¤»َہûہخ °و؟ى¶َ¸é ہج if¹®؟، µé¾î°¥ ہدہ؛ ¾ّ°عءِ¸¸,
# (¾ضأت؟، ہخµ¦½؛°، refineSlotLockStartIndex ہج»َہخ ½½·ش؟،´آ ¾ئہجإغہ» ³ضءِ ¸ّاد°ش اك±â ¶§¹®)
# ب¤½أ ¸ً¸¦ ؟،·¯؟، ´ë؛ٌاش.
if slotPos in self.refineItemInfo:
invenType, invenPos, itemCount = self.refineItemInfo[slotPos]
remainCount = player.GetItemCount(invenType, invenPos)
player.SetItemCount(invenType, invenPos, remainCount + itemCount)
del self.refineItemInfo[slotPos]
# refineSlotLockStartIndex ہج»َہخ ½½·شہ؛ ´فبù ہج¹جءِ¸¦ ؛¸؟©ءà¾كاش.
self.wndRefineSlot.ShowSlotBaseImage(slotPos)
# °بأ¢؟، ¾ئ¹«·± ¾ئہجإغہج ¾ّ´ظ¸é, أت±âباطءـ.
# ہ§؟،¼ ءك°£ ءك°£؟، "del self.refineItemInfo[slotPos]"¸¦ اك±â ¶§¹®؟،,
# ؟©±â¼ ار¹ّ أ¼إ©اطءà¾كاش.
if not self.refineItemInfo:
self.__Initialize()
self.wndRefineSlot.RefreshSlot()
except Exception, e:
import dbg
dbg.TraceError("Exception : __RefreshRefineItemSlot, %s" % e)
def __GetEmptySlot(self, itemVnum = 0):
# STRENGTH °بہا °و؟ى, ؟ëب¥¼® ½½·ش°ْ °ب¼® ½½·شہج ±¸؛ذµا¾îہض±â ‹ڑ¹®؟،
# vnumہ» ¾ث¾ئ¾ك ار´ظ.
if DragonSoulRefineWindow.REFINE_TYPE_STRENGTH == self.currentRefineType:
if 0 == itemVnum:
return -1
if self.__IsDragonSoul(itemVnum):
if not DragonSoulRefineWindow.DRAGON_SOUL_SLOT in self.refineItemInfo:
return DragonSoulRefineWindow.DRAGON_SOUL_SLOT
else:
if not DragonSoulRefineWindow.REFINE_STONE_SLOT in self.refineItemInfo:
return DragonSoulRefineWindow.REFINE_STONE_SLOT
else:
for slotPos in xrange(self.wndRefineSlot.GetSlotCount()):
if not slotPos in self.refineItemInfo:
return slotPos
return -1def AutoSetItem(self, inven, itemCount):
invenType, invenPos = inven
itemVnum = player.GetItemIndex(invenType, invenPos)
emptySlot = self.__GetEmptySlot(itemVnum)
if -1 == emptySlot:
return
self.__SetItem((invenType, invenPos), emptySlot, itemCount)def __ClearResultItemSlot(self):
self.wndResultSlot.ClearSlot(0)
self.resultItemInfo = {}
def RefineSucceed(self, inven_type, inven_pos):
self.__Initialize()
self.Refresh()
itemCount = player.GetItemCount(inven_type, inven_pos)
if itemCount > 0:
self.resultItemInfo[0] = (inven_type, inven_pos, itemCount)
self.wndResultSlot.SetItemSlot(0, player.GetItemIndex(inven_type, inven_pos), itemCount)
def RefineFail(self, reason, inven_type, inven_pos):
if net.DS_SUB_HEADER_REFINE_FAIL == reason:
self.__Initialize()
self.Refresh()
itemCount = player.GetItemCount(inven_type, inven_pos)
if itemCount > 0:
self.resultItemInfo[0] = (inven_type, inven_pos, itemCount)
self.wndResultSlot.SetItemSlot(0, player.GetItemIndex(inven_type, inven_pos), itemCount)
else:
self.Refresh()def SetInventoryWindows(self, wndInventory, wndDragonSoul):
self.wndInventory = wndInventory
self.wndDragonSoul = wndDragonSoul
dragon_soul_table.txt:
