Dealer
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Posts posted by Dealer
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Any ideas at all? Anyone willing to spare a few hours and help? We wanna provide a decent server for our players, They love it but it's so annoying that it keeps crashing. We've been taking turns to keep it open this last month.
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On 3/16/2016 at 0:22 AM, Istny said:
the best solustion is to use gdb, we will see what's the problem
https://metin2dev.org/board/index.php?/topic/6202-howtouse-gamecore-for-debug/Ty , this is the error :
SpoilerCore was generated by `Hdl_game'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /usr/lib32/libmd.so.5...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libmd.so.5
Reading symbols from /usr/lib32/libssl.so.6...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libssl.so.6
Reading symbols from /usr/lib32/libstdc++.so.6...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libstdc++.so.6
Reading symbols from /usr/lib32/libm.so.5...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libm.so.5
Reading symbols from /usr/lib32/libgcc_s.so.1...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libgcc_s.so.1
Reading symbols from /usr/lib32/libthr.so.3...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libthr.so.3
Reading symbols from /usr/lib32/libc.so.7...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libc.so.7
Reading symbols from /usr/lib32/libcrypto.so.6...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libcrypto.so.6
Reading symbols from /usr/lib32/libsupc++.so.1...(no debugging symbols found)...done.
Loaded symbols for /usr/lib32/libsupc++.so.1
Reading symbols from /libexec/ld-elf.so.1...(no debugging symbols found)...done.
Loaded symbols for /libexec/ld-elf.so.1
#0 0x08124abd in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<char*> ()
[New Thread 28c0433428c05500 (LWP 101034/Hdl_game)]
[New Thread 28790f4028c05200 (LWP 101030/Hdl_game)]
[New Thread 28c0553428c04f00 (LWP 101029/Hdl_game)]
[New Thread 28c0523428c04300 (LWP 100089/Hdl_game)]
Cannot find new threads: generic errorBt full:
Spoilerbt full
#0 0x08124abd in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<char*> ()
No symbol table info available.
#1 0x081f48a1 in std::operator+<char, std::char_traits<char>, std::allocator<char> > ()
No symbol table info available.
#2 0x081392aa in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<char*> ()
No symbol table info available.
#3 0x0813a3d6 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<char*> ()
No symbol table info available.
#4 0x0815c92d in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<char*> ()
No symbol table info available.
#5 0x0815f7b8 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<char*> ()
No symbol table info available.
#6 0x08146f0b in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<char*> ()
No symbol table info available.
#7 0x0810fc23 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string<char*> ()
No symbol table info available.
#8 0x08273654 in std::operator+<char, std::char_traits<char>, std::allocator<char> > ()
No symbol table info available.
#9 0x08274080 in std::operator+<char, std::char_traits<char>, std::allocator<char> > ()
No symbol table info available.
#10 0x08275666 in std::operator+<char, std::char_traits<char>, std::allocator<char> > ()
No symbol table info available.
#11 0x0804ec8a in ?? ()
No symbol table info available.
#12 0x00000001 in ?? ()
No symbol table info available.
#13 0xffffcc14 in ?? ()
No symbol table info available.
#14 0xffffcc1c in ?? ()
No symbol table info available.
#15 0xffffcc00 in ?? ()
No symbol table info available.
#16 0xffffcc10 in ?? ()
No symbol table info available.
#17 0x00000000 in ?? ()
No symbol table info available.Any suggestion?
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I don't want to get rid of the textual error, i wanna know the source of the problem ,what's causing it and solve it . I should mention that after crash, a huge gamename.core file is created ( 1GB+) . .
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Syserr CH1 when crash :
SpoilerSYSERR: Mar 16 11:24:19 :: Select: wrong QUEST_SELECT request! : 5859
Syslog CH1 when crash :
SpoilerMar 16 11:24:19 :: SECTREE DIFFER: Shy 149x43 was 149x42
Mar 16 11:24:19 :: COMMAND: Petrica: stat
Mar 16 11:24:19 :: Handshake: lower than zero -20
Mar 16 11:24:19 :: HorseSummon : Smash lv:84 bSummon:1 fromFar:0
Mar 16 11:24:19 :: COMMAND: Petrica: stat
Mar 16 11:24:19 :: COMMAND: Petrica: stat
Mar 16 11:24:19 :: SAVE: FrEsH 951050x286323
Mar 16 11:24:19 :: QUEST ScriptAnswer pid 5859 answer 5
SYSERR: Mar 16 11:24:19 :: Select: wrong QUEST_SELECT request! : 5859
Mar 16 11:24:19 :: AddAffect Metinul Mortii type 211 apply 19 -30 flag 5 duration 20
Mar 16 11:24:19 :: COMMAND: Petrica: stat
Mar 16 11:24:19 :: SendTargetUpdatePacket 274 950100x233300
Mar 16 11:24:19 :: SendTargetUpdatePacket 275 950800x286000
Mar 16 11:24:19 :: SendTargetUpdatePacket 276 962900x258700
Mar 16 11:24:19 :: SendTargetUpdatePacket 277 964077x276357
Mar 16 11:24:19 :: SendTargetUpdatePacket 278 964077x276357
Mar 16 11:24:19 :: COMMAND: Petrica: stat
Mar 16 11:24:19 :: COMMAND: Petrica: stat
Mar 16 11:24:19 :: Handshake: lower than zero -20
Mar 16 11:24:19 :: DROP_ITEM: Seva Plantei 940054 166892 from Salcia Fantoma
Mar 16 11:24:19 :: COMMAND: Smash: ride
Mar 16 11:24:19 :: HORSE STAMINA REGEN EVENT CANCEL 0x63f0cdc0
Mar 16 11:24:19 :: HORSE STAMINA CONSUME EVENT CREATE 0x627c8080
Mar 16 11:24:19 :: COMMAND: Petrica: stat
Mar 16 11:24:19 :: Handshake: client_time 2849138 server_time 3029978 name: RauLmCThe issue is seems to be a quest but i don't how to identify quest 5859.
When i look closely in sylog player Petrica is dismounting and using the 5'th option from horse menu witch is "rename your horse" ,
Here is the quest:
Spoilerquest horse_menu begin
state start begin
function horse_menu()
if horse.is_mine() then
say_title("Manualul Armãsarului ")
say("De aici puteþi monitoriza starea Armãsarului dvs. ")
say("")
local s = 6
if horse.is_dead() then
s = select( "Alungã Armãsarul ", "Readu la viaþã Armãsarul ", "Închide ")
if s == 1 then s = 0
elseif s == 2 then s = 3
elseif s == 3 then return
end
else
s = select(
"Hrãneºte Armãsarul ", "Cãlãreºte Armãsarul ", "Alungã Armãsarul ", "Starea Armãsarului ",
"Dã un nume armãsarului ", "Închide ")
end
if s == 0 then
horse.revive()
elseif s == 1 then
local food = horse.get_grade() + 50054 - 1
if pc.countitem(food) > 0 then
pc.removeitem(food, 1)
horse.feed()
else
say_title("Manualul Armãsarului ")
say("Pentru a hrãni armãsarul "..item_name(food).." este hrana ")
say("corespunzãtoare armãsarul tãu. ")
say("")
end
elseif s == 2 then
horse.ride()
elseif s == 3 then
horse.unsummon()
elseif s == 4 then
say_title("Starea Armãsarului: ")
say("Sãnãtatea curentã a armãsarului: "..horse.get_health_pct().."%")
say("Rezistenþa momentanã a armãsarului: "..horse.get_stamina_pct().."%")
say("")
elseif s == 5 then
if pc.countitem("71110") <= 0 then
say_title("Manualul Armãsarului ")
say("Pentru a putea da un nume armãsarului tãu, ")
say("trebuie sã deþi "..item_name("71110")..". ")
say("")
return
end
local old_horse_name = horse.get_name() ;
say_title("Schimbã numele: ")
say("Zahãrul armãsarului îþi dã posibilitatea de a ")
say("alege un nume armãsarului tãu. ")
say("")
if string.len(old_horse_name) == 0 then
say_reward("Armãsarul dumneavoastrã nu a avut nici un nume. ")
else
say_reward("Numele actual al armãsarului este: "..old_horse_name..".")