Spoilerdragon_soul_table.txt
# ؟ëب¥¼® إ×ہج؛يµé...
# TAB ہ¸·خ ±¸؛ذµا´د ؟¢¼؟·خ ؛¼ °ح.
# vimہ¸·خ ؛»´ظ¸é إا°£ °£°فہ» ء¶ء¤اد°ي ؛¼ °ح. (set ts=16 أكأµ)
# إ« µû؟با¥·خ ¹ہخ ؛خ؛ذہ؛ ¾ب ±¸؛ذ.
# \" ہجµ°إ ءِ؟ّ ¾باش.
# ؟ëب¥¼® Vnum؟، ´ëار comment
# ITEM VNUMہ» 10¸¸ ہع¸®؛خإح, FEDCBA¶َ°ي ار´ظ¸é
# FE : ؟ëب¥¼® ء¾·ù. D : µî±ق
# C : ´ـ°è B : °ب
# A : ؟©¹ْہا ¹ّب£µé...
# ہج أ¼°è؟،¼ ¹¾î³ھ´آ ؟ëب¥¼®ہ؛ ؟ë¼ادءِ ¾تہ» °حہج´ظ.
# ok?
# ؟ëب¥¼®ہج ³ت¹«³ھµµ ¸¹±â ¶§¹®؟، Vnumہج ءك±¸³¹وہج¸é,
# Special item group؟،¼ groupہ¸·خ ¹¾î¼ أ³¸®اد±âµµ بûµé°ي-_-,
# VnumHelper.h؟،¼ أ³¸®اد´آ °حµµ بûµé´ظ.
# Group ہâ´آµ¥¸¸ ¼ِأµءظہ» ½ل¾كاز ءِµµ...
# Vnum؟، أ¼°è¸¦ ہâ¾ئ¼ ہع¸´¼ِ ±â¹فہ¸·خ اط¾ك¸¸ ار´ظ.
# Tableہ؛ "Group"°ْ "ہج¸§"ہ¸·خ ½أہغار´ظ.
# Table ³»؛خ؟، ¶ا Tableہج ہضہ» ¼ِ ہض´ظ.
# ±×·¸´ظ°ي ¾û¶×ار إ×ہج؛يہ» ½ل³ُ´آ´ظ°ي ¼¹ِ°، ہخ½ؤاد´آ °حہ؛ ¾ئ´د´ظ.
# ات؟نار إ×ہج؛يہ؛ ´ظہ½°ْ °°´ظ.
# BaseVnums, BaseAttrs, AddtionalAttrs, AttrSettings, UpgradeTable, ImproveTable,
# RefineTable, UpgradeMoneys, ImproveTable, RefineMoneys, WeightTable, DurationTable,
# DragonHeartExtTable, DragonSoulExtTable
# ب®·ü إ×ہج؛يہا °ھہ؛ ±â؛»ہûہ¸·خ floatہج´ظ.
# ءك؟ن !!!!!
# إ×ہج؛يہ» ؛¸´ظ ؛¸¸é #--#ہج¶َ ¾²؟©ءّ ؛خ؛ذہج ہض´آµ¥ ہ´ë·خ ءِ؟ىءِ ¸»°ح.
#
# ہج°ا vnum to ہج¸§ mapping.
# ہج°ة·خ ئ¯ء¤ vnumہا ؟ëب¥¼®ہج ¾î¶² ء¾·ùہا ؟ëب¥¼®ہخءِ(ہج¸§ہج ¹؛ءِ) ¾ث¾ئ³½ بؤ,
# ±× ؟ëب¥¼®؟، اط´çاد´آ ¼س¼؛ہ» أ£´آ´ظ.
# ¶اار ؟©±â؟، ہûاôہضءِ ¾تہ؛ ؟ëب¥¼®ہج ¹ط؟، Group ء¤ہااد´آ ؛خ؛ذ؟، ہض´ظ¸é
# ؟،·¯.
Group VnumMapper
{
# ½أہغ vnum.
# ؟©±â¼ ½ل¾كاز ؛خ؛ذہ؛ ہ§؟، ¼³¸يار FE؟، اط´çاد´آ ؛خ؛ذ.
# FE¸¦ ½لءظ °ح
#--# DragonSoulName Type
1 ¹é·و¼® 11
2 ب·و¼® 12
3 ا³·و¼® 13
4 أ¶·و¼® 14
5 ³ْ·و¼® 15
6 بو·و¼® 16
}
Group BasicApplys
{
Group ¹é·و¼®
{
# 1؛خإح ¼ّ¼´ë·خ ؛خ؟©µب´ظ.
#--# Apply_Type Apply_value
1 INT 10
2 RESIST_ICE 10
}
Group ب·و¼®
{
#--# Apply_Type Apply_value
1 STR 10
2 RESIST_FIRE 10
}
Group ا³·و¼®
{
#--# Apply_Type Apply_value
1 MAX_SP 500
2 RESIST_WIND 10
}
Group أ¶·و¼®
{
#--# Apply_Type Apply_value
1 DEX 10
2 RESIST_EARTH 10
}
Group ³ْ·و¼®
{
#--# Apply_Type Apply_value
1 MAX_HP 1500
2 RESIST_ELEC 10
}
Group بو·و¼®
{
#--# Apply_Type Apply_value
1 CON 10
2 RESIST_DARK 10
}
}
Group AdditionalApplys
{
Group ¹é·و¼®
{
# ¾صہا أ¹ ؤأ·³ہ؛ ¼ّ¼؟ح °ü°è ¾ّ´ظ. أ¶ہْب÷ ب®·ü؟، µû¶َ ¼س¼؛ہج ؛خ؟©µة »سہج´ظ.
#--# Apply_Type Apply_value Prob
1 MAGIC_ATT_GRADE 15 10
2 MAGIC_DEF_GRADE 15 10
3 SKILL_DAMAGE_BONUS 15 10
4 SKILL_DEFEND_BONUS 15 10
}
Group ب·و¼®
{
#--# Apply_Type Apply_value Prob
1 ATT_BONUS 300 10
2 DEF_BONUS 200 10
3 NORMAL_HIT_DAMAGE_BONUS 15 10
4 NORMAL_HIT_DEFEND_BONUS 15 10
}
Group ا³·و¼®
{
#--# Apply_Type Apply_value Prob
1 MAX_HP 3000 10
2 HP_REGEN 10 10
3 STEAL_HP 10 10
4 KILL_HP_RECOVER 5 10
5 MAX_HP_PCT 20 10
}
Group أ¶·و¼®
{
#--# Apply_Type Apply_value Prob
1 ATT_BONUS_TO_WARRIOR 15 10
2 ATT_BONUS_TO_ASSASSIN 15 10
3 ATT_BONUS_TO_SURA 15 10
4 ATT_BONUS_TO_SHAMAN 15 10
5 RESIST_WARRIOR 15 10
6 RESIST_ASSASSIN 15 10
7 RESIST_SURA 15 10
8 RESIST_SHAMAN 15 10
}
Group ³ْ·و¼®
{
#--# Apply_Type Apply_value Prob
1 MAX_SP 1500 10
2 SP_REGEN 10 10
3 STEAL_SP 10 10
4 KILL_SP_RECOVER 5 10
5 MAX_SP_PCT 20 10
}
Group بو·و¼®
{
#--# Apply_Type Apply_value Prob
1 BLOCK 10 10
2 DODGE 10 10
3 REFLECT_MELEE 10 10
4 RESIST_CRITICAL 10 10
5 RESIST_PENETRATE 10 10
}
}
# ؟©±â؛خإح Default¸¦ µذ´ظ.
# Default °ھہ» ¸ًµç ؟ëب¥¼®ہج µû¸£°ي,
# ئ¯ء¤ °ھہج ہض´آ ؟ëب¥¼®ہ؛ Default¸¦ ¹ظإءہ¸·خ ±× °ھہ» µ¤¾î¾´´ظ.
# µî±ق؟، µû¸¥ ¼س¼؛¼ِ
# ´ـ, basis, add_max´آ 3؛¸´ظ إ©¸é ¾بµب´ظ.
Group ApplyNumSettings
{
Group Default
{
#--# GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY
basis 1 1 1 2 2
add_min 0 0 0 0 0
add_max 0 1 2 2 3
}
# Group ¹é·و¼®
# {
# #--# GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY
# basis 1 1 1 2 2
# }
}
# ؟ëب¥¼® °،ءكؤ، إ×ہج؛ي.
# ہج إ×ہج؛ي؟،¼ °ھہج 0ہج¶َ¸é ±× ہج»َہا °ب´آ ؛ز°،´ةاد´ظ°ي ئا´ـار´ظ.
Group WeightTables
{
Group Default
{
Group GRADE_NORMAL
{
# ´ـ°è °ب
#--# 0 1 2 3 4 5 6
STEP_LOWEST 1 2 3 0 0 0 0
STEP_LOW 2 3 4 0 0 0 0
STEP_MID 3 4 5 6 0 0 0
STEP_HIGH 4 5 6 7 0 0 0
STEP_HIGHEST 5 6 7 8 10 0 0
}
Group GRADE_BRILLIANT
{
STEP_LOWEST 3 4 5 6 0 0 0
STEP_LOW 4 5 6 8 0 0 0
STEP_MID 5 6 8 10 0 0 0
STEP_HIGH 6 8 10 12 15 0 0
STEP_HIGHEST 8 10 12 15 20 0 0
}
Group GRADE_RARE
{
#--# 0 1 2 3 4 5 6
STEP_LOWEST 6 7 9 11 15 0 0
STEP_LOW 7 9 11 15 20 0 0
STEP_MID 9 11 15 20 25 0 0
STEP_HIGH 11 15 20 25 30 0 0
STEP_HIGHEST 15 20 25 30 40 0 0
}
Group GRADE_ANCIENT
{
#--# 0 1 2 3 4 5 6
STEP_LOWEST 10 12 15 18 20 0 0
STEP_LOW 12 15 18 20 25 0 0
STEP_MID 15 18 20 25 35 0 0
STEP_HIGH 18 20 25 35 40 0 0
STEP_HIGHEST 20 25 35 40 60 80 0
}
Group GRADE_LEGENDARY
{
#--# 0 1 2 3 4 5 6
STEP_LOWEST 30 35 40 45 50 0 0
STEP_LOW 35 40 45 50 55 0 0
STEP_MID 40 45 50 55 65 0 0
STEP_HIGH 45 50 55 65 75 90 0
STEP_HIGHEST 50 55 65 75 90 105 120
}
}
# Group ¹é·و¼®
# {
# Group GRADE_NORMAL
# {
# #--# 0 1 2 3 4 5 6
# STEP_LOWEST 10 20 53 0 0 0 0
# STEP_HIGHEST 50 60 37 18 10 0 0
# }
# }
}
# °³·® table
Group RefineGradeTables
{
Group Default
{
#--# NEED_COUNT FEE GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY
GRADE_NORMAL 3 30000 70 25 5 0 0
GRADE_BRILLIANT 3 50000 25 70 5 0 0
GRADE_RARE 3 70000 8 15 75 2 0
GRADE_ANCIENT 3 100000 2 3 8 85 2
}
}
Group RefineStepTables
{
Group Default
{
#--# NEED_COUNT FEE STEP_LOWEST STEP_LOW STEP_MID STEP_HIGH STEP_HIGHEST
STEP_LOWEST 4 20000 70 25 5 0 0
STEP_LOW 3 30000 25 70 5 0 0
STEP_MID 2 40000 10 20 80 1 0
STEP_HIGH 1 50000 2 3 5 89 1
}
}
Group RefineStrengthTables
{
Group Default
{
# MATERIAL_DS_REFINE_NORMAL : GRADE_NORMAL °ب¼®
# MATERIAL_DS_REFINE_BLESSED : أà؛¹ہا °ب¼®
# MATERIAL_DS_REFINE_HOLLY : ؟ë½إہا °ب¼®
#--# FEE 0 1 2 3 4 5
MATERIAL_DS_REFINE_NORMAL 10000 100 80 70 50 30 20
MATERIAL_DS_REFINE_BLESSED 20000 100 88 77 55 33 22
MATERIAL_DS_REFINE_HOLLY 30000 100 90 80 60 40 30
}
}# ؟ë½ةہ؛ 100000(ہس½أ vnum)ہج°ي, أوہü·®ہ؛ socket (0)؟، ¹ع¾ئ³ض´آ´ظ.
# ´ـ, special item group؟، vnum 10053ہ¸·خ ء¤ہاµا¾îہض´آ ´ظ¸¥ ؟ë½ةµéہ؛ Value(0)؟، ہض´آ °ھہج أوہü·®.
# ؟ë½ة أكأâ ب®·ü إ×ہج؛ي
# أوہü·®ہج 0ہج¶َ´آ °حہ؛ أكأâ ½ائذ¶َ´آ °إ.
Group DragonHeartExtTables
{
Group Default
{
#--# 1 2 3 4 5
# ؟ë½ة أوہü·®(%)
CHARGING 0 5 15 30 50
# µî±ق°ْ أوہü·®؟، µû¸¥ ب®·ü إ×ہج؛ي
# µî±ق ب®·ü
GRADE_NORMAL 50 35 12 2 1
GRADE_BRILLIANT 35 40 20 4 1
GRADE_RARE 20 35 30 12 3
GRADE_ANCIENT 15 30 35 15 5
GRADE_LEGENDARY 10 20 40 20 10
}
}
# ؟ëب¥¼® أكأâ ب®·ü إ×ہج؛ي.
# ہج°حµµ 1, 2¾بہج ہض¾î إëاصاز ¼ِ ہض´آ ¹و¾بہ¸·خ °¨.
# أكأâ ب®·üہ» ء¤از ¼ِ ہض°ي, ½ائذ ؛خ»ê¹°µµ ء¤از ¼ِ ہضہ½.(0ہج¸é ¾بءـ)
Group DragonSoulExtTables
{
Group Default
{
#½ائذ ؛خ»ê¹°
#--# Prob ByProduct
GRADE_NORMAL 50 30270
GRADE_BRILLIANT 40 30270
GRADE_RARE 30 30270
GRADE_ANCIENT 30 30270
GRADE_LEGENDARY 20 30270
}
}
some one help me for fix this bug
thx for all
-
On 12/06/2016 at 4:22 PM, Dane said:
add me skype
-EDIT-
-------------ok
-
-
Hi, Devs
Thx always to respond to my problems
I encountered a strange problem in the game
When you move the server to host another
The problem is when I use anything in inventory see
Message comes at the chat
(affect are not loaded!)
My serverfile depends on the source Marty
But the source not with me to know the cause of the problem
But I was able to locate a problem in
mysql
i change completely and after change the mysql fixed
anyone can solution please,
thxsorry iam bad in english
-
6 hours ago, Exygo said:
Why would you do that ? that's so dumb...
Use /shutdown command as IMPLEMENTOR
This example was only for quest but I just want a way to write something like this
thx for reply
-
Hi all devs,
i build quset to reboot server
but i need add function to quit all playeri added this function in quest
command("quit")but the func not work on all
but work with me only
any way to fix this problemalso need way to enable any func at the moment of activate func
sorry iam bad in eng..
problem with item_proto and mob_proto
in Community Support - Questions & Answers
Posted
i posted syser db and syslog db
syser auth and syslog auth