end
say("")
say("Alege numele armãsarului. ")
say("")
local horse_name = input()
if string.len(horse_name) < 2 then
say_title("Schimbã numele: ")
say("Nu ai ales nici un nume. ")
say("")
return
elseif string.len(horse_name) > 12 then
say_title("Schimbã numele: ")
say("Numele ales este prea lung. ")
say("")
return
end
local ret = horse.set_name(horse_name)
say_title("Schimbã numele: ")
if ret == 0 then
say_reward("Nu aveþi armãsar. ")
say("")
elseif ret == 1 then
say_reward("Acest nume este folosit deja. ")
say("")
elseif ret == 2 then
pc.remove_item("71110")
say("Ai dat armãsarului tãu un nume. ")
say("")
end
end
end
end
when 20030.click begin horse_menu.horse_menu() end
when 20101.click begin horse_menu.horse_menu() end
when 20102.click begin horse_menu.horse_menu() end
when 20103.click begin horse_menu.horse_menu() end
when 20104.click begin horse_menu.horse_menu() end
when 20105.click begin horse_menu.horse_menu() end
when 20106.click begin horse_menu.horse_menu() end
when 20107.click begin horse_menu.horse_menu() end
when 20108.click begin horse_menu.horse_menu() end
when 20109.click begin horse_menu.horse_menu() end
when 20121.click begin horse_menu.horse_menu() end
when 20122.click begin horse_menu.horse_menu() end
when 20123.click begin horse_menu.horse_menu() end
when 20124.click begin horse_menu.horse_menu() end
when 20125.click begin horse_menu.horse_menu() end
when 20126.click begin horse_menu.horse_menu() end
when 20127.click begin horse_menu.horse_menu() end
when 20128.click begin horse_menu.horse_menu() end
when 20129.click begin horse_menu.horse_menu() end
when 20130.click begin horse_menu.horse_menu() end
when 20131.click begin horse_menu.horse_menu() end
when 20132.click begin horse_menu.horse_menu() end
when 20133.click begin horse_menu.horse_menu() end
when 20134.click begin horse_menu.horse_menu() end
when 20135.click begin horse_menu.horse_menu() end
when 20136.click begin horse_menu.horse_menu() end
when 20137.click begin horse_menu.horse_menu() end
when 20138.click begin horse_menu.horse_menu() end
when 20139.click begin horse_menu.horse_menu() end
when 20140.click begin horse_menu.horse_menu() end
end
endBeside of this the core crash sometimes with :
Spoilercheckpointing: CHECKPOINT shutdown: tics did not updated.
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Same here..
Spoiler0203 11:52:18948 :: Traceback (most recent call last):
0203 11:52:18948 :: File "game.py", line 2029, in BINARY_Highlight_Item
0203 11:52:18948 :: AttributeError
0203 11:52:18948 :: :
0203 11:52:18948 :: 'NoneType' object has no attribute 'Highligt_Item'
0203 11:52:18948 : -
cute, what font did u use ? been looking for it for some time, forgot its name
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Having the same issue,but the weird thing is that i'm getting the error ( 0624 10:06:58532 :: Unknown packet header: 37, last: 251 250 ) on just 1 out of 3 pc's. And server continues to work , only i get stuck until i reopen client.
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Much appreciated.
@ VegaS : Most people don't care it's already been posted or known about it. They'll find it here instead of other forums. The main idea is to get all their info from the same place,if possible.
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Check your d/ymir work for old textures.
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up. need a fix too .
Metin2CMS v2.12
in Web Development & Scripts / Systems
Posted
I like simple